wicked-waifus-data/BinData/FoleySynthBoneConfig.json

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2024-12-01 04:30:30 +00:00
[
{
"Id": 10001,
"Name": "通用身体",
"BoneName": "Bip001",
"Model1Ceil": 300,
"Model1CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
"Model1Floor": 100,
"Model1FloorEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
"Model1CeilInterpolation": 500,
"Model1FloorInterpolation": 1000,
"Model1RtpcPath": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2Ceil": 300,
"Model2CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
"Model2Floor": 100,
"Model2FloorPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
"Model2FloorPrecent": 0.20000000298023224,
"Model2RptcVelocityMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2RptcAccelerationMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2RptcVelocityDuring": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2CeilInterpolation": 150,
"Model2FloorInterpolation": 500
},
{
"Id": 10002,
"Name": "通用手",
"BoneName": "Bip001LHand",
"Model1Ceil": 300,
"Model1CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
"Model1Floor": 100,
"Model1FloorEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
"Model1CeilInterpolation": 500,
"Model1FloorInterpolation": 1000,
"Model1RtpcPath": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2Ceil": 300,
"Model2CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
"Model2Floor": 100,
"Model2FloorPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
"Model2FloorPrecent": 0.20000000298023224,
"Model2RptcVelocityMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2RptcAccelerationMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2RptcVelocityDuring": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
"Model2CeilInterpolation": 150,
"Model2FloorInterpolation": 500
}
]