From 0fb7afb7f8311e9bdc174259c233bf63fd5e3e07 Mon Sep 17 00:00:00 2001 From: Ranny Date: Mon, 17 Mar 2025 09:28:33 -0400 Subject: [PATCH] Added 2.2.6 | 3639472 --- BinData/Buff.json | 521 ++- BinData/BulletPreload.json | 15 +- BinData/Damage.json | 209 +- BinData/EntitySkillPreload.json | 3867 +++++++++++---------- BinData/PassiveSkill.json | 35 +- BinData/ResonantChain.json | 8 +- BinData/Skill.json | 4 +- BinData/SkillDescription.json | 99 +- BinData/WeaponConf.json | 54 +- BuildInfo.txt | 6 +- README.md | 2 +- Textmap/de/multi_text/MultiText.json | 304 +- Textmap/en/multi_text/MultiText.json | 60 +- Textmap/es/multi_text/MultiText.json | 692 ++-- Textmap/fr/multi_text/MultiText.json | 356 +- Textmap/id/multi_text/MultiText.json | 4 + Textmap/ja/multi_text/MultiText.json | 90 +- Textmap/ko/multi_text/MultiText.json | 72 +- Textmap/pt/multi_text/MultiText.json | 4 + Textmap/ru/multi_text/MultiText.json | 4 + Textmap/th/multi_text/MultiText.json | 4 + Textmap/vi/multi_text/MultiText.json | 4 + Textmap/zh-Hans/multi_text/MultiText.json | 52 +- Textmap/zh-Hant/multi_text/MultiText.json | 132 +- 24 files changed, 3380 insertions(+), 3218 deletions(-) diff --git a/BinData/Buff.json b/BinData/Buff.json index 2f4ad95..66b2945 100644 --- a/BinData/Buff.json +++ b/BinData/Buff.json @@ -728386,86 +728386,6 @@ "BuffAction": [], "TagLogic": [] }, - { - "Id": 1607101100, - "GeDesc": "挂载满能特殊能量监听", - "DurationPolicy": 1, - "DurationCalculationPolicy": [ - 0 - ], - "DurationMagnitude": [], - "DurationMagnitude2": [], - "bDurationAffectedByBulletTime": false, - "FormationPolicy": 0, - "Probability": 10000, - "Period": 0, - "bExecutePeriodicEffectOnApplication": true, - "PeriodicInhibitionPolicy": 0, - "GameAttributeID": 0, - "CalculationPolicy": [ - 0 - ], - "ModifierMagnitude": [], - "ModifierMagnitude2": [], - "StackingType": 2, - "DefaultStackCount": 1, - "StackAppendCount": 0, - "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, - "bDenyOverflowApplication": false, - "bClearStackOnOverflow": false, - "bRequireModifierSuccessToTriggerCues": true, - "bSuppressStackingCues": true, - "GameplayCueIds": [], - "GrantedTags": [], - "ApplicationSourceTagRequirements": [], - "ApplicationSourceTagIgnores": [], - "ApplicationTagRequirements": [], - "ApplicationTagIgnores": [], - "OngoingTagRequirements": [], - "OngoingTagIgnores": [], - "RemovalTagRequirements": [], - "RemovalTagIgnores": [], - "RemoveBuffWithTags": [], - "GrantedApplicationImmunityTags": [], - "GrantedApplicationImmunityTagIgnores": [], - "PrematureExpirationEffects": [], - "RoutineExpirationEffects": [], - "OverflowEffects": [], - "RelatedExtraEffectBuffId": [ - 1607101104 - ], - "ExtraEffectID": 6, - "ExtraEffectParameters": [ - "62", - "0", - "0", - "1607101101", - "1", - "1", - "0" - ], - "ExtraEffectParametersGrow1": [ - 1 - ], - "ExtraEffectParametersGrow2": [ - 5 - ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], - "ExtraEffectReqSetting": 0, - "ExtraEffectCD": [ - -1 - ], - "ExtraEffectRemoveStackNum": 0, - "ExtraEffectProbability": [ - 10000 - ], - "BuffAction": [], - "TagLogic": [] - }, { "Id": 1607101101, "GeDesc": "挂载可进入强化状态TAG", @@ -736231,7 +736151,8 @@ "角色.d5372d25.d20fd78b.5e729260" ], "OngoingTagIgnores": [ - "行为状态.逻辑状态.前台不受控制" + "行为状态.逻辑状态.前台不受控制", + "行为状态.逻辑状态.后台" ], "RemovalTagRequirements": [], "RemovalTagIgnores": [], @@ -765179,7 +765100,8 @@ "角色.d5372d25.d20fd78b.5e729260" ], "OngoingTagIgnores": [ - "行为状态.逻辑状态.前台不受控制" + "行为状态.逻辑状态.前台不受控制", + "行为状态.逻辑状态.后台" ], "RemovalTagRequirements": [], "RemovalTagIgnores": [], @@ -815559,7 +815481,7 @@ 0 ], "ModifierMagnitude": [ - 1000 + 1200 ], "ModifierMagnitude2": [], "StackingType": 2, @@ -815781,7 +815703,7 @@ 0 ], "ModifierMagnitude": [ - 500 + 600 ], "ModifierMagnitude2": [], "StackingType": 2, @@ -845939,7 +845861,9 @@ "ExtraEffectProbability": [ 10000 ], - "BuffAction": [], + "BuffAction": [ + "7#行为状态.位置状态.水中" + ], "TagLogic": [] }, { @@ -859834,10 +859758,12 @@ "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], - "ExtraEffectID": 0, - "ExtraEffectParameters": [], + "ExtraEffectID": 13, + "ExtraEffectParameters": [ + "1607220#1607221" + ], "ExtraEffectParametersGrow1": [ - 0 + 10000 ], "ExtraEffectParametersGrow2": [ 0 @@ -879505,9 +879431,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -881107,7 +881033,7 @@ 0 ], "ModifierMagnitude": [ - 3000 + 1000 ], "ModifierMagnitude2": [], "StackingType": 2, @@ -884101,8 +884027,12 @@ "ExtraEffectParametersGrow2": [ 0 ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], + "ExtraEffectRequirements": [ + 2 + ], + "ExtraEffectReqPara": [ + "0#4" + ], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 @@ -884140,7 +884070,7 @@ "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 1, - "StackLimitCount": 3, + "StackLimitCount": 2, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, @@ -884219,9 +884149,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -884413,8 +884343,12 @@ "ExtraEffectParametersGrow2": [ 0 ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], + "ExtraEffectRequirements": [ + 2 + ], + "ExtraEffectReqPara": [ + "0#4" + ], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 @@ -884452,7 +884386,7 @@ "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 1, - "StackLimitCount": 3, + "StackLimitCount": 2, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, @@ -884531,9 +884465,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -884725,8 +884659,12 @@ "ExtraEffectParametersGrow2": [ 0 ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], + "ExtraEffectRequirements": [ + 2 + ], + "ExtraEffectReqPara": [ + "0#4" + ], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 @@ -884764,7 +884702,7 @@ "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 1, - "StackLimitCount": 3, + "StackLimitCount": 2, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, @@ -884843,9 +884781,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -885037,8 +884975,12 @@ "ExtraEffectParametersGrow2": [ 0 ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], + "ExtraEffectRequirements": [ + 2 + ], + "ExtraEffectReqPara": [ + "0#4" + ], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 @@ -885076,7 +885018,7 @@ "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 1, - "StackLimitCount": 3, + "StackLimitCount": 2, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, @@ -885155,9 +885097,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -885349,8 +885291,12 @@ "ExtraEffectParametersGrow2": [ 0 ], - "ExtraEffectRequirements": [], - "ExtraEffectReqPara": [], + "ExtraEffectRequirements": [ + 2 + ], + "ExtraEffectReqPara": [ + "0#4" + ], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 @@ -885388,7 +885334,7 @@ "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 1, - "StackLimitCount": 3, + "StackLimitCount": 2, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, @@ -885467,9 +885413,9 @@ "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, - "StackDurationRefreshPolicy": 0, - "StackPeriodResetPolicy": 0, - "StackExpirationRemoveNumber": 1, + "StackDurationRefreshPolicy": 1, + "StackPeriodResetPolicy": 1, + "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, @@ -890788,9 +890734,7 @@ "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], - "OverflowEffects": [ - 110021015 - ], + "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 1, "ExtraEffectParameters": [ @@ -890803,7 +890747,7 @@ "0" ], "ExtraEffectParametersGrow1": [ - -1000 + -1200 ], "ExtraEffectParametersGrow2": [ 0 @@ -891117,9 +891061,7 @@ "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], - "OverflowEffects": [ - 110021025 - ], + "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 1, "ExtraEffectParameters": [ @@ -891132,7 +891074,7 @@ "0" ], "ExtraEffectParametersGrow1": [ - -1250 + -1500 ], "ExtraEffectParametersGrow2": [ 0 @@ -891446,9 +891388,7 @@ "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], - "OverflowEffects": [ - 110021035 - ], + "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 1, "ExtraEffectParameters": [ @@ -891461,7 +891401,7 @@ "0" ], "ExtraEffectParametersGrow1": [ - -1500 + -1800 ], "ExtraEffectParametersGrow2": [ 0 @@ -891775,9 +891715,7 @@ "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], - "OverflowEffects": [ - 110021045 - ], + "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 1, "ExtraEffectParameters": [ @@ -891790,7 +891728,7 @@ "0" ], "ExtraEffectParametersGrow1": [ - -1750 + -2100 ], "ExtraEffectParametersGrow2": [ 0 @@ -892104,9 +892042,7 @@ "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], - "OverflowEffects": [ - 110021055 - ], + "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 1, "ExtraEffectParameters": [ @@ -892119,7 +892055,7 @@ "0" ], "ExtraEffectParametersGrow1": [ - -2000 + -2400 ], "ExtraEffectParametersGrow2": [ 0 @@ -893941,5 +893877,306 @@ ], "BuffAction": [], "TagLogic": [] + }, + { + "Id": 1607550001, + "GeDesc": "共鸣1-感知汲取霸体", + "DurationPolicy": 1, + "DurationCalculationPolicy": [ + 0 + ], + "DurationMagnitude": [], + "DurationMagnitude2": [], + "bDurationAffectedByBulletTime": false, + "FormationPolicy": 0, + "Probability": 10000, + "Period": 0, + "bExecutePeriodicEffectOnApplication": true, + "PeriodicInhibitionPolicy": 0, + "GameAttributeID": 0, + "CalculationPolicy": [ + 0 + ], + "ModifierMagnitude": [], + "ModifierMagnitude2": [], + "StackingType": 2, + "DefaultStackCount": 1, + "StackAppendCount": 0, + "StackLimitCount": 1, + "StackDurationRefreshPolicy": 0, + "StackPeriodResetPolicy": 0, + "StackExpirationRemoveNumber": 1, + "bDenyOverflowApplication": false, + "bClearStackOnOverflow": false, + "bRequireModifierSuccessToTriggerCues": true, + "bSuppressStackingCues": true, + "GameplayCueIds": [], + "GrantedTags": [ + "功能.逻辑状态标识.霸体" + ], + "ApplicationSourceTagRequirements": [], + "ApplicationSourceTagIgnores": [], + "ApplicationTagRequirements": [], + "ApplicationTagIgnores": [], + "OngoingTagRequirements": [ + "角色.d5372d25.f5583ded.7960b9a5", + "角色.d5372d25.0a772ca2.8eaab63e" + ], + "OngoingTagIgnores": [], + "RemovalTagRequirements": [], + "RemovalTagIgnores": [], + "RemoveBuffWithTags": [], + "GrantedApplicationImmunityTags": [], + "GrantedApplicationImmunityTagIgnores": [], + "PrematureExpirationEffects": [], + "RoutineExpirationEffects": [], + "OverflowEffects": [], + "RelatedExtraEffectBuffId": [], + "ExtraEffectID": 0, + "ExtraEffectParameters": [], + "ExtraEffectParametersGrow1": [ + 0 + ], + "ExtraEffectParametersGrow2": [ + 0 + ], + "ExtraEffectRequirements": [], + "ExtraEffectReqPara": [], + "ExtraEffectReqSetting": 0, + "ExtraEffectCD": [ + -1 + ], + "ExtraEffectRemoveStackNum": 0, + "ExtraEffectProbability": [ + 10000 + ], + "BuffAction": [], + "TagLogic": [] + }, + { + "Id": 1607210601, + "GeDesc": "挂载新共鸣6-周期刷新一次强化E", + "DurationPolicy": 1, + "DurationCalculationPolicy": [ + 0 + ], + "DurationMagnitude": [], + "DurationMagnitude2": [], + "bDurationAffectedByBulletTime": false, + "FormationPolicy": 0, + "Probability": 10000, + "Period": 0, + "bExecutePeriodicEffectOnApplication": true, + "PeriodicInhibitionPolicy": 0, + "GameAttributeID": 0, + "CalculationPolicy": [ + 0 + ], + "ModifierMagnitude": [], + "ModifierMagnitude2": [], + "StackingType": 2, + "DefaultStackCount": 1, + "StackAppendCount": 0, + "StackLimitCount": 1, + "StackDurationRefreshPolicy": 0, + "StackPeriodResetPolicy": 0, + "StackExpirationRemoveNumber": 1, + "bDenyOverflowApplication": false, + "bClearStackOnOverflow": false, + "bRequireModifierSuccessToTriggerCues": true, + "bSuppressStackingCues": true, + "GameplayCueIds": [], + "GrantedTags": [], + "ApplicationSourceTagRequirements": [], + "ApplicationSourceTagIgnores": [], + "ApplicationTagRequirements": [], + "ApplicationTagIgnores": [], + "OngoingTagRequirements": [ + "角色.d5372d25.f5583ded.105e0d5c" + ], + "OngoingTagIgnores": [], + "RemovalTagRequirements": [], + "RemovalTagIgnores": [], + "RemoveBuffWithTags": [], + "GrantedApplicationImmunityTags": [], + "GrantedApplicationImmunityTagIgnores": [], + "PrematureExpirationEffects": [], + "RoutineExpirationEffects": [], + "OverflowEffects": [], + "RelatedExtraEffectBuffId": [], + "ExtraEffectID": 2, + "ExtraEffectParameters": [ + "2", + "0", + "1607210602#1607210603" + ], + "ExtraEffectParametersGrow1": [ + 0 + ], + "ExtraEffectParametersGrow2": [ + 0 + ], + "ExtraEffectRequirements": [ + 1 + ], + "ExtraEffectReqPara": [ + "1607210#1607211" + ], + "ExtraEffectReqSetting": 0, + "ExtraEffectCD": [ + 25 + ], + "ExtraEffectRemoveStackNum": 0, + "ExtraEffectProbability": [ + 10000 + ], + "BuffAction": [], + "TagLogic": [] + }, + { + "Id": 1607210602, + "GeDesc": "新共鸣6-添加刷新冷却效果图标", + "DurationPolicy": 2, + "DurationCalculationPolicy": [ + 0 + ], + "DurationMagnitude": [ + 25 + ], + "DurationMagnitude2": [], + "bDurationAffectedByBulletTime": false, + "FormationPolicy": 0, + "Probability": 10000, + "Period": 0, + "bExecutePeriodicEffectOnApplication": true, + "PeriodicInhibitionPolicy": 0, + "GameAttributeID": 0, + "CalculationPolicy": [ + 0 + ], + "ModifierMagnitude": [], + "ModifierMagnitude2": [], + "StackingType": 2, + "DefaultStackCount": 1, + "StackAppendCount": 0, + "StackLimitCount": 1, + "StackDurationRefreshPolicy": 0, + "StackPeriodResetPolicy": 0, + "StackExpirationRemoveNumber": 1, + "bDenyOverflowApplication": false, + "bClearStackOnOverflow": false, + "bRequireModifierSuccessToTriggerCues": true, + "bSuppressStackingCues": true, + "GameplayCueIds": [ + 1607210602 + ], + "GrantedTags": [], + "ApplicationSourceTagRequirements": [], + "ApplicationSourceTagIgnores": [], + "ApplicationTagRequirements": [], + "ApplicationTagIgnores": [], + "OngoingTagRequirements": [], + "OngoingTagIgnores": [], + "RemovalTagRequirements": [], + "RemovalTagIgnores": [], + "RemoveBuffWithTags": [], + "GrantedApplicationImmunityTags": [], + "GrantedApplicationImmunityTagIgnores": [], + "PrematureExpirationEffects": [], + "RoutineExpirationEffects": [], + "OverflowEffects": [], + "RelatedExtraEffectBuffId": [], + "ExtraEffectID": 0, + "ExtraEffectParameters": [], + "ExtraEffectParametersGrow1": [ + 0 + ], + "ExtraEffectParametersGrow2": [ + 0 + ], + "ExtraEffectRequirements": [], + "ExtraEffectReqPara": [], + "ExtraEffectReqSetting": 0, + "ExtraEffectCD": [ + -1 + ], + "ExtraEffectRemoveStackNum": 0, + "ExtraEffectProbability": [ + 10000 + ], + "BuffAction": [], + "TagLogic": [] + }, + { + "Id": 1607210603, + "GeDesc": "挂载新共鸣6-周期刷新一次强化E", + "DurationPolicy": 0, + "DurationCalculationPolicy": [ + 0 + ], + "DurationMagnitude": [], + "DurationMagnitude2": [], + "bDurationAffectedByBulletTime": false, + "FormationPolicy": 0, + "Probability": 10000, + "Period": 0, + "bExecutePeriodicEffectOnApplication": true, + "PeriodicInhibitionPolicy": 0, + "GameAttributeID": 0, + "CalculationPolicy": [ + 0 + ], + "ModifierMagnitude": [], + "ModifierMagnitude2": [], + "StackingType": 2, + "DefaultStackCount": 1, + "StackAppendCount": 0, + "StackLimitCount": 1, + "StackDurationRefreshPolicy": 0, + "StackPeriodResetPolicy": 0, + "StackExpirationRemoveNumber": 1, + "bDenyOverflowApplication": false, + "bClearStackOnOverflow": false, + "bRequireModifierSuccessToTriggerCues": true, + "bSuppressStackingCues": true, + "GameplayCueIds": [], + "GrantedTags": [], + "ApplicationSourceTagRequirements": [], + "ApplicationSourceTagIgnores": [], + "ApplicationTagRequirements": [], + "ApplicationTagIgnores": [], + "OngoingTagRequirements": [], + "OngoingTagIgnores": [], + "RemovalTagRequirements": [], + "RemovalTagIgnores": [], + "RemoveBuffWithTags": [], + "GrantedApplicationImmunityTags": [], + "GrantedApplicationImmunityTagIgnores": [], + "PrematureExpirationEffects": [], + "RoutineExpirationEffects": [], + "OverflowEffects": [], + "RelatedExtraEffectBuffId": [], + "ExtraEffectID": 13, + "ExtraEffectParameters": [ + "1607210#1607211" + ], + "ExtraEffectParametersGrow1": [ + 10000 + ], + "ExtraEffectParametersGrow2": [ + 0 + ], + "ExtraEffectRequirements": [], + "ExtraEffectReqPara": [], + "ExtraEffectReqSetting": 0, + "ExtraEffectCD": [ + -1 + ], + "ExtraEffectRemoveStackNum": 0, + "ExtraEffectProbability": [ + 10000 + ], + "BuffAction": [], + "TagLogic": [] } ] \ No newline at end of file diff --git a/BinData/BulletPreload.json b/BinData/BulletPreload.json index 19d3b54..07b2c56 100644 --- a/BinData/BulletPreload.json +++ b/BinData/BulletPreload.json @@ -151310,10 +151310,7 @@ "Animations": [], "Effects": [ "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s02_Bao.DA_Fx_Group_R1s02_Bao", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s2_BiaoJi.DA_Fx_Group_R1s2_BiaoJi", - "/Game/Aki/Effect/MaterialController/DA_Character/Kanteleila/DA_Fx_Kanteleila_Debuff.DA_Fx_Kanteleila_Debuff", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s_Debuff.DA_Fx_Group_R1s_Debuff" + "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP" ], "Audios": [], "Meshes": [], @@ -151387,10 +151384,7 @@ "Animations": [], "Effects": [ "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s02_Bao.DA_Fx_Group_R1s02_Bao", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s2_BiaoJi.DA_Fx_Group_R1s2_BiaoJi", - "/Game/Aki/Effect/MaterialController/DA_Character/Kanteleila/DA_Fx_Kanteleila_Debuff.DA_Fx_Kanteleila_Debuff", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s_Debuff.DA_Fx_Group_R1s_Debuff" + "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP" ], "Audios": [], "Meshes": [], @@ -151446,10 +151440,7 @@ "Animations": [], "Effects": [ "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s02_Bao.DA_Fx_Group_R1s02_Bao", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s2_BiaoJi.DA_Fx_Group_R1s2_BiaoJi", - "/Game/Aki/Effect/MaterialController/DA_Character/Kanteleila/DA_Fx_Kanteleila_Debuff.DA_Fx_Kanteleila_Debuff", - "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/DA_Fx_Group_R1s_Debuff.DA_Fx_Group_R1s_Debuff" + "/Game/Aki/Effect/EffectGroup/R2T1KanteleilaMd10011/Shouji/DA_Fx_Group_shouji_SP.DA_Fx_Group_shouji_SP" ], "Audios": [], "Meshes": [], diff --git a/BinData/Damage.json b/BinData/Damage.json index 63217d7..deac4bf 100644 --- a/BinData/Damage.json +++ b/BinData/Damage.json @@ -387474,40 +387474,21 @@ "ElementPower": [ 89 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 1422, - 1538, - 1655, - 1818, - 1935, - 2069, - 2255, - 2442, - 2628, - 2826, - 3059, - 3292, - 3526, - 3759, - 3992, - 4225, - 4458, - 4691, - 4924, - 5157 + 0 ], "FormulaParam6": [ 0 @@ -387598,40 +387579,21 @@ "ElementPower": [ 89 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 1422, - 1538, - 1655, - 1818, - 1935, - 2069, - 2255, - 2442, - 2628, - 2826, - 3059, - 3292, - 3526, - 3759, - 3992, - 4225, - 4458, - 4691, - 4924, - 5157 + 0 ], "FormulaParam6": [ 0 @@ -387722,40 +387684,21 @@ "ElementPower": [ 89 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 1422, - 1538, - 1655, - 1818, - 1935, - 2069, - 2255, - 2442, - 2628, - 2826, - 3059, - 3292, - 3526, - 3759, - 3992, - 4225, - 4458, - 4691, - 4924, - 5157 + 0 ], "FormulaParam6": [ 0 @@ -387846,40 +387789,21 @@ "ElementPower": [ 159 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 2532, - 2740, - 2948, - 3238, - 3446, - 3685, - 4017, - 4349, - 4681, - 5034, - 5450, - 5865, - 6280, - 6695, - 7111, - 7526, - 7941, - 8356, - 8772, - 9187 + 0 ], "FormulaParam6": [ 0 @@ -387970,40 +387894,21 @@ "ElementPower": [ 159 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 2532, - 2740, - 2948, - 3238, - 3446, - 3685, - 4017, - 4349, - 4681, - 5034, - 5450, - 5865, - 6280, - 6695, - 7111, - 7526, - 7941, - 8356, - 8772, - 9187 + 0 ], "FormulaParam6": [ 0 @@ -388096,40 +388001,21 @@ "ElementPower": [ 163 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 2600, - 2814, - 3027, - 3325, - 3539, - 3784, - 4125, - 4466, - 4807, - 5170, - 5596, - 6022, - 6449, - 6875, - 7302, - 7728, - 8154, - 8581, - 9007, - 9434 + 0 ], "FormulaParam6": [ 0 @@ -388220,40 +388106,21 @@ "ElementPower": [ 163 ], - "FormulaType": 1, + "FormulaType": 0, "FormulaParam1": [ - 66 + 0 ], "FormulaParam2": [ 0 ], "FormulaParam3": [ - 7 + 0 ], "FormulaParam4": [ 0 ], "FormulaParam5": [ - 2600, - 2814, - 3027, - 3325, - 3539, - 3784, - 4125, - 4466, - 4807, - 5170, - 5596, - 6022, - 6449, - 6875, - 7302, - 7728, - 8154, - 8581, - 9007, - 9434 + 0 ], "FormulaParam6": [ 0 @@ -389182,7 +389049,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 250 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -389287,7 +389154,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 250 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -389392,7 +389259,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 250 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -414724,7 +414591,9 @@ "DamageTextType": 0, "PayloadId": 0, "Type": 3, - "SubType": [], + "SubType": [ + 0 + ], "SmashType": 8, "CureBaseValue": [ 100 @@ -414775,7 +414644,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 100 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -414880,7 +414749,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 100 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -414985,7 +414854,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 100 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -415090,7 +414959,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 700 + 0 ], "FormulaType": 0, "FormulaParam1": [ @@ -417707,7 +417576,7 @@ ], "ElementPowerType": 6, "ElementPower": [ - 250 + 0 ], "FormulaType": 0, "FormulaParam1": [ diff --git a/BinData/EntitySkillPreload.json b/BinData/EntitySkillPreload.json index f1148ab..9e7c7ee 100644 --- a/BinData/EntitySkillPreload.json +++ b/BinData/EntitySkillPreload.json @@ -132121,6 +132121,21 @@ }, { "Id": 6040, + "SkillId": 1607703, + "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [], + "Effects": [], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 6041, "SkillId": 1607801, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", "IsCommon": false, @@ -132149,7 +132164,7 @@ ] }, { - "Id": 6041, + "Id": 6042, "SkillId": 1607802, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", "IsCommon": false, @@ -132178,7 +132193,7 @@ ] }, { - "Id": 6042, + "Id": 6043, "SkillId": 1607901, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", "IsCommon": false, @@ -132213,7 +132228,7 @@ ] }, { - "Id": 6043, + "Id": 6044, "SkillId": 1607902, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", "IsCommon": false, @@ -132248,7 +132263,7 @@ ] }, { - "Id": 6044, + "Id": 6045, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Kanteleila/BP_Kanteleila.BP_Kanteleila_C", "IsCommon": true, @@ -132265,7 +132280,7 @@ "Others": [] }, { - "Id": 6045, + "Id": 6046, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132285,7 +132300,7 @@ "Others": [] }, { - "Id": 6046, + "Id": 6047, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132306,7 +132321,7 @@ "Others": [] }, { - "Id": 6047, + "Id": 6048, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132325,7 +132340,7 @@ "Others": [] }, { - "Id": 6048, + "Id": 6049, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132344,7 +132359,7 @@ "Others": [] }, { - "Id": 6049, + "Id": 6050, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132366,7 +132381,7 @@ "Others": [] }, { - "Id": 6050, + "Id": 6051, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132385,7 +132400,7 @@ "Others": [] }, { - "Id": 6051, + "Id": 6052, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132407,7 +132422,7 @@ "Others": [] }, { - "Id": 6052, + "Id": 6053, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132427,7 +132442,7 @@ "Others": [] }, { - "Id": 6053, + "Id": 6054, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132444,7 +132459,7 @@ "Others": [] }, { - "Id": 6054, + "Id": 6055, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132465,7 +132480,7 @@ "Others": [] }, { - "Id": 6055, + "Id": 6056, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132489,7 +132504,7 @@ "Others": [] }, { - "Id": 6056, + "Id": 6057, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132507,31 +132522,9 @@ "AnimationBlueprints": [], "Others": [] }, - { - "Id": 6057, - "SkillId": 100029, - "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", - "IsCommon": true, - "HasMontagePath": true, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/FemaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", - "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [] - }, { "Id": 6058, - "SkillId": 100030, + "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, "HasMontagePath": true, @@ -132553,6 +132546,28 @@ }, { "Id": 6059, + "SkillId": 100030, + "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", + "IsCommon": true, + "HasMontagePath": true, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/FemaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", + "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 6060, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132571,7 +132586,7 @@ "Others": [] }, { - "Id": 6060, + "Id": 6061, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132588,7 +132603,7 @@ "Others": [] }, { - "Id": 6061, + "Id": 6062, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132607,7 +132622,7 @@ "Others": [] }, { - "Id": 6062, + "Id": 6063, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132626,7 +132641,7 @@ "Others": [] }, { - "Id": 6063, + "Id": 6064, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132645,7 +132660,7 @@ "Others": [] }, { - "Id": 6064, + "Id": 6065, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132662,7 +132677,7 @@ "Others": [] }, { - "Id": 6065, + "Id": 6066, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132679,7 +132694,7 @@ "Others": [] }, { - "Id": 6066, + "Id": 6067, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132697,7 +132712,7 @@ "Others": [] }, { - "Id": 6067, + "Id": 6068, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132714,7 +132729,7 @@ "Others": [] }, { - "Id": 6068, + "Id": 6069, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132732,7 +132747,7 @@ "Others": [] }, { - "Id": 6069, + "Id": 6070, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132750,7 +132765,7 @@ "Others": [] }, { - "Id": 6070, + "Id": 6071, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132767,7 +132782,7 @@ "Others": [] }, { - "Id": 6071, + "Id": 6072, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132784,7 +132799,7 @@ "Others": [] }, { - "Id": 6072, + "Id": 6073, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132801,7 +132816,7 @@ "Others": [] }, { - "Id": 6073, + "Id": 6074, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132818,7 +132833,7 @@ "Others": [] }, { - "Id": 6074, + "Id": 6075, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132835,7 +132850,7 @@ "Others": [] }, { - "Id": 6075, + "Id": 6076, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132853,7 +132868,7 @@ "Others": [] }, { - "Id": 6076, + "Id": 6077, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132870,7 +132885,7 @@ "Others": [] }, { - "Id": 6077, + "Id": 6078, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132891,7 +132906,7 @@ "Others": [] }, { - "Id": 6078, + "Id": 6079, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132910,7 +132925,7 @@ "Others": [] }, { - "Id": 6079, + "Id": 6080, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132930,7 +132945,7 @@ "Others": [] }, { - "Id": 6080, + "Id": 6081, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132950,7 +132965,7 @@ "Others": [] }, { - "Id": 6081, + "Id": 6082, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132971,7 +132986,7 @@ "Others": [] }, { - "Id": 6082, + "Id": 6083, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/TestModel/BP_TestModelFemaleXL01.BP_TestModelFemaleXL01_C", "IsCommon": true, @@ -132988,7 +133003,7 @@ "Others": [] }, { - "Id": 6083, + "Id": 6084, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133010,7 +133025,7 @@ "Others": [] }, { - "Id": 6084, + "Id": 6085, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133027,7 +133042,7 @@ "Others": [] }, { - "Id": 6085, + "Id": 6086, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133048,7 +133063,7 @@ "Others": [] }, { - "Id": 6086, + "Id": 6087, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133072,7 +133087,7 @@ "Others": [] }, { - "Id": 6087, + "Id": 6088, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133091,7 +133106,7 @@ "Others": [] }, { - "Id": 6088, + "Id": 6089, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133113,7 +133128,7 @@ "Others": [] }, { - "Id": 6089, + "Id": 6090, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133135,7 +133150,7 @@ "Others": [] }, { - "Id": 6090, + "Id": 6091, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133154,7 +133169,7 @@ "Others": [] }, { - "Id": 6091, + "Id": 6092, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133171,7 +133186,7 @@ "Others": [] }, { - "Id": 6092, + "Id": 6093, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133190,7 +133205,7 @@ "Others": [] }, { - "Id": 6093, + "Id": 6094, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133209,7 +133224,7 @@ "Others": [] }, { - "Id": 6094, + "Id": 6095, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133228,7 +133243,7 @@ "Others": [] }, { - "Id": 6095, + "Id": 6096, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133245,7 +133260,7 @@ "Others": [] }, { - "Id": 6096, + "Id": 6097, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133262,7 +133277,7 @@ "Others": [] }, { - "Id": 6097, + "Id": 6098, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133280,7 +133295,7 @@ "Others": [] }, { - "Id": 6098, + "Id": 6099, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133297,7 +133312,7 @@ "Others": [] }, { - "Id": 6099, + "Id": 6100, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133315,7 +133330,7 @@ "Others": [] }, { - "Id": 6100, + "Id": 6101, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133333,7 +133348,7 @@ "Others": [] }, { - "Id": 6101, + "Id": 6102, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133350,7 +133365,7 @@ "Others": [] }, { - "Id": 6102, + "Id": 6103, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133367,7 +133382,7 @@ "Others": [] }, { - "Id": 6103, + "Id": 6104, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133384,7 +133399,7 @@ "Others": [] }, { - "Id": 6104, + "Id": 6105, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133401,7 +133416,7 @@ "Others": [] }, { - "Id": 6105, + "Id": 6106, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133418,7 +133433,7 @@ "Others": [] }, { - "Id": 6106, + "Id": 6107, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133436,7 +133451,7 @@ "Others": [] }, { - "Id": 6107, + "Id": 6108, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133453,7 +133468,7 @@ "Others": [] }, { - "Id": 6108, + "Id": 6109, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133474,7 +133489,7 @@ "Others": [] }, { - "Id": 6109, + "Id": 6110, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133493,7 +133508,7 @@ "Others": [] }, { - "Id": 6110, + "Id": 6111, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133513,7 +133528,7 @@ "Others": [] }, { - "Id": 6111, + "Id": 6112, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133533,7 +133548,7 @@ "Others": [] }, { - "Id": 6112, + "Id": 6113, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133554,7 +133569,7 @@ "Others": [] }, { - "Id": 6113, + "Id": 6114, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/FemaleXL/Zanni/BP_Zanni.BP_Zanni_C", "IsCommon": true, @@ -133571,7 +133586,7 @@ "Others": [] }, { - "Id": 6114, + "Id": 6115, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133591,7 +133606,7 @@ "Others": [] }, { - "Id": 6115, + "Id": 6116, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133611,7 +133626,7 @@ "Others": [] }, { - "Id": 6116, + "Id": 6117, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133630,7 +133645,7 @@ "Others": [] }, { - "Id": 6117, + "Id": 6118, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133649,7 +133664,7 @@ "Others": [] }, { - "Id": 6118, + "Id": 6119, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133670,7 +133685,7 @@ "Others": [] }, { - "Id": 6119, + "Id": 6120, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133691,7 +133706,7 @@ "Others": [] }, { - "Id": 6120, + "Id": 6121, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133713,7 +133728,7 @@ "Others": [] }, { - "Id": 6121, + "Id": 6122, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133733,7 +133748,7 @@ "Others": [] }, { - "Id": 6122, + "Id": 6123, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133750,7 +133765,7 @@ "Others": [] }, { - "Id": 6123, + "Id": 6124, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133771,7 +133786,7 @@ "Others": [] }, { - "Id": 6124, + "Id": 6125, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133795,7 +133810,7 @@ "Others": [] }, { - "Id": 6125, + "Id": 6126, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133814,7 +133829,7 @@ "Others": [] }, { - "Id": 6126, + "Id": 6127, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133836,7 +133851,7 @@ "Others": [] }, { - "Id": 6127, + "Id": 6128, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133858,7 +133873,7 @@ "Others": [] }, { - "Id": 6128, + "Id": 6129, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133877,7 +133892,7 @@ "Others": [] }, { - "Id": 6129, + "Id": 6130, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133894,7 +133909,7 @@ "Others": [] }, { - "Id": 6130, + "Id": 6131, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133913,7 +133928,7 @@ "Others": [] }, { - "Id": 6131, + "Id": 6132, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133932,7 +133947,7 @@ "Others": [] }, { - "Id": 6132, + "Id": 6133, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133951,7 +133966,7 @@ "Others": [] }, { - "Id": 6133, + "Id": 6134, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133968,7 +133983,7 @@ "Others": [] }, { - "Id": 6134, + "Id": 6135, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -133985,7 +134000,7 @@ "Others": [] }, { - "Id": 6135, + "Id": 6136, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134003,7 +134018,7 @@ "Others": [] }, { - "Id": 6136, + "Id": 6137, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134020,7 +134035,7 @@ "Others": [] }, { - "Id": 6137, + "Id": 6138, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134038,7 +134053,7 @@ "Others": [] }, { - "Id": 6138, + "Id": 6139, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134056,7 +134071,7 @@ "Others": [] }, { - "Id": 6139, + "Id": 6140, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134073,7 +134088,7 @@ "Others": [] }, { - "Id": 6140, + "Id": 6141, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134090,7 +134105,7 @@ "Others": [] }, { - "Id": 6141, + "Id": 6142, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134107,7 +134122,7 @@ "Others": [] }, { - "Id": 6142, + "Id": 6143, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134124,7 +134139,7 @@ "Others": [] }, { - "Id": 6143, + "Id": 6144, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134141,7 +134156,7 @@ "Others": [] }, { - "Id": 6144, + "Id": 6145, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134159,7 +134174,7 @@ "Others": [] }, { - "Id": 6145, + "Id": 6146, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134176,7 +134191,7 @@ "Others": [] }, { - "Id": 6146, + "Id": 6147, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134197,7 +134212,7 @@ "Others": [] }, { - "Id": 6147, + "Id": 6148, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134216,7 +134231,7 @@ "Others": [] }, { - "Id": 6148, + "Id": 6149, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134236,7 +134251,7 @@ "Others": [] }, { - "Id": 6149, + "Id": 6150, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134256,7 +134271,7 @@ "Others": [] }, { - "Id": 6150, + "Id": 6151, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -134277,7 +134292,7 @@ "Others": [] }, { - "Id": 6151, + "Id": 6152, "SkillId": 1605001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134296,7 +134311,7 @@ "Others": [] }, { - "Id": 6152, + "Id": 6153, "SkillId": 1605002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134319,7 +134334,7 @@ "Others": [] }, { - "Id": 6153, + "Id": 6154, "SkillId": 1605003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134341,7 +134356,7 @@ "Others": [] }, { - "Id": 6154, + "Id": 6155, "SkillId": 1605006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134363,7 +134378,7 @@ "Others": [] }, { - "Id": 6155, + "Id": 6156, "SkillId": 1605007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134384,7 +134399,7 @@ "Others": [] }, { - "Id": 6156, + "Id": 6157, "SkillId": 1605008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134407,7 +134422,7 @@ "Others": [] }, { - "Id": 6157, + "Id": 6158, "SkillId": 1605009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134431,7 +134446,7 @@ "Others": [] }, { - "Id": 6158, + "Id": 6159, "SkillId": 1605010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134456,7 +134471,7 @@ "Others": [] }, { - "Id": 6159, + "Id": 6160, "SkillId": 1605011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134480,7 +134495,7 @@ "Others": [] }, { - "Id": 6160, + "Id": 6161, "SkillId": 1605021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134507,7 +134522,7 @@ "Others": [] }, { - "Id": 6161, + "Id": 6162, "SkillId": 1605022, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134530,7 +134545,7 @@ "Others": [] }, { - "Id": 6162, + "Id": 6163, "SkillId": 1605101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134556,7 +134571,7 @@ "Others": [] }, { - "Id": 6163, + "Id": 6164, "SkillId": 1605102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134582,7 +134597,7 @@ "Others": [] }, { - "Id": 6164, + "Id": 6165, "SkillId": 1605103, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134608,7 +134623,7 @@ ] }, { - "Id": 6165, + "Id": 6166, "SkillId": 1605106, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134631,7 +134646,7 @@ "Others": [] }, { - "Id": 6166, + "Id": 6167, "SkillId": 1605107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134657,7 +134672,7 @@ ] }, { - "Id": 6167, + "Id": 6168, "SkillId": 1605114, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134679,7 +134694,7 @@ "Others": [] }, { - "Id": 6168, + "Id": 6169, "SkillId": 1605115, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134706,7 +134721,7 @@ "Others": [] }, { - "Id": 6169, + "Id": 6170, "SkillId": 1605116, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134729,7 +134744,7 @@ "Others": [] }, { - "Id": 6170, + "Id": 6171, "SkillId": 1605123, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134751,7 +134766,7 @@ "Others": [] }, { - "Id": 6171, + "Id": 6172, "SkillId": 1605124, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134774,7 +134789,7 @@ "Others": [] }, { - "Id": 6172, + "Id": 6173, "SkillId": 1605301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134800,7 +134815,7 @@ "Others": [] }, { - "Id": 6173, + "Id": 6174, "SkillId": 1605302, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134829,7 +134844,7 @@ ] }, { - "Id": 6174, + "Id": 6175, "SkillId": 1605303, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134846,7 +134861,7 @@ ] }, { - "Id": 6175, + "Id": 6176, "SkillId": 1605402, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134872,7 +134887,7 @@ ] }, { - "Id": 6176, + "Id": 6177, "SkillId": 1605501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134894,7 +134909,7 @@ "Others": [] }, { - "Id": 6177, + "Id": 6178, "SkillId": 1605502, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134917,7 +134932,7 @@ "Others": [] }, { - "Id": 6178, + "Id": 6179, "SkillId": 1605601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134932,7 +134947,7 @@ "Others": [] }, { - "Id": 6179, + "Id": 6180, "SkillId": 1605602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134949,7 +134964,7 @@ ] }, { - "Id": 6180, + "Id": 6181, "SkillId": 16051021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134971,7 +134986,7 @@ "Others": [] }, { - "Id": 6181, + "Id": 6182, "SkillId": 16051022, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": false, @@ -134990,7 +135005,7 @@ "Others": [] }, { - "Id": 6182, + "Id": 6183, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/DarkNanzhu/BP_DarkNanzhu.BP_DarkNanzhu_C", "IsCommon": true, @@ -135007,7 +135022,7 @@ "Others": [] }, { - "Id": 6183, + "Id": 6184, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135027,7 +135042,7 @@ "Others": [] }, { - "Id": 6184, + "Id": 6185, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135047,7 +135062,7 @@ "Others": [] }, { - "Id": 6185, + "Id": 6186, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135066,7 +135081,7 @@ "Others": [] }, { - "Id": 6186, + "Id": 6187, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135085,7 +135100,7 @@ "Others": [] }, { - "Id": 6187, + "Id": 6188, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135106,7 +135121,7 @@ "Others": [] }, { - "Id": 6188, + "Id": 6189, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135127,7 +135142,7 @@ "Others": [] }, { - "Id": 6189, + "Id": 6190, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135149,7 +135164,7 @@ "Others": [] }, { - "Id": 6190, + "Id": 6191, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135169,7 +135184,7 @@ "Others": [] }, { - "Id": 6191, + "Id": 6192, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135186,7 +135201,7 @@ "Others": [] }, { - "Id": 6192, + "Id": 6193, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135207,7 +135222,7 @@ "Others": [] }, { - "Id": 6193, + "Id": 6194, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135231,7 +135246,7 @@ "Others": [] }, { - "Id": 6194, + "Id": 6195, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135250,7 +135265,7 @@ "Others": [] }, { - "Id": 6195, + "Id": 6196, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135272,7 +135287,7 @@ "Others": [] }, { - "Id": 6196, + "Id": 6197, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135294,7 +135309,7 @@ "Others": [] }, { - "Id": 6197, + "Id": 6198, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135313,7 +135328,7 @@ "Others": [] }, { - "Id": 6198, + "Id": 6199, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135330,7 +135345,7 @@ "Others": [] }, { - "Id": 6199, + "Id": 6200, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135349,7 +135364,7 @@ "Others": [] }, { - "Id": 6200, + "Id": 6201, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135368,7 +135383,7 @@ "Others": [] }, { - "Id": 6201, + "Id": 6202, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135387,7 +135402,7 @@ "Others": [] }, { - "Id": 6202, + "Id": 6203, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135404,7 +135419,7 @@ "Others": [] }, { - "Id": 6203, + "Id": 6204, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135421,7 +135436,7 @@ "Others": [] }, { - "Id": 6204, + "Id": 6205, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135439,7 +135454,7 @@ "Others": [] }, { - "Id": 6205, + "Id": 6206, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135456,7 +135471,7 @@ "Others": [] }, { - "Id": 6206, + "Id": 6207, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135474,7 +135489,7 @@ "Others": [] }, { - "Id": 6207, + "Id": 6208, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135492,7 +135507,7 @@ "Others": [] }, { - "Id": 6208, + "Id": 6209, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135509,7 +135524,7 @@ "Others": [] }, { - "Id": 6209, + "Id": 6210, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135526,7 +135541,7 @@ "Others": [] }, { - "Id": 6210, + "Id": 6211, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135543,7 +135558,7 @@ "Others": [] }, { - "Id": 6211, + "Id": 6212, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135560,7 +135575,7 @@ "Others": [] }, { - "Id": 6212, + "Id": 6213, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135577,7 +135592,7 @@ "Others": [] }, { - "Id": 6213, + "Id": 6214, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135595,7 +135610,7 @@ "Others": [] }, { - "Id": 6214, + "Id": 6215, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135612,7 +135627,7 @@ "Others": [] }, { - "Id": 6215, + "Id": 6216, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135633,7 +135648,7 @@ "Others": [] }, { - "Id": 6216, + "Id": 6217, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135652,7 +135667,7 @@ "Others": [] }, { - "Id": 6217, + "Id": 6218, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135672,7 +135687,7 @@ "Others": [] }, { - "Id": 6218, + "Id": 6219, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135692,7 +135707,7 @@ "Others": [] }, { - "Id": 6219, + "Id": 6220, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -135713,7 +135728,7 @@ "Others": [] }, { - "Id": 6220, + "Id": 6221, "SkillId": 1501001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135732,7 +135747,7 @@ "Others": [] }, { - "Id": 6221, + "Id": 6222, "SkillId": 1501002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135756,7 +135771,7 @@ "Others": [] }, { - "Id": 6222, + "Id": 6223, "SkillId": 1501003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135778,7 +135793,7 @@ "Others": [] }, { - "Id": 6223, + "Id": 6224, "SkillId": 1501004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135801,7 +135816,7 @@ "Others": [] }, { - "Id": 6224, + "Id": 6225, "SkillId": 1501006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135827,7 +135842,7 @@ "Others": [] }, { - "Id": 6225, + "Id": 6226, "SkillId": 1501007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135853,7 +135868,7 @@ "Others": [] }, { - "Id": 6226, + "Id": 6227, "SkillId": 1501008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135876,7 +135891,7 @@ "Others": [] }, { - "Id": 6227, + "Id": 6228, "SkillId": 1501009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135903,7 +135918,7 @@ ] }, { - "Id": 6228, + "Id": 6229, "SkillId": 1501016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135924,7 +135939,7 @@ "Others": [] }, { - "Id": 6229, + "Id": 6230, "SkillId": 1501100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135947,7 +135962,7 @@ "Others": [] }, { - "Id": 6230, + "Id": 6231, "SkillId": 1501101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135975,7 +135990,7 @@ ] }, { - "Id": 6231, + "Id": 6232, "SkillId": 1501105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -135998,7 +136013,7 @@ "Others": [] }, { - "Id": 6232, + "Id": 6233, "SkillId": 1501106, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136026,7 +136041,7 @@ ] }, { - "Id": 6233, + "Id": 6234, "SkillId": 1501301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136051,7 +136066,7 @@ ] }, { - "Id": 6234, + "Id": 6235, "SkillId": 1501401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136077,7 +136092,7 @@ "Others": [] }, { - "Id": 6235, + "Id": 6236, "SkillId": 1501501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136106,7 +136121,7 @@ ] }, { - "Id": 6236, + "Id": 6237, "SkillId": 1501502, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136123,7 +136138,7 @@ ] }, { - "Id": 6237, + "Id": 6238, "SkillId": 1501601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136147,7 +136162,7 @@ "Others": [] }, { - "Id": 6238, + "Id": 6239, "SkillId": 1501602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136174,7 +136189,7 @@ ] }, { - "Id": 6239, + "Id": 6240, "SkillId": 1501701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136189,7 +136204,7 @@ "Others": [] }, { - "Id": 6240, + "Id": 6241, "SkillId": 1501702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136206,7 +136221,7 @@ ] }, { - "Id": 6241, + "Id": 6242, "SkillId": 1501900, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136232,7 +136247,7 @@ ] }, { - "Id": 6242, + "Id": 6243, "SkillId": 1501901, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136249,7 +136264,7 @@ ] }, { - "Id": 6243, + "Id": 6244, "SkillId": 1501902, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136270,7 +136285,7 @@ "Others": [] }, { - "Id": 6244, + "Id": 6245, "SkillId": 1501903, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136287,7 +136302,7 @@ ] }, { - "Id": 6245, + "Id": 6246, "SkillId": 15019001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136311,7 +136326,7 @@ ] }, { - "Id": 6246, + "Id": 6247, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": true, @@ -136328,7 +136343,7 @@ "Others": [] }, { - "Id": 6247, + "Id": 6248, "SkillId": 1503121001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu.BP_Nanzhu_C", "IsCommon": false, @@ -136357,7 +136372,7 @@ ] }, { - "Id": 6248, + "Id": 6249, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136377,7 +136392,7 @@ "Others": [] }, { - "Id": 6249, + "Id": 6250, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136397,7 +136412,7 @@ "Others": [] }, { - "Id": 6250, + "Id": 6251, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136416,7 +136431,7 @@ "Others": [] }, { - "Id": 6251, + "Id": 6252, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136435,7 +136450,7 @@ "Others": [] }, { - "Id": 6252, + "Id": 6253, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136456,7 +136471,7 @@ "Others": [] }, { - "Id": 6253, + "Id": 6254, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136477,7 +136492,7 @@ "Others": [] }, { - "Id": 6254, + "Id": 6255, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136499,7 +136514,7 @@ "Others": [] }, { - "Id": 6255, + "Id": 6256, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136519,7 +136534,7 @@ "Others": [] }, { - "Id": 6256, + "Id": 6257, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136536,7 +136551,7 @@ "Others": [] }, { - "Id": 6257, + "Id": 6258, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136557,7 +136572,7 @@ "Others": [] }, { - "Id": 6258, + "Id": 6259, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136581,7 +136596,7 @@ "Others": [] }, { - "Id": 6259, + "Id": 6260, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136600,7 +136615,7 @@ "Others": [] }, { - "Id": 6260, + "Id": 6261, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136622,7 +136637,7 @@ "Others": [] }, { - "Id": 6261, + "Id": 6262, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136644,7 +136659,7 @@ "Others": [] }, { - "Id": 6262, + "Id": 6263, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136663,7 +136678,7 @@ "Others": [] }, { - "Id": 6263, + "Id": 6264, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136680,7 +136695,7 @@ "Others": [] }, { - "Id": 6264, + "Id": 6265, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136699,7 +136714,7 @@ "Others": [] }, { - "Id": 6265, + "Id": 6266, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136718,7 +136733,7 @@ "Others": [] }, { - "Id": 6266, + "Id": 6267, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136737,7 +136752,7 @@ "Others": [] }, { - "Id": 6267, + "Id": 6268, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136754,7 +136769,7 @@ "Others": [] }, { - "Id": 6268, + "Id": 6269, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136771,7 +136786,7 @@ "Others": [] }, { - "Id": 6269, + "Id": 6270, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136789,7 +136804,7 @@ "Others": [] }, { - "Id": 6270, + "Id": 6271, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136806,7 +136821,7 @@ "Others": [] }, { - "Id": 6271, + "Id": 6272, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136824,7 +136839,7 @@ "Others": [] }, { - "Id": 6272, + "Id": 6273, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136842,7 +136857,7 @@ "Others": [] }, { - "Id": 6273, + "Id": 6274, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136859,7 +136874,7 @@ "Others": [] }, { - "Id": 6274, + "Id": 6275, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136876,7 +136891,7 @@ "Others": [] }, { - "Id": 6275, + "Id": 6276, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136893,7 +136908,7 @@ "Others": [] }, { - "Id": 6276, + "Id": 6277, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136910,7 +136925,7 @@ "Others": [] }, { - "Id": 6277, + "Id": 6278, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136927,7 +136942,7 @@ "Others": [] }, { - "Id": 6278, + "Id": 6279, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136945,7 +136960,7 @@ "Others": [] }, { - "Id": 6279, + "Id": 6280, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136962,7 +136977,7 @@ "Others": [] }, { - "Id": 6280, + "Id": 6281, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -136983,7 +136998,7 @@ "Others": [] }, { - "Id": 6281, + "Id": 6282, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -137002,7 +137017,7 @@ "Others": [] }, { - "Id": 6282, + "Id": 6283, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -137022,7 +137037,7 @@ "Others": [] }, { - "Id": 6283, + "Id": 6284, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -137042,7 +137057,7 @@ "Others": [] }, { - "Id": 6284, + "Id": 6285, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -137063,7 +137078,7 @@ "Others": [] }, { - "Id": 6285, + "Id": 6286, "SkillId": 1501001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137082,7 +137097,7 @@ "Others": [] }, { - "Id": 6286, + "Id": 6287, "SkillId": 1501002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137106,7 +137121,7 @@ "Others": [] }, { - "Id": 6287, + "Id": 6288, "SkillId": 1501003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137128,7 +137143,7 @@ "Others": [] }, { - "Id": 6288, + "Id": 6289, "SkillId": 1501004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137151,7 +137166,7 @@ "Others": [] }, { - "Id": 6289, + "Id": 6290, "SkillId": 1501006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137177,7 +137192,7 @@ "Others": [] }, { - "Id": 6290, + "Id": 6291, "SkillId": 1501007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137203,7 +137218,7 @@ "Others": [] }, { - "Id": 6291, + "Id": 6292, "SkillId": 1501008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137226,7 +137241,7 @@ "Others": [] }, { - "Id": 6292, + "Id": 6293, "SkillId": 1501009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137253,7 +137268,7 @@ ] }, { - "Id": 6293, + "Id": 6294, "SkillId": 1501016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137274,7 +137289,7 @@ "Others": [] }, { - "Id": 6294, + "Id": 6295, "SkillId": 1501100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137297,7 +137312,7 @@ "Others": [] }, { - "Id": 6295, + "Id": 6296, "SkillId": 1501101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137325,7 +137340,7 @@ ] }, { - "Id": 6296, + "Id": 6297, "SkillId": 1501105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137348,7 +137363,7 @@ "Others": [] }, { - "Id": 6297, + "Id": 6298, "SkillId": 1501106, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137376,7 +137391,7 @@ ] }, { - "Id": 6298, + "Id": 6299, "SkillId": 1501301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137401,7 +137416,7 @@ ] }, { - "Id": 6299, + "Id": 6300, "SkillId": 1501401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137427,7 +137442,7 @@ "Others": [] }, { - "Id": 6300, + "Id": 6301, "SkillId": 1501501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137456,7 +137471,7 @@ ] }, { - "Id": 6301, + "Id": 6302, "SkillId": 1501502, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137473,7 +137488,7 @@ ] }, { - "Id": 6302, + "Id": 6303, "SkillId": 1501601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137497,7 +137512,7 @@ "Others": [] }, { - "Id": 6303, + "Id": 6304, "SkillId": 1501602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137524,7 +137539,7 @@ ] }, { - "Id": 6304, + "Id": 6305, "SkillId": 1501701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137539,7 +137554,7 @@ "Others": [] }, { - "Id": 6305, + "Id": 6306, "SkillId": 1501702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137556,7 +137571,7 @@ ] }, { - "Id": 6306, + "Id": 6307, "SkillId": 1501900, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137582,7 +137597,7 @@ ] }, { - "Id": 6307, + "Id": 6308, "SkillId": 1501901, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137599,7 +137614,7 @@ ] }, { - "Id": 6308, + "Id": 6309, "SkillId": 1501902, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137620,7 +137635,7 @@ "Others": [] }, { - "Id": 6309, + "Id": 6310, "SkillId": 1501903, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137637,7 +137652,7 @@ ] }, { - "Id": 6310, + "Id": 6311, "SkillId": 15019001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": false, @@ -137661,7 +137676,7 @@ ] }, { - "Id": 6311, + "Id": 6312, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Nanzhu/BP_Nanzhu_Seq.BP_Nanzhu_Seq_C", "IsCommon": true, @@ -137678,7 +137693,7 @@ "Others": [] }, { - "Id": 6312, + "Id": 6313, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137698,7 +137713,7 @@ "Others": [] }, { - "Id": 6313, + "Id": 6314, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137718,7 +137733,7 @@ "Others": [] }, { - "Id": 6314, + "Id": 6315, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137737,7 +137752,7 @@ "Others": [] }, { - "Id": 6315, + "Id": 6316, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137756,7 +137771,7 @@ "Others": [] }, { - "Id": 6316, + "Id": 6317, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137777,7 +137792,7 @@ "Others": [] }, { - "Id": 6317, + "Id": 6318, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137798,7 +137813,7 @@ "Others": [] }, { - "Id": 6318, + "Id": 6319, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137820,7 +137835,7 @@ "Others": [] }, { - "Id": 6319, + "Id": 6320, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137840,7 +137855,7 @@ "Others": [] }, { - "Id": 6320, + "Id": 6321, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137857,7 +137872,7 @@ "Others": [] }, { - "Id": 6321, + "Id": 6322, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137878,7 +137893,7 @@ "Others": [] }, { - "Id": 6322, + "Id": 6323, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137902,7 +137917,7 @@ "Others": [] }, { - "Id": 6323, + "Id": 6324, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137920,31 +137935,9 @@ "AnimationBlueprints": [], "Others": [] }, - { - "Id": 6324, - "SkillId": 100029, - "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", - "IsCommon": true, - "HasMontagePath": true, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/MaleM/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", - "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [] - }, { "Id": 6325, - "SkillId": 100030, + "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, "HasMontagePath": true, @@ -137966,6 +137959,28 @@ }, { "Id": 6326, + "SkillId": 100030, + "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", + "IsCommon": true, + "HasMontagePath": true, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/MaleM/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", + "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 6327, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -137984,7 +137999,7 @@ "Others": [] }, { - "Id": 6327, + "Id": 6328, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138001,7 +138016,7 @@ "Others": [] }, { - "Id": 6328, + "Id": 6329, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138020,7 +138035,7 @@ "Others": [] }, { - "Id": 6329, + "Id": 6330, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138039,7 +138054,7 @@ "Others": [] }, { - "Id": 6330, + "Id": 6331, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138058,7 +138073,7 @@ "Others": [] }, { - "Id": 6331, + "Id": 6332, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138075,7 +138090,7 @@ "Others": [] }, { - "Id": 6332, + "Id": 6333, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138092,7 +138107,7 @@ "Others": [] }, { - "Id": 6333, + "Id": 6334, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138110,7 +138125,7 @@ "Others": [] }, { - "Id": 6334, + "Id": 6335, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138127,7 +138142,7 @@ "Others": [] }, { - "Id": 6335, + "Id": 6336, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138145,7 +138160,7 @@ "Others": [] }, { - "Id": 6336, + "Id": 6337, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138163,7 +138178,7 @@ "Others": [] }, { - "Id": 6337, + "Id": 6338, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138180,7 +138195,7 @@ "Others": [] }, { - "Id": 6338, + "Id": 6339, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138197,7 +138212,7 @@ "Others": [] }, { - "Id": 6339, + "Id": 6340, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138214,7 +138229,7 @@ "Others": [] }, { - "Id": 6340, + "Id": 6341, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138231,7 +138246,7 @@ "Others": [] }, { - "Id": 6341, + "Id": 6342, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138248,7 +138263,7 @@ "Others": [] }, { - "Id": 6342, + "Id": 6343, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138266,7 +138281,7 @@ "Others": [] }, { - "Id": 6343, + "Id": 6344, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138283,7 +138298,7 @@ "Others": [] }, { - "Id": 6344, + "Id": 6345, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138304,7 +138319,7 @@ "Others": [] }, { - "Id": 6345, + "Id": 6346, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138323,7 +138338,7 @@ "Others": [] }, { - "Id": 6346, + "Id": 6347, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138343,7 +138358,7 @@ "Others": [] }, { - "Id": 6347, + "Id": 6348, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138363,7 +138378,7 @@ "Others": [] }, { - "Id": 6348, + "Id": 6349, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138384,7 +138399,7 @@ "Others": [] }, { - "Id": 6349, + "Id": 6350, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel01.BP_TestModel01_C", "IsCommon": true, @@ -138401,7 +138416,7 @@ "Others": [] }, { - "Id": 6350, + "Id": 6351, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138421,7 +138436,7 @@ "Others": [] }, { - "Id": 6351, + "Id": 6352, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138441,7 +138456,7 @@ "Others": [] }, { - "Id": 6352, + "Id": 6353, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138460,7 +138475,7 @@ "Others": [] }, { - "Id": 6353, + "Id": 6354, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138479,7 +138494,7 @@ "Others": [] }, { - "Id": 6354, + "Id": 6355, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138500,7 +138515,7 @@ "Others": [] }, { - "Id": 6355, + "Id": 6356, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138521,7 +138536,7 @@ "Others": [] }, { - "Id": 6356, + "Id": 6357, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138543,7 +138558,7 @@ "Others": [] }, { - "Id": 6357, + "Id": 6358, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138563,7 +138578,7 @@ "Others": [] }, { - "Id": 6358, + "Id": 6359, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138580,7 +138595,7 @@ "Others": [] }, { - "Id": 6359, + "Id": 6360, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138601,7 +138616,7 @@ "Others": [] }, { - "Id": 6360, + "Id": 6361, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138625,7 +138640,7 @@ "Others": [] }, { - "Id": 6361, + "Id": 6362, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138643,31 +138658,9 @@ "AnimationBlueprints": [], "Others": [] }, - { - "Id": 6362, - "SkillId": 100029, - "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", - "IsCommon": true, - "HasMontagePath": true, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/MaleM/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", - "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [] - }, { "Id": 6363, - "SkillId": 100030, + "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, "HasMontagePath": true, @@ -138689,6 +138682,28 @@ }, { "Id": 6364, + "SkillId": 100030, + "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", + "IsCommon": true, + "HasMontagePath": true, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/MaleM/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", + "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 6365, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138707,7 +138722,7 @@ "Others": [] }, { - "Id": 6365, + "Id": 6366, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138724,7 +138739,7 @@ "Others": [] }, { - "Id": 6366, + "Id": 6367, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138743,7 +138758,7 @@ "Others": [] }, { - "Id": 6367, + "Id": 6368, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138762,7 +138777,7 @@ "Others": [] }, { - "Id": 6368, + "Id": 6369, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138781,7 +138796,7 @@ "Others": [] }, { - "Id": 6369, + "Id": 6370, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138798,7 +138813,7 @@ "Others": [] }, { - "Id": 6370, + "Id": 6371, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138815,7 +138830,7 @@ "Others": [] }, { - "Id": 6371, + "Id": 6372, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138833,7 +138848,7 @@ "Others": [] }, { - "Id": 6372, + "Id": 6373, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138850,7 +138865,7 @@ "Others": [] }, { - "Id": 6373, + "Id": 6374, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138868,7 +138883,7 @@ "Others": [] }, { - "Id": 6374, + "Id": 6375, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138886,7 +138901,7 @@ "Others": [] }, { - "Id": 6375, + "Id": 6376, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138903,7 +138918,7 @@ "Others": [] }, { - "Id": 6376, + "Id": 6377, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138920,7 +138935,7 @@ "Others": [] }, { - "Id": 6377, + "Id": 6378, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138937,7 +138952,7 @@ "Others": [] }, { - "Id": 6378, + "Id": 6379, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138954,7 +138969,7 @@ "Others": [] }, { - "Id": 6379, + "Id": 6380, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138971,7 +138986,7 @@ "Others": [] }, { - "Id": 6380, + "Id": 6381, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -138989,7 +139004,7 @@ "Others": [] }, { - "Id": 6381, + "Id": 6382, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139006,7 +139021,7 @@ "Others": [] }, { - "Id": 6382, + "Id": 6383, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139027,7 +139042,7 @@ "Others": [] }, { - "Id": 6383, + "Id": 6384, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139046,7 +139061,7 @@ "Others": [] }, { - "Id": 6384, + "Id": 6385, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139066,7 +139081,7 @@ "Others": [] }, { - "Id": 6385, + "Id": 6386, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139086,7 +139101,7 @@ "Others": [] }, { - "Id": 6386, + "Id": 6387, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139107,7 +139122,7 @@ "Others": [] }, { - "Id": 6387, + "Id": 6388, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/TestModel/BP_TestModel02.BP_TestModel02_C", "IsCommon": true, @@ -139124,7 +139139,7 @@ "Others": [] }, { - "Id": 6388, + "Id": 6389, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139144,7 +139159,7 @@ "Others": [] }, { - "Id": 6389, + "Id": 6390, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139164,7 +139179,7 @@ "Others": [] }, { - "Id": 6390, + "Id": 6391, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139183,7 +139198,7 @@ "Others": [] }, { - "Id": 6391, + "Id": 6392, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139202,7 +139217,7 @@ "Others": [] }, { - "Id": 6392, + "Id": 6393, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139223,7 +139238,7 @@ "Others": [] }, { - "Id": 6393, + "Id": 6394, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139244,7 +139259,7 @@ "Others": [] }, { - "Id": 6394, + "Id": 6395, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139266,7 +139281,7 @@ "Others": [] }, { - "Id": 6395, + "Id": 6396, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139286,7 +139301,7 @@ "Others": [] }, { - "Id": 6396, + "Id": 6397, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139303,7 +139318,7 @@ "Others": [] }, { - "Id": 6397, + "Id": 6398, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139324,7 +139339,7 @@ "Others": [] }, { - "Id": 6398, + "Id": 6399, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139348,7 +139363,7 @@ "Others": [] }, { - "Id": 6399, + "Id": 6400, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139367,7 +139382,7 @@ "Others": [] }, { - "Id": 6400, + "Id": 6401, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139389,7 +139404,7 @@ "Others": [] }, { - "Id": 6401, + "Id": 6402, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139411,7 +139426,7 @@ "Others": [] }, { - "Id": 6402, + "Id": 6403, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139430,7 +139445,7 @@ "Others": [] }, { - "Id": 6403, + "Id": 6404, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139447,7 +139462,7 @@ "Others": [] }, { - "Id": 6404, + "Id": 6405, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139466,7 +139481,7 @@ "Others": [] }, { - "Id": 6405, + "Id": 6406, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139485,7 +139500,7 @@ "Others": [] }, { - "Id": 6406, + "Id": 6407, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139504,7 +139519,7 @@ "Others": [] }, { - "Id": 6407, + "Id": 6408, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139521,7 +139536,7 @@ "Others": [] }, { - "Id": 6408, + "Id": 6409, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139538,7 +139553,7 @@ "Others": [] }, { - "Id": 6409, + "Id": 6410, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139556,7 +139571,7 @@ "Others": [] }, { - "Id": 6410, + "Id": 6411, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139573,7 +139588,7 @@ "Others": [] }, { - "Id": 6411, + "Id": 6412, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139591,7 +139606,7 @@ "Others": [] }, { - "Id": 6412, + "Id": 6413, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139609,7 +139624,7 @@ "Others": [] }, { - "Id": 6413, + "Id": 6414, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139626,7 +139641,7 @@ "Others": [] }, { - "Id": 6414, + "Id": 6415, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139643,7 +139658,7 @@ "Others": [] }, { - "Id": 6415, + "Id": 6416, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139660,7 +139675,7 @@ "Others": [] }, { - "Id": 6416, + "Id": 6417, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139677,7 +139692,7 @@ "Others": [] }, { - "Id": 6417, + "Id": 6418, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139694,7 +139709,7 @@ "Others": [] }, { - "Id": 6418, + "Id": 6419, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139712,7 +139727,7 @@ "Others": [] }, { - "Id": 6419, + "Id": 6420, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139729,7 +139744,7 @@ "Others": [] }, { - "Id": 6420, + "Id": 6421, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139750,7 +139765,7 @@ "Others": [] }, { - "Id": 6421, + "Id": 6422, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139769,7 +139784,7 @@ "Others": [] }, { - "Id": 6422, + "Id": 6423, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139789,7 +139804,7 @@ "Others": [] }, { - "Id": 6423, + "Id": 6424, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139809,7 +139824,7 @@ "Others": [] }, { - "Id": 6424, + "Id": 6425, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -139830,7 +139845,7 @@ "Others": [] }, { - "Id": 6425, + "Id": 6426, "SkillId": 1406001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139851,7 +139866,7 @@ "Others": [] }, { - "Id": 6426, + "Id": 6427, "SkillId": 1406002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139873,7 +139888,7 @@ "Others": [] }, { - "Id": 6427, + "Id": 6428, "SkillId": 1406003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139897,7 +139912,7 @@ "Others": [] }, { - "Id": 6428, + "Id": 6429, "SkillId": 1406004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139918,7 +139933,7 @@ "Others": [] }, { - "Id": 6429, + "Id": 6430, "SkillId": 1406005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139942,7 +139957,7 @@ "Others": [] }, { - "Id": 6430, + "Id": 6431, "SkillId": 1406006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139966,7 +139981,7 @@ "Others": [] }, { - "Id": 6431, + "Id": 6432, "SkillId": 1406007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -139999,7 +140014,7 @@ ] }, { - "Id": 6432, + "Id": 6433, "SkillId": 1406008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140030,7 +140045,7 @@ ] }, { - "Id": 6433, + "Id": 6434, "SkillId": 1406009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140055,7 +140070,7 @@ "Others": [] }, { - "Id": 6434, + "Id": 6435, "SkillId": 1406010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140079,7 +140094,7 @@ "Others": [] }, { - "Id": 6435, + "Id": 6436, "SkillId": 1406013, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140103,7 +140118,7 @@ "Others": [] }, { - "Id": 6436, + "Id": 6437, "SkillId": 1406101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140128,7 +140143,7 @@ "Others": [] }, { - "Id": 6437, + "Id": 6438, "SkillId": 1406103, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140155,7 +140170,7 @@ "Others": [] }, { - "Id": 6438, + "Id": 6439, "SkillId": 1406104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140182,7 +140197,7 @@ "Others": [] }, { - "Id": 6439, + "Id": 6440, "SkillId": 1406105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140209,7 +140224,7 @@ "Others": [] }, { - "Id": 6440, + "Id": 6441, "SkillId": 1406201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140235,7 +140250,7 @@ "Others": [] }, { - "Id": 6441, + "Id": 6442, "SkillId": 1406202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140262,7 +140277,7 @@ "Others": [] }, { - "Id": 6442, + "Id": 6443, "SkillId": 1406203, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140283,7 +140298,7 @@ "Others": [] }, { - "Id": 6443, + "Id": 6444, "SkillId": 1406204, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140310,7 +140325,7 @@ "Others": [] }, { - "Id": 6444, + "Id": 6445, "SkillId": 1406301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140331,7 +140346,7 @@ "Others": [] }, { - "Id": 6445, + "Id": 6446, "SkillId": 1406401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140360,7 +140375,7 @@ "Others": [] }, { - "Id": 6446, + "Id": 6447, "SkillId": 1406501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": false, @@ -140379,7 +140394,7 @@ ] }, { - "Id": 6447, + "Id": 6448, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/WindNanzhu/BP_WindNanzhu.BP_WindNanzhu_C", "IsCommon": true, @@ -140396,7 +140411,7 @@ "Others": [] }, { - "Id": 6448, + "Id": 6449, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140416,7 +140431,7 @@ "Others": [] }, { - "Id": 6449, + "Id": 6450, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140436,7 +140451,7 @@ "Others": [] }, { - "Id": 6450, + "Id": 6451, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140455,7 +140470,7 @@ "Others": [] }, { - "Id": 6451, + "Id": 6452, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140474,7 +140489,7 @@ "Others": [] }, { - "Id": 6452, + "Id": 6453, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140495,7 +140510,7 @@ "Others": [] }, { - "Id": 6453, + "Id": 6454, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140516,7 +140531,7 @@ "Others": [] }, { - "Id": 6454, + "Id": 6455, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140538,7 +140553,7 @@ "Others": [] }, { - "Id": 6455, + "Id": 6456, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140558,7 +140573,7 @@ "Others": [] }, { - "Id": 6456, + "Id": 6457, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140575,7 +140590,7 @@ "Others": [] }, { - "Id": 6457, + "Id": 6458, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140596,7 +140611,7 @@ "Others": [] }, { - "Id": 6458, + "Id": 6459, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140620,7 +140635,7 @@ "Others": [] }, { - "Id": 6459, + "Id": 6460, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140639,7 +140654,7 @@ "Others": [] }, { - "Id": 6460, + "Id": 6461, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140661,7 +140676,7 @@ "Others": [] }, { - "Id": 6461, + "Id": 6462, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140683,7 +140698,7 @@ "Others": [] }, { - "Id": 6462, + "Id": 6463, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140702,7 +140717,7 @@ "Others": [] }, { - "Id": 6463, + "Id": 6464, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140719,7 +140734,7 @@ "Others": [] }, { - "Id": 6464, + "Id": 6465, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140738,7 +140753,7 @@ "Others": [] }, { - "Id": 6465, + "Id": 6466, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140757,7 +140772,7 @@ "Others": [] }, { - "Id": 6466, + "Id": 6467, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140776,7 +140791,7 @@ "Others": [] }, { - "Id": 6467, + "Id": 6468, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140793,7 +140808,7 @@ "Others": [] }, { - "Id": 6468, + "Id": 6469, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140810,7 +140825,7 @@ "Others": [] }, { - "Id": 6469, + "Id": 6470, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140828,7 +140843,7 @@ "Others": [] }, { - "Id": 6470, + "Id": 6471, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140845,7 +140860,7 @@ "Others": [] }, { - "Id": 6471, + "Id": 6472, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140863,7 +140878,7 @@ "Others": [] }, { - "Id": 6472, + "Id": 6473, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140881,7 +140896,7 @@ "Others": [] }, { - "Id": 6473, + "Id": 6474, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140898,7 +140913,7 @@ "Others": [] }, { - "Id": 6474, + "Id": 6475, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140915,7 +140930,7 @@ "Others": [] }, { - "Id": 6475, + "Id": 6476, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140932,7 +140947,7 @@ "Others": [] }, { - "Id": 6476, + "Id": 6477, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140949,7 +140964,7 @@ "Others": [] }, { - "Id": 6477, + "Id": 6478, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140966,7 +140981,7 @@ "Others": [] }, { - "Id": 6478, + "Id": 6479, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -140984,7 +140999,7 @@ "Others": [] }, { - "Id": 6479, + "Id": 6480, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141001,7 +141016,7 @@ "Others": [] }, { - "Id": 6480, + "Id": 6481, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141022,7 +141037,7 @@ "Others": [] }, { - "Id": 6481, + "Id": 6482, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141041,7 +141056,7 @@ "Others": [] }, { - "Id": 6482, + "Id": 6483, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141061,7 +141076,7 @@ "Others": [] }, { - "Id": 6483, + "Id": 6484, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141081,7 +141096,7 @@ "Others": [] }, { - "Id": 6484, + "Id": 6485, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141102,7 +141117,7 @@ "Others": [] }, { - "Id": 6485, + "Id": 6486, "SkillId": 1305001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141126,7 +141141,7 @@ "Others": [] }, { - "Id": 6486, + "Id": 6487, "SkillId": 1305002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141148,7 +141163,7 @@ "Others": [] }, { - "Id": 6487, + "Id": 6488, "SkillId": 1305003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141179,7 +141194,7 @@ "Others": [] }, { - "Id": 6488, + "Id": 6489, "SkillId": 1305004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141205,7 +141220,7 @@ "Others": [] }, { - "Id": 6489, + "Id": 6490, "SkillId": 1305005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141233,7 +141248,7 @@ "Others": [] }, { - "Id": 6490, + "Id": 6491, "SkillId": 1305011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141255,7 +141270,7 @@ "Others": [] }, { - "Id": 6491, + "Id": 6492, "SkillId": 1305012, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141285,7 +141300,7 @@ "Others": [] }, { - "Id": 6492, + "Id": 6493, "SkillId": 1305013, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141311,7 +141326,7 @@ "Others": [] }, { - "Id": 6493, + "Id": 6494, "SkillId": 1305020, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141349,7 +141364,7 @@ ] }, { - "Id": 6494, + "Id": 6495, "SkillId": 1305021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141374,7 +141389,7 @@ "Others": [] }, { - "Id": 6495, + "Id": 6496, "SkillId": 1305031, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141402,7 +141417,7 @@ "Others": [] }, { - "Id": 6496, + "Id": 6497, "SkillId": 1305043, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141427,7 +141442,7 @@ ] }, { - "Id": 6497, + "Id": 6498, "SkillId": 1305044, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141460,7 +141475,7 @@ ] }, { - "Id": 6498, + "Id": 6499, "SkillId": 1305051, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141484,7 +141499,7 @@ "Others": [] }, { - "Id": 6499, + "Id": 6500, "SkillId": 1305052, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141512,7 +141527,7 @@ "Others": [] }, { - "Id": 6500, + "Id": 6501, "SkillId": 1305053, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141533,7 +141548,7 @@ "Others": [] }, { - "Id": 6501, + "Id": 6502, "SkillId": 1305061, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141562,7 +141577,7 @@ "Others": [] }, { - "Id": 6502, + "Id": 6503, "SkillId": 1305081, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141590,7 +141605,7 @@ ] }, { - "Id": 6503, + "Id": 6504, "SkillId": 1305090, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141607,7 +141622,7 @@ ] }, { - "Id": 6504, + "Id": 6505, "SkillId": 1305091, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141622,7 +141637,7 @@ "Others": [] }, { - "Id": 6505, + "Id": 6506, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": true, @@ -141639,7 +141654,7 @@ "Others": [] }, { - "Id": 6506, + "Id": 6507, "SkillId": 1305050001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141667,7 +141682,7 @@ "Others": [] }, { - "Id": 6507, + "Id": 6508, "SkillId": 1305050002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleM/Xiangliyao/BP_Xiangliyao.BP_Xiangliyao_C", "IsCommon": false, @@ -141688,7 +141703,7 @@ "Others": [] }, { - "Id": 6508, + "Id": 6509, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141705,7 +141720,7 @@ "Others": [] }, { - "Id": 6509, + "Id": 6510, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141722,7 +141737,7 @@ "Others": [] }, { - "Id": 6510, + "Id": 6511, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141741,7 +141756,7 @@ "Others": [] }, { - "Id": 6511, + "Id": 6512, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141760,7 +141775,7 @@ "Others": [] }, { - "Id": 6512, + "Id": 6513, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141779,7 +141794,7 @@ "Others": [] }, { - "Id": 6513, + "Id": 6514, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141798,7 +141813,7 @@ "Others": [] }, { - "Id": 6514, + "Id": 6515, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141820,7 +141835,7 @@ "Others": [] }, { - "Id": 6515, + "Id": 6516, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141837,7 +141852,7 @@ "Others": [] }, { - "Id": 6516, + "Id": 6517, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141854,7 +141869,7 @@ "Others": [] }, { - "Id": 6517, + "Id": 6518, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141875,7 +141890,7 @@ "Others": [] }, { - "Id": 6518, + "Id": 6519, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141899,7 +141914,7 @@ "Others": [] }, { - "Id": 6519, + "Id": 6520, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141918,7 +141933,7 @@ "Others": [] }, { - "Id": 6520, + "Id": 6521, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141940,7 +141955,7 @@ "Others": [] }, { - "Id": 6521, + "Id": 6522, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141962,7 +141977,7 @@ "Others": [] }, { - "Id": 6522, + "Id": 6523, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141981,7 +141996,7 @@ "Others": [] }, { - "Id": 6523, + "Id": 6524, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -141998,7 +142013,7 @@ "Others": [] }, { - "Id": 6524, + "Id": 6525, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142017,7 +142032,7 @@ "Others": [] }, { - "Id": 6525, + "Id": 6526, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142036,7 +142051,7 @@ "Others": [] }, { - "Id": 6526, + "Id": 6527, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142055,7 +142070,7 @@ "Others": [] }, { - "Id": 6527, + "Id": 6528, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142072,7 +142087,7 @@ "Others": [] }, { - "Id": 6528, + "Id": 6529, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142089,7 +142104,7 @@ "Others": [] }, { - "Id": 6529, + "Id": 6530, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142107,7 +142122,7 @@ "Others": [] }, { - "Id": 6530, + "Id": 6531, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142124,7 +142139,7 @@ "Others": [] }, { - "Id": 6531, + "Id": 6532, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142142,7 +142157,7 @@ "Others": [] }, { - "Id": 6532, + "Id": 6533, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142160,7 +142175,7 @@ "Others": [] }, { - "Id": 6533, + "Id": 6534, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142177,7 +142192,7 @@ "Others": [] }, { - "Id": 6534, + "Id": 6535, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142194,7 +142209,7 @@ "Others": [] }, { - "Id": 6535, + "Id": 6536, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142211,7 +142226,7 @@ "Others": [] }, { - "Id": 6536, + "Id": 6537, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142228,7 +142243,7 @@ "Others": [] }, { - "Id": 6537, + "Id": 6538, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142245,7 +142260,7 @@ "Others": [] }, { - "Id": 6538, + "Id": 6539, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142263,7 +142278,7 @@ "Others": [] }, { - "Id": 6539, + "Id": 6540, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142280,7 +142295,7 @@ "Others": [] }, { - "Id": 6540, + "Id": 6541, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142301,7 +142316,7 @@ "Others": [] }, { - "Id": 6541, + "Id": 6542, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142320,7 +142335,7 @@ "Others": [] }, { - "Id": 6542, + "Id": 6543, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142340,7 +142355,7 @@ "Others": [] }, { - "Id": 6543, + "Id": 6544, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142360,7 +142375,7 @@ "Others": [] }, { - "Id": 6544, + "Id": 6545, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -142381,7 +142396,7 @@ "Others": [] }, { - "Id": 6545, + "Id": 6546, "SkillId": 1104000, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142402,7 +142417,7 @@ "Others": [] }, { - "Id": 6546, + "Id": 6547, "SkillId": 1104001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142421,7 +142436,7 @@ "Others": [] }, { - "Id": 6547, + "Id": 6548, "SkillId": 1104002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142442,7 +142457,7 @@ "Others": [] }, { - "Id": 6548, + "Id": 6549, "SkillId": 1104003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142463,7 +142478,7 @@ "Others": [] }, { - "Id": 6549, + "Id": 6550, "SkillId": 1104004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142485,7 +142500,7 @@ "Others": [] }, { - "Id": 6550, + "Id": 6551, "SkillId": 1104005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142506,7 +142521,7 @@ "Others": [] }, { - "Id": 6551, + "Id": 6552, "SkillId": 1104006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142529,7 +142544,7 @@ ] }, { - "Id": 6552, + "Id": 6553, "SkillId": 1104007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142553,7 +142568,7 @@ ] }, { - "Id": 6553, + "Id": 6554, "SkillId": 1104010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142576,7 +142591,7 @@ ] }, { - "Id": 6554, + "Id": 6555, "SkillId": 1104011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142596,7 +142611,7 @@ "Others": [] }, { - "Id": 6555, + "Id": 6556, "SkillId": 1104015, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142620,7 +142635,7 @@ ] }, { - "Id": 6556, + "Id": 6557, "SkillId": 1104016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142647,7 +142662,7 @@ ] }, { - "Id": 6557, + "Id": 6558, "SkillId": 1104017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142671,7 +142686,7 @@ ] }, { - "Id": 6558, + "Id": 6559, "SkillId": 1104021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142697,7 +142712,7 @@ ] }, { - "Id": 6559, + "Id": 6560, "SkillId": 1104022, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142723,7 +142738,7 @@ ] }, { - "Id": 6560, + "Id": 6561, "SkillId": 1104026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142749,7 +142764,7 @@ "Others": [] }, { - "Id": 6561, + "Id": 6562, "SkillId": 1104033, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142774,7 +142789,7 @@ ] }, { - "Id": 6562, + "Id": 6563, "SkillId": 1104034, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142799,7 +142814,7 @@ ] }, { - "Id": 6563, + "Id": 6564, "SkillId": 1104035, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142824,7 +142839,7 @@ ] }, { - "Id": 6564, + "Id": 6565, "SkillId": 1104040, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142845,7 +142860,7 @@ "Others": [] }, { - "Id": 6565, + "Id": 6566, "SkillId": 1104041, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142866,7 +142881,7 @@ "Others": [] }, { - "Id": 6566, + "Id": 6567, "SkillId": 1104042, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142887,7 +142902,7 @@ "Others": [] }, { - "Id": 6567, + "Id": 6568, "SkillId": 1104043, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142908,7 +142923,7 @@ "Others": [] }, { - "Id": 6568, + "Id": 6569, "SkillId": 1104044, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142929,7 +142944,7 @@ "Others": [] }, { - "Id": 6569, + "Id": 6570, "SkillId": 1104045, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142952,7 +142967,7 @@ "Others": [] }, { - "Id": 6570, + "Id": 6571, "SkillId": 1104046, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142975,7 +142990,7 @@ "Others": [] }, { - "Id": 6571, + "Id": 6572, "SkillId": 1104047, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -142998,7 +143013,7 @@ "Others": [] }, { - "Id": 6572, + "Id": 6573, "SkillId": 1104048, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143021,7 +143036,7 @@ "Others": [] }, { - "Id": 6573, + "Id": 6574, "SkillId": 1104049, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143044,7 +143059,7 @@ "Others": [] }, { - "Id": 6574, + "Id": 6575, "SkillId": 1104051, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143064,7 +143079,7 @@ ] }, { - "Id": 6575, + "Id": 6576, "SkillId": 1104053, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143084,7 +143099,7 @@ ] }, { - "Id": 6576, + "Id": 6577, "SkillId": 1104060, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143114,7 +143129,7 @@ ] }, { - "Id": 6577, + "Id": 6578, "SkillId": 1104070, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143134,7 +143149,7 @@ ] }, { - "Id": 6578, + "Id": 6579, "SkillId": 1104071, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143156,7 +143171,7 @@ ] }, { - "Id": 6579, + "Id": 6580, "SkillId": 1104072, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143173,7 +143188,7 @@ ] }, { - "Id": 6580, + "Id": 6581, "SkillId": 1104073, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143190,7 +143205,7 @@ ] }, { - "Id": 6581, + "Id": 6582, "SkillId": 1104080, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143211,7 +143226,7 @@ "Others": [] }, { - "Id": 6582, + "Id": 6583, "SkillId": 1104090, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143228,7 +143243,7 @@ ] }, { - "Id": 6583, + "Id": 6584, "SkillId": 1104091, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143253,7 +143268,7 @@ ] }, { - "Id": 6584, + "Id": 6585, "SkillId": 1104701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143268,7 +143283,7 @@ "Others": [] }, { - "Id": 6585, + "Id": 6586, "SkillId": 1104702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143285,7 +143300,7 @@ ] }, { - "Id": 6586, + "Id": 6587, "SkillId": 1104901, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143311,7 +143326,7 @@ ] }, { - "Id": 6587, + "Id": 6588, "SkillId": 1104902, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143337,7 +143352,7 @@ ] }, { - "Id": 6588, + "Id": 6589, "SkillId": 1104903, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143363,7 +143378,7 @@ "Others": [] }, { - "Id": 6589, + "Id": 6590, "SkillId": 1104904, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143388,7 +143403,7 @@ ] }, { - "Id": 6590, + "Id": 6591, "SkillId": 1104905, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143413,7 +143428,7 @@ ] }, { - "Id": 6591, + "Id": 6592, "SkillId": 1104906, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143438,7 +143453,7 @@ ] }, { - "Id": 6592, + "Id": 6593, "SkillId": 1104916, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": false, @@ -143464,7 +143479,7 @@ "Others": [] }, { - "Id": 6593, + "Id": 6594, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/Lingyang/BP_Lingyang.BP_Lingyang_C", "IsCommon": true, @@ -143481,7 +143496,7 @@ "Others": [] }, { - "Id": 6594, + "Id": 6595, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143498,7 +143513,7 @@ "Others": [] }, { - "Id": 6595, + "Id": 6596, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143515,7 +143530,7 @@ "Others": [] }, { - "Id": 6596, + "Id": 6597, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143532,7 +143547,7 @@ "Others": [] }, { - "Id": 6597, + "Id": 6598, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143549,7 +143564,7 @@ "Others": [] }, { - "Id": 6598, + "Id": 6599, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143568,7 +143583,7 @@ "Others": [] }, { - "Id": 6599, + "Id": 6600, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143587,7 +143602,7 @@ "Others": [] }, { - "Id": 6600, + "Id": 6601, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143609,7 +143624,7 @@ "Others": [] }, { - "Id": 6601, + "Id": 6602, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143626,7 +143641,7 @@ "Others": [] }, { - "Id": 6602, + "Id": 6603, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143643,7 +143658,7 @@ "Others": [] }, { - "Id": 6603, + "Id": 6604, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143664,7 +143679,7 @@ "Others": [] }, { - "Id": 6604, + "Id": 6605, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143688,7 +143703,7 @@ "Others": [] }, { - "Id": 6605, + "Id": 6606, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143707,7 +143722,7 @@ "Others": [] }, { - "Id": 6606, + "Id": 6607, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143729,7 +143744,7 @@ "Others": [] }, { - "Id": 6607, + "Id": 6608, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143751,7 +143766,7 @@ "Others": [] }, { - "Id": 6608, + "Id": 6609, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143770,7 +143785,7 @@ "Others": [] }, { - "Id": 6609, + "Id": 6610, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143787,7 +143802,7 @@ "Others": [] }, { - "Id": 6610, + "Id": 6611, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143806,7 +143821,7 @@ "Others": [] }, { - "Id": 6611, + "Id": 6612, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143825,7 +143840,7 @@ "Others": [] }, { - "Id": 6612, + "Id": 6613, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143844,7 +143859,7 @@ "Others": [] }, { - "Id": 6613, + "Id": 6614, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143861,7 +143876,7 @@ "Others": [] }, { - "Id": 6614, + "Id": 6615, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143878,7 +143893,7 @@ "Others": [] }, { - "Id": 6615, + "Id": 6616, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143896,7 +143911,7 @@ "Others": [] }, { - "Id": 6616, + "Id": 6617, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143913,7 +143928,7 @@ "Others": [] }, { - "Id": 6617, + "Id": 6618, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143931,7 +143946,7 @@ "Others": [] }, { - "Id": 6618, + "Id": 6619, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143949,7 +143964,7 @@ "Others": [] }, { - "Id": 6619, + "Id": 6620, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143966,7 +143981,7 @@ "Others": [] }, { - "Id": 6620, + "Id": 6621, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -143983,7 +143998,7 @@ "Others": [] }, { - "Id": 6621, + "Id": 6622, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144000,7 +144015,7 @@ "Others": [] }, { - "Id": 6622, + "Id": 6623, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144017,7 +144032,7 @@ "Others": [] }, { - "Id": 6623, + "Id": 6624, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144034,7 +144049,7 @@ "Others": [] }, { - "Id": 6624, + "Id": 6625, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144052,7 +144067,7 @@ "Others": [] }, { - "Id": 6625, + "Id": 6626, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144069,7 +144084,7 @@ "Others": [] }, { - "Id": 6626, + "Id": 6627, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144090,7 +144105,7 @@ "Others": [] }, { - "Id": 6627, + "Id": 6628, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144109,7 +144124,7 @@ "Others": [] }, { - "Id": 6628, + "Id": 6629, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144129,7 +144144,7 @@ "Others": [] }, { - "Id": 6629, + "Id": 6630, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144149,7 +144164,7 @@ "Others": [] }, { - "Id": 6630, + "Id": 6631, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144170,7 +144185,7 @@ "Others": [] }, { - "Id": 6631, + "Id": 6632, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleS/TestModel/BP_TestModelMaleS01.BP_TestModelMaleS01_C", "IsCommon": true, @@ -144187,7 +144202,7 @@ "Others": [] }, { - "Id": 6632, + "Id": 6633, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144207,7 +144222,7 @@ "Others": [] }, { - "Id": 6633, + "Id": 6634, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144227,7 +144242,7 @@ "Others": [] }, { - "Id": 6634, + "Id": 6635, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144246,7 +144261,7 @@ "Others": [] }, { - "Id": 6635, + "Id": 6636, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144265,7 +144280,7 @@ "Others": [] }, { - "Id": 6636, + "Id": 6637, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144285,7 +144300,7 @@ "Others": [] }, { - "Id": 6637, + "Id": 6638, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144305,7 +144320,7 @@ "Others": [] }, { - "Id": 6638, + "Id": 6639, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144327,7 +144342,7 @@ "Others": [] }, { - "Id": 6639, + "Id": 6640, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144347,7 +144362,7 @@ "Others": [] }, { - "Id": 6640, + "Id": 6641, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144364,7 +144379,7 @@ "Others": [] }, { - "Id": 6641, + "Id": 6642, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144385,7 +144400,7 @@ "Others": [] }, { - "Id": 6642, + "Id": 6643, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144410,7 +144425,7 @@ "Others": [] }, { - "Id": 6643, + "Id": 6644, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144429,7 +144444,7 @@ "Others": [] }, { - "Id": 6644, + "Id": 6645, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144451,7 +144466,7 @@ "Others": [] }, { - "Id": 6645, + "Id": 6646, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144473,7 +144488,7 @@ "Others": [] }, { - "Id": 6646, + "Id": 6647, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144492,7 +144507,7 @@ "Others": [] }, { - "Id": 6647, + "Id": 6648, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144509,7 +144524,7 @@ "Others": [] }, { - "Id": 6648, + "Id": 6649, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144528,7 +144543,7 @@ "Others": [] }, { - "Id": 6649, + "Id": 6650, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144547,7 +144562,7 @@ "Others": [] }, { - "Id": 6650, + "Id": 6651, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144566,7 +144581,7 @@ "Others": [] }, { - "Id": 6651, + "Id": 6652, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144583,7 +144598,7 @@ "Others": [] }, { - "Id": 6652, + "Id": 6653, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144600,7 +144615,7 @@ "Others": [] }, { - "Id": 6653, + "Id": 6654, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144618,7 +144633,7 @@ "Others": [] }, { - "Id": 6654, + "Id": 6655, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144635,7 +144650,7 @@ "Others": [] }, { - "Id": 6655, + "Id": 6656, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144653,7 +144668,7 @@ "Others": [] }, { - "Id": 6656, + "Id": 6657, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144671,7 +144686,7 @@ "Others": [] }, { - "Id": 6657, + "Id": 6658, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144688,7 +144703,7 @@ "Others": [] }, { - "Id": 6658, + "Id": 6659, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144705,7 +144720,7 @@ "Others": [] }, { - "Id": 6659, + "Id": 6660, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144722,7 +144737,7 @@ "Others": [] }, { - "Id": 6660, + "Id": 6661, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144739,7 +144754,7 @@ "Others": [] }, { - "Id": 6661, + "Id": 6662, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144756,7 +144771,7 @@ "Others": [] }, { - "Id": 6662, + "Id": 6663, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144774,7 +144789,7 @@ "Others": [] }, { - "Id": 6663, + "Id": 6664, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144791,7 +144806,7 @@ "Others": [] }, { - "Id": 6664, + "Id": 6665, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144812,7 +144827,7 @@ "Others": [] }, { - "Id": 6665, + "Id": 6666, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144831,7 +144846,7 @@ "Others": [] }, { - "Id": 6666, + "Id": 6667, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144851,7 +144866,7 @@ "Others": [] }, { - "Id": 6667, + "Id": 6668, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144871,7 +144886,7 @@ "Others": [] }, { - "Id": 6668, + "Id": 6669, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -144892,7 +144907,7 @@ "Others": [] }, { - "Id": 6669, + "Id": 6670, "SkillId": 1204001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -144911,7 +144926,7 @@ "Others": [] }, { - "Id": 6670, + "Id": 6671, "SkillId": 1204002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -144930,7 +144945,7 @@ "Others": [] }, { - "Id": 6671, + "Id": 6672, "SkillId": 1204003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -144952,7 +144967,7 @@ "Others": [] }, { - "Id": 6672, + "Id": 6673, "SkillId": 1204004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -144973,7 +144988,7 @@ "Others": [] }, { - "Id": 6673, + "Id": 6674, "SkillId": 1204006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -144994,7 +145009,7 @@ "Others": [] }, { - "Id": 6674, + "Id": 6675, "SkillId": 1204011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145019,7 +145034,7 @@ ] }, { - "Id": 6675, + "Id": 6676, "SkillId": 1204021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145045,7 +145060,7 @@ ] }, { - "Id": 6676, + "Id": 6677, "SkillId": 1204040, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145062,7 +145077,7 @@ ] }, { - "Id": 6677, + "Id": 6678, "SkillId": 1204041, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145079,7 +145094,7 @@ ] }, { - "Id": 6678, + "Id": 6679, "SkillId": 1204042, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145096,7 +145111,7 @@ ] }, { - "Id": 6679, + "Id": 6680, "SkillId": 1204043, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145113,7 +145128,7 @@ ] }, { - "Id": 6680, + "Id": 6681, "SkillId": 1204050, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145130,7 +145145,7 @@ ] }, { - "Id": 6681, + "Id": 6682, "SkillId": 1204060, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145153,7 +145168,7 @@ ] }, { - "Id": 6682, + "Id": 6683, "SkillId": 1204061, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145170,7 +145185,7 @@ ] }, { - "Id": 6683, + "Id": 6684, "SkillId": 1204062, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145193,7 +145208,7 @@ ] }, { - "Id": 6684, + "Id": 6685, "SkillId": 1204070, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145216,7 +145231,7 @@ ] }, { - "Id": 6685, + "Id": 6686, "SkillId": 1204080, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145237,7 +145252,7 @@ "Others": [] }, { - "Id": 6686, + "Id": 6687, "SkillId": 1204701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145252,7 +145267,7 @@ "Others": [] }, { - "Id": 6687, + "Id": 6688, "SkillId": 1204702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145269,7 +145284,7 @@ ] }, { - "Id": 6688, + "Id": 6689, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": true, @@ -145286,7 +145301,7 @@ "Others": [] }, { - "Id": 6689, + "Id": 6690, "SkillId": 120406001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145310,7 +145325,7 @@ ] }, { - "Id": 6690, + "Id": 6691, "SkillId": 120406002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Baer/BP_Baer.BP_Baer_C", "IsCommon": false, @@ -145333,7 +145348,7 @@ ] }, { - "Id": 6691, + "Id": 6692, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145350,7 +145365,7 @@ "Others": [] }, { - "Id": 6692, + "Id": 6693, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145370,7 +145385,7 @@ "Others": [] }, { - "Id": 6693, + "Id": 6694, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145389,7 +145404,7 @@ "Others": [] }, { - "Id": 6694, + "Id": 6695, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145408,7 +145423,7 @@ "Others": [] }, { - "Id": 6695, + "Id": 6696, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145427,7 +145442,7 @@ "Others": [] }, { - "Id": 6696, + "Id": 6697, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145446,7 +145461,7 @@ "Others": [] }, { - "Id": 6697, + "Id": 6698, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145468,7 +145483,7 @@ "Others": [] }, { - "Id": 6698, + "Id": 6699, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145485,7 +145500,7 @@ "Others": [] }, { - "Id": 6699, + "Id": 6700, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145502,7 +145517,7 @@ "Others": [] }, { - "Id": 6700, + "Id": 6701, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145523,7 +145538,7 @@ "Others": [] }, { - "Id": 6701, + "Id": 6702, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145548,7 +145563,7 @@ "Others": [] }, { - "Id": 6702, + "Id": 6703, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145567,7 +145582,7 @@ "Others": [] }, { - "Id": 6703, + "Id": 6704, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145589,7 +145604,7 @@ "Others": [] }, { - "Id": 6704, + "Id": 6705, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145611,7 +145626,7 @@ "Others": [] }, { - "Id": 6705, + "Id": 6706, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145630,7 +145645,7 @@ "Others": [] }, { - "Id": 6706, + "Id": 6707, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145647,7 +145662,7 @@ "Others": [] }, { - "Id": 6707, + "Id": 6708, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145666,7 +145681,7 @@ "Others": [] }, { - "Id": 6708, + "Id": 6709, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145685,7 +145700,7 @@ "Others": [] }, { - "Id": 6709, + "Id": 6710, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145704,7 +145719,7 @@ "Others": [] }, { - "Id": 6710, + "Id": 6711, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145721,7 +145736,7 @@ "Others": [] }, { - "Id": 6711, + "Id": 6712, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145738,7 +145753,7 @@ "Others": [] }, { - "Id": 6712, + "Id": 6713, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145756,7 +145771,7 @@ "Others": [] }, { - "Id": 6713, + "Id": 6714, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145773,7 +145788,7 @@ "Others": [] }, { - "Id": 6714, + "Id": 6715, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145791,7 +145806,7 @@ "Others": [] }, { - "Id": 6715, + "Id": 6716, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145809,7 +145824,7 @@ "Others": [] }, { - "Id": 6716, + "Id": 6717, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145826,7 +145841,7 @@ "Others": [] }, { - "Id": 6717, + "Id": 6718, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145843,7 +145858,7 @@ "Others": [] }, { - "Id": 6718, + "Id": 6719, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145860,7 +145875,7 @@ "Others": [] }, { - "Id": 6719, + "Id": 6720, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145877,7 +145892,7 @@ "Others": [] }, { - "Id": 6720, + "Id": 6721, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145894,7 +145909,7 @@ "Others": [] }, { - "Id": 6721, + "Id": 6722, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145912,7 +145927,7 @@ "Others": [] }, { - "Id": 6722, + "Id": 6723, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145929,7 +145944,7 @@ "Others": [] }, { - "Id": 6723, + "Id": 6724, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145950,7 +145965,7 @@ "Others": [] }, { - "Id": 6724, + "Id": 6725, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145969,7 +145984,7 @@ "Others": [] }, { - "Id": 6725, + "Id": 6726, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -145989,7 +146004,7 @@ "Others": [] }, { - "Id": 6726, + "Id": 6727, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -146009,7 +146024,7 @@ "Others": [] }, { - "Id": 6727, + "Id": 6728, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -146030,7 +146045,7 @@ "Others": [] }, { - "Id": 6728, + "Id": 6729, "SkillId": 1206001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146050,7 +146065,7 @@ "Others": [] }, { - "Id": 6729, + "Id": 6730, "SkillId": 1206002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146074,7 +146089,7 @@ "Others": [] }, { - "Id": 6730, + "Id": 6731, "SkillId": 1206003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146098,7 +146113,7 @@ "Others": [] }, { - "Id": 6731, + "Id": 6732, "SkillId": 1206004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146125,7 +146140,7 @@ ] }, { - "Id": 6732, + "Id": 6733, "SkillId": 1206010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146164,7 +146179,7 @@ ] }, { - "Id": 6733, + "Id": 6734, "SkillId": 1206011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146181,7 +146196,7 @@ ] }, { - "Id": 6734, + "Id": 6735, "SkillId": 1206020, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146212,7 +146227,7 @@ ] }, { - "Id": 6735, + "Id": 6736, "SkillId": 1206021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146229,7 +146244,7 @@ ] }, { - "Id": 6736, + "Id": 6737, "SkillId": 1206030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146257,7 +146272,7 @@ ] }, { - "Id": 6737, + "Id": 6738, "SkillId": 1206031, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146274,7 +146289,7 @@ ] }, { - "Id": 6738, + "Id": 6739, "SkillId": 1206040, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146307,7 +146322,7 @@ ] }, { - "Id": 6739, + "Id": 6740, "SkillId": 1206100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146330,7 +146345,7 @@ "Others": [] }, { - "Id": 6740, + "Id": 6741, "SkillId": 1206101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146358,7 +146373,7 @@ ] }, { - "Id": 6741, + "Id": 6742, "SkillId": 1206120, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146375,7 +146390,7 @@ ] }, { - "Id": 6742, + "Id": 6743, "SkillId": 1206200, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146409,7 +146424,7 @@ ] }, { - "Id": 6743, + "Id": 6744, "SkillId": 1206201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146431,7 +146446,7 @@ "Others": [] }, { - "Id": 6744, + "Id": 6745, "SkillId": 1206203, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146466,7 +146481,7 @@ ] }, { - "Id": 6745, + "Id": 6746, "SkillId": 1206300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146499,7 +146514,7 @@ ] }, { - "Id": 6746, + "Id": 6747, "SkillId": 1206400, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146529,7 +146544,7 @@ ] }, { - "Id": 6747, + "Id": 6748, "SkillId": 1206501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": false, @@ -146554,7 +146569,7 @@ "Others": [] }, { - "Id": 6748, + "Id": 6749, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Bulante/BP_Bulante.BP_Bulante_C", "IsCommon": true, @@ -146571,7 +146586,7 @@ "Others": [] }, { - "Id": 6749, + "Id": 6750, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146588,7 +146603,7 @@ "Others": [] }, { - "Id": 6750, + "Id": 6751, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146608,7 +146623,7 @@ "Others": [] }, { - "Id": 6751, + "Id": 6752, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146627,7 +146642,7 @@ "Others": [] }, { - "Id": 6752, + "Id": 6753, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146646,7 +146661,7 @@ "Others": [] }, { - "Id": 6753, + "Id": 6754, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146665,7 +146680,7 @@ "Others": [] }, { - "Id": 6754, + "Id": 6755, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146684,7 +146699,7 @@ "Others": [] }, { - "Id": 6755, + "Id": 6756, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146706,7 +146721,7 @@ "Others": [] }, { - "Id": 6756, + "Id": 6757, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146723,7 +146738,7 @@ "Others": [] }, { - "Id": 6757, + "Id": 6758, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146740,7 +146755,7 @@ "Others": [] }, { - "Id": 6758, + "Id": 6759, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146761,7 +146776,7 @@ "Others": [] }, { - "Id": 6759, + "Id": 6760, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146786,7 +146801,7 @@ "Others": [] }, { - "Id": 6760, + "Id": 6761, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146805,7 +146820,7 @@ "Others": [] }, { - "Id": 6761, + "Id": 6762, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146827,7 +146842,7 @@ "Others": [] }, { - "Id": 6762, + "Id": 6763, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146849,7 +146864,7 @@ "Others": [] }, { - "Id": 6763, + "Id": 6764, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146868,7 +146883,7 @@ "Others": [] }, { - "Id": 6764, + "Id": 6765, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146885,7 +146900,7 @@ "Others": [] }, { - "Id": 6765, + "Id": 6766, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146904,7 +146919,7 @@ "Others": [] }, { - "Id": 6766, + "Id": 6767, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146923,7 +146938,7 @@ "Others": [] }, { - "Id": 6767, + "Id": 6768, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146942,7 +146957,7 @@ "Others": [] }, { - "Id": 6768, + "Id": 6769, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146959,7 +146974,7 @@ "Others": [] }, { - "Id": 6769, + "Id": 6770, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146976,7 +146991,7 @@ "Others": [] }, { - "Id": 6770, + "Id": 6771, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -146994,7 +147009,7 @@ "Others": [] }, { - "Id": 6771, + "Id": 6772, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147011,7 +147026,7 @@ "Others": [] }, { - "Id": 6772, + "Id": 6773, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147029,7 +147044,7 @@ "Others": [] }, { - "Id": 6773, + "Id": 6774, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147047,7 +147062,7 @@ "Others": [] }, { - "Id": 6774, + "Id": 6775, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147064,7 +147079,7 @@ "Others": [] }, { - "Id": 6775, + "Id": 6776, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147081,7 +147096,7 @@ "Others": [] }, { - "Id": 6776, + "Id": 6777, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147098,7 +147113,7 @@ "Others": [] }, { - "Id": 6777, + "Id": 6778, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147115,7 +147130,7 @@ "Others": [] }, { - "Id": 6778, + "Id": 6779, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147132,7 +147147,7 @@ "Others": [] }, { - "Id": 6779, + "Id": 6780, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147150,7 +147165,7 @@ "Others": [] }, { - "Id": 6780, + "Id": 6781, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147167,7 +147182,7 @@ "Others": [] }, { - "Id": 6781, + "Id": 6782, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147188,7 +147203,7 @@ "Others": [] }, { - "Id": 6782, + "Id": 6783, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147207,7 +147222,7 @@ "Others": [] }, { - "Id": 6783, + "Id": 6784, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147227,7 +147242,7 @@ "Others": [] }, { - "Id": 6784, + "Id": 6785, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147247,7 +147262,7 @@ "Others": [] }, { - "Id": 6785, + "Id": 6786, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -147268,7 +147283,7 @@ "Others": [] }, { - "Id": 6786, + "Id": 6787, "SkillId": 1404001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147287,7 +147302,7 @@ "Others": [] }, { - "Id": 6787, + "Id": 6788, "SkillId": 1404002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147306,7 +147321,7 @@ "Others": [] }, { - "Id": 6788, + "Id": 6789, "SkillId": 1404003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147333,7 +147348,7 @@ "Others": [] }, { - "Id": 6789, + "Id": 6790, "SkillId": 1404004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147356,7 +147371,7 @@ "Others": [] }, { - "Id": 6790, + "Id": 6791, "SkillId": 1404005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147385,7 +147400,7 @@ "Others": [] }, { - "Id": 6791, + "Id": 6792, "SkillId": 1404006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147406,7 +147421,7 @@ "Others": [] }, { - "Id": 6792, + "Id": 6793, "SkillId": 1404007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147442,7 +147457,7 @@ ] }, { - "Id": 6793, + "Id": 6794, "SkillId": 1404008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147466,7 +147481,7 @@ "Others": [] }, { - "Id": 6794, + "Id": 6795, "SkillId": 1404100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147495,40 +147510,9 @@ "/Game/Aki/Character/Role/MaleXL/Jiyan/Abilities/GA/GA_HoldAttack.GA_HoldAttack_C" ] }, - { - "Id": 6795, - "SkillId": 1404200, - "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", - "IsCommon": false, - "HasMontagePath": false, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01.AM_Skill01", - "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_Air.AM_Skill01_Air", - "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_sp.AM_Skill01_sp", - "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_Air_sp.AM_Skill01_Air_sp" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Qiang_End.DA_Fx_Group_Qiang_End", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/Qiang/DA_Fx_Group_Qiang_NoEnd.DA_Fx_Group_Qiang_NoEnd", - "/Game/Aki/Effect/DataAsset/PostProcess/R2T1JiyanMd10011/DA_Fx_Post_E_Chongci.DA_Fx_Post_E_Chongci", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_Chong.DA_Fx_Group_R1s01_Chong", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_Long.DA_Fx_Group_R1s01_Long", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Long_04Trail_Xiao.DA_Fx_Group_Long_04Trail_Xiao", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Long_06Disslove_Xiao.DA_Fx_Group_Long_06Disslove_Xiao", - "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_02Feng.DA_Fx_Group_R1s01_02Feng" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [ - "/Game/Aki/Character/Role/MaleXL/Jiyan/Abilities/GA/GA_Jiyan_E.GA_Jiyan_E_C" - ] - }, { "Id": 6796, - "SkillId": 1404201, + "SkillId": 1404200, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, "HasMontagePath": false, @@ -147559,6 +147543,37 @@ }, { "Id": 6797, + "SkillId": 1404201, + "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01.AM_Skill01", + "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_Air.AM_Skill01_Air", + "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_sp.AM_Skill01_sp", + "/Game/Aki/Character/Role/MaleXL/Jiyan/CommonAnim/AM_Skill01_Air_sp.AM_Skill01_Air_sp" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Qiang_End.DA_Fx_Group_Qiang_End", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/Qiang/DA_Fx_Group_Qiang_NoEnd.DA_Fx_Group_Qiang_NoEnd", + "/Game/Aki/Effect/DataAsset/PostProcess/R2T1JiyanMd10011/DA_Fx_Post_E_Chongci.DA_Fx_Post_E_Chongci", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_Chong.DA_Fx_Group_R1s01_Chong", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_Long.DA_Fx_Group_R1s01_Long", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Long_04Trail_Xiao.DA_Fx_Group_Long_04Trail_Xiao", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_Long_06Disslove_Xiao.DA_Fx_Group_Long_06Disslove_Xiao", + "/Game/Aki/Effect/EffectGroup/R2T1JiyanMd10011/DA_Fx_Group_R1s01_02Feng.DA_Fx_Group_R1s01_02Feng" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [ + "/Game/Aki/Character/Role/MaleXL/Jiyan/Abilities/GA/GA_Jiyan_E.GA_Jiyan_E_C" + ] + }, + { + "Id": 6798, "SkillId": 1404300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147590,7 +147605,7 @@ ] }, { - "Id": 6798, + "Id": 6799, "SkillId": 1404301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147621,7 +147636,7 @@ ] }, { - "Id": 6799, + "Id": 6800, "SkillId": 1404302, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147654,7 +147669,7 @@ ] }, { - "Id": 6800, + "Id": 6801, "SkillId": 1404303, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147689,7 +147704,7 @@ ] }, { - "Id": 6801, + "Id": 6802, "SkillId": 1404304, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147726,7 +147741,7 @@ ] }, { - "Id": 6802, + "Id": 6803, "SkillId": 1404307, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147762,7 +147777,7 @@ ] }, { - "Id": 6803, + "Id": 6804, "SkillId": 1404313, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147794,7 +147809,7 @@ ] }, { - "Id": 6804, + "Id": 6805, "SkillId": 1404407, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147818,7 +147833,7 @@ "Others": [] }, { - "Id": 6805, + "Id": 6806, "SkillId": 1404408, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147850,7 +147865,7 @@ ] }, { - "Id": 6806, + "Id": 6807, "SkillId": 1404601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147881,7 +147896,7 @@ ] }, { - "Id": 6807, + "Id": 6808, "SkillId": 1404602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147898,7 +147913,7 @@ ] }, { - "Id": 6808, + "Id": 6809, "SkillId": 1404603, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147934,7 +147949,7 @@ ] }, { - "Id": 6809, + "Id": 6810, "SkillId": 1404701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147949,7 +147964,7 @@ "Others": [] }, { - "Id": 6810, + "Id": 6811, "SkillId": 1404702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147966,7 +147981,7 @@ ] }, { - "Id": 6811, + "Id": 6812, "SkillId": 1404901, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -147985,7 +148000,7 @@ "Others": [] }, { - "Id": 6812, + "Id": 6813, "SkillId": 1404902, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": false, @@ -148006,7 +148021,7 @@ "Others": [] }, { - "Id": 6813, + "Id": 6814, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan.BP_Jiyan_C", "IsCommon": true, @@ -148023,7 +148038,7 @@ "Others": [] }, { - "Id": 6814, + "Id": 6815, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148040,7 +148055,7 @@ "Others": [] }, { - "Id": 6815, + "Id": 6816, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148060,7 +148075,7 @@ "Others": [] }, { - "Id": 6816, + "Id": 6817, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148079,7 +148094,7 @@ "Others": [] }, { - "Id": 6817, + "Id": 6818, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148098,7 +148113,7 @@ "Others": [] }, { - "Id": 6818, + "Id": 6819, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148117,7 +148132,7 @@ "Others": [] }, { - "Id": 6819, + "Id": 6820, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148136,7 +148151,7 @@ "Others": [] }, { - "Id": 6820, + "Id": 6821, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148158,7 +148173,7 @@ "Others": [] }, { - "Id": 6821, + "Id": 6822, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148175,7 +148190,7 @@ "Others": [] }, { - "Id": 6822, + "Id": 6823, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148192,7 +148207,7 @@ "Others": [] }, { - "Id": 6823, + "Id": 6824, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148213,7 +148228,7 @@ "Others": [] }, { - "Id": 6824, + "Id": 6825, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148238,7 +148253,7 @@ "Others": [] }, { - "Id": 6825, + "Id": 6826, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148257,7 +148272,7 @@ "Others": [] }, { - "Id": 6826, + "Id": 6827, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148279,7 +148294,7 @@ "Others": [] }, { - "Id": 6827, + "Id": 6828, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148301,7 +148316,7 @@ "Others": [] }, { - "Id": 6828, + "Id": 6829, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148320,7 +148335,7 @@ "Others": [] }, { - "Id": 6829, + "Id": 6830, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148337,7 +148352,7 @@ "Others": [] }, { - "Id": 6830, + "Id": 6831, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148356,7 +148371,7 @@ "Others": [] }, { - "Id": 6831, + "Id": 6832, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148375,7 +148390,7 @@ "Others": [] }, { - "Id": 6832, + "Id": 6833, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148394,7 +148409,7 @@ "Others": [] }, { - "Id": 6833, + "Id": 6834, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148411,7 +148426,7 @@ "Others": [] }, { - "Id": 6834, + "Id": 6835, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148428,7 +148443,7 @@ "Others": [] }, { - "Id": 6835, + "Id": 6836, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148446,7 +148461,7 @@ "Others": [] }, { - "Id": 6836, + "Id": 6837, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148463,7 +148478,7 @@ "Others": [] }, { - "Id": 6837, + "Id": 6838, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148481,7 +148496,7 @@ "Others": [] }, { - "Id": 6838, + "Id": 6839, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148499,7 +148514,7 @@ "Others": [] }, { - "Id": 6839, + "Id": 6840, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148516,7 +148531,7 @@ "Others": [] }, { - "Id": 6840, + "Id": 6841, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148533,7 +148548,7 @@ "Others": [] }, { - "Id": 6841, + "Id": 6842, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148550,7 +148565,7 @@ "Others": [] }, { - "Id": 6842, + "Id": 6843, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148567,7 +148582,7 @@ "Others": [] }, { - "Id": 6843, + "Id": 6844, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148584,7 +148599,7 @@ "Others": [] }, { - "Id": 6844, + "Id": 6845, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148602,7 +148617,7 @@ "Others": [] }, { - "Id": 6845, + "Id": 6846, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148619,7 +148634,7 @@ "Others": [] }, { - "Id": 6846, + "Id": 6847, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148640,7 +148655,7 @@ "Others": [] }, { - "Id": 6847, + "Id": 6848, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148659,7 +148674,7 @@ "Others": [] }, { - "Id": 6848, + "Id": 6849, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148679,7 +148694,7 @@ "Others": [] }, { - "Id": 6849, + "Id": 6850, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148699,7 +148714,7 @@ "Others": [] }, { - "Id": 6850, + "Id": 6851, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -148720,7 +148735,7 @@ "Others": [] }, { - "Id": 6851, + "Id": 6852, "SkillId": 1404001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148739,7 +148754,7 @@ "Others": [] }, { - "Id": 6852, + "Id": 6853, "SkillId": 1404002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148758,7 +148773,7 @@ "Others": [] }, { - "Id": 6853, + "Id": 6854, "SkillId": 1404003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148785,7 +148800,7 @@ "Others": [] }, { - "Id": 6854, + "Id": 6855, "SkillId": 1404004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148808,7 +148823,7 @@ "Others": [] }, { - "Id": 6855, + "Id": 6856, "SkillId": 1404005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148837,7 +148852,7 @@ "Others": [] }, { - "Id": 6856, + "Id": 6857, "SkillId": 1404006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148858,7 +148873,7 @@ "Others": [] }, { - "Id": 6857, + "Id": 6858, "SkillId": 1404007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148894,7 +148909,7 @@ ] }, { - "Id": 6858, + "Id": 6859, "SkillId": 1404008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148918,7 +148933,7 @@ "Others": [] }, { - "Id": 6859, + "Id": 6860, "SkillId": 1404100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148948,7 +148963,7 @@ ] }, { - "Id": 6860, + "Id": 6861, "SkillId": 1404200, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -148979,7 +148994,7 @@ ] }, { - "Id": 6861, + "Id": 6862, "SkillId": 1404201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149010,7 +149025,7 @@ ] }, { - "Id": 6862, + "Id": 6863, "SkillId": 1404300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149042,7 +149057,7 @@ ] }, { - "Id": 6863, + "Id": 6864, "SkillId": 1404301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149073,7 +149088,7 @@ ] }, { - "Id": 6864, + "Id": 6865, "SkillId": 1404302, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149106,7 +149121,7 @@ ] }, { - "Id": 6865, + "Id": 6866, "SkillId": 1404303, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149141,7 +149156,7 @@ ] }, { - "Id": 6866, + "Id": 6867, "SkillId": 1404304, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149178,7 +149193,7 @@ ] }, { - "Id": 6867, + "Id": 6868, "SkillId": 1404307, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149214,7 +149229,7 @@ ] }, { - "Id": 6868, + "Id": 6869, "SkillId": 1404313, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149246,7 +149261,7 @@ ] }, { - "Id": 6869, + "Id": 6870, "SkillId": 1404407, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149270,7 +149285,7 @@ "Others": [] }, { - "Id": 6870, + "Id": 6871, "SkillId": 1404408, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149302,7 +149317,7 @@ ] }, { - "Id": 6871, + "Id": 6872, "SkillId": 1404601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149333,7 +149348,7 @@ ] }, { - "Id": 6872, + "Id": 6873, "SkillId": 1404602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149350,7 +149365,7 @@ ] }, { - "Id": 6873, + "Id": 6874, "SkillId": 1404603, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149386,7 +149401,7 @@ ] }, { - "Id": 6874, + "Id": 6875, "SkillId": 1404701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149401,7 +149416,7 @@ "Others": [] }, { - "Id": 6875, + "Id": 6876, "SkillId": 1404702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149418,7 +149433,7 @@ ] }, { - "Id": 6876, + "Id": 6877, "SkillId": 1404901, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149437,7 +149452,7 @@ "Others": [] }, { - "Id": 6877, + "Id": 6878, "SkillId": 1404902, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": false, @@ -149458,7 +149473,7 @@ "Others": [] }, { - "Id": 6878, + "Id": 6879, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Jiyan/BP_Jiyan_NPC.BP_Jiyan_NPC_C", "IsCommon": true, @@ -149475,7 +149490,7 @@ "Others": [] }, { - "Id": 6879, + "Id": 6880, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149495,7 +149510,7 @@ "Others": [] }, { - "Id": 6880, + "Id": 6881, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149515,7 +149530,7 @@ "Others": [] }, { - "Id": 6881, + "Id": 6882, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149534,7 +149549,7 @@ "Others": [] }, { - "Id": 6882, + "Id": 6883, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149553,7 +149568,7 @@ "Others": [] }, { - "Id": 6883, + "Id": 6884, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149573,7 +149588,7 @@ "Others": [] }, { - "Id": 6884, + "Id": 6885, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149593,7 +149608,7 @@ "Others": [] }, { - "Id": 6885, + "Id": 6886, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149615,7 +149630,7 @@ "Others": [] }, { - "Id": 6886, + "Id": 6887, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149635,7 +149650,7 @@ "Others": [] }, { - "Id": 6887, + "Id": 6888, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149652,7 +149667,7 @@ "Others": [] }, { - "Id": 6888, + "Id": 6889, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149673,7 +149688,7 @@ "Others": [] }, { - "Id": 6889, + "Id": 6890, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149698,7 +149713,7 @@ "Others": [] }, { - "Id": 6890, + "Id": 6891, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149717,7 +149732,7 @@ "Others": [] }, { - "Id": 6891, + "Id": 6892, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149739,7 +149754,7 @@ "Others": [] }, { - "Id": 6892, + "Id": 6893, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149761,7 +149776,7 @@ "Others": [] }, { - "Id": 6893, + "Id": 6894, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149780,7 +149795,7 @@ "Others": [] }, { - "Id": 6894, + "Id": 6895, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149797,7 +149812,7 @@ "Others": [] }, { - "Id": 6895, + "Id": 6896, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149816,7 +149831,7 @@ "Others": [] }, { - "Id": 6896, + "Id": 6897, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149835,7 +149850,7 @@ "Others": [] }, { - "Id": 6897, + "Id": 6898, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149854,7 +149869,7 @@ "Others": [] }, { - "Id": 6898, + "Id": 6899, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149871,7 +149886,7 @@ "Others": [] }, { - "Id": 6899, + "Id": 6900, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149888,7 +149903,7 @@ "Others": [] }, { - "Id": 6900, + "Id": 6901, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149906,7 +149921,7 @@ "Others": [] }, { - "Id": 6901, + "Id": 6902, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149923,7 +149938,7 @@ "Others": [] }, { - "Id": 6902, + "Id": 6903, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149941,7 +149956,7 @@ "Others": [] }, { - "Id": 6903, + "Id": 6904, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149959,7 +149974,7 @@ "Others": [] }, { - "Id": 6904, + "Id": 6905, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149976,7 +149991,7 @@ "Others": [] }, { - "Id": 6905, + "Id": 6906, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -149993,7 +150008,7 @@ "Others": [] }, { - "Id": 6906, + "Id": 6907, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150010,7 +150025,7 @@ "Others": [] }, { - "Id": 6907, + "Id": 6908, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150027,7 +150042,7 @@ "Others": [] }, { - "Id": 6908, + "Id": 6909, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150044,7 +150059,7 @@ "Others": [] }, { - "Id": 6909, + "Id": 6910, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150062,7 +150077,7 @@ "Others": [] }, { - "Id": 6910, + "Id": 6911, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150079,7 +150094,7 @@ "Others": [] }, { - "Id": 6911, + "Id": 6912, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150100,7 +150115,7 @@ "Others": [] }, { - "Id": 6912, + "Id": 6913, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150119,7 +150134,7 @@ "Others": [] }, { - "Id": 6913, + "Id": 6914, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150139,7 +150154,7 @@ "Others": [] }, { - "Id": 6914, + "Id": 6915, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150159,7 +150174,7 @@ "Others": [] }, { - "Id": 6915, + "Id": 6916, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -150180,7 +150195,7 @@ "Others": [] }, { - "Id": 6916, + "Id": 6917, "SkillId": 1301001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150201,7 +150216,7 @@ ] }, { - "Id": 6917, + "Id": 6918, "SkillId": 1301002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150223,7 +150238,7 @@ ] }, { - "Id": 6918, + "Id": 6919, "SkillId": 1301003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150248,7 +150263,7 @@ ] }, { - "Id": 6919, + "Id": 6920, "SkillId": 1301004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150276,7 +150291,7 @@ ] }, { - "Id": 6920, + "Id": 6921, "SkillId": 1301300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150303,7 +150318,7 @@ ] }, { - "Id": 6921, + "Id": 6922, "SkillId": 1301400, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150330,7 +150345,7 @@ ] }, { - "Id": 6922, + "Id": 6923, "SkillId": 1301401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150355,7 +150370,7 @@ ] }, { - "Id": 6923, + "Id": 6924, "SkillId": 1301402, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150381,7 +150396,7 @@ ] }, { - "Id": 6924, + "Id": 6925, "SkillId": 1301403, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150410,7 +150425,7 @@ ] }, { - "Id": 6925, + "Id": 6926, "SkillId": 1301404, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150435,7 +150450,7 @@ ] }, { - "Id": 6926, + "Id": 6927, "SkillId": 1301405, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150460,7 +150475,7 @@ ] }, { - "Id": 6927, + "Id": 6928, "SkillId": 1301409, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150477,7 +150492,7 @@ ] }, { - "Id": 6928, + "Id": 6929, "SkillId": 1301410, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150507,7 +150522,7 @@ ] }, { - "Id": 6929, + "Id": 6930, "SkillId": 1301500, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150529,7 +150544,7 @@ ] }, { - "Id": 6930, + "Id": 6931, "SkillId": 1301610, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150554,7 +150569,7 @@ ] }, { - "Id": 6931, + "Id": 6932, "SkillId": 1301620, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150580,7 +150595,7 @@ ] }, { - "Id": 6932, + "Id": 6933, "SkillId": 1301630, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150607,7 +150622,7 @@ ] }, { - "Id": 6933, + "Id": 6934, "SkillId": 1301648, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150629,7 +150644,7 @@ "Others": [] }, { - "Id": 6934, + "Id": 6935, "SkillId": 1301649, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150651,7 +150666,7 @@ "Others": [] }, { - "Id": 6935, + "Id": 6936, "SkillId": 1301650, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150681,7 +150696,7 @@ "Others": [] }, { - "Id": 6936, + "Id": 6937, "SkillId": 1301651, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150718,7 +150733,7 @@ ] }, { - "Id": 6937, + "Id": 6938, "SkillId": 1301700, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150746,7 +150761,7 @@ ] }, { - "Id": 6938, + "Id": 6939, "SkillId": 1301701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150774,7 +150789,7 @@ ] }, { - "Id": 6939, + "Id": 6940, "SkillId": 1301702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150803,7 +150818,7 @@ ] }, { - "Id": 6940, + "Id": 6941, "SkillId": 1301703, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150834,7 +150849,7 @@ ] }, { - "Id": 6941, + "Id": 6942, "SkillId": 1301800, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150860,7 +150875,7 @@ ] }, { - "Id": 6942, + "Id": 6943, "SkillId": 1301803, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150891,7 +150906,7 @@ "Others": [] }, { - "Id": 6943, + "Id": 6944, "SkillId": 1301804, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150921,7 +150936,7 @@ ] }, { - "Id": 6944, + "Id": 6945, "SkillId": 1303602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150938,7 +150953,7 @@ ] }, { - "Id": 6945, + "Id": 6946, "SkillId": 1303603, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150964,7 +150979,7 @@ ] }, { - "Id": 6946, + "Id": 6947, "SkillId": 1303701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150979,7 +150994,7 @@ "Others": [] }, { - "Id": 6947, + "Id": 6948, "SkillId": 1303702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": false, @@ -150996,7 +151011,7 @@ ] }, { - "Id": 6948, + "Id": 6949, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo.BP_Kakaluo_C", "IsCommon": true, @@ -151013,7 +151028,7 @@ "Others": [] }, { - "Id": 6949, + "Id": 6950, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151033,7 +151048,7 @@ "Others": [] }, { - "Id": 6950, + "Id": 6951, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151053,7 +151068,7 @@ "Others": [] }, { - "Id": 6951, + "Id": 6952, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151072,7 +151087,7 @@ "Others": [] }, { - "Id": 6952, + "Id": 6953, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151091,7 +151106,7 @@ "Others": [] }, { - "Id": 6953, + "Id": 6954, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151111,7 +151126,7 @@ "Others": [] }, { - "Id": 6954, + "Id": 6955, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151131,7 +151146,7 @@ "Others": [] }, { - "Id": 6955, + "Id": 6956, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151153,7 +151168,7 @@ "Others": [] }, { - "Id": 6956, + "Id": 6957, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151173,7 +151188,7 @@ "Others": [] }, { - "Id": 6957, + "Id": 6958, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151190,7 +151205,7 @@ "Others": [] }, { - "Id": 6958, + "Id": 6959, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151211,7 +151226,7 @@ "Others": [] }, { - "Id": 6959, + "Id": 6960, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151236,7 +151251,7 @@ "Others": [] }, { - "Id": 6960, + "Id": 6961, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151255,7 +151270,7 @@ "Others": [] }, { - "Id": 6961, + "Id": 6962, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151277,7 +151292,7 @@ "Others": [] }, { - "Id": 6962, + "Id": 6963, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151299,7 +151314,7 @@ "Others": [] }, { - "Id": 6963, + "Id": 6964, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151318,7 +151333,7 @@ "Others": [] }, { - "Id": 6964, + "Id": 6965, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151335,7 +151350,7 @@ "Others": [] }, { - "Id": 6965, + "Id": 6966, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151354,7 +151369,7 @@ "Others": [] }, { - "Id": 6966, + "Id": 6967, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151373,7 +151388,7 @@ "Others": [] }, { - "Id": 6967, + "Id": 6968, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151392,7 +151407,7 @@ "Others": [] }, { - "Id": 6968, + "Id": 6969, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151409,7 +151424,7 @@ "Others": [] }, { - "Id": 6969, + "Id": 6970, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151426,7 +151441,7 @@ "Others": [] }, { - "Id": 6970, + "Id": 6971, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151444,7 +151459,7 @@ "Others": [] }, { - "Id": 6971, + "Id": 6972, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151461,7 +151476,7 @@ "Others": [] }, { - "Id": 6972, + "Id": 6973, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151479,7 +151494,7 @@ "Others": [] }, { - "Id": 6973, + "Id": 6974, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151497,7 +151512,7 @@ "Others": [] }, { - "Id": 6974, + "Id": 6975, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151514,7 +151529,7 @@ "Others": [] }, { - "Id": 6975, + "Id": 6976, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151531,7 +151546,7 @@ "Others": [] }, { - "Id": 6976, + "Id": 6977, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151548,7 +151563,7 @@ "Others": [] }, { - "Id": 6977, + "Id": 6978, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151565,7 +151580,7 @@ "Others": [] }, { - "Id": 6978, + "Id": 6979, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151582,7 +151597,7 @@ "Others": [] }, { - "Id": 6979, + "Id": 6980, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151600,7 +151615,7 @@ "Others": [] }, { - "Id": 6980, + "Id": 6981, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151617,7 +151632,7 @@ "Others": [] }, { - "Id": 6981, + "Id": 6982, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151638,7 +151653,7 @@ "Others": [] }, { - "Id": 6982, + "Id": 6983, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151657,7 +151672,7 @@ "Others": [] }, { - "Id": 6983, + "Id": 6984, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151677,7 +151692,7 @@ "Others": [] }, { - "Id": 6984, + "Id": 6985, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151697,7 +151712,7 @@ "Others": [] }, { - "Id": 6985, + "Id": 6986, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -151718,7 +151733,7 @@ "Others": [] }, { - "Id": 6986, + "Id": 6987, "SkillId": 1301001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151739,7 +151754,7 @@ ] }, { - "Id": 6987, + "Id": 6988, "SkillId": 1301002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151761,7 +151776,7 @@ ] }, { - "Id": 6988, + "Id": 6989, "SkillId": 1301003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151786,7 +151801,7 @@ ] }, { - "Id": 6989, + "Id": 6990, "SkillId": 1301004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151814,7 +151829,7 @@ ] }, { - "Id": 6990, + "Id": 6991, "SkillId": 1301300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151841,7 +151856,7 @@ ] }, { - "Id": 6991, + "Id": 6992, "SkillId": 1301400, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151868,7 +151883,7 @@ ] }, { - "Id": 6992, + "Id": 6993, "SkillId": 1301401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151893,7 +151908,7 @@ ] }, { - "Id": 6993, + "Id": 6994, "SkillId": 1301402, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151919,7 +151934,7 @@ ] }, { - "Id": 6994, + "Id": 6995, "SkillId": 1301403, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151948,7 +151963,7 @@ ] }, { - "Id": 6995, + "Id": 6996, "SkillId": 1301404, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151973,7 +151988,7 @@ ] }, { - "Id": 6996, + "Id": 6997, "SkillId": 1301405, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -151998,7 +152013,7 @@ ] }, { - "Id": 6997, + "Id": 6998, "SkillId": 1301409, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152015,7 +152030,7 @@ ] }, { - "Id": 6998, + "Id": 6999, "SkillId": 1301410, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152045,7 +152060,7 @@ ] }, { - "Id": 6999, + "Id": 7000, "SkillId": 1301500, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152067,7 +152082,7 @@ ] }, { - "Id": 7000, + "Id": 7001, "SkillId": 1301610, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152092,7 +152107,7 @@ ] }, { - "Id": 7001, + "Id": 7002, "SkillId": 1301620, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152118,7 +152133,7 @@ ] }, { - "Id": 7002, + "Id": 7003, "SkillId": 1301630, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152145,7 +152160,7 @@ ] }, { - "Id": 7003, + "Id": 7004, "SkillId": 1301648, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152167,7 +152182,7 @@ "Others": [] }, { - "Id": 7004, + "Id": 7005, "SkillId": 1301649, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152189,7 +152204,7 @@ "Others": [] }, { - "Id": 7005, + "Id": 7006, "SkillId": 1301650, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152219,7 +152234,7 @@ "Others": [] }, { - "Id": 7006, + "Id": 7007, "SkillId": 1301651, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152256,7 +152271,7 @@ ] }, { - "Id": 7007, + "Id": 7008, "SkillId": 1301700, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152284,7 +152299,7 @@ ] }, { - "Id": 7008, + "Id": 7009, "SkillId": 1301800, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152310,7 +152325,7 @@ ] }, { - "Id": 7009, + "Id": 7010, "SkillId": 1303602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152327,7 +152342,7 @@ ] }, { - "Id": 7010, + "Id": 7011, "SkillId": 1303603, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152353,7 +152368,7 @@ ] }, { - "Id": 7011, + "Id": 7012, "SkillId": 1303701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152368,7 +152383,7 @@ "Others": [] }, { - "Id": 7012, + "Id": 7013, "SkillId": 1303702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": false, @@ -152385,7 +152400,7 @@ ] }, { - "Id": 7013, + "Id": 7014, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Kakaluo/BP_Kakaluo_Seq.BP_Kakaluo_Seq_C", "IsCommon": true, @@ -152402,7 +152417,7 @@ "Others": [] }, { - "Id": 7014, + "Id": 7015, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152421,7 +152436,7 @@ "Others": [] }, { - "Id": 7015, + "Id": 7016, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152442,7 +152457,7 @@ "Others": [] }, { - "Id": 7016, + "Id": 7017, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152461,7 +152476,7 @@ "Others": [] }, { - "Id": 7017, + "Id": 7018, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152480,7 +152495,7 @@ "Others": [] }, { - "Id": 7018, + "Id": 7019, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152500,7 +152515,7 @@ "Others": [] }, { - "Id": 7019, + "Id": 7020, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152520,7 +152535,7 @@ "Others": [] }, { - "Id": 7020, + "Id": 7021, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152542,7 +152557,7 @@ "Others": [] }, { - "Id": 7021, + "Id": 7022, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152561,7 +152576,7 @@ "Others": [] }, { - "Id": 7022, + "Id": 7023, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152578,7 +152593,7 @@ "Others": [] }, { - "Id": 7023, + "Id": 7024, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152599,7 +152614,7 @@ "Others": [] }, { - "Id": 7024, + "Id": 7025, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152624,7 +152639,7 @@ "Others": [] }, { - "Id": 7025, + "Id": 7026, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152643,7 +152658,7 @@ "Others": [] }, { - "Id": 7026, + "Id": 7027, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152665,7 +152680,7 @@ "Others": [] }, { - "Id": 7027, + "Id": 7028, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152687,7 +152702,7 @@ "Others": [] }, { - "Id": 7028, + "Id": 7029, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152706,7 +152721,7 @@ "Others": [] }, { - "Id": 7029, + "Id": 7030, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152723,7 +152738,7 @@ "Others": [] }, { - "Id": 7030, + "Id": 7031, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152742,7 +152757,7 @@ "Others": [] }, { - "Id": 7031, + "Id": 7032, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152761,7 +152776,7 @@ "Others": [] }, { - "Id": 7032, + "Id": 7033, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152780,7 +152795,7 @@ "Others": [] }, { - "Id": 7033, + "Id": 7034, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152797,7 +152812,7 @@ "Others": [] }, { - "Id": 7034, + "Id": 7035, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152814,7 +152829,7 @@ "Others": [] }, { - "Id": 7035, + "Id": 7036, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152832,7 +152847,7 @@ "Others": [] }, { - "Id": 7036, + "Id": 7037, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152849,7 +152864,7 @@ "Others": [] }, { - "Id": 7037, + "Id": 7038, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152867,7 +152882,7 @@ "Others": [] }, { - "Id": 7038, + "Id": 7039, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152885,7 +152900,7 @@ "Others": [] }, { - "Id": 7039, + "Id": 7040, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152902,7 +152917,7 @@ "Others": [] }, { - "Id": 7040, + "Id": 7041, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152919,7 +152934,7 @@ "Others": [] }, { - "Id": 7041, + "Id": 7042, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152936,7 +152951,7 @@ "Others": [] }, { - "Id": 7042, + "Id": 7043, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152953,7 +152968,7 @@ "Others": [] }, { - "Id": 7043, + "Id": 7044, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152970,7 +152985,7 @@ "Others": [] }, { - "Id": 7044, + "Id": 7045, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -152988,7 +153003,7 @@ "Others": [] }, { - "Id": 7045, + "Id": 7046, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153005,7 +153020,7 @@ "Others": [] }, { - "Id": 7046, + "Id": 7047, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153026,7 +153041,7 @@ "Others": [] }, { - "Id": 7047, + "Id": 7048, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153045,7 +153060,7 @@ "Others": [] }, { - "Id": 7048, + "Id": 7049, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153065,7 +153080,7 @@ "Others": [] }, { - "Id": 7049, + "Id": 7050, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153085,7 +153100,7 @@ "Others": [] }, { - "Id": 7050, + "Id": 7051, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153106,7 +153121,7 @@ "Others": [] }, { - "Id": 7051, + "Id": 7052, "SkillId": 1403001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153125,7 +153140,7 @@ "Others": [] }, { - "Id": 7052, + "Id": 7053, "SkillId": 1403002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153144,7 +153159,7 @@ "Others": [] }, { - "Id": 7053, + "Id": 7054, "SkillId": 1403003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153164,7 +153179,7 @@ "Others": [] }, { - "Id": 7054, + "Id": 7055, "SkillId": 1403004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153189,7 +153204,7 @@ "Others": [] }, { - "Id": 7055, + "Id": 7056, "SkillId": 1403005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153209,7 +153224,7 @@ "Others": [] }, { - "Id": 7056, + "Id": 7057, "SkillId": 1403009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153229,7 +153244,7 @@ "Others": [] }, { - "Id": 7057, + "Id": 7058, "SkillId": 1403010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153252,7 +153267,7 @@ ] }, { - "Id": 7058, + "Id": 7059, "SkillId": 1403011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153269,7 +153284,7 @@ ] }, { - "Id": 7059, + "Id": 7060, "SkillId": 1403012, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153289,7 +153304,7 @@ ] }, { - "Id": 7060, + "Id": 7061, "SkillId": 1403015, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153312,7 +153327,7 @@ ] }, { - "Id": 7061, + "Id": 7062, "SkillId": 1403020, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153331,7 +153346,7 @@ "Others": [] }, { - "Id": 7062, + "Id": 7063, "SkillId": 1403021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153348,7 +153363,7 @@ ] }, { - "Id": 7063, + "Id": 7064, "SkillId": 1403022, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153363,7 +153378,7 @@ "Others": [] }, { - "Id": 7064, + "Id": 7065, "SkillId": 1403030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153393,7 +153408,7 @@ ] }, { - "Id": 7065, + "Id": 7066, "SkillId": 1403031, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153410,7 +153425,7 @@ "Others": [] }, { - "Id": 7066, + "Id": 7067, "SkillId": 1403033, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153432,7 +153447,7 @@ "Others": [] }, { - "Id": 7067, + "Id": 7068, "SkillId": 1403034, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153449,7 +153464,7 @@ ] }, { - "Id": 7068, + "Id": 7069, "SkillId": 1403035, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153466,7 +153481,7 @@ ] }, { - "Id": 7069, + "Id": 7070, "SkillId": 1403040, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153483,7 +153498,7 @@ ] }, { - "Id": 7070, + "Id": 7071, "SkillId": 1403041, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153500,7 +153515,7 @@ ] }, { - "Id": 7071, + "Id": 7072, "SkillId": 1403042, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153517,7 +153532,7 @@ ] }, { - "Id": 7072, + "Id": 7073, "SkillId": 1403044, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153534,7 +153549,7 @@ ] }, { - "Id": 7073, + "Id": 7074, "SkillId": 1403062, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153551,7 +153566,7 @@ ] }, { - "Id": 7074, + "Id": 7075, "SkillId": 1403070, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153579,7 +153594,7 @@ ] }, { - "Id": 7075, + "Id": 7076, "SkillId": 1403071, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153596,7 +153611,7 @@ ] }, { - "Id": 7076, + "Id": 7077, "SkillId": 1403072, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153619,7 +153634,7 @@ ] }, { - "Id": 7077, + "Id": 7078, "SkillId": 1403080, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153640,7 +153655,7 @@ "Others": [] }, { - "Id": 7078, + "Id": 7079, "SkillId": 1403701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153655,7 +153670,7 @@ "Others": [] }, { - "Id": 7079, + "Id": 7080, "SkillId": 1403702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153672,7 +153687,7 @@ ] }, { - "Id": 7080, + "Id": 7081, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": true, @@ -153689,7 +153704,7 @@ "Others": [] }, { - "Id": 7081, + "Id": 7082, "SkillId": 1403070001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153718,7 +153733,7 @@ ] }, { - "Id": 7082, + "Id": 7083, "SkillId": 1403070002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153741,7 +153756,7 @@ ] }, { - "Id": 7083, + "Id": 7084, "SkillId": 1403912101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153758,7 +153773,7 @@ ] }, { - "Id": 7084, + "Id": 7085, "SkillId": 1403912202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153779,7 +153794,7 @@ "Others": [] }, { - "Id": 7085, + "Id": 7086, "SkillId": 1403912301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153799,7 +153814,7 @@ "Others": [] }, { - "Id": 7086, + "Id": 7087, "SkillId": 1403912302, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui.BP_Qiushui_C", "IsCommon": false, @@ -153820,7 +153835,7 @@ "Others": [] }, { - "Id": 7087, + "Id": 7088, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153839,7 +153854,7 @@ "Others": [] }, { - "Id": 7088, + "Id": 7089, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153860,7 +153875,7 @@ "Others": [] }, { - "Id": 7089, + "Id": 7090, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153879,7 +153894,7 @@ "Others": [] }, { - "Id": 7090, + "Id": 7091, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153898,7 +153913,7 @@ "Others": [] }, { - "Id": 7091, + "Id": 7092, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153918,7 +153933,7 @@ "Others": [] }, { - "Id": 7092, + "Id": 7093, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153938,7 +153953,7 @@ "Others": [] }, { - "Id": 7093, + "Id": 7094, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153960,7 +153975,7 @@ "Others": [] }, { - "Id": 7094, + "Id": 7095, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153979,7 +153994,7 @@ "Others": [] }, { - "Id": 7095, + "Id": 7096, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -153996,7 +154011,7 @@ "Others": [] }, { - "Id": 7096, + "Id": 7097, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154017,7 +154032,7 @@ "Others": [] }, { - "Id": 7097, + "Id": 7098, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154042,7 +154057,7 @@ "Others": [] }, { - "Id": 7098, + "Id": 7099, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154061,7 +154076,7 @@ "Others": [] }, { - "Id": 7099, + "Id": 7100, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154083,7 +154098,7 @@ "Others": [] }, { - "Id": 7100, + "Id": 7101, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154105,7 +154120,7 @@ "Others": [] }, { - "Id": 7101, + "Id": 7102, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154124,7 +154139,7 @@ "Others": [] }, { - "Id": 7102, + "Id": 7103, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154141,7 +154156,7 @@ "Others": [] }, { - "Id": 7103, + "Id": 7104, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154160,7 +154175,7 @@ "Others": [] }, { - "Id": 7104, + "Id": 7105, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154179,7 +154194,7 @@ "Others": [] }, { - "Id": 7105, + "Id": 7106, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154198,7 +154213,7 @@ "Others": [] }, { - "Id": 7106, + "Id": 7107, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154215,7 +154230,7 @@ "Others": [] }, { - "Id": 7107, + "Id": 7108, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154232,7 +154247,7 @@ "Others": [] }, { - "Id": 7108, + "Id": 7109, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154250,7 +154265,7 @@ "Others": [] }, { - "Id": 7109, + "Id": 7110, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154267,7 +154282,7 @@ "Others": [] }, { - "Id": 7110, + "Id": 7111, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154285,7 +154300,7 @@ "Others": [] }, { - "Id": 7111, + "Id": 7112, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154303,7 +154318,7 @@ "Others": [] }, { - "Id": 7112, + "Id": 7113, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154320,7 +154335,7 @@ "Others": [] }, { - "Id": 7113, + "Id": 7114, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154337,7 +154352,7 @@ "Others": [] }, { - "Id": 7114, + "Id": 7115, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154354,7 +154369,7 @@ "Others": [] }, { - "Id": 7115, + "Id": 7116, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154371,7 +154386,7 @@ "Others": [] }, { - "Id": 7116, + "Id": 7117, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154388,7 +154403,7 @@ "Others": [] }, { - "Id": 7117, + "Id": 7118, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154406,7 +154421,7 @@ "Others": [] }, { - "Id": 7118, + "Id": 7119, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154423,7 +154438,7 @@ "Others": [] }, { - "Id": 7119, + "Id": 7120, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154444,7 +154459,7 @@ "Others": [] }, { - "Id": 7120, + "Id": 7121, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154463,7 +154478,7 @@ "Others": [] }, { - "Id": 7121, + "Id": 7122, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154483,7 +154498,7 @@ "Others": [] }, { - "Id": 7122, + "Id": 7123, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154503,7 +154518,7 @@ "Others": [] }, { - "Id": 7123, + "Id": 7124, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -154524,7 +154539,7 @@ "Others": [] }, { - "Id": 7124, + "Id": 7125, "SkillId": 1403001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154543,7 +154558,7 @@ "Others": [] }, { - "Id": 7125, + "Id": 7126, "SkillId": 1403002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154562,7 +154577,7 @@ "Others": [] }, { - "Id": 7126, + "Id": 7127, "SkillId": 1403003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154582,7 +154597,7 @@ "Others": [] }, { - "Id": 7127, + "Id": 7128, "SkillId": 1403004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154607,7 +154622,7 @@ "Others": [] }, { - "Id": 7128, + "Id": 7129, "SkillId": 1403005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154627,7 +154642,7 @@ "Others": [] }, { - "Id": 7129, + "Id": 7130, "SkillId": 1403009, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154647,7 +154662,7 @@ "Others": [] }, { - "Id": 7130, + "Id": 7131, "SkillId": 1403010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154670,7 +154685,7 @@ ] }, { - "Id": 7131, + "Id": 7132, "SkillId": 1403011, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154687,7 +154702,7 @@ ] }, { - "Id": 7132, + "Id": 7133, "SkillId": 1403012, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154707,7 +154722,7 @@ ] }, { - "Id": 7133, + "Id": 7134, "SkillId": 1403015, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154730,7 +154745,7 @@ ] }, { - "Id": 7134, + "Id": 7135, "SkillId": 1403020, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154749,7 +154764,7 @@ "Others": [] }, { - "Id": 7135, + "Id": 7136, "SkillId": 1403021, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154766,7 +154781,7 @@ ] }, { - "Id": 7136, + "Id": 7137, "SkillId": 1403022, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154781,7 +154796,7 @@ "Others": [] }, { - "Id": 7137, + "Id": 7138, "SkillId": 1403030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154811,7 +154826,7 @@ ] }, { - "Id": 7138, + "Id": 7139, "SkillId": 1403031, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154828,7 +154843,7 @@ "Others": [] }, { - "Id": 7139, + "Id": 7140, "SkillId": 1403033, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154850,7 +154865,7 @@ "Others": [] }, { - "Id": 7140, + "Id": 7141, "SkillId": 1403034, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154867,7 +154882,7 @@ ] }, { - "Id": 7141, + "Id": 7142, "SkillId": 1403035, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154884,7 +154899,7 @@ ] }, { - "Id": 7142, + "Id": 7143, "SkillId": 1403040, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154901,7 +154916,7 @@ ] }, { - "Id": 7143, + "Id": 7144, "SkillId": 1403041, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154918,7 +154933,7 @@ ] }, { - "Id": 7144, + "Id": 7145, "SkillId": 1403042, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154935,7 +154950,7 @@ ] }, { - "Id": 7145, + "Id": 7146, "SkillId": 1403044, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154952,7 +154967,7 @@ ] }, { - "Id": 7146, + "Id": 7147, "SkillId": 1403062, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154969,7 +154984,7 @@ ] }, { - "Id": 7147, + "Id": 7148, "SkillId": 1403070, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -154997,7 +155012,7 @@ ] }, { - "Id": 7148, + "Id": 7149, "SkillId": 1403071, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -155014,7 +155029,7 @@ ] }, { - "Id": 7149, + "Id": 7150, "SkillId": 1403072, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -155037,7 +155052,7 @@ ] }, { - "Id": 7150, + "Id": 7151, "SkillId": 1403080, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -155058,7 +155073,7 @@ "Others": [] }, { - "Id": 7151, + "Id": 7152, "SkillId": 1403701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -155073,7 +155088,7 @@ "Others": [] }, { - "Id": 7152, + "Id": 7153, "SkillId": 1403702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": false, @@ -155090,7 +155105,7 @@ ] }, { - "Id": 7153, + "Id": 7154, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Qiushui/BP_Qiushui_NPC2.BP_Qiushui_NPC2_C", "IsCommon": true, @@ -155107,7 +155122,7 @@ "Others": [] }, { - "Id": 7154, + "Id": 7155, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155124,7 +155139,7 @@ "Others": [] }, { - "Id": 7155, + "Id": 7156, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155144,7 +155159,7 @@ "Others": [] }, { - "Id": 7156, + "Id": 7157, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155161,7 +155176,7 @@ "Others": [] }, { - "Id": 7157, + "Id": 7158, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155178,7 +155193,7 @@ "Others": [] }, { - "Id": 7158, + "Id": 7159, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155197,7 +155212,7 @@ "Others": [] }, { - "Id": 7159, + "Id": 7160, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155216,7 +155231,7 @@ "Others": [] }, { - "Id": 7160, + "Id": 7161, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155238,7 +155253,7 @@ "Others": [] }, { - "Id": 7161, + "Id": 7162, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155255,7 +155270,7 @@ "Others": [] }, { - "Id": 7162, + "Id": 7163, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155272,7 +155287,7 @@ "Others": [] }, { - "Id": 7163, + "Id": 7164, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155293,7 +155308,7 @@ "Others": [] }, { - "Id": 7164, + "Id": 7165, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155318,7 +155333,7 @@ "Others": [] }, { - "Id": 7165, + "Id": 7166, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155336,31 +155351,9 @@ "AnimationBlueprints": [], "Others": [] }, - { - "Id": 7166, - "SkillId": 100029, - "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", - "IsCommon": true, - "HasMontagePath": true, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/MaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", - "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [] - }, { "Id": 7167, - "SkillId": 100030, + "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, "HasMontagePath": true, @@ -155382,6 +155375,28 @@ }, { "Id": 7168, + "SkillId": 100030, + "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", + "IsCommon": true, + "HasMontagePath": true, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/MaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", + "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 7169, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155400,7 +155415,7 @@ "Others": [] }, { - "Id": 7169, + "Id": 7170, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155417,7 +155432,7 @@ "Others": [] }, { - "Id": 7170, + "Id": 7171, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155436,7 +155451,7 @@ "Others": [] }, { - "Id": 7171, + "Id": 7172, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155455,7 +155470,7 @@ "Others": [] }, { - "Id": 7172, + "Id": 7173, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155474,7 +155489,7 @@ "Others": [] }, { - "Id": 7173, + "Id": 7174, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155491,7 +155506,7 @@ "Others": [] }, { - "Id": 7174, + "Id": 7175, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155508,7 +155523,7 @@ "Others": [] }, { - "Id": 7175, + "Id": 7176, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155526,7 +155541,7 @@ "Others": [] }, { - "Id": 7176, + "Id": 7177, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155543,7 +155558,7 @@ "Others": [] }, { - "Id": 7177, + "Id": 7178, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155561,7 +155576,7 @@ "Others": [] }, { - "Id": 7178, + "Id": 7179, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155579,7 +155594,7 @@ "Others": [] }, { - "Id": 7179, + "Id": 7180, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155596,7 +155611,7 @@ "Others": [] }, { - "Id": 7180, + "Id": 7181, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155613,7 +155628,7 @@ "Others": [] }, { - "Id": 7181, + "Id": 7182, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155630,7 +155645,7 @@ "Others": [] }, { - "Id": 7182, + "Id": 7183, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155647,7 +155662,7 @@ "Others": [] }, { - "Id": 7183, + "Id": 7184, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155664,7 +155679,7 @@ "Others": [] }, { - "Id": 7184, + "Id": 7185, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155682,7 +155697,7 @@ "Others": [] }, { - "Id": 7185, + "Id": 7186, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155699,7 +155714,7 @@ "Others": [] }, { - "Id": 7186, + "Id": 7187, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155720,7 +155735,7 @@ "Others": [] }, { - "Id": 7187, + "Id": 7188, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155739,7 +155754,7 @@ "Others": [] }, { - "Id": 7188, + "Id": 7189, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155759,7 +155774,7 @@ "Others": [] }, { - "Id": 7189, + "Id": 7190, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155779,7 +155794,7 @@ "Others": [] }, { - "Id": 7190, + "Id": 7191, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155800,7 +155815,7 @@ "Others": [] }, { - "Id": 7191, + "Id": 7192, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL01.BP_TestModel_MaleXL01_C", "IsCommon": true, @@ -155817,7 +155832,7 @@ "Others": [] }, { - "Id": 7192, + "Id": 7193, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155834,7 +155849,7 @@ "Others": [] }, { - "Id": 7193, + "Id": 7194, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155854,7 +155869,7 @@ "Others": [] }, { - "Id": 7194, + "Id": 7195, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155871,7 +155886,7 @@ "Others": [] }, { - "Id": 7195, + "Id": 7196, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155888,7 +155903,7 @@ "Others": [] }, { - "Id": 7196, + "Id": 7197, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155907,7 +155922,7 @@ "Others": [] }, { - "Id": 7197, + "Id": 7198, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155926,7 +155941,7 @@ "Others": [] }, { - "Id": 7198, + "Id": 7199, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155948,7 +155963,7 @@ "Others": [] }, { - "Id": 7199, + "Id": 7200, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155965,7 +155980,7 @@ "Others": [] }, { - "Id": 7200, + "Id": 7201, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -155982,7 +155997,7 @@ "Others": [] }, { - "Id": 7201, + "Id": 7202, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156003,7 +156018,7 @@ "Others": [] }, { - "Id": 7202, + "Id": 7203, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156028,7 +156043,7 @@ "Others": [] }, { - "Id": 7203, + "Id": 7204, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156046,31 +156061,9 @@ "AnimationBlueprints": [], "Others": [] }, - { - "Id": 7204, - "SkillId": 100029, - "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", - "IsCommon": true, - "HasMontagePath": true, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Role/MaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", - "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", - "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [] - }, { "Id": 7205, - "SkillId": 100030, + "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, "HasMontagePath": true, @@ -156092,6 +156085,28 @@ }, { "Id": 7206, + "SkillId": 100030, + "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", + "IsCommon": true, + "HasMontagePath": true, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Role/MaleXL/BaseAnim/AM_Super_Sprint_Start.AM_Super_Sprint_Start" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Suduxian.DA_Fx_Group_Zidanpao_Suduxian", + "/Game/Aki/Effect/EffectGroup/ML1AiShengGuYuanMd00501/3C/DA_Fx_Group_3C_MLa_Dash03.DA_Fx_Group_3C_MLa_Dash03", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Pofeng.DA_Fx_Group_Zidanpao_Pofeng", + "/Game/Aki/Effect/EffectGroup/Common/Zidanpao/DA_Fx_Group_Zidanpao_Zuji.DA_Fx_Group_Zidanpao_Zuji" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [] + }, + { + "Id": 7207, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156110,7 +156125,7 @@ "Others": [] }, { - "Id": 7207, + "Id": 7208, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156127,7 +156142,7 @@ "Others": [] }, { - "Id": 7208, + "Id": 7209, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156146,7 +156161,7 @@ "Others": [] }, { - "Id": 7209, + "Id": 7210, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156165,7 +156180,7 @@ "Others": [] }, { - "Id": 7210, + "Id": 7211, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156184,7 +156199,7 @@ "Others": [] }, { - "Id": 7211, + "Id": 7212, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156201,7 +156216,7 @@ "Others": [] }, { - "Id": 7212, + "Id": 7213, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156218,7 +156233,7 @@ "Others": [] }, { - "Id": 7213, + "Id": 7214, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156236,7 +156251,7 @@ "Others": [] }, { - "Id": 7214, + "Id": 7215, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156253,7 +156268,7 @@ "Others": [] }, { - "Id": 7215, + "Id": 7216, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156271,7 +156286,7 @@ "Others": [] }, { - "Id": 7216, + "Id": 7217, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156289,7 +156304,7 @@ "Others": [] }, { - "Id": 7217, + "Id": 7218, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156306,7 +156321,7 @@ "Others": [] }, { - "Id": 7218, + "Id": 7219, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156323,7 +156338,7 @@ "Others": [] }, { - "Id": 7219, + "Id": 7220, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156340,7 +156355,7 @@ "Others": [] }, { - "Id": 7220, + "Id": 7221, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156357,7 +156372,7 @@ "Others": [] }, { - "Id": 7221, + "Id": 7222, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156374,7 +156389,7 @@ "Others": [] }, { - "Id": 7222, + "Id": 7223, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156392,7 +156407,7 @@ "Others": [] }, { - "Id": 7223, + "Id": 7224, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156409,7 +156424,7 @@ "Others": [] }, { - "Id": 7224, + "Id": 7225, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156430,7 +156445,7 @@ "Others": [] }, { - "Id": 7225, + "Id": 7226, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156449,7 +156464,7 @@ "Others": [] }, { - "Id": 7226, + "Id": 7227, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156469,7 +156484,7 @@ "Others": [] }, { - "Id": 7227, + "Id": 7228, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156489,7 +156504,7 @@ "Others": [] }, { - "Id": 7228, + "Id": 7229, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156510,7 +156525,7 @@ "Others": [] }, { - "Id": 7229, + "Id": 7230, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/TestModel/BP_TestModel_MaleXL02.BP_TestModel_MaleXL02_C", "IsCommon": true, @@ -156527,7 +156542,7 @@ "Others": [] }, { - "Id": 7230, + "Id": 7231, "SkillId": 100001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156544,7 +156559,7 @@ "Others": [] }, { - "Id": 7231, + "Id": 7232, "SkillId": 100002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156564,7 +156579,7 @@ "Others": [] }, { - "Id": 7232, + "Id": 7233, "SkillId": 100003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156583,7 +156598,7 @@ "Others": [] }, { - "Id": 7233, + "Id": 7234, "SkillId": 100004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156602,7 +156617,7 @@ "Others": [] }, { - "Id": 7234, + "Id": 7235, "SkillId": 100006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156622,7 +156637,7 @@ "Others": [] }, { - "Id": 7235, + "Id": 7236, "SkillId": 100007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156642,7 +156657,7 @@ "Others": [] }, { - "Id": 7236, + "Id": 7237, "SkillId": 100014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156664,7 +156679,7 @@ "Others": [] }, { - "Id": 7237, + "Id": 7238, "SkillId": 100016, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156681,7 +156696,7 @@ "Others": [] }, { - "Id": 7238, + "Id": 7239, "SkillId": 100017, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156698,7 +156713,7 @@ "Others": [] }, { - "Id": 7239, + "Id": 7240, "SkillId": 100026, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156719,7 +156734,7 @@ "Others": [] }, { - "Id": 7240, + "Id": 7241, "SkillId": 100027, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156744,7 +156759,7 @@ "Others": [] }, { - "Id": 7241, + "Id": 7242, "SkillId": 100028, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156763,7 +156778,7 @@ "Others": [] }, { - "Id": 7242, + "Id": 7243, "SkillId": 100029, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156785,7 +156800,7 @@ "Others": [] }, { - "Id": 7243, + "Id": 7244, "SkillId": 100030, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156807,7 +156822,7 @@ "Others": [] }, { - "Id": 7244, + "Id": 7245, "SkillId": 200001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156826,7 +156841,7 @@ "Others": [] }, { - "Id": 7245, + "Id": 7246, "SkillId": 200002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156843,7 +156858,7 @@ "Others": [] }, { - "Id": 7246, + "Id": 7247, "SkillId": 200003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156862,7 +156877,7 @@ "Others": [] }, { - "Id": 7247, + "Id": 7248, "SkillId": 200004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156881,7 +156896,7 @@ "Others": [] }, { - "Id": 7248, + "Id": 7249, "SkillId": 200005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156900,7 +156915,7 @@ "Others": [] }, { - "Id": 7249, + "Id": 7250, "SkillId": 210001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156917,7 +156932,7 @@ "Others": [] }, { - "Id": 7250, + "Id": 7251, "SkillId": 210003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156934,7 +156949,7 @@ "Others": [] }, { - "Id": 7251, + "Id": 7252, "SkillId": 210005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156952,7 +156967,7 @@ "Others": [] }, { - "Id": 7252, + "Id": 7253, "SkillId": 210007, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156969,7 +156984,7 @@ "Others": [] }, { - "Id": 7253, + "Id": 7254, "SkillId": 210008, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -156987,7 +157002,7 @@ "Others": [] }, { - "Id": 7254, + "Id": 7255, "SkillId": 210010, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157005,7 +157020,7 @@ "Others": [] }, { - "Id": 7255, + "Id": 7256, "SkillId": 210014, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157022,7 +157037,7 @@ "Others": [] }, { - "Id": 7256, + "Id": 7257, "SkillId": 220002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157039,7 +157054,7 @@ "Others": [] }, { - "Id": 7257, + "Id": 7258, "SkillId": 230001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157056,7 +157071,7 @@ "Others": [] }, { - "Id": 7258, + "Id": 7259, "SkillId": 230002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157073,7 +157088,7 @@ "Others": [] }, { - "Id": 7259, + "Id": 7260, "SkillId": 230003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157090,7 +157105,7 @@ "Others": [] }, { - "Id": 7260, + "Id": 7261, "SkillId": 300001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157108,7 +157123,7 @@ "Others": [] }, { - "Id": 7261, + "Id": 7262, "SkillId": 400002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157125,7 +157140,7 @@ "Others": [] }, { - "Id": 7262, + "Id": 7263, "SkillId": 400102, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157146,7 +157161,7 @@ "Others": [] }, { - "Id": 7263, + "Id": 7264, "SkillId": 400104, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157165,7 +157180,7 @@ "Others": [] }, { - "Id": 7264, + "Id": 7265, "SkillId": 400105, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157185,7 +157200,7 @@ "Others": [] }, { - "Id": 7265, + "Id": 7266, "SkillId": 400107, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157205,7 +157220,7 @@ "Others": [] }, { - "Id": 7266, + "Id": 7267, "SkillId": 400202, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157226,7 +157241,7 @@ "Others": [] }, { - "Id": 7267, + "Id": 7268, "SkillId": 1303001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157245,7 +157260,7 @@ "Others": [] }, { - "Id": 7268, + "Id": 7269, "SkillId": 1303002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157265,7 +157280,7 @@ "Others": [] }, { - "Id": 7269, + "Id": 7270, "SkillId": 1303003, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157285,7 +157300,7 @@ "Others": [] }, { - "Id": 7270, + "Id": 7271, "SkillId": 1303004, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157305,7 +157320,7 @@ "Others": [] }, { - "Id": 7271, + "Id": 7272, "SkillId": 1303005, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157327,7 +157342,7 @@ "Others": [] }, { - "Id": 7272, + "Id": 7273, "SkillId": 1303006, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157352,7 +157367,7 @@ ] }, { - "Id": 7273, + "Id": 7274, "SkillId": 1303100, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157372,7 +157387,7 @@ "Others": [] }, { - "Id": 7274, + "Id": 7275, "SkillId": 1303101, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157396,7 +157411,7 @@ "Others": [] }, { - "Id": 7275, + "Id": 7276, "SkillId": 1303200, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157417,7 +157432,7 @@ ] }, { - "Id": 7276, + "Id": 7277, "SkillId": 1303201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157438,7 +157453,7 @@ "Others": [] }, { - "Id": 7277, + "Id": 7278, "SkillId": 1303300, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157471,7 +157486,7 @@ ] }, { - "Id": 7278, + "Id": 7279, "SkillId": 1303400, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157491,7 +157506,7 @@ "Others": [] }, { - "Id": 7279, + "Id": 7280, "SkillId": 1303401, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157516,7 +157531,7 @@ "Others": [] }, { - "Id": 7280, + "Id": 7281, "SkillId": 1303501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157536,7 +157551,7 @@ "Others": [] }, { - "Id": 7281, + "Id": 7282, "SkillId": 1303502, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157556,7 +157571,7 @@ "Others": [] }, { - "Id": 7282, + "Id": 7283, "SkillId": 1303503, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157576,7 +157591,7 @@ "Others": [] }, { - "Id": 7283, + "Id": 7284, "SkillId": 1303504, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157597,7 +157612,7 @@ "Others": [] }, { - "Id": 7284, + "Id": 7285, "SkillId": 1303505, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157619,7 +157634,7 @@ "Others": [] }, { - "Id": 7285, + "Id": 7286, "SkillId": 1303600, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157643,7 +157658,7 @@ ] }, { - "Id": 7286, + "Id": 7287, "SkillId": 1303601, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157660,7 +157675,7 @@ ] }, { - "Id": 7287, + "Id": 7288, "SkillId": 1303602, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157690,7 +157705,7 @@ ] }, { - "Id": 7288, + "Id": 7289, "SkillId": 1303701, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157705,7 +157720,7 @@ "Others": [] }, { - "Id": 7289, + "Id": 7290, "SkillId": 1303702, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157722,7 +157737,7 @@ ] }, { - "Id": 7290, + "Id": 7291, "SkillId": 1303911, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157739,7 +157754,7 @@ ] }, { - "Id": 7291, + "Id": 7292, "SkillId": 1303990, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157756,7 +157771,7 @@ ] }, { - "Id": 7292, + "Id": 7293, "SkillId": 1303991, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157773,7 +157788,7 @@ ] }, { - "Id": 7293, + "Id": 7294, "SkillId": 1303992, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157790,7 +157805,7 @@ ] }, { - "Id": 7294, + "Id": 7295, "SkillId": 1303993, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157807,7 +157822,7 @@ ] }, { - "Id": 7295, + "Id": 7296, "SkillId": 23000201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": true, @@ -157824,7 +157839,7 @@ "Others": [] }, { - "Id": 7296, + "Id": 7297, "SkillId": 1303600001, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157849,7 +157864,7 @@ ] }, { - "Id": 7297, + "Id": 7298, "SkillId": 1303600002, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157879,7 +157894,7 @@ ] }, { - "Id": 7298, + "Id": 7299, "SkillId": 1303912201, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157904,7 +157919,7 @@ "Others": [] }, { - "Id": 7299, + "Id": 7300, "SkillId": 1303912301, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157925,7 +157940,7 @@ "Others": [] }, { - "Id": 7300, + "Id": 7301, "SkillId": 1303912501, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157946,7 +157961,7 @@ "Others": [] }, { - "Id": 7301, + "Id": 7302, "SkillId": 1303912502, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157970,7 +157985,7 @@ "Others": [] }, { - "Id": 7302, + "Id": 7303, "SkillId": 1303912503, "ActorBlueprint": "/Game/Aki/Character/Role/MaleXL/Yuanwu/BP_Yuanwu.BP_Yuanwu_C", "IsCommon": false, @@ -157992,7 +158007,7 @@ "Others": [] }, { - "Id": 7303, + "Id": 7304, "SkillId": 210012, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158007,7 +158022,7 @@ "Others": [] }, { - "Id": 7304, + "Id": 7305, "SkillId": 800003001, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158024,7 +158039,7 @@ ] }, { - "Id": 7305, + "Id": 7306, "SkillId": 800003002, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158041,7 +158056,7 @@ ] }, { - "Id": 7306, + "Id": 7307, "SkillId": 800003003, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158058,7 +158073,7 @@ ] }, { - "Id": 7307, + "Id": 7308, "SkillId": 800003004, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158075,7 +158090,7 @@ ] }, { - "Id": 7308, + "Id": 7309, "SkillId": 800003005, "ActorBlueprint": "/Game/Aki/Character/Vehicle/Gongduola_Fishingboat/BP_Gongduola3_Fishingboat.BP_Gongduola3_Fishingboat_C", "IsCommon": false, @@ -158092,7 +158107,7 @@ ] }, { - "Id": 7309, + "Id": 7310, "SkillId": 280026010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Fuludelisi/Md00401/BP_Vision_MB1Fuludelisi.BP_Vision_MB1Fuludelisi_C", "IsCommon": false, @@ -158111,7 +158126,7 @@ ] }, { - "Id": 7310, + "Id": 7311, "SkillId": 288203010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Hecate/Md00611/BP_Vision_MB1Hecate.BP_Vision_MB1Hecate_C", "IsCommon": false, @@ -158140,7 +158155,7 @@ ] }, { - "Id": 7311, + "Id": 7312, "SkillId": 280003101, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Mingzhongzhigui/Md00101/BP_Vision_MB1Mingzhongzhigui.BP_Vision_MB1Mingzhongzhigui_C", "IsCommon": false, @@ -158163,7 +158178,7 @@ ] }, { - "Id": 7312, + "Id": 7313, "SkillId": 280012010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Suiguang/Md00501/BP_Vision_MB1Suiguang.BP_Vision_MB1Suiguang_C", "IsCommon": false, @@ -158191,7 +158206,7 @@ ] }, { - "Id": 7313, + "Id": 7314, "SkillId": 280012020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Suiguang/Md00501/BP_Vision_MB1Suiguang.BP_Vision_MB1Suiguang_C", "IsCommon": false, @@ -158219,7 +158234,7 @@ ] }, { - "Id": 7314, + "Id": 7315, "SkillId": 2800051, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158242,7 +158257,7 @@ ] }, { - "Id": 7315, + "Id": 7316, "SkillId": 2800052, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158264,7 +158279,7 @@ ] }, { - "Id": 7316, + "Id": 7317, "SkillId": 2800053, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158290,7 +158305,7 @@ ] }, { - "Id": 7317, + "Id": 7318, "SkillId": 2800054, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158321,7 +158336,7 @@ ] }, { - "Id": 7318, + "Id": 7319, "SkillId": 280005010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158342,7 +158357,7 @@ ] }, { - "Id": 7319, + "Id": 7320, "SkillId": 280005020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158365,7 +158380,7 @@ ] }, { - "Id": 7320, + "Id": 7321, "SkillId": 280005030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158386,7 +158401,7 @@ ] }, { - "Id": 7321, + "Id": 7322, "SkillId": 280005040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158407,7 +158422,7 @@ ] }, { - "Id": 7322, + "Id": 7323, "SkillId": 280005060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Wuguanzhe/MD00601/BP_Vision_MB1Wuguanz.BP_Vision_MB1Wuguanz_C", "IsCommon": false, @@ -158428,7 +158443,7 @@ ] }, { - "Id": 7323, + "Id": 7324, "SkillId": 280011020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158452,7 +158467,7 @@ ] }, { - "Id": 7324, + "Id": 7325, "SkillId": 280011021, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158485,7 +158500,7 @@ ] }, { - "Id": 7325, + "Id": 7326, "SkillId": 280011030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158502,7 +158517,7 @@ ] }, { - "Id": 7326, + "Id": 7327, "SkillId": 280011031, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158535,7 +158550,7 @@ ] }, { - "Id": 7327, + "Id": 7328, "SkillId": 280011050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158572,7 +158587,7 @@ ] }, { - "Id": 7328, + "Id": 7329, "SkillId": 280011060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Boss/VM_MB1Zhenwuguanzhe/Md00601/BP_Vision_MB1Zhenwuguanzhe.BP_Vision_MB1Zhenwuguanzhe_C", "IsCommon": false, @@ -158611,7 +158626,7 @@ ] }, { - "Id": 7329, + "Id": 7330, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1AnFa/Md00601/BP_Vision_VM_ME1AnFa.BP_Vision_VM_ME1AnFa_C", "IsCommon": true, @@ -158630,7 +158645,7 @@ "Others": [] }, { - "Id": 7330, + "Id": 7331, "SkillId": 200020010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1AnFa/Md00601/BP_Vision_VM_ME1AnFa.BP_Vision_VM_ME1AnFa_C", "IsCommon": false, @@ -158651,7 +158666,7 @@ ] }, { - "Id": 7331, + "Id": 7332, "SkillId": 200020020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1AnFa/Md00601/BP_Vision_VM_ME1AnFa.BP_Vision_VM_ME1AnFa_C", "IsCommon": false, @@ -158672,7 +158687,7 @@ ] }, { - "Id": 7332, + "Id": 7333, "SkillId": 200020030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1AnFa/Md00601/BP_Vision_VM_ME1AnFa.BP_Vision_VM_ME1AnFa_C", "IsCommon": false, @@ -158693,7 +158708,7 @@ ] }, { - "Id": 7333, + "Id": 7334, "SkillId": 200048004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1BingPaoTai/Md00101/BP_Vision_ME1BingPaoTai.BP_Vision_ME1BingPaoTai_C", "IsCommon": false, @@ -158716,7 +158731,7 @@ ] }, { - "Id": 7334, + "Id": 7335, "SkillId": 200048005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1BingPaoTai/Md00101/BP_Vision_ME1BingPaoTai.BP_Vision_ME1BingPaoTai_C", "IsCommon": false, @@ -158739,7 +158754,7 @@ ] }, { - "Id": 7335, + "Id": 7336, "SkillId": 200055010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Binlang/Md00101/BP_Vision_ME1Binlang.BP_Vision_ME1Binlang_C", "IsCommon": false, @@ -158764,7 +158779,7 @@ ] }, { - "Id": 7336, + "Id": 7337, "SkillId": 200055011, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Binlang/Md00101/BP_Vision_ME1Binlang.BP_Vision_ME1Binlang_C", "IsCommon": false, @@ -158787,7 +158802,7 @@ ] }, { - "Id": 7337, + "Id": 7338, "SkillId": 200037010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Binlang/Md00601/BP_Vision_ME1Binlang.BP_Vision_ME1Binlang_C", "IsCommon": false, @@ -158810,7 +158825,7 @@ ] }, { - "Id": 7338, + "Id": 7339, "SkillId": 200037020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Binlang/Md00601/BP_Vision_ME1Binlang.BP_Vision_ME1Binlang_C", "IsCommon": false, @@ -158836,7 +158851,7 @@ ] }, { - "Id": 7339, + "Id": 7340, "SkillId": 20006401, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Dabuou/Md00001/BP_Vision_ME1Dabuou.BP_Vision_ME1Dabuou_C", "IsCommon": false, @@ -158861,7 +158876,7 @@ ] }, { - "Id": 7340, + "Id": 7341, "SkillId": 200046, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Daodanyuan/Md00401/BP_Vision_ME1Daodanyuan.BP_Vision_ME1Daodanyuan_C", "IsCommon": false, @@ -158885,7 +158900,7 @@ ] }, { - "Id": 7341, + "Id": 7342, "SkillId": 20006101, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Duguizu/Md00101/BP_Vision_ME1Duguizu.BP_Vision_ME1Duguizu_C", "IsCommon": false, @@ -158911,7 +158926,7 @@ ] }, { - "Id": 7342, + "Id": 7343, "SkillId": 20005901, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Duguizu/Md00111/BP_Vision_ME1Duguizu.BP_Vision_ME1Duguizu_C", "IsCommon": false, @@ -158939,7 +158954,7 @@ ] }, { - "Id": 7343, + "Id": 7344, "SkillId": 20006001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Duguizu/Md00121/BP_Vision_ME1Duguizu.BP_Vision_ME1Duguizu_C", "IsCommon": false, @@ -158963,7 +158978,7 @@ ] }, { - "Id": 7344, + "Id": 7345, "SkillId": 200047, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Fengrenlian/Md00401/BP_Vision_ME1Fengrenlian.BP_Vision_ME1Fengrenlian_C", "IsCommon": false, @@ -158987,7 +159002,7 @@ ] }, { - "Id": 7345, + "Id": 7346, "SkillId": 200022010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159013,7 +159028,7 @@ ] }, { - "Id": 7346, + "Id": 7347, "SkillId": 200022020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159038,7 +159053,7 @@ ] }, { - "Id": 7347, + "Id": 7348, "SkillId": 200022030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159062,7 +159077,7 @@ ] }, { - "Id": 7348, + "Id": 7349, "SkillId": 200022040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159081,7 +159096,7 @@ ] }, { - "Id": 7349, + "Id": 7350, "SkillId": 200022090, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159106,7 +159121,7 @@ ] }, { - "Id": 7350, + "Id": 7351, "SkillId": 200022095, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Guangtanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -159130,7 +159145,7 @@ ] }, { - "Id": 7351, + "Id": 7352, "SkillId": 20008801, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1JTJunTuanZhang/Md00501/BP_Vision_ME1JTJunTuanZhang.BP_Vision_ME1JTJunTuanZhang_C", "IsCommon": false, @@ -159151,7 +159166,7 @@ ] }, { - "Id": 7352, + "Id": 7353, "SkillId": 20008802, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1JTJunTuanZhang/Md00501/BP_Vision_ME1JTJunTuanZhang.BP_Vision_ME1JTJunTuanZhang_C", "IsCommon": false, @@ -159177,7 +159192,7 @@ ] }, { - "Id": 7353, + "Id": 7354, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00001/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": true, @@ -159194,7 +159209,7 @@ "Others": [] }, { - "Id": 7354, + "Id": 7355, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00001/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": true, @@ -159211,7 +159226,7 @@ "Others": [] }, { - "Id": 7355, + "Id": 7356, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00001/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": true, @@ -159232,7 +159247,7 @@ "Others": [] }, { - "Id": 7356, + "Id": 7357, "SkillId": 200034010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00001/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": false, @@ -159260,7 +159275,7 @@ ] }, { - "Id": 7357, + "Id": 7358, "SkillId": 200081010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00401/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": false, @@ -159288,7 +159303,7 @@ ] }, { - "Id": 7358, + "Id": 7359, "SkillId": 200081020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Jiancuxiong/Md00401/BP_Vision_ME1Jiancuxiong.BP_Vision_ME1Jiancuxiong_C", "IsCommon": false, @@ -159303,7 +159318,7 @@ "Others": [] }, { - "Id": 7359, + "Id": 7360, "SkillId": 200017, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1JingNiao/Md00301/BP_Vision_Jingniao_Lei_VM.BP_Vision_Jingniao_Lei_VM_C", "IsCommon": false, @@ -159322,7 +159337,7 @@ ] }, { - "Id": 7360, + "Id": 7361, "SkillId": 200017020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1JingNiao/Md00301/BP_Vision_Jingniao_Lei_VM.BP_Vision_Jingniao_Lei_VM_C", "IsCommon": false, @@ -159346,7 +159361,7 @@ ] }, { - "Id": 7361, + "Id": 7362, "SkillId": 200018010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1JingNiao/Md00401/BP_Vision_JingNiao_VM.BP_Vision_JingNiao_VM_C", "IsCommon": false, @@ -159373,7 +159388,7 @@ ] }, { - "Id": 7362, + "Id": 7363, "SkillId": 200019, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Leifa/Md00301/BP_Vision_ME1Leifa.BP_Vision_ME1Leifa_C", "IsCommon": false, @@ -159395,7 +159410,7 @@ ] }, { - "Id": 7363, + "Id": 7364, "SkillId": 20006301, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Liulidaoling/Md00301/BP_Vision_ME1Liulidaoling.BP_Vision_ME1Liulidaoling_C", "IsCommon": false, @@ -159430,7 +159445,7 @@ ] }, { - "Id": 7364, + "Id": 7365, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": true, @@ -159447,7 +159462,7 @@ "Others": [] }, { - "Id": 7365, + "Id": 7366, "SkillId": 200062010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159472,7 +159487,7 @@ ] }, { - "Id": 7366, + "Id": 7367, "SkillId": 200062020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159491,7 +159506,7 @@ ] }, { - "Id": 7367, + "Id": 7368, "SkillId": 200062030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159519,7 +159534,7 @@ ] }, { - "Id": 7368, + "Id": 7369, "SkillId": 200062040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159540,7 +159555,7 @@ ] }, { - "Id": 7369, + "Id": 7370, "SkillId": 200062050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159561,7 +159576,7 @@ ] }, { - "Id": 7370, + "Id": 7371, "SkillId": 288208010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Qifuou/Md00201/BP_Vision_ME1Qifuou.BP_Vision_ME1Qifuou_C", "IsCommon": false, @@ -159589,7 +159604,7 @@ ] }, { - "Id": 7371, + "Id": 7372, "SkillId": 200001010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1QunJing/MD00001/BP_Vision_ME1QunJing_VM.BP_Vision_ME1QunJing_VM_C", "IsCommon": false, @@ -159615,7 +159630,7 @@ ] }, { - "Id": 7372, + "Id": 7373, "SkillId": 200001020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1QunJing/MD00001/BP_Vision_ME1QunJing_VM.BP_Vision_ME1QunJing_VM_C", "IsCommon": false, @@ -159638,7 +159653,7 @@ ] }, { - "Id": 7373, + "Id": 7374, "SkillId": 200001030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1QunJing/MD00001/BP_Vision_ME1QunJing_VM.BP_Vision_ME1QunJing_VM_C", "IsCommon": false, @@ -159655,7 +159670,7 @@ ] }, { - "Id": 7374, + "Id": 7375, "SkillId": 200080010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1QunJing/Md00501/BP_Vision_ME1QunJing.BP_Vision_ME1QunJing_C", "IsCommon": false, @@ -159682,7 +159697,7 @@ ] }, { - "Id": 7375, + "Id": 7376, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shihuaxi/Md00201/BP_Vision_ME1Shihuaxi.BP_Vision_ME1Shihuaxi_C", "IsCommon": true, @@ -159701,7 +159716,7 @@ "Others": [] }, { - "Id": 7376, + "Id": 7377, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shihuaxi/Md00201/BP_Vision_ME1Shihuaxi.BP_Vision_ME1Shihuaxi_C", "IsCommon": true, @@ -159720,7 +159735,7 @@ "Others": [] }, { - "Id": 7377, + "Id": 7378, "SkillId": 200030010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shihuaxi/Md00201/BP_Vision_ME1Shihuaxi.BP_Vision_ME1Shihuaxi_C", "IsCommon": false, @@ -159743,7 +159758,7 @@ ] }, { - "Id": 7378, + "Id": 7379, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": true, @@ -159762,7 +159777,7 @@ "Others": [] }, { - "Id": 7379, + "Id": 7380, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": true, @@ -159782,7 +159797,7 @@ "Others": [] }, { - "Id": 7380, + "Id": 7381, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": true, @@ -159803,7 +159818,7 @@ "Others": [] }, { - "Id": 7381, + "Id": 7382, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": true, @@ -159823,7 +159838,7 @@ "Others": [] }, { - "Id": 7382, + "Id": 7383, "SkillId": 200032010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159845,7 +159860,7 @@ ] }, { - "Id": 7383, + "Id": 7384, "SkillId": 200032020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159866,7 +159881,7 @@ ] }, { - "Id": 7384, + "Id": 7385, "SkillId": 200032030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159885,7 +159900,7 @@ ] }, { - "Id": 7385, + "Id": 7386, "SkillId": 200032040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159907,7 +159922,7 @@ ] }, { - "Id": 7386, + "Id": 7387, "SkillId": 200032050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159930,7 +159945,7 @@ ] }, { - "Id": 7387, + "Id": 7388, "SkillId": 200032060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159953,7 +159968,7 @@ ] }, { - "Id": 7388, + "Id": 7389, "SkillId": 200032070, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159974,7 +159989,7 @@ ] }, { - "Id": 7389, + "Id": 7390, "SkillId": 200032080, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Shuimugu/Md00601/BP_Vision_ME1Shuimugu.BP_Vision_ME1Shuimugu_C", "IsCommon": false, @@ -159991,7 +160006,7 @@ ] }, { - "Id": 7390, + "Id": 7391, "SkillId": 200022010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160017,7 +160032,7 @@ ] }, { - "Id": 7391, + "Id": 7392, "SkillId": 200022020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160042,7 +160057,7 @@ ] }, { - "Id": 7392, + "Id": 7393, "SkillId": 200022030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160066,7 +160081,7 @@ ] }, { - "Id": 7393, + "Id": 7394, "SkillId": 200022040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160085,7 +160100,7 @@ ] }, { - "Id": 7394, + "Id": 7395, "SkillId": 200022090, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160110,7 +160125,7 @@ ] }, { - "Id": 7395, + "Id": 7396, "SkillId": 200022095, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00501/BP_Vision_ME1Guangtanke.BP_Vision_ME1Guangtanke_C", "IsCommon": false, @@ -160134,7 +160149,7 @@ ] }, { - "Id": 7396, + "Id": 7397, "SkillId": 200023, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1Tanke/Md00601/BP_Vision_ME1Antanke.BP_Vision_ME1Antanke_C", "IsCommon": false, @@ -160157,7 +160172,7 @@ ] }, { - "Id": 7397, + "Id": 7398, "SkillId": 200053010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1YouLinJiShu/Md00101/BP_Vision_ME1YouLinJiShu.BP_Vision_ME1YouLinJiShu_C", "IsCommon": false, @@ -160185,7 +160200,7 @@ ] }, { - "Id": 7398, + "Id": 7399, "SkillId": 200053011, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1YouLinJiShu/Md00101/BP_Vision_ME1YouLinJiShu.BP_Vision_ME1YouLinJiShu_C", "IsCommon": false, @@ -160212,7 +160227,7 @@ ] }, { - "Id": 7399, + "Id": 7400, "SkillId": 200053012, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Elite/VM_ME1YouLinJiShu/Md00101/BP_Vision_ME1YouLinJiShu.BP_Vision_ME1YouLinJiShu_C", "IsCommon": false, @@ -160229,7 +160244,7 @@ ] }, { - "Id": 7400, + "Id": 7401, "SkillId": 20005610, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Heibaiqishi/Md00301/BP_Vision_MP1Heibaiqishi.BP_Vision_MP1Heibaiqishi_C", "IsCommon": false, @@ -160262,7 +160277,7 @@ ] }, { - "Id": 7401, + "Id": 7402, "SkillId": 20005710, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Heibaiqishi/Md00501/BP_Vision_MP1Heibaiqishi.BP_Vision_MP1Heibaiqishi_C", "IsCommon": false, @@ -160287,7 +160302,7 @@ ] }, { - "Id": 7402, + "Id": 7403, "SkillId": 20005810, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Heibaiqishi/Md00601/BP_Vision_MP1Heibaiqishi.BP_Vision_MP1Heibaiqishi_C", "IsCommon": false, @@ -160311,7 +160326,7 @@ ] }, { - "Id": 7403, + "Id": 7404, "SkillId": 200052010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Taguanghu/Md00501/BP_Vision_MP1Taguanghu.BP_Vision_MP1Taguanghu_C", "IsCommon": false, @@ -160337,7 +160352,7 @@ ] }, { - "Id": 7404, + "Id": 7405, "SkillId": 200052011, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Taguanghu/Md00501/BP_Vision_MP1Taguanghu.BP_Vision_MP1Taguanghu_C", "IsCommon": false, @@ -160361,7 +160376,7 @@ ] }, { - "Id": 7405, + "Id": 7406, "SkillId": 200052012, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Taguanghu/Md00501/BP_Vision_MP1Taguanghu.BP_Vision_MP1Taguanghu_C", "IsCommon": false, @@ -160391,7 +160406,7 @@ ] }, { - "Id": 7406, + "Id": 7407, "SkillId": 200052020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_ElitePro/VM_MP1Taguanghu/Md00501/BP_Vision_MP1Taguanghu.BP_Vision_MP1Taguanghu_C", "IsCommon": false, @@ -160413,7 +160428,7 @@ ] }, { - "Id": 7407, + "Id": 7408, "SkillId": 280008000, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160430,7 +160445,7 @@ ] }, { - "Id": 7408, + "Id": 7409, "SkillId": 280008010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160451,7 +160466,7 @@ ] }, { - "Id": 7409, + "Id": 7410, "SkillId": 280008020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160473,7 +160488,7 @@ ] }, { - "Id": 7410, + "Id": 7411, "SkillId": 280008040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160490,7 +160505,7 @@ ] }, { - "Id": 7411, + "Id": 7412, "SkillId": 280008050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160512,7 +160527,7 @@ ] }, { - "Id": 7412, + "Id": 7413, "SkillId": 280008060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md00501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160557,7 +160572,7 @@ ] }, { - "Id": 7413, + "Id": 7414, "SkillId": 280008000, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md10501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160574,7 +160589,7 @@ ] }, { - "Id": 7414, + "Id": 7415, "SkillId": 280008010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md10501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160595,7 +160610,7 @@ ] }, { - "Id": 7415, + "Id": 7416, "SkillId": 280008020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md10501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160617,7 +160632,7 @@ ] }, { - "Id": 7416, + "Id": 7417, "SkillId": 280008040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md10501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160634,7 +160649,7 @@ ] }, { - "Id": 7417, + "Id": 7418, "SkillId": 280008050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1AiShengGuYuan/Md10501/BP_Vision_ML1AiShengGuYuan.BP_Vision_ML1AiShengGuYuan_C", "IsCommon": false, @@ -160656,7 +160671,7 @@ ] }, { - "Id": 7418, + "Id": 7419, "SkillId": 280006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md00101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160683,7 +160698,7 @@ ] }, { - "Id": 7419, + "Id": 7420, "SkillId": 280006020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md00101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160709,7 +160724,7 @@ ] }, { - "Id": 7420, + "Id": 7421, "SkillId": 280006030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md00101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160738,7 +160753,7 @@ ] }, { - "Id": 7421, + "Id": 7422, "SkillId": 280006040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md00101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160767,7 +160782,7 @@ ] }, { - "Id": 7422, + "Id": 7423, "SkillId": 280006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md10101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160794,7 +160809,7 @@ ] }, { - "Id": 7423, + "Id": 7424, "SkillId": 280006020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md10101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160820,7 +160835,7 @@ ] }, { - "Id": 7424, + "Id": 7425, "SkillId": 280006030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md10101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160849,7 +160864,7 @@ ] }, { - "Id": 7425, + "Id": 7426, "SkillId": 280006040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1FerLian/Md10101/BP_Vision_ML1FerLian.BP_Vision_ML1FerLian_C", "IsCommon": false, @@ -160878,7 +160893,7 @@ ] }, { - "Id": 7426, + "Id": 7427, "SkillId": 280015010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/BP_Vision01_ML1GuLong.BP_Vision01_ML1GuLong_C", "IsCommon": false, @@ -160901,33 +160916,33 @@ "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/Ability/GA_Destroy_Bianshen_Vision.GA_Destroy_Bianshen_Vision_C" ] }, - { - "Id": 7427, - "SkillId": 288204010, - "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/BP_Vision01_ML1GuLong.BP_Vision01_ML1GuLong_C", - "IsCommon": false, - "HasMontagePath": false, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/CommonAnim/AM_Attack01_Vision.AM_Attack01_Vision" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_12_Houjiao.DA_Fx_Group_MLa_12_Houjiao", - "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_12_Qilang_01.DA_Fx_Group_MLa_12_Qilang_01", - "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_Luoxuan.DA_Fx_Group_MLa_Luoxuan", - "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_ChiBang.DA_Fx_Group_MLa_ChiBang", - "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_Shenghai_Kuosan.DA_Fx_Group_MLa_Shenghai_Kuosan" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [ - "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1SiXiao/Md00401/Ability/GA_Destroy_Zhaohuan_Vision.GA_Destroy_Zhaohuan_Vision_C" - ] - }, { "Id": 7428, + "SkillId": 288204010, + "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/BP_Vision01_ML1GuLong.BP_Vision01_ML1GuLong_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/CommonAnim/AM_Attack01_Vision.AM_Attack01_Vision" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_12_Houjiao.DA_Fx_Group_MLa_12_Houjiao", + "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_12_Qilang_01.DA_Fx_Group_MLa_12_Qilang_01", + "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_Luoxuan.DA_Fx_Group_MLa_Luoxuan", + "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_ChiBang.DA_Fx_Group_MLa_ChiBang", + "/Game/Aki/Effect/EffectGroup/ML1GuLongMd00101/DA_Fx_Group_MLa_Shenghai_Kuosan.DA_Fx_Group_MLa_Shenghai_Kuosan" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [ + "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1SiXiao/Md00401/Ability/GA_Destroy_Zhaohuan_Vision.GA_Destroy_Zhaohuan_Vision_C" + ] + }, + { + "Id": 7429, "SkillId": 280015010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/BP_Vision_ML1GuLong.BP_Vision_ML1GuLong_C", "IsCommon": false, @@ -160951,7 +160966,7 @@ ] }, { - "Id": 7429, + "Id": 7430, "SkillId": 288204010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1GuLong/Md00201/BP_Vision_ML1GuLong.BP_Vision_ML1GuLong_C", "IsCommon": false, @@ -160976,7 +160991,7 @@ ] }, { - "Id": 7430, + "Id": 7431, "SkillId": 280017010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/BP_Vision_ML1HaiYao.BP_Vision_ML1HaiYao_C", "IsCommon": false, @@ -161003,40 +161018,40 @@ "/Game/Aki/Character/Vision/GA/GA_Destroy_Bianshen_Vision.GA_Destroy_Bianshen_Vision_C" ] }, - { - "Id": 7431, - "SkillId": 288202010, - "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/BP_Vision_ML1HaiYao.BP_Vision_ML1HaiYao_C", - "IsCommon": false, - "HasMontagePath": false, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/CommonAnim/AM_Attack01_Montage.AM_Attack01_Montage" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Huiju.DA_Fx_Group_HaiYao_MLa01_Huiju", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Foot_01.DA_Fx_Group_HaiYao_MLa_Foot_01", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/DA_Fx_Group_HaiYao_MLa_Hand_04.DA_Fx_Group_HaiYao_MLa_Hand_04", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Hand_05.DA_Fx_Group_HaiYao_MLa01_Hand_05", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Wind.DA_Fx_Group_HaiYao_MLa_Wind", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Yujing_03.DA_Fx_Group_HaiYao_MLa_Yujing_03", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Wind1.DA_Fx_Group_HaiYao_MLa_Wind1", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Flare_05.DA_Fx_Group_HaiYao_MLa01_Flare_05", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Burst_04.DA_Fx_Group_HaiYao_MLa01_Burst_04", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Luoxuan.DA_Fx_Group_HaiYao_MLa_Luoxuan", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_BornBurst07.DA_Fx_Group_HaiYao_MLa01_BornBurst07", - "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/DA_Fx_Group_HaiYao_MLa_Buff_05.DA_Fx_Group_HaiYao_MLa_Buff_05" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [ - "/Game/Aki/Character/Vision/GA/GA_Destroy_Zhaohuan_Vision.GA_Destroy_Zhaohuan_Vision_C" - ] - }, { "Id": 7432, + "SkillId": 288202010, + "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/BP_Vision_ML1HaiYao.BP_Vision_ML1HaiYao_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/CommonAnim/AM_Attack01_Montage.AM_Attack01_Montage" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Huiju.DA_Fx_Group_HaiYao_MLa01_Huiju", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Foot_01.DA_Fx_Group_HaiYao_MLa_Foot_01", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/DA_Fx_Group_HaiYao_MLa_Hand_04.DA_Fx_Group_HaiYao_MLa_Hand_04", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Hand_05.DA_Fx_Group_HaiYao_MLa01_Hand_05", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Wind.DA_Fx_Group_HaiYao_MLa_Wind", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Yujing_03.DA_Fx_Group_HaiYao_MLa_Yujing_03", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Wind1.DA_Fx_Group_HaiYao_MLa_Wind1", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Flare_05.DA_Fx_Group_HaiYao_MLa01_Flare_05", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_Burst_04.DA_Fx_Group_HaiYao_MLa01_Burst_04", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa_Luoxuan.DA_Fx_Group_HaiYao_MLa_Luoxuan", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/Daoguan/DA_Fx_Group_HaiYao_MLa01_BornBurst07.DA_Fx_Group_HaiYao_MLa01_BornBurst07", + "/Game/Aki/Effect/EffectGroup/ML1HaiYaoMd00601/DA_Fx_Group_HaiYao_MLa_Buff_05.DA_Fx_Group_HaiYao_MLa_Buff_05" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [ + "/Game/Aki/Character/Vision/GA/GA_Destroy_Zhaohuan_Vision.GA_Destroy_Zhaohuan_Vision_C" + ] + }, + { + "Id": 7433, "SkillId": 280017010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/BP_Vision_ML1HaiYao_2.BP_Vision_ML1HaiYao_2_C", "IsCommon": false, @@ -161064,7 +161079,7 @@ ] }, { - "Id": 7433, + "Id": 7434, "SkillId": 288202010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HaiYao/Md00601/BP_Vision_ML1HaiYao_2.BP_Vision_ML1HaiYao_2_C", "IsCommon": false, @@ -161096,7 +161111,7 @@ ] }, { - "Id": 7434, + "Id": 7435, "SkillId": 280007010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161114,27 +161129,27 @@ "/Game/Aki/Character/Vision/GA/GA_Comboo_Vision.GA_Comboo_Vision_C" ] }, - { - "Id": 7435, - "SkillId": 280007020, - "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", - "IsCommon": false, - "HasMontagePath": false, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/CommonAnim/AM_Attack02_Vision.AM_Attack02_Vision" - ], - "Effects": [], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [ - "/Game/Aki/Character/Vision/GA/GA_Comboo_Vision.GA_Comboo_Vision_C" - ] - }, { "Id": 7436, + "SkillId": 280007020, + "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/CommonAnim/AM_Attack02_Vision.AM_Attack02_Vision" + ], + "Effects": [], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [ + "/Game/Aki/Character/Vision/GA/GA_Comboo_Vision.GA_Comboo_Vision_C" + ] + }, + { + "Id": 7437, "SkillId": 280007030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161156,7 +161171,7 @@ ] }, { - "Id": 7437, + "Id": 7438, "SkillId": 280007040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161173,7 +161188,7 @@ ] }, { - "Id": 7438, + "Id": 7439, "SkillId": 280007050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161190,7 +161205,7 @@ ] }, { - "Id": 7439, + "Id": 7440, "SkillId": 280007051, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161207,7 +161222,7 @@ ] }, { - "Id": 7440, + "Id": 7441, "SkillId": 280025010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing.BP_Vision_ML1HuiYing_C", "IsCommon": false, @@ -161233,7 +161248,7 @@ ] }, { - "Id": 7441, + "Id": 7442, "SkillId": 280007010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161252,7 +161267,7 @@ ] }, { - "Id": 7442, + "Id": 7443, "SkillId": 280007020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161271,7 +161286,7 @@ ] }, { - "Id": 7443, + "Id": 7444, "SkillId": 280007030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161293,7 +161308,7 @@ ] }, { - "Id": 7444, + "Id": 7445, "SkillId": 280007040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161310,7 +161325,7 @@ ] }, { - "Id": 7445, + "Id": 7446, "SkillId": 280007050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161327,7 +161342,7 @@ ] }, { - "Id": 7446, + "Id": 7447, "SkillId": 280007051, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161344,7 +161359,7 @@ ] }, { - "Id": 7447, + "Id": 7448, "SkillId": 280025010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1HuiYing/Md00201/BP_Vision_ML1HuiYing_2.BP_Vision_ML1HuiYing_2_C", "IsCommon": false, @@ -161370,7 +161385,7 @@ ] }, { - "Id": 7448, + "Id": 7449, "SkillId": 280004010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00301/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161395,7 +161410,7 @@ ] }, { - "Id": 7449, + "Id": 7450, "SkillId": 280004020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00301/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161420,7 +161435,7 @@ ] }, { - "Id": 7450, + "Id": 7451, "SkillId": 280004030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00301/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161448,7 +161463,7 @@ ] }, { - "Id": 7451, + "Id": 7452, "SkillId": 280004040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00301/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161476,7 +161491,7 @@ ] }, { - "Id": 7452, + "Id": 7453, "SkillId": 280001010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161501,7 +161516,7 @@ ] }, { - "Id": 7453, + "Id": 7454, "SkillId": 280001020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161525,7 +161540,7 @@ ] }, { - "Id": 7454, + "Id": 7455, "SkillId": 280001030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161552,7 +161567,7 @@ ] }, { - "Id": 7455, + "Id": 7456, "SkillId": 280001040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161577,7 +161592,7 @@ ] }, { - "Id": 7456, + "Id": 7457, "SkillId": 280001050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161602,7 +161617,7 @@ ] }, { - "Id": 7457, + "Id": 7458, "SkillId": 280001060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161629,7 +161644,7 @@ ] }, { - "Id": 7458, + "Id": 7459, "SkillId": 280001080, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161651,7 +161666,7 @@ ] }, { - "Id": 7459, + "Id": 7460, "SkillId": 280001110, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161676,7 +161691,7 @@ ] }, { - "Id": 7460, + "Id": 7461, "SkillId": 280001111, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161700,7 +161715,7 @@ ] }, { - "Id": 7461, + "Id": 7462, "SkillId": 280001112, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161727,7 +161742,7 @@ ] }, { - "Id": 7462, + "Id": 7463, "SkillId": 280001113, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161752,7 +161767,7 @@ ] }, { - "Id": 7463, + "Id": 7464, "SkillId": 280001114, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161777,7 +161792,7 @@ ] }, { - "Id": 7464, + "Id": 7465, "SkillId": 280001115, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161804,7 +161819,7 @@ ] }, { - "Id": 7465, + "Id": 7466, "SkillId": 280001116, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00311/BP_Vision_ML1Linren_Mod2.BP_Vision_ML1Linren_Mod2_C", "IsCommon": false, @@ -161829,7 +161844,7 @@ ] }, { - "Id": 7466, + "Id": 7467, "SkillId": 280001010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161857,7 +161872,7 @@ ] }, { - "Id": 7467, + "Id": 7468, "SkillId": 280001020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161881,7 +161896,7 @@ ] }, { - "Id": 7468, + "Id": 7469, "SkillId": 280001030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161910,7 +161925,7 @@ ] }, { - "Id": 7469, + "Id": 7470, "SkillId": 280001040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161935,7 +161950,7 @@ ] }, { - "Id": 7470, + "Id": 7471, "SkillId": 280001050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161960,7 +161975,7 @@ ] }, { - "Id": 7471, + "Id": 7472, "SkillId": 280001060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Linren/Md00312/BP_Vision_ML1Linren.BP_Vision_ML1Linren_C", "IsCommon": false, @@ -161987,7 +162002,7 @@ ] }, { - "Id": 7472, + "Id": 7473, "SkillId": 280013010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision01_ML1Miuwu.BP_Vision01_ML1Miuwu_C", "IsCommon": false, @@ -162008,38 +162023,38 @@ "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/Ability/GA_Attack_Miuwu_Vision.GA_Attack_Miuwu_Vision_C" ] }, - { - "Id": 7473, - "SkillId": 280013020, - "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision01_ML1Miuwu.BP_Vision01_ML1Miuwu_C", - "IsCommon": false, - "HasMontagePath": false, - "ActorClass": [], - "Animations": [ - "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/CommonAnim/AM_Attack01_Vision_2.AM_Attack01_Vision_2" - ], - "Effects": [ - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_LianQuan.DA_Fx_Group_MLa_LianQuan", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_QuanFeng.DA_Fx_Group_MLa_Vision_QuanFeng", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_LianQuan2.DA_Fx_Group_MLa_LianQuan2", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_HuiQuan.DA_Fx_Group_MLa_HuiQuan", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_ChongNeng.DA_Fx_Group_MLa_ChongNeng", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_XuLi.DA_Fx_Group_MLa_XuLi", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Weiyan3.DA_Fx_Group_MLa_Weiyan3", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_QuanFeng.DA_Fx_Group_MLa_QuanFeng", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_ChongQuan.DA_Fx_Group_MLa_Vision_ChongQuan", - "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_Qilang.DA_Fx_Group_MLa_Vision_Qilang" - ], - "Audios": [], - "Meshes": [], - "Materials": [], - "AnimationBlueprints": [], - "Others": [ - "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/Ability/GA_HoldAttack_Miuwu_Vision.GA_HoldAttack_Miuwu_Vision_C" - ] - }, { "Id": 7474, + "SkillId": 280013020, + "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision01_ML1Miuwu.BP_Vision01_ML1Miuwu_C", + "IsCommon": false, + "HasMontagePath": false, + "ActorClass": [], + "Animations": [ + "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/CommonAnim/AM_Attack01_Vision_2.AM_Attack01_Vision_2" + ], + "Effects": [ + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_LianQuan.DA_Fx_Group_MLa_LianQuan", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_QuanFeng.DA_Fx_Group_MLa_Vision_QuanFeng", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_LianQuan2.DA_Fx_Group_MLa_LianQuan2", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_HuiQuan.DA_Fx_Group_MLa_HuiQuan", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_ChongNeng.DA_Fx_Group_MLa_ChongNeng", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_XuLi.DA_Fx_Group_MLa_XuLi", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Weiyan3.DA_Fx_Group_MLa_Weiyan3", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_QuanFeng.DA_Fx_Group_MLa_QuanFeng", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_ChongQuan.DA_Fx_Group_MLa_Vision_ChongQuan", + "/Game/Aki/Effect/EffectGroup/ML1Miuwu00501/DA_Fx_Group_MLa_Vision_Qilang.DA_Fx_Group_MLa_Vision_Qilang" + ], + "Audios": [], + "Meshes": [], + "Materials": [], + "AnimationBlueprints": [], + "Others": [ + "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/Ability/GA_HoldAttack_Miuwu_Vision.GA_HoldAttack_Miuwu_Vision_C" + ] + }, + { + "Id": 7475, "SkillId": 280013030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision01_ML1Miuwu.BP_Vision01_ML1Miuwu_C", "IsCommon": false, @@ -162065,7 +162080,7 @@ ] }, { - "Id": 7475, + "Id": 7476, "SkillId": 288205010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision01_ML1Miuwu.BP_Vision01_ML1Miuwu_C", "IsCommon": false, @@ -162097,7 +162112,7 @@ ] }, { - "Id": 7476, + "Id": 7477, "SkillId": 280013010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision_ML1Miuwu.BP_Vision_ML1Miuwu_C", "IsCommon": false, @@ -162119,7 +162134,7 @@ ] }, { - "Id": 7477, + "Id": 7478, "SkillId": 280013020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision_ML1Miuwu.BP_Vision_ML1Miuwu_C", "IsCommon": false, @@ -162149,7 +162164,7 @@ ] }, { - "Id": 7478, + "Id": 7479, "SkillId": 280013030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision_ML1Miuwu.BP_Vision_ML1Miuwu_C", "IsCommon": false, @@ -162175,7 +162190,7 @@ ] }, { - "Id": 7479, + "Id": 7480, "SkillId": 288205010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Miuwu/Md00501/BP_Vision_ML1Miuwu.BP_Vision_ML1Miuwu_C", "IsCommon": false, @@ -162207,7 +162222,7 @@ ] }, { - "Id": 7480, + "Id": 7481, "SkillId": 280002010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162234,7 +162249,7 @@ ] }, { - "Id": 7481, + "Id": 7482, "SkillId": 280002011, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162261,7 +162276,7 @@ ] }, { - "Id": 7482, + "Id": 7483, "SkillId": 280002020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162285,7 +162300,7 @@ ] }, { - "Id": 7483, + "Id": 7484, "SkillId": 280002021, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162309,7 +162324,7 @@ ] }, { - "Id": 7484, + "Id": 7485, "SkillId": 280002030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162343,7 +162358,7 @@ ] }, { - "Id": 7485, + "Id": 7486, "SkillId": 280002031, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162377,7 +162392,7 @@ ] }, { - "Id": 7486, + "Id": 7487, "SkillId": 280002035, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162411,7 +162426,7 @@ ] }, { - "Id": 7487, + "Id": 7488, "SkillId": 280002050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162435,7 +162450,7 @@ ] }, { - "Id": 7488, + "Id": 7489, "SkillId": 280002051, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162459,7 +162474,7 @@ ] }, { - "Id": 7489, + "Id": 7490, "SkillId": 280002052, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162483,7 +162498,7 @@ ] }, { - "Id": 7490, + "Id": 7491, "SkillId": 280002053, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162506,7 +162521,7 @@ ] }, { - "Id": 7491, + "Id": 7492, "SkillId": 280002060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162530,7 +162545,7 @@ ] }, { - "Id": 7492, + "Id": 7493, "SkillId": 280002061, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162554,7 +162569,7 @@ ] }, { - "Id": 7493, + "Id": 7494, "SkillId": 280002080, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162587,7 +162602,7 @@ ] }, { - "Id": 7494, + "Id": 7495, "SkillId": 280002090, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qishi/Md00001/BP_Vision_BP_ML1QiShi.BP_Vision_BP_ML1QiShi_C", "IsCommon": false, @@ -162616,7 +162631,7 @@ ] }, { - "Id": 7495, + "Id": 7496, "SkillId": 280008010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qunnie/Md00401/BP_Vision_ML1Qunnie.BP_Vision_ML1Qunnie_C", "IsCommon": false, @@ -162633,7 +162648,7 @@ ] }, { - "Id": 7496, + "Id": 7497, "SkillId": 280008020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qunnie/Md00401/BP_Vision_ML1Qunnie.BP_Vision_ML1Qunnie_C", "IsCommon": false, @@ -162655,7 +162670,7 @@ ] }, { - "Id": 7497, + "Id": 7498, "SkillId": 280008030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qunnie/Md00401/BP_Vision_ML1Qunnie.BP_Vision_ML1Qunnie_C", "IsCommon": false, @@ -162672,7 +162687,7 @@ ] }, { - "Id": 7498, + "Id": 7499, "SkillId": 280008040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1Qunnie/Md00401/BP_Vision_ML1Qunnie.BP_Vision_ML1Qunnie_C", "IsCommon": false, @@ -162689,7 +162704,7 @@ ] }, { - "Id": 7499, + "Id": 7500, "SkillId": 280014020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1ShiXiangGui/Md00101/BP_Vision_ML1ShiXiangGui.BP_Vision_ML1ShiXiangGui_C", "IsCommon": false, @@ -162728,7 +162743,7 @@ ] }, { - "Id": 7500, + "Id": 7501, "SkillId": 288201010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1ShiXiangGui/Md00101/BP_Vision_ML1ShiXiangGui.BP_Vision_ML1ShiXiangGui_C", "IsCommon": false, @@ -162756,7 +162771,7 @@ ] }, { - "Id": 7501, + "Id": 7502, "SkillId": 280010010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md00601/BP_Vision_ML1WuChanglu.BP_Vision_ML1WuChanglu_C", "IsCommon": false, @@ -162781,7 +162796,7 @@ ] }, { - "Id": 7502, + "Id": 7503, "SkillId": 280010020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md00601/BP_Vision_ML1WuChanglu.BP_Vision_ML1WuChanglu_C", "IsCommon": false, @@ -162805,7 +162820,7 @@ ] }, { - "Id": 7503, + "Id": 7504, "SkillId": 280010030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md00601/BP_Vision_ML1WuChanglu.BP_Vision_ML1WuChanglu_C", "IsCommon": false, @@ -162829,7 +162844,7 @@ ] }, { - "Id": 7504, + "Id": 7505, "SkillId": 280010040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md00601/BP_Vision_ML1WuChanglu.BP_Vision_ML1WuChanglu_C", "IsCommon": false, @@ -162854,7 +162869,7 @@ ] }, { - "Id": 7505, + "Id": 7506, "SkillId": 280010050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md00601/BP_Vision_ML1WuChanglu.BP_Vision_ML1WuChanglu_C", "IsCommon": false, @@ -162878,7 +162893,7 @@ ] }, { - "Id": 7506, + "Id": 7507, "SkillId": 280010010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md10601/BP_ML1WuChangluMd10601.BP_ML1WuChangluMd10601_C", "IsCommon": false, @@ -162903,7 +162918,7 @@ ] }, { - "Id": 7507, + "Id": 7508, "SkillId": 280010020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md10601/BP_ML1WuChangluMd10601.BP_ML1WuChangluMd10601_C", "IsCommon": false, @@ -162927,7 +162942,7 @@ ] }, { - "Id": 7508, + "Id": 7509, "SkillId": 280010030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md10601/BP_ML1WuChangluMd10601.BP_ML1WuChangluMd10601_C", "IsCommon": false, @@ -162951,7 +162966,7 @@ ] }, { - "Id": 7509, + "Id": 7510, "SkillId": 280010040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Lord/VM_ML1WuChanglu/Md10601/BP_ML1WuChangluMd10601.BP_ML1WuChangluMd10601_C", "IsCommon": false, @@ -162976,7 +162991,7 @@ ] }, { - "Id": 7510, + "Id": 7511, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": true, @@ -162995,7 +163010,7 @@ "Others": [] }, { - "Id": 7511, + "Id": 7512, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": true, @@ -163014,7 +163029,7 @@ "Others": [] }, { - "Id": 7512, + "Id": 7513, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": true, @@ -163034,7 +163049,7 @@ "Others": [] }, { - "Id": 7513, + "Id": 7514, "SkillId": 200008010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": false, @@ -163057,7 +163072,7 @@ ] }, { - "Id": 7514, + "Id": 7515, "SkillId": 200008090, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": false, @@ -163080,7 +163095,7 @@ ] }, { - "Id": 7515, + "Id": 7516, "SkillId": 200008091, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00101/BP_Vision_ME1SiXiao1.BP_Vision_ME1SiXiao1_C", "IsCommon": false, @@ -163101,7 +163116,7 @@ "Others": [] }, { - "Id": 7516, + "Id": 7517, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00201/BP_Vision_ME1SiXiao2.BP_Vision_ME1SiXiao2_C", "IsCommon": true, @@ -163120,7 +163135,7 @@ "Others": [] }, { - "Id": 7517, + "Id": 7518, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00201/BP_Vision_ME1SiXiao2.BP_Vision_ME1SiXiao2_C", "IsCommon": true, @@ -163139,7 +163154,7 @@ "Others": [] }, { - "Id": 7518, + "Id": 7519, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00201/BP_Vision_ME1SiXiao2.BP_Vision_ME1SiXiao2_C", "IsCommon": true, @@ -163159,7 +163174,7 @@ "Others": [] }, { - "Id": 7519, + "Id": 7520, "SkillId": 200009010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00201/BP_Vision_ME1SiXiao2.BP_Vision_ME1SiXiao2_C", "IsCommon": false, @@ -163181,7 +163196,7 @@ ] }, { - "Id": 7520, + "Id": 7521, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00501/BP_Vision_ME1SiXiao5.BP_Vision_ME1SiXiao5_C", "IsCommon": true, @@ -163200,7 +163215,7 @@ "Others": [] }, { - "Id": 7521, + "Id": 7522, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00501/BP_Vision_ME1SiXiao5.BP_Vision_ME1SiXiao5_C", "IsCommon": true, @@ -163219,7 +163234,7 @@ "Others": [] }, { - "Id": 7522, + "Id": 7523, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00501/BP_Vision_ME1SiXiao5.BP_Vision_ME1SiXiao5_C", "IsCommon": true, @@ -163239,7 +163254,7 @@ "Others": [] }, { - "Id": 7523, + "Id": 7524, "SkillId": 200010010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00501/BP_Vision_ME1SiXiao5.BP_Vision_ME1SiXiao5_C", "IsCommon": false, @@ -163260,7 +163275,7 @@ ] }, { - "Id": 7524, + "Id": 7525, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00601/BP_Vision_ME1SiXiao6.BP_Vision_ME1SiXiao6_C", "IsCommon": true, @@ -163279,7 +163294,7 @@ "Others": [] }, { - "Id": 7525, + "Id": 7526, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00601/BP_Vision_ME1SiXiao6.BP_Vision_ME1SiXiao6_C", "IsCommon": true, @@ -163298,7 +163313,7 @@ "Others": [] }, { - "Id": 7526, + "Id": 7527, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00601/BP_Vision_ME1SiXiao6.BP_Vision_ME1SiXiao6_C", "IsCommon": true, @@ -163318,7 +163333,7 @@ "Others": [] }, { - "Id": 7527, + "Id": 7528, "SkillId": 200011010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_ME1Sixiao/MD00601/BP_Vision_ME1SiXiao6.BP_Vision_ME1SiXiao6_C", "IsCommon": false, @@ -163339,7 +163354,7 @@ ] }, { - "Id": 7528, + "Id": 7529, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": true, @@ -163356,7 +163371,7 @@ "Others": [] }, { - "Id": 7529, + "Id": 7530, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": true, @@ -163375,7 +163390,7 @@ "Others": [] }, { - "Id": 7530, + "Id": 7531, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": true, @@ -163394,7 +163409,7 @@ "Others": [] }, { - "Id": 7531, + "Id": 7532, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": true, @@ -163413,7 +163428,7 @@ "Others": [] }, { - "Id": 7532, + "Id": 7533, "SkillId": 200007050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": false, @@ -163438,7 +163453,7 @@ ] }, { - "Id": 7533, + "Id": 7534, "SkillId": 200007090, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AWukaka/Md00601/BP_Vision_MO1AWukaka.BP_Vision_MO1AWukaka_C", "IsCommon": false, @@ -163460,7 +163475,7 @@ ] }, { - "Id": 7534, + "Id": 7535, "SkillId": 200013, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AnJin/MD00601/BP_Vision_MO1AnJin.BP_Vision_MO1AnJin_C", "IsCommon": false, @@ -163484,7 +163499,7 @@ ] }, { - "Id": 7535, + "Id": 7536, "SkillId": 200013020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AnJin/MD00601/BP_Vision_MO1AnJin.BP_Vision_MO1AnJin_C", "IsCommon": false, @@ -163506,7 +163521,7 @@ ] }, { - "Id": 7536, + "Id": 7537, "SkillId": 200013030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1AnJin/MD00601/BP_Vision_MO1AnJin.BP_Vision_MO1AnJin_C", "IsCommon": false, @@ -163530,7 +163545,7 @@ ] }, { - "Id": 7537, + "Id": 7538, "SkillId": 200076010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163552,7 +163567,7 @@ ] }, { - "Id": 7538, + "Id": 7539, "SkillId": 200076020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163575,7 +163590,7 @@ ] }, { - "Id": 7539, + "Id": 7540, "SkillId": 200076030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163600,7 +163615,7 @@ ] }, { - "Id": 7540, + "Id": 7541, "SkillId": 200076040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163621,7 +163636,7 @@ ] }, { - "Id": 7541, + "Id": 7542, "SkillId": 200076050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163640,7 +163655,7 @@ ] }, { - "Id": 7542, + "Id": 7543, "SkillId": 288209010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Baoxiangguai/Md00501/BP_Vision_MO1Baoxiangguai.BP_Vision_MO1Baoxiangguai_C", "IsCommon": false, @@ -163663,7 +163678,7 @@ ] }, { - "Id": 7543, + "Id": 7544, "SkillId": 20008701, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1BingXYL/Md00101/BP_Vision_MO1BingXYL.BP_Vision_MO1BingXYL_C", "IsCommon": false, @@ -163685,7 +163700,7 @@ ] }, { - "Id": 7544, + "Id": 7545, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": true, @@ -163702,7 +163717,7 @@ "Others": [] }, { - "Id": 7545, + "Id": 7546, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": true, @@ -163721,7 +163736,7 @@ "Others": [] }, { - "Id": 7546, + "Id": 7547, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": true, @@ -163738,7 +163753,7 @@ "Others": [] }, { - "Id": 7547, + "Id": 7548, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": true, @@ -163760,7 +163775,7 @@ "Others": [] }, { - "Id": 7548, + "Id": 7549, "SkillId": 200014050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": false, @@ -163785,7 +163800,7 @@ ] }, { - "Id": 7549, + "Id": 7550, "SkillId": 200015010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": false, @@ -163802,7 +163817,7 @@ ] }, { - "Id": 7550, + "Id": 7551, "SkillId": 200015020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": false, @@ -163819,7 +163834,7 @@ ] }, { - "Id": 7551, + "Id": 7552, "SkillId": 200015030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": false, @@ -163836,7 +163851,7 @@ ] }, { - "Id": 7552, + "Id": 7553, "SkillId": 200015040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binglie/MD00101/BP_Vision_MO1Binglie.BP_Vision_MO1Binglie_C", "IsCommon": false, @@ -163853,7 +163868,7 @@ ] }, { - "Id": 7553, + "Id": 7554, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00101/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163870,7 +163885,7 @@ "Others": [] }, { - "Id": 7554, + "Id": 7555, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00101/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163889,7 +163904,7 @@ "Others": [] }, { - "Id": 7555, + "Id": 7556, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00101/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163908,7 +163923,7 @@ "Others": [] }, { - "Id": 7556, + "Id": 7557, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00101/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163925,7 +163940,7 @@ "Others": [] }, { - "Id": 7557, + "Id": 7558, "SkillId": 200038010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00101/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": false, @@ -163947,7 +163962,7 @@ ] }, { - "Id": 7558, + "Id": 7559, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00201/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163964,7 +163979,7 @@ "Others": [] }, { - "Id": 7559, + "Id": 7560, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00201/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -163984,7 +163999,7 @@ "Others": [] }, { - "Id": 7560, + "Id": 7561, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00201/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164003,7 +164018,7 @@ "Others": [] }, { - "Id": 7561, + "Id": 7562, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00201/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164020,7 +164035,7 @@ "Others": [] }, { - "Id": 7562, + "Id": 7563, "SkillId": 200039010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00201/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": false, @@ -164041,7 +164056,7 @@ ] }, { - "Id": 7563, + "Id": 7564, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00301/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164058,7 +164073,7 @@ "Others": [] }, { - "Id": 7564, + "Id": 7565, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00301/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164077,7 +164092,7 @@ "Others": [] }, { - "Id": 7565, + "Id": 7566, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00301/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164096,7 +164111,7 @@ "Others": [] }, { - "Id": 7566, + "Id": 7567, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00301/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164113,7 +164128,7 @@ "Others": [] }, { - "Id": 7567, + "Id": 7568, "SkillId": 200040010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00301/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": false, @@ -164134,7 +164149,7 @@ ] }, { - "Id": 7568, + "Id": 7569, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00401/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164151,7 +164166,7 @@ "Others": [] }, { - "Id": 7569, + "Id": 7570, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00401/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164170,7 +164185,7 @@ "Others": [] }, { - "Id": 7570, + "Id": 7571, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00401/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164189,7 +164204,7 @@ "Others": [] }, { - "Id": 7571, + "Id": 7572, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00401/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": true, @@ -164206,7 +164221,7 @@ "Others": [] }, { - "Id": 7572, + "Id": 7573, "SkillId": 200041010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Binlang/Md00401/BP_Vision_MO1Binlang.BP_Vision_MO1Binlang_C", "IsCommon": false, @@ -164229,7 +164244,7 @@ ] }, { - "Id": 7573, + "Id": 7574, "SkillId": 200045010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Daodanyuan/Md00401/BP_Vision_MO1Daodanyuan.BP_Vision_MO1Daodanyuan_C", "IsCommon": false, @@ -164253,7 +164268,7 @@ ] }, { - "Id": 7574, + "Id": 7575, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dingdongdong/Md00101/BP_Vision_MO1Dingdongdong.BP_Vision_MO1Dingdongdong_C", "IsCommon": true, @@ -164270,7 +164285,7 @@ "Others": [] }, { - "Id": 7575, + "Id": 7576, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dingdongdong/Md00101/BP_Vision_MO1Dingdongdong.BP_Vision_MO1Dingdongdong_C", "IsCommon": true, @@ -164287,7 +164302,7 @@ "Others": [] }, { - "Id": 7576, + "Id": 7577, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dingdongdong/Md00101/BP_Vision_MO1Dingdongdong.BP_Vision_MO1Dingdongdong_C", "IsCommon": true, @@ -164306,7 +164321,7 @@ "Others": [] }, { - "Id": 7577, + "Id": 7578, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dingdongdong/Md00101/BP_Vision_MO1Dingdongdong.BP_Vision_MO1Dingdongdong_C", "IsCommon": true, @@ -164323,7 +164338,7 @@ "Others": [] }, { - "Id": 7578, + "Id": 7579, "SkillId": 200050001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dingdongdong/Md00101/BP_Vision_MO1Dingdongdong.BP_Vision_MO1Dingdongdong_C", "IsCommon": false, @@ -164349,7 +164364,7 @@ ] }, { - "Id": 7579, + "Id": 7580, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dujiaoshou/Md00001/BP_Vision_MO1Dujiaoshou.BP_Vision_MO1Dujiaoshou_C", "IsCommon": true, @@ -164369,7 +164384,7 @@ "Others": [] }, { - "Id": 7580, + "Id": 7581, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dujiaoshou/Md00001/BP_Vision_MO1Dujiaoshou.BP_Vision_MO1Dujiaoshou_C", "IsCommon": true, @@ -164389,7 +164404,7 @@ "Others": [] }, { - "Id": 7581, + "Id": 7582, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dujiaoshou/Md00001/BP_Vision_MO1Dujiaoshou.BP_Vision_MO1Dujiaoshou_C", "IsCommon": true, @@ -164410,7 +164425,7 @@ "Others": [] }, { - "Id": 7582, + "Id": 7583, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dujiaoshou/Md00001/BP_Vision_MO1Dujiaoshou.BP_Vision_MO1Dujiaoshou_C", "IsCommon": true, @@ -164429,7 +164444,7 @@ "Others": [] }, { - "Id": 7583, + "Id": 7584, "SkillId": 200025050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dujiaoshou/Md00001/BP_Vision_MO1Dujiaoshou.BP_Vision_MO1Dujiaoshou_C", "IsCommon": false, @@ -164452,7 +164467,7 @@ ] }, { - "Id": 7584, + "Id": 7585, "SkillId": 200028010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dundishu/Md00601/BP_Vision_MO1Dundishu.BP_Vision_MO1Dundishu_C", "IsCommon": false, @@ -164473,7 +164488,7 @@ ] }, { - "Id": 7585, + "Id": 7586, "SkillId": 200028020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Dundishu/Md00601/BP_Vision_MO1Dundishu.BP_Vision_MO1Dundishu_C", "IsCommon": false, @@ -164495,7 +164510,7 @@ ] }, { - "Id": 7586, + "Id": 7587, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": true, @@ -164514,7 +164529,7 @@ "Others": [] }, { - "Id": 7587, + "Id": 7588, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": true, @@ -164533,7 +164548,7 @@ "Others": [] }, { - "Id": 7588, + "Id": 7589, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": true, @@ -164553,7 +164568,7 @@ "Others": [] }, { - "Id": 7589, + "Id": 7590, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": true, @@ -164570,7 +164585,7 @@ "Others": [] }, { - "Id": 7590, + "Id": 7591, "SkillId": 200005010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": false, @@ -164592,7 +164607,7 @@ ] }, { - "Id": 7591, + "Id": 7592, "SkillId": 200005091, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FHuxiuxiu/BP_Vision_MO1FHuxiuxiu.BP_Vision_MO1FHuxiuxiu_C", "IsCommon": false, @@ -164616,7 +164631,7 @@ ] }, { - "Id": 7592, + "Id": 7593, "SkillId": 20008501, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1FengXYL/Md00401/BP_Vision_MO1FengXYL.BP_Vision_MO1FengXYL_C", "IsCommon": false, @@ -164639,7 +164654,7 @@ ] }, { - "Id": 7593, + "Id": 7594, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": true, @@ -164656,7 +164671,7 @@ "Others": [] }, { - "Id": 7594, + "Id": 7595, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": true, @@ -164675,7 +164690,7 @@ "Others": [] }, { - "Id": 7595, + "Id": 7596, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": true, @@ -164694,7 +164709,7 @@ "Others": [] }, { - "Id": 7596, + "Id": 7597, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": true, @@ -164714,7 +164729,7 @@ "Others": [] }, { - "Id": 7597, + "Id": 7598, "SkillId": 200016010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": false, @@ -164736,7 +164751,7 @@ ] }, { - "Id": 7598, + "Id": 7599, "SkillId": 200016020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": false, @@ -164757,7 +164772,7 @@ ] }, { - "Id": 7599, + "Id": 7600, "SkillId": 200016030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": false, @@ -164778,7 +164793,7 @@ ] }, { - "Id": 7600, + "Id": 7601, "SkillId": 200016040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": false, @@ -164797,7 +164812,7 @@ ] }, { - "Id": 7601, + "Id": 7602, "SkillId": 200016050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Fenglie/Md00401/BP_Vision_MO1Fenglie.BP_Vision_MO1Fenglie_C", "IsCommon": false, @@ -164819,7 +164834,7 @@ ] }, { - "Id": 7602, + "Id": 7603, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": true, @@ -164840,7 +164855,7 @@ "Others": [] }, { - "Id": 7603, + "Id": 7604, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": true, @@ -164859,7 +164874,7 @@ "Others": [] }, { - "Id": 7604, + "Id": 7605, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": true, @@ -164878,7 +164893,7 @@ "Others": [] }, { - "Id": 7605, + "Id": 7606, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": true, @@ -164895,7 +164910,7 @@ "Others": [] }, { - "Id": 7606, + "Id": 7607, "SkillId": 200006010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": false, @@ -164917,7 +164932,7 @@ ] }, { - "Id": 7607, + "Id": 7608, "SkillId": 200006020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1GAzizi/Md00501/BP_Vision_MO1GAzizi.BP_Vision_MO1GAzizi_C", "IsCommon": false, @@ -164939,7 +164954,7 @@ ] }, { - "Id": 7608, + "Id": 7609, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": true, @@ -164958,7 +164973,7 @@ "Others": [] }, { - "Id": 7609, + "Id": 7610, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": true, @@ -164978,7 +164993,7 @@ "Others": [] }, { - "Id": 7610, + "Id": 7611, "SkillId": 200004010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": false, @@ -164999,7 +165014,7 @@ ] }, { - "Id": 7611, + "Id": 7612, "SkillId": 200004020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": false, @@ -165022,7 +165037,7 @@ ] }, { - "Id": 7612, + "Id": 7613, "SkillId": 200004030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": false, @@ -165041,7 +165056,7 @@ "Others": [] }, { - "Id": 7613, + "Id": 7614, "SkillId": 200004040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HKacaca/Md00101/BP_Vision_MO1HKacaca.BP_Vision_MO1HKacaca_C", "IsCommon": false, @@ -165061,7 +165076,7 @@ "Others": [] }, { - "Id": 7614, + "Id": 7615, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": true, @@ -165080,7 +165095,7 @@ "Others": [] }, { - "Id": 7615, + "Id": 7616, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": true, @@ -165100,7 +165115,7 @@ "Others": [] }, { - "Id": 7616, + "Id": 7617, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": true, @@ -165119,7 +165134,7 @@ "Others": [] }, { - "Id": 7617, + "Id": 7618, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": true, @@ -165139,7 +165154,7 @@ "Others": [] }, { - "Id": 7618, + "Id": 7619, "SkillId": 200026010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": false, @@ -165161,7 +165176,7 @@ ] }, { - "Id": 7619, + "Id": 7620, "SkillId": 200026020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": false, @@ -165184,7 +165199,7 @@ ] }, { - "Id": 7620, + "Id": 7621, "SkillId": 200026030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Hetun/MD00101/BP_Vision_MO1Guguhetun.BP_Vision_MO1Guguhetun_C", "IsCommon": false, @@ -165209,7 +165224,7 @@ ] }, { - "Id": 7621, + "Id": 7622, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HongLvDeng/Md00501/BP_Vision_MO1HongLvDeng.BP_Vision_MO1HongLvDeng_C", "IsCommon": true, @@ -165226,7 +165241,7 @@ "Others": [] }, { - "Id": 7622, + "Id": 7623, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HongLvDeng/Md00501/BP_Vision_MO1HongLvDeng.BP_Vision_MO1HongLvDeng_C", "IsCommon": true, @@ -165243,7 +165258,7 @@ "Others": [] }, { - "Id": 7623, + "Id": 7624, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HongLvDeng/Md00501/BP_Vision_MO1HongLvDeng.BP_Vision_MO1HongLvDeng_C", "IsCommon": true, @@ -165262,7 +165277,7 @@ "Others": [] }, { - "Id": 7624, + "Id": 7625, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HongLvDeng/Md00501/BP_Vision_MO1HongLvDeng.BP_Vision_MO1HongLvDeng_C", "IsCommon": true, @@ -165279,7 +165294,7 @@ "Others": [] }, { - "Id": 7625, + "Id": 7626, "SkillId": 200049001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HongLvDeng/Md00501/BP_Vision_MO1HongLvDeng.BP_Vision_MO1HongLvDeng_C", "IsCommon": false, @@ -165303,7 +165318,7 @@ ] }, { - "Id": 7626, + "Id": 7627, "SkillId": 200012, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HuoJin/MD00201/BP_Vision_MO1Huojin.BP_Vision_MO1Huojin_C", "IsCommon": false, @@ -165326,7 +165341,7 @@ ] }, { - "Id": 7627, + "Id": 7628, "SkillId": 200012020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1HuoJin/MD00201/BP_Vision_MO1Huojin.BP_Vision_MO1Huojin_C", "IsCommon": false, @@ -165349,7 +165364,7 @@ ] }, { - "Id": 7628, + "Id": 7629, "SkillId": 200084000, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1JTMuShi/Md00401/BP_Vision_MO1JTMuShi.BP_Vision_MO1JTMuShi_C", "IsCommon": false, @@ -165371,7 +165386,7 @@ ] }, { - "Id": 7629, + "Id": 7630, "SkillId": 20008201, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1JTQiShiMd00/Md00001/BP_Vision_MO1JTQiShiMd00.BP_Vision_MO1JTQiShiMd00_C", "IsCommon": false, @@ -165395,7 +165410,7 @@ ] }, { - "Id": 7630, + "Id": 7631, "SkillId": 20008301, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1JTSheShou/Md00501/BP_Vision_MO1JTSheShou.BP_Vision_MO1JTSheShou_C", "IsCommon": false, @@ -165426,7 +165441,7 @@ ] }, { - "Id": 7631, + "Id": 7632, "SkillId": 200043010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jingaoxie/Md00001/BP_Vision_MO1Jingaoxie.BP_Vision_MO1Jingaoxie_C", "IsCommon": false, @@ -165448,7 +165463,7 @@ ] }, { - "Id": 7632, + "Id": 7633, "SkillId": 200043020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jingaoxie/Md00001/BP_Vision_MO1Jingaoxie.BP_Vision_MO1Jingaoxie_C", "IsCommon": false, @@ -165470,7 +165485,7 @@ ] }, { - "Id": 7633, + "Id": 7634, "SkillId": 200043030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jingaoxie/Md00001/BP_Vision_MO1Jingaoxie.BP_Vision_MO1Jingaoxie_C", "IsCommon": false, @@ -165489,7 +165504,7 @@ ] }, { - "Id": 7634, + "Id": 7635, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jiujiuhetun/Md00401/BP_Vision_MO1Jiujiuhetun.BP_Vision_MO1Jiujiuhetun_C", "IsCommon": true, @@ -165508,7 +165523,7 @@ "Others": [] }, { - "Id": 7635, + "Id": 7636, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jiujiuhetun/Md00401/BP_Vision_MO1Jiujiuhetun.BP_Vision_MO1Jiujiuhetun_C", "IsCommon": true, @@ -165528,7 +165543,7 @@ "Others": [] }, { - "Id": 7636, + "Id": 7637, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jiujiuhetun/Md00401/BP_Vision_MO1Jiujiuhetun.BP_Vision_MO1Jiujiuhetun_C", "IsCommon": true, @@ -165549,7 +165564,7 @@ "Others": [] }, { - "Id": 7637, + "Id": 7638, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jiujiuhetun/Md00401/BP_Vision_MO1Jiujiuhetun.BP_Vision_MO1Jiujiuhetun_C", "IsCommon": true, @@ -165570,7 +165585,7 @@ "Others": [] }, { - "Id": 7638, + "Id": 7639, "SkillId": 200027010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Jiujiuhetun/Md00401/BP_Vision_MO1Jiujiuhetun.BP_Vision_MO1Jiujiuhetun_C", "IsCommon": false, @@ -165593,7 +165608,7 @@ ] }, { - "Id": 7639, + "Id": 7640, "SkillId": 20008601, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1LeiXYL/Md00301/BP_Vision_MO1LeiXYL.BP_Vision_MO1LeiXYL_C", "IsCommon": false, @@ -165616,7 +165631,7 @@ ] }, { - "Id": 7640, + "Id": 7641, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": true, @@ -165636,7 +165651,7 @@ "Others": [] }, { - "Id": 7641, + "Id": 7642, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": true, @@ -165655,7 +165670,7 @@ "Others": [] }, { - "Id": 7642, + "Id": 7643, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": true, @@ -165676,7 +165691,7 @@ "Others": [] }, { - "Id": 7643, + "Id": 7644, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": true, @@ -165697,7 +165712,7 @@ "Others": [] }, { - "Id": 7644, + "Id": 7645, "SkillId": 200015010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": false, @@ -165725,7 +165740,7 @@ ] }, { - "Id": 7645, + "Id": 7646, "SkillId": 200015020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": false, @@ -165748,7 +165763,7 @@ ] }, { - "Id": 7646, + "Id": 7647, "SkillId": 200015030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": false, @@ -165769,7 +165784,7 @@ ] }, { - "Id": 7647, + "Id": 7648, "SkillId": 200015040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": false, @@ -165791,7 +165806,7 @@ ] }, { - "Id": 7648, + "Id": 7649, "SkillId": 200015050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Leilie/MD00301/BP_Vision_MO1Leilie.BP_Vision_MO1Leilie_C", "IsCommon": false, @@ -165814,7 +165829,7 @@ ] }, { - "Id": 7649, + "Id": 7650, "SkillId": 2, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00101/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165842,7 +165857,7 @@ ] }, { - "Id": 7650, + "Id": 7651, "SkillId": 1001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00101/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165871,7 +165886,7 @@ ] }, { - "Id": 7651, + "Id": 7652, "SkillId": 1002, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00101/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165899,7 +165914,7 @@ ] }, { - "Id": 7652, + "Id": 7653, "SkillId": 200033, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00101/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165928,7 +165943,7 @@ ] }, { - "Id": 7653, + "Id": 7654, "SkillId": 200033010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00101/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165950,7 +165965,7 @@ ] }, { - "Id": 7654, + "Id": 7655, "SkillId": 2, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00201/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -165978,7 +165993,7 @@ ] }, { - "Id": 7655, + "Id": 7656, "SkillId": 1001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00201/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -166007,7 +166022,7 @@ ] }, { - "Id": 7656, + "Id": 7657, "SkillId": 200033, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00201/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -166036,7 +166051,7 @@ ] }, { - "Id": 7657, + "Id": 7658, "SkillId": 200033010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Lugui/Md00201/BP_Vision_MO1Lugui.BP_Vision_MO1Lugui_C", "IsCommon": false, @@ -166058,7 +166073,7 @@ ] }, { - "Id": 7658, + "Id": 7659, "SkillId": 200067010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyanjing/Md00201/BP_Vision_MO1Qifuouyanjing.BP_Vision_MO1Qifuouyanjing_C", "IsCommon": false, @@ -166077,7 +166092,7 @@ ] }, { - "Id": 7659, + "Id": 7660, "SkillId": 200067020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyanjing/Md00201/BP_Vision_MO1Qifuouyanjing.BP_Vision_MO1Qifuouyanjing_C", "IsCommon": false, @@ -166096,7 +166111,7 @@ ] }, { - "Id": 7660, + "Id": 7661, "SkillId": 200067030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyanjing/Md00201/BP_Vision_MO1Qifuouyanjing.BP_Vision_MO1Qifuouyanjing_C", "IsCommon": false, @@ -166118,7 +166133,7 @@ ] }, { - "Id": 7661, + "Id": 7662, "SkillId": 200067040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyanjing/Md00201/BP_Vision_MO1Qifuouyanjing.BP_Vision_MO1Qifuouyanjing_C", "IsCommon": false, @@ -166137,7 +166152,7 @@ ] }, { - "Id": 7662, + "Id": 7663, "SkillId": 200067050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyanjing/Md00201/BP_Vision_MO1Qifuouyanjing.BP_Vision_MO1Qifuouyanjing_C", "IsCommon": false, @@ -166156,7 +166171,7 @@ ] }, { - "Id": 7663, + "Id": 7664, "SkillId": 200066010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyoushou/Md00601/BP_Vision_MO1Qifuouyoushou.BP_Vision_MO1Qifuouyoushou_C", "IsCommon": false, @@ -166175,7 +166190,7 @@ ] }, { - "Id": 7664, + "Id": 7665, "SkillId": 200066020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyoushou/Md00601/BP_Vision_MO1Qifuouyoushou.BP_Vision_MO1Qifuouyoushou_C", "IsCommon": false, @@ -166194,7 +166209,7 @@ ] }, { - "Id": 7665, + "Id": 7666, "SkillId": 200066030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyoushou/Md00601/BP_Vision_MO1Qifuouyoushou.BP_Vision_MO1Qifuouyoushou_C", "IsCommon": false, @@ -166218,7 +166233,7 @@ ] }, { - "Id": 7666, + "Id": 7667, "SkillId": 200066040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyoushou/Md00601/BP_Vision_MO1Qifuouyoushou.BP_Vision_MO1Qifuouyoushou_C", "IsCommon": false, @@ -166237,7 +166252,7 @@ ] }, { - "Id": 7667, + "Id": 7668, "SkillId": 200066050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouyoushou/Md00601/BP_Vision_MO1Qifuouyoushou.BP_Vision_MO1Qifuouyoushou_C", "IsCommon": false, @@ -166258,7 +166273,7 @@ ] }, { - "Id": 7668, + "Id": 7669, "SkillId": 200065010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouzuoshou/Md00501/BP_Vision_MO1Qifuouzuoshou.BP_Vision_MO1Qifuouzuoshou_C", "IsCommon": false, @@ -166277,7 +166292,7 @@ ] }, { - "Id": 7669, + "Id": 7670, "SkillId": 200065020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouzuoshou/Md00501/BP_Vision_MO1Qifuouzuoshou.BP_Vision_MO1Qifuouzuoshou_C", "IsCommon": false, @@ -166296,7 +166311,7 @@ ] }, { - "Id": 7670, + "Id": 7671, "SkillId": 200065030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouzuoshou/Md00501/BP_Vision_MO1Qifuouzuoshou.BP_Vision_MO1Qifuouzuoshou_C", "IsCommon": false, @@ -166320,7 +166335,7 @@ ] }, { - "Id": 7671, + "Id": 7672, "SkillId": 200065040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouzuoshou/Md00501/BP_Vision_MO1Qifuouzuoshou.BP_Vision_MO1Qifuouzuoshou_C", "IsCommon": false, @@ -166339,7 +166354,7 @@ ] }, { - "Id": 7672, + "Id": 7673, "SkillId": 200065050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Qifuouzuoshou/Md00501/BP_Vision_MO1Qifuouzuoshou.BP_Vision_MO1Qifuouzuoshou_C", "IsCommon": false, @@ -166360,7 +166375,7 @@ ] }, { - "Id": 7673, + "Id": 7674, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/MD00001/BP_Vision_MO1QunJIng1.BP_Vision_MO1QunJIng1_C", "IsCommon": true, @@ -166380,7 +166395,7 @@ "Others": [] }, { - "Id": 7674, + "Id": 7675, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/MD00001/BP_Vision_MO1QunJIng1.BP_Vision_MO1QunJIng1_C", "IsCommon": true, @@ -166399,7 +166414,7 @@ "Others": [] }, { - "Id": 7675, + "Id": 7676, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/MD00001/BP_Vision_MO1QunJIng1.BP_Vision_MO1QunJIng1_C", "IsCommon": true, @@ -166418,7 +166433,7 @@ "Others": [] }, { - "Id": 7676, + "Id": 7677, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/MD00001/BP_Vision_MO1QunJIng1.BP_Vision_MO1QunJIng1_C", "IsCommon": true, @@ -166437,7 +166452,7 @@ "Others": [] }, { - "Id": 7677, + "Id": 7678, "SkillId": 200002010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/MD00001/BP_Vision_MO1QunJIng1.BP_Vision_MO1QunJIng1_C", "IsCommon": false, @@ -166460,7 +166475,7 @@ ] }, { - "Id": 7678, + "Id": 7679, "SkillId": 200077010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing1/Md00501/BP_Vision_MO1QunJing1.BP_Vision_MO1QunJing1_C", "IsCommon": false, @@ -166483,7 +166498,7 @@ ] }, { - "Id": 7679, + "Id": 7680, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": true, @@ -166502,7 +166517,7 @@ "Others": [] }, { - "Id": 7680, + "Id": 7681, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": true, @@ -166521,7 +166536,7 @@ "Others": [] }, { - "Id": 7681, + "Id": 7682, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": true, @@ -166540,7 +166555,7 @@ "Others": [] }, { - "Id": 7682, + "Id": 7683, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": true, @@ -166559,7 +166574,7 @@ "Others": [] }, { - "Id": 7683, + "Id": 7684, "SkillId": 200003000, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166576,7 +166591,7 @@ ] }, { - "Id": 7684, + "Id": 7685, "SkillId": 200003010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166599,7 +166614,7 @@ ] }, { - "Id": 7685, + "Id": 7686, "SkillId": 200003020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166620,7 +166635,7 @@ ] }, { - "Id": 7686, + "Id": 7687, "SkillId": 200003030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166641,7 +166656,7 @@ ] }, { - "Id": 7687, + "Id": 7688, "SkillId": 200003040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166664,7 +166679,7 @@ ] }, { - "Id": 7688, + "Id": 7689, "SkillId": 200003050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166685,7 +166700,7 @@ ] }, { - "Id": 7689, + "Id": 7690, "SkillId": 200003060, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/MD00001/BP_Vision_MO1QunJIng2.BP_Vision_MO1QunJIng2_C", "IsCommon": false, @@ -166704,7 +166719,7 @@ ] }, { - "Id": 7690, + "Id": 7691, "SkillId": 200078000, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/Md00101/BP_Vision_MO1QunJing2.BP_Vision_MO1QunJing2_C", "IsCommon": false, @@ -166721,7 +166736,7 @@ ] }, { - "Id": 7691, + "Id": 7692, "SkillId": 200078010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1QunJing2/Md00101/BP_Vision_MO1QunJing2.BP_Vision_MO1QunJing2_C", "IsCommon": false, @@ -166744,7 +166759,7 @@ ] }, { - "Id": 7692, + "Id": 7693, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Ronhuochong/Md00201/BP_Vision_MO1Ronhuochong.BP_Vision_MO1Ronhuochong_C", "IsCommon": true, @@ -166764,7 +166779,7 @@ "Others": [] }, { - "Id": 7693, + "Id": 7694, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Ronhuochong/Md00201/BP_Vision_MO1Ronhuochong.BP_Vision_MO1Ronhuochong_C", "IsCommon": true, @@ -166781,7 +166796,7 @@ "Others": [] }, { - "Id": 7694, + "Id": 7695, "SkillId": 200054010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Ronhuochong/Md00201/BP_Vision_MO1Ronhuochong.BP_Vision_MO1Ronhuochong_C", "IsCommon": false, @@ -166802,7 +166817,7 @@ ] }, { - "Id": 7695, + "Id": 7696, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": true, @@ -166822,7 +166837,7 @@ "Others": [] }, { - "Id": 7696, + "Id": 7697, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": true, @@ -166841,7 +166856,7 @@ "Others": [] }, { - "Id": 7697, + "Id": 7698, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": true, @@ -166860,7 +166875,7 @@ "Others": [] }, { - "Id": 7698, + "Id": 7699, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": true, @@ -166877,7 +166892,7 @@ "Others": [] }, { - "Id": 7699, + "Id": 7700, "SkillId": 200029010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": false, @@ -166898,7 +166913,7 @@ ] }, { - "Id": 7700, + "Id": 7701, "SkillId": 200029020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shihuaxi/Md00201/BP_Vision_MO1Shihuaxi.BP_Vision_MO1Shihuaxi_C", "IsCommon": false, @@ -166917,7 +166932,7 @@ ] }, { - "Id": 7701, + "Id": 7702, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": true, @@ -166936,7 +166951,7 @@ "Others": [] }, { - "Id": 7702, + "Id": 7703, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": true, @@ -166956,7 +166971,7 @@ "Others": [] }, { - "Id": 7703, + "Id": 7704, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": true, @@ -166975,7 +166990,7 @@ "Others": [] }, { - "Id": 7704, + "Id": 7705, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": true, @@ -166994,7 +167009,7 @@ "Others": [] }, { - "Id": 7705, + "Id": 7706, "SkillId": 200031010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": false, @@ -167016,7 +167031,7 @@ ] }, { - "Id": 7706, + "Id": 7707, "SkillId": 200031020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": false, @@ -167037,7 +167052,7 @@ ] }, { - "Id": 7707, + "Id": 7708, "SkillId": 200031030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Shuimugu/Md00601/BP_Vision_MO1Shuimugu.BP_Vision_MO1Shuimugu_C", "IsCommon": false, @@ -167058,7 +167073,7 @@ ] }, { - "Id": 7708, + "Id": 7709, "SkillId": 200079010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1SiXiao/Md00401/BP_Vision_MO1SiXiao.BP_Vision_MO1SiXiao_C", "IsCommon": false, @@ -167085,7 +167100,7 @@ ] }, { - "Id": 7709, + "Id": 7710, "SkillId": 200068010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167109,7 +167124,7 @@ ] }, { - "Id": 7710, + "Id": 7711, "SkillId": 200068020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167132,7 +167147,7 @@ ] }, { - "Id": 7711, + "Id": 7712, "SkillId": 200068030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167158,7 +167173,7 @@ ] }, { - "Id": 7712, + "Id": 7713, "SkillId": 200068040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167181,7 +167196,7 @@ ] }, { - "Id": 7713, + "Id": 7714, "SkillId": 200068050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167206,7 +167221,7 @@ ] }, { - "Id": 7714, + "Id": 7715, "SkillId": 288207010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youlinghuo/Md00201/BP_Vision_MO1Youlinghuo.BP_Vision_MO1Youlinghuo_C", "IsCommon": false, @@ -167233,7 +167248,7 @@ ] }, { - "Id": 7715, + "Id": 7716, "SkillId": 2000003, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youyidie/Md00501/BP_Vision_MO1Youyidie.BP_Vision_MO1Youyidie_C", "IsCommon": true, @@ -167252,7 +167267,7 @@ "Others": [] }, { - "Id": 7716, + "Id": 7717, "SkillId": 2000004, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youyidie/Md00501/BP_Vision_MO1Youyidie.BP_Vision_MO1Youyidie_C", "IsCommon": true, @@ -167271,7 +167286,7 @@ "Others": [] }, { - "Id": 7717, + "Id": 7718, "SkillId": 2000005, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youyidie/Md00501/BP_Vision_MO1Youyidie.BP_Vision_MO1Youyidie_C", "IsCommon": true, @@ -167291,7 +167306,7 @@ "Others": [] }, { - "Id": 7718, + "Id": 7719, "SkillId": 200024010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Youyidie/Md00501/BP_Vision_MO1Youyidie.BP_Vision_MO1Youyidie_C", "IsCommon": false, @@ -167310,7 +167325,7 @@ ] }, { - "Id": 7719, + "Id": 7720, "SkillId": 200069010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Yunhaiyaojing/Md00501/BP_Vision_MO1Yunhaiyaojing.BP_Vision_MO1Yunhaiyaojing_C", "IsCommon": false, @@ -167329,7 +167344,7 @@ ] }, { - "Id": 7720, + "Id": 7721, "SkillId": 200069020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Yunhaiyaojing/Md00501/BP_Vision_MO1Yunhaiyaojing.BP_Vision_MO1Yunhaiyaojing_C", "IsCommon": false, @@ -167348,7 +167363,7 @@ ] }, { - "Id": 7721, + "Id": 7722, "SkillId": 200069030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Yunhaiyaojing/Md00501/BP_Vision_MO1Yunhaiyaojing.BP_Vision_MO1Yunhaiyaojing_C", "IsCommon": false, @@ -167373,7 +167388,7 @@ ] }, { - "Id": 7722, + "Id": 7723, "SkillId": 200069040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Yunhaiyaojing/Md00501/BP_Vision_MO1Yunhaiyaojing.BP_Vision_MO1Yunhaiyaojing_C", "IsCommon": false, @@ -167401,7 +167416,7 @@ ] }, { - "Id": 7723, + "Id": 7724, "SkillId": 200069050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Yunhaiyaojing/Md00501/BP_Vision_MO1Yunhaiyaojing.BP_Vision_MO1Yunhaiyaojing_C", "IsCommon": false, @@ -167422,7 +167437,7 @@ ] }, { - "Id": 7724, + "Id": 7725, "SkillId": 2000006, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Zhuzhutuo/Md00001/BP_Vision_MO1Zhuzhutuo.BP_Vision_MO1Zhuzhutuo_C", "IsCommon": true, @@ -167439,7 +167454,7 @@ "Others": [] }, { - "Id": 7725, + "Id": 7726, "SkillId": 200051010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Zhuzhutuo/Md00001/BP_Vision_MO1Zhuzhutuo.BP_Vision_MO1Zhuzhutuo_C", "IsCommon": false, @@ -167461,7 +167476,7 @@ ] }, { - "Id": 7726, + "Id": 7727, "SkillId": 200051011, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Zhuzhutuo/Md00001/BP_Vision_MO1Zhuzhutuo.BP_Vision_MO1Zhuzhutuo_C", "IsCommon": false, @@ -167486,7 +167501,7 @@ ] }, { - "Id": 7727, + "Id": 7728, "SkillId": 200051012, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_Ordinary/VM_MO1Zhuzhutuo/Md00001/BP_Vision_MO1Zhuzhutuo.BP_Vision_MO1Zhuzhutuo_C", "IsCommon": false, @@ -167505,7 +167520,7 @@ ] }, { - "Id": 7728, + "Id": 7729, "SkillId": 200072001, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00001/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167531,7 +167546,7 @@ ] }, { - "Id": 7729, + "Id": 7730, "SkillId": 200071010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00501/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167555,7 +167570,7 @@ ] }, { - "Id": 7730, + "Id": 7731, "SkillId": 200071020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00501/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167577,7 +167592,7 @@ ] }, { - "Id": 7731, + "Id": 7732, "SkillId": 200071030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00501/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167601,7 +167616,7 @@ ] }, { - "Id": 7732, + "Id": 7733, "SkillId": 200071040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00501/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167623,7 +167638,7 @@ ] }, { - "Id": 7733, + "Id": 7734, "SkillId": 200071050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00501/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167644,7 +167659,7 @@ ] }, { - "Id": 7734, + "Id": 7735, "SkillId": 200070010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167668,7 +167683,7 @@ ] }, { - "Id": 7735, + "Id": 7736, "SkillId": 200070020, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167690,7 +167705,7 @@ ] }, { - "Id": 7736, + "Id": 7737, "SkillId": 200070030, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167711,7 +167726,7 @@ ] }, { - "Id": 7737, + "Id": 7738, "SkillId": 200070040, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167734,7 +167749,7 @@ ] }, { - "Id": 7738, + "Id": 7739, "SkillId": 200070050, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, @@ -167755,7 +167770,7 @@ ] }, { - "Id": 7739, + "Id": 7740, "SkillId": 288206010, "ActorBlueprint": "/Game/Aki/Character/Vision/VM_OrdinaryPro/VM_MOP1Buou/Md00601/BP_Vision_MOP1Buou.BP_Vision_MOP1Buou_C", "IsCommon": false, diff --git a/BinData/PassiveSkill.json b/BinData/PassiveSkill.json index 7265b33..932a9ab 100644 --- a/BinData/PassiveSkill.json +++ b/BinData/PassiveSkill.json @@ -7827,7 +7827,7 @@ "角色.d5372d25.f5583ded.105e0d5c" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\nDamageID!=1607301005\nAND\nDamageID!=1607013008\nAND\n(DamageID!=1607210011\nOR\nDamageID!=1607210021\nOR\nDamageID!=1607014002\nOR\nDamageID!=1607210021\nOR\nDamageID!=1607401011)\nAND\n!MatchAnyTag(Owner,CheckOwnerTags)", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\n!HasInt(0,DamageSubType)\nAND\nDamageID!=1607210021\nAND\nDamageID!=1607014002\nAND\nDamageID!=1607014022\nAND\nDamageID!=1607210221\nAND\n!MatchAnyTag(Owner,CheckOwnerTags)", "SubSkillAction": [ 1607301114, 1607301200 @@ -7884,7 +7884,7 @@ "角色.d5372d25.0a772ca2.d97e3595.23843086" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker!=Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\n!HasInt(0,DamageSubType)\nAND\nDamageType!=5\nAND\nDamageType!=6", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker!=Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\n!HasInt(0,DamageSubType)", "SubSkillAction": [ 1607301200 ], @@ -9747,7 +9747,7 @@ "行为状态.逻辑状态.后台" ] }, - "TriggerFormula": "MatchAnyTag(Owner, CheckOwnerTags) \nAND\nDamageID!=1607301005\nAND\nDamageID!=1607301001\nAND\nDamageValue>=1\nAND\n(DamageType!=5\nAND\nDamageType!=6)\nAND\n!MatchAnyTag(Attacker,CheckAttackerTags)", + "TriggerFormula": "MatchAnyTag(Owner, CheckOwnerTags) \nAND\nDamageID!=1607301005\nAND\nDamageValue>=1\nAND\n(DamageType!=5\nAND\nDamageType!=6)\nAND\n!MatchAnyTag(Attacker,CheckAttackerTags)", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -21400,7 +21400,7 @@ "0" ], "TriggerParams": {}, - "TriggerFormula": "SkillID==1607210\nOR\nSkillID==1607221", + "TriggerFormula": "SkillID==1607210\nOR\nSkillID==1607211", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -21717,10 +21717,11 @@ ], "TriggerParams": { "CheckOwnerTags": [ - "角色.d5372d25.d20fd78b.5e729260" + "角色.d5372d25.d20fd78b.5e729260", + "行为状态.位置状态.空中" ] }, - "TriggerFormula": "MatchAnyTag(Owner, CheckOwnerTags)", + "TriggerFormula": "MatchAllTags(Owner, CheckOwnerTags)", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "StartSkill", @@ -22324,7 +22325,7 @@ "角色.d5372d25.f5583ded.105e0d5c" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\nDamageID!=1607301005\nAND\nDamageID!=1607013008\nAND\nDamageID!=1607401011\nAND\nMatchAnyTag(Owner,CheckOwnerTags)", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\n!HasInt(0,DamageSubType)\nAND\nMatchAnyTag(Owner,CheckOwnerTags)", "SubSkillAction": [ 1607301116, 1607301200 @@ -22480,7 +22481,7 @@ "角色.d5372d25.f5583ded.105e0d5c" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nMatchAnyTag(Owner,CheckOwnerTags)\nAND\nDamageValue>=1\nAND\n(DamageID==1607210211\nOR\nDamageID==1607210221\nOR\nDamageID==1607014022)", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nMatchAnyTag(Owner,CheckOwnerTags)\nAND\nDamageValue>=1\nAND\n(DamageID==1607210221\nOR\nDamageID==1607014022)", "SubSkillAction": [ 1607301116, 1607301201 @@ -22996,7 +22997,7 @@ "角色.d5372d25.f5583ded.105e0d5c" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\n(DamageID==1607210011\nOR\nDamageID==1607210021\nOR\nDamageID==1607014002\nOR\nDamageID==1607210021)\nAND\n!MatchAnyTag(Owner,CheckOwnerTags)", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\n(DamageID==1607014022\nOR\nDamageID==1607210021\nOR\nDamageID==1607014002\nOR\nDamageID==1607210221)\nAND\n!MatchAnyTag(Owner,CheckOwnerTags)", "SubSkillAction": [ 1607301114, 1607301201 @@ -23161,7 +23162,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=6", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23341,7 +23342,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=2", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23368,7 +23369,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=2", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23395,7 +23396,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=2", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23422,7 +23423,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=2", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23449,7 +23450,7 @@ "1" ], "TriggerParams": {}, - "TriggerFormula": "TRUE", + "TriggerFormula": "TriggerCount<=2", "SubSkillAction": [], "InstigatorType": "Owner", "SkillAction": "AddBuff", @@ -23691,7 +23692,7 @@ "角色.d5372d25.f5583ded.105e0d5c" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nMatchAnyTag(Owner,CheckOwnerTags)\nAND\nDamageValue>=1\nAND\n(DamageID==1607210011\nOR\nDamageID==1607210021\nOR\nDamageID==1607014002)", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nMatchAnyTag(Owner,CheckOwnerTags)\nAND\nDamageValue>=1\nAND\n(DamageID==1607014022\nOR\nDamageID==1607210221)", "SubSkillAction": [], "InstigatorType": "Attacker", "SkillAction": "AddBuff", @@ -23719,7 +23720,7 @@ "角色.d5372d25.0a772ca2.d97e3595.23843086" ] }, - "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\nDamageID!=1607301005\nAND\nDamageID!=1607013008", + "TriggerFormula": "MatchAnyTag(Victim,CheckVictimTags)\nAND\nAttacker==Owner\nAND\nDamageValue>=1\nAND\nDamageType!=6\nAND\n!HasInt(0,DamageSubType)", "SubSkillAction": [], "InstigatorType": "Attacker", "SkillAction": "AddBuff", diff --git a/BinData/ResonantChain.json b/BinData/ResonantChain.json index 4bab70b..4f1feb0 100644 --- a/BinData/ResonantChain.json +++ b/BinData/ResonantChain.json @@ -3964,7 +3964,8 @@ "AttributesDescription": "ResonantChain_181_AttributesDescription", "BgDescription": "PrefabTextItem_Empty_Text", "BuffIds": [ - 1607000001 + 1607000001, + 1607550001 ], "AddProp": [], "ActivateConsume": { @@ -4071,8 +4072,7 @@ "AttributesDescription": "ResonantChain_186_AttributesDescription", "BgDescription": "PrefabTextItem_Empty_Text", "BuffIds": [ - 1607000006, - 1607556001 + 1607000006 ], "AddProp": [], "ActivateConsume": { @@ -4080,7 +4080,7 @@ }, "AttributesDescriptionParams": [ "80%", - "30%", + "10%", "10", "1.2" ], diff --git a/BinData/Skill.json b/BinData/Skill.json index 37e8a0f..43a1eae 100644 --- a/BinData/Skill.json +++ b/BinData/Skill.json @@ -9835,7 +9835,7 @@ "1", "8", "3", - "5", + "6", "25", "5", "1", @@ -9872,7 +9872,7 @@ "1", "8", "3", - "5", + "6", "25", "5", "1", diff --git a/BinData/SkillDescription.json b/BinData/SkillDescription.json index f68a3ea..380e408 100644 --- a/BinData/SkillDescription.json +++ b/BinData/SkillDescription.json @@ -30729,7 +30729,7 @@ } ], "Description": "", - "Order": 26 + "Order": 27 }, { "Id": 1607027, @@ -30762,7 +30762,7 @@ } ], "Description": "SkillDescription_1607025_Description", - "Order": 27 + "Order": 28 }, { "Id": 1607028, @@ -30795,7 +30795,7 @@ } ], "Description": "SkillDescription_1607026_Description", - "Order": 28 + "Order": 29 }, { "Id": 1607029, @@ -30804,31 +30804,31 @@ "SkillDetailNum": [ { "ArrayString": [ - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10", - "10" + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12", + "12" ] } ], "Description": "", - "Order": 29 + "Order": 30 }, { "Id": 1607030, @@ -30861,7 +30861,7 @@ } ], "Description": "", - "Order": 30 + "Order": 31 }, { "Id": 1607031, @@ -30894,7 +30894,7 @@ } ], "Description": "", - "Order": 31 + "Order": 32 }, { "Id": 1607032, @@ -30927,7 +30927,7 @@ } ], "Description": "SkillDescription_1607030_Description", - "Order": 32 + "Order": 33 }, { "Id": 1607033, @@ -30960,7 +30960,7 @@ } ], "Description": "", - "Order": 33 + "Order": 34 }, { "Id": 1607034, @@ -30993,7 +30993,7 @@ } ], "Description": "", - "Order": 34 + "Order": 35 }, { "Id": 1607035, @@ -31026,7 +31026,7 @@ } ], "Description": "", - "Order": 35 + "Order": 36 }, { "Id": 1206039, @@ -31092,7 +31092,7 @@ } ], "Description": "", - "Order": 36 + "Order": 37 }, { "Id": 1607037, @@ -31125,7 +31125,7 @@ } ], "Description": "", - "Order": 37 + "Order": 38 }, { "Id": 1607038, @@ -31158,7 +31158,7 @@ } ], "Description": "", - "Order": 38 + "Order": 39 }, { "Id": 1406001, @@ -32182,5 +32182,38 @@ ], "Description": "", "Order": 6 + }, + { + "Id": 1607039, + "SkillLevelGroupId": 1003107, + "AttributeName": "SkillDescription_1607039_AttributeName", + "SkillDetailNum": [ + { + "ArrayString": [ + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5", + "5" + ] + } + ], + "Description": "", + "Order": 26 } ] \ No newline at end of file diff --git a/BinData/WeaponConf.json b/BinData/WeaponConf.json index 0cfc8f7..b73cdba 100644 --- a/BinData/WeaponConf.json +++ b/BinData/WeaponConf.json @@ -6827,11 +6827,11 @@ }, { "ArrayString": [ - "3", - "3", - "3", - "3", - "3" + "2", + "2", + "2", + "2", + "2" ] }, { @@ -6872,47 +6872,11 @@ }, { "ArrayString": [ - "10%", - "12.5%", + "12%", "15%", - "17.5%", - "20%" - ] - }, - { - "ArrayString": [ - "3", - "3", - "3", - "3", - "3" - ] - }, - { - "ArrayString": [ - "40%", - "50%", - "60%", - "70%", - "80%" - ] - }, - { - "ArrayString": [ - "10%", - "12.5%", - "15%", - "17.5%", - "20%" - ] - }, - { - "ArrayString": [ - "27", - "27", - "27", - "27", - "27" + "18%", + "21%", + "24%" ] } ], diff --git a/BuildInfo.txt b/BuildInfo.txt index 639ab4a..361ab88 100644 --- a/BuildInfo.txt +++ b/BuildInfo.txt @@ -1,5 +1,5 @@ Stream=branch_2.2_pioneer -Changelist=3567034 -PatchVersion=2.2.4 +Changelist=3639472 +PatchVersion=2.2.6 WaterMask=true -JSDebugId=branch_2.2_pioneer_4000247c_3567034_131749403 \ No newline at end of file +JSDebugId=branch_2.2_pioneer_4000247c_3639472_132536192 \ No newline at end of file diff --git a/README.md b/README.md index 47e92a1..9d9c065 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Client Version: `2.2.0` -Resource Version: `2.2.4` +Resource Version: `2.2.6` # Credits Ranny \ No newline at end of file diff --git a/Textmap/de/multi_text/MultiText.json b/Textmap/de/multi_text/MultiText.json index f0651f8..7efe7d8 100644 --- a/Textmap/de/multi_text/MultiText.json +++ b/Textmap/de/multi_text/MultiText.json @@ -34309,7 +34309,7 @@ }, { "Id": "PhantomFetter_16_EffectDescription", - "Content": "Nach dem Einsatz des Outro-Skills wird ANG des nächsten Resonators um 22,5 % für 15s erhöht." + "Content": "Nach dem Einsatz des Outro-Skills wird ANG des als Nächstes einzuwechselnden Resonators um 22,5 % für 15s erhöht." }, { "Id": "PhantomFetter_17_EffectDescription", @@ -37509,7 +37509,7 @@ }, { "Id": "ResonantChain_76_AttributesDescription", - "Content": "Nach dem Einsatz des Intro-Skills Wiedergeburt erhöht sich der Standardangriffsschaden-Bonus für alle Gruppenmitglieder um {0} für {1} Sekunden." + "Content": "Nach dem Einsatz des Intro-Skills Wiedergeburt erhöht sich der Standardangriffsschaden-Bonus für alle Teammitglieder um {0} für {1} Sekunden." }, { "Id": "ResonantChain_77_NodeName", @@ -39169,7 +39169,7 @@ }, { "Id": "SkillDescription_1700019_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1700020_AttributeName", @@ -39181,7 +39181,7 @@ }, { "Id": "SkillDescription_1700021_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1700022_AttributeName", @@ -39217,7 +39217,7 @@ }, { "Id": "SkillDescription_1700027_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "SkillDescription_2500001_AttributeName", @@ -41985,7 +41985,7 @@ }, { "Id": "Skill_1000303_SkillDescribe", - "Content": "Verina versorgt nahe gelegene Pflanzen mit rasender Geschwindigkeit und verursacht dabeiSpectro-SCH, während sie die LP aller in der Nähe befindlichen Teammitglieder wiederherstellt. Ein Photosynthese-Zeichen wird beim Treffen auf das Ziel angewendet.\n \nPhotosynthese-Zeichen\nImmer wenn ein Teammitglied in der Nähe einen Angriff auf Ziele mit einem Photosynthese-Zeichen ausführt, führt Verina einen koordinierten Angriff aus, verursacht Spectro-SCH und stellt gleichzeitig die LP der angreifenden Gruppenmitglieder wieder her, ausgelöst einmal pro Sekunde." + "Content": "Verina versorgt nahe gelegene Pflanzen mit rasender Geschwindigkeit und verursacht dabeiSpectro-SCH, während sie die LP aller in der Nähe befindlichen Teammitglieder wiederherstellt. Ein Photosynthese-Zeichen wird beim Treffen auf das Ziel angewendet.\n \nPhotosynthese-Zeichen\nImmer wenn ein Teammitglied in der Nähe einen Angriff auf Ziele mit einem Photosynthese-Zeichen ausführt, führt Verina einen koordinierten Angriff aus, verursacht Spectro-SCH und stellt gleichzeitig die LP der angreifenden Teammitglieder wieder her, ausgelöst einmal pro Sekunde." }, { "Id": "Skill_1000304_SkillName", @@ -42001,7 +42001,7 @@ }, { "Id": "Skill_1000305_SkillDescribe", - "Content": "Wenn Verina Schweren Angriff Sternblumenblüten, den Luftangriff Sternblumenblüten, die Resonanzbefreiung Baumhaftes Erblühen oder den Outro-Skill Blüte einsetzt, wird der ANG aller Gruppenmitglieder um {0} für {1}s erhöht." + "Content": "Wenn Verina Schweren Angriff Sternblumenblüten, den Luftangriff Sternblumenblüten, die Resonanzbefreiung Baumhaftes Erblühen oder den Outro-Skill Blüte einsetzt, wird der ANG aller Teammitglieder um {0} für {1}s erhöht." }, { "Id": "Skill_1000306_SkillName", @@ -42017,7 +42017,7 @@ }, { "Id": "Skill_1000307_SkillDescribe", - "Content": "Schwerer Angriff: Sternblumenblüten\nWenn Verina beim Einsatz vom Schweren Angriff „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Gruppenmitglieder in der Nähe wiederherzustellen;\nSchwerer Angriff: Sternblumenblüten verursacht Spectro-SCH, der als Schwerer Angriffsschaden gilt.\n \nLuftangriff: Sternblumenblüten\nWenn Verina beim Einsatz des Luftangriffs „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Gruppenmitglieder in der Nähe wiederherzustellen;\nLuftangriff: Sternblumenblüten verursacht Spectro-SCH, der als Standardangriffsschaden gilt.\nVerina kann Luftangriff: Sternblumenblüten einsetzen, indem sie nach dem Einsatz vom Schweren Angriff: Sternblumenblüten den Standardangriff benutzt.\n \nPhotosynthese-Energie\nVerina kann bis zu {1} Stapel von „Photosynthese-Energie“ halten.\nVerina erhält {2} Stapel von „Photosynthese-Energie“, wenn Standardangriff Phase 5 das Ziel trifft;\nVerina erhält {3} Stapel von „Photosynthese-Energie“ beim Einsatz des Resonanz-Skills Botanisches Experiment;\nVerina erhält {4} Stapel von „Photosynthese-Energie“ beim Einsatz des Intro-Skills Grünes Wachstum." + "Content": "Schwerer Angriff: Sternblumenblüten\nWenn Verina beim Einsatz vom Schweren Angriff „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Teammitglieder in der Nähe wiederherzustellen;\nSchwerer Angriff: Sternblumenblüten verursacht Spectro-SCH, der als Schwerer Angriffsschaden gilt.\n \nLuftangriff: Sternblumenblüten\nWenn Verina beim Einsatz des Luftangriffs „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Teammitglieder in der Nähe wiederherzustellen;\nLuftangriff: Sternblumenblüten verursacht Spectro-SCH, der als Standardangriffsschaden gilt.\nVerina kann Luftangriff: Sternblumenblüten einsetzen, indem sie nach dem Einsatz vom Schweren Angriff: Sternblumenblüten den Standardangriff benutzt.\n \nPhotosynthese-Energie\nVerina kann bis zu {1} Stapel von „Photosynthese-Energie“ halten.\nVerina erhält {2} Stapel von „Photosynthese-Energie“, wenn Standardangriff Phase 5 das Ziel trifft;\nVerina erhält {3} Stapel von „Photosynthese-Energie“ beim Einsatz des Resonanz-Skills Botanisches Experiment;\nVerina erhält {4} Stapel von „Photosynthese-Energie“ beim Einsatz des Intro-Skills Grünes Wachstum." }, { "Id": "Skill_1000308_SkillName", @@ -72005,7 +72005,7 @@ }, { "Id": "Skill_1000109_SkillDescribe", - "Content": "Stellt {0} Resonanzenergie pro Sekunde für {1}s für den ankommenden Resonator wieder her." + "Content": "Stellt {0} Resonanzenergie pro Sekunde für {1}s für den als Nächstes einzuwechselnden Resonator wieder her." }, { "Id": "Skill_1000209_SkillName", @@ -72021,7 +72021,7 @@ }, { "Id": "Skill_1000309_SkillDescribe", - "Content": "Heilt den ankommenden Resonator um {0} von Verinas ANG pro Sekunde für {1}s. Alle Resonatoren in nahegelegenen Teams haben ihren SCH um {2} für {3}s verstärkt." + "Content": "Heilt den als Nächstes einzuwechselnden Resonator um {0} von Verinas ANG pro Sekunde für {1} s. Zudem erhalten alle Resonatoren in nahegelegenen Teams eine {2}-Schadensverstärkung für alle Typ-Attribute für {3} s." }, { "Id": "Skill_1000409_SkillName", @@ -72029,7 +72029,7 @@ }, { "Id": "Skill_1000409_SkillDescribe", - "Content": "Heile den kommenden Resonator um {1} der maximalen LP von Baizhi alle {0}s für {2}s. Der geheilte Resonator hat seine SCH für {4}s um {3} erhöht." + "Content": "Heile den als Nächstes einzuwechselnden Resonator um {1} der maximalen LP von Baizhi alle {0} s für {2} s. Der geheilte Resonator erhält eine {3}-Schadensverstärkung für alle Typ-Attribute für {4} s." }, { "Id": "Skill_1000509_SkillName", @@ -72037,11 +72037,11 @@ }, { "Id": "Skill_1000509_SkillDescribe", - "Content": "Der nächste Resonator hat seine Standardangriffs-SCH für {0} für {1}s erhöht oder bis sie ausgewechselt werden." + "Content": "Erhöht den Standardangriffs-SCH des Resonators, der als nächstes einzuwechseln ist, um {0}. Dauer: {1} Sekunden oder bis er ausgewechselt wird." }, { "Id": "Skill_1000609_SkillDescribe", - "Content": "Erzeugt eine Stagnationszone rund um den als Nächstes einzuwechselnden Resonator für {0} s." + "Content": "Erschafft eine Stagnationszone um den als Nächstes einzuwechselnden Resonator, die {0}s anhält." }, { "Id": "Skill_1000709_SkillName", @@ -72057,7 +72057,7 @@ }, { "Id": "Skill_1000809_SkillDescribe", - "Content": "Der nächste Resonator hat seine Chaos-SCH für {0} für {1}s erhöht oder bis sie ausgewechselt werden." + "Content": "Erhöht den Chaos-SCH des als Nächstes einzuwechselnden Resonator um {0}. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1000909_SkillName", @@ -72065,7 +72065,7 @@ }, { "Id": "Skill_1000909_SkillDescribe", - "Content": "Erhöht den Resonanz-Skill-SCH des als Nächstes einzuwechselnden Resonators um {0} für {1} s. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Resonanz-Skill-SCH des als Nächstes einzuwechselnden Resonators um {0}. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1001009_SkillName", @@ -72073,7 +72073,7 @@ }, { "Id": "Skill_1001009_SkillDescribe", - "Content": "Der nächste Resonator hat seine Aero-SCH für {0} für {1}s erhöht oder bis sie ausgewechselt werden." + "Content": "Erhöht den Aero-SCH des als Nächstes einzuwechselnden Resonators um {0}. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1001109_SkillName", @@ -72081,7 +72081,7 @@ }, { "Id": "Skill_1001109_SkillDescribe", - "Content": "Wenn der nächste Charakter mit einem Schweren Angriff ein Ziel trifft, wird Jiyan Qingloong beschwören, um einen Koordinierten Angriff auszuführen, der Aero-SCH gleich {0} von Jiyan's ANG verursacht. Dieser Angriff dauert {1}s und kann einmal alle {2}s ausgelöst werden, bis zu 2 Mal." + "Content": "Wenn der als Nächstes einzuwechselnde Resonator mit seinem Schweren Angriff ein Ziel trifft, beschwört Jiyan Qingloong einen Koordinierten Angriff, der Aero-SCH in Höhe von {0} von Jiyans ANG verursacht. Dieser Angriff dauert {1} s und kann alle {2} s einmal ausgelöst werden – bis zu insgesamt 2 Mal." }, { "Id": "Skill_1001209_SkillName", @@ -72089,7 +72089,7 @@ }, { "Id": "Skill_1001209_SkillDescribe", - "Content": "Der nächste Resonator erhält {0} Schadensverstärkung für schwere Angriffe für {1}s oder bis er ausgewechselt wird." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält {0} Schadensverstärkung für schwere Angriffe. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1001309_SkillName", @@ -72113,7 +72113,7 @@ }, { "Id": "Skill_1001509_SkillDescribe", - "Content": "Der nächste Resonator erhält eine Verstärkung seines Electro-SCH um {0} und seines Resonanzbefreiungs-SCH um {1} für {2}s oder bis er ausgewechselt wird." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält eine {0} Electro-Schadensverstärkung und eine {1} Resonanzbefreiungs-Schadensverstärkung. Dauer: {2} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1001609_SkillName", @@ -96353,7 +96353,7 @@ }, { "Id": "Skill_1001909_SkillDescribe", - "Content": "Der eingehende Resonator erhält eine Verstärkung seines Resonanzbefreiungs-SCH um {0} für {1}s oder bis er ausgewechselt wird." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält eine {0} Resonanzbefreiungs-Schadensverstärkung. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "Skill_1001909_SkillName", @@ -139681,7 +139681,7 @@ }, { "Id": "PhantomFetter_16_SimplyEffectDesc", - "Content": "Nach dem Einsatz des Outro-Skills wird ANG des nächsten Resonators erhöht." + "Content": "Nach dem Einsatz des Outro-Skills wird ANG des als Nächstes einzuwechselnden Resonators erhöht." }, { "Id": "PhantomFetter_17_SimplyEffectDesc", @@ -195433,7 +195433,7 @@ }, { "Id": "Skill_1000809_MultiSkillDescribe_1.1", - "Content": "Der Resonator in einem nahegelegenen Team, der Danjins Outro-Skill aktiviert, erhält einen Verstärker für ihren Chaos-SCH um {0} für {1}s oder bis sie ausgewechselt werden." + "Content": "Der Resonator in einem nahegelegenen Team, der Danjins Outro-Skill aktiviert, erhält einen Verstärker für ihren Chaos-SCH um {0} für {1}s oder bis sie ausgewechselt wird." }, { "Id": "Skill_1000909_MultiSkillDescribe_1.1", @@ -255877,7 +255877,7 @@ }, { "Id": "Skill_1002109_SkillDescribe", - "Content": "Der Fusion-SCH des eingehenden Resonators wird für {2}s oder bis der Resonator ausgewechselt wird um {0} und der Resonanzbefreiung-SCH um {1} verstärkt." + "Content": "Erhöht den Fusion-SCH des Resonators, der als nächstes einzuwechseln ist, um {0} und seinen Resonanzbefreiungs-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." }, { "Id": "AchievementGroup_1003_Name", @@ -279053,7 +279053,7 @@ }, { "Id": "Skill_1002309_SkillDescribe", - "Content": "Wenn der nächst auftretende Resonator Ziele mit Standardangriff trifft, schießt Xiangli Yao einen Laserstrahl auf das erste getroffene ZielStandardangriff, und verursacht bei ihm Electro-SCH, der gleich {1} von Xiangli Yaos ANG ist. Dieser Effekt dauert {2} Sek. und kann 1 Mal alle {0} Sek. ausgelöst werden. Bis zu 3 Mal." + "Content": "Wenn der als Nächste einzuwechselnde Resonator mit seinem Standardangriff Ziele trifft, feuert Xiangli Yao einen Laserstrahl auf das erste getroffene Ziel ab, der bei diesem Electro-SCH in Höhe von {1} von Xiangli Yaos ANG verursacht. Dieser Effekt hält {2} Sekunden an und kann einmal alle {0} Sekunden ausgelöst werden – insgesamt bis zu 3 Mal." }, { "Id": "Skill_1002309_SkillName", @@ -279125,7 +279125,7 @@ }, { "Id": "Skill_1002205_SkillDescribe", - "Content": "Nach der Aktivierung des Outro-Skills wird {0} Resonanzenergie an den eingehenden Resonator wiederhergestellt." + "Content": "Stellt nach der Aktivierung des Outro-Skills {0} Resonanzenergie an den als Nächstes einzuwechselnden Resonator wieder her." }, { "Id": "Skill_1002205_SkillName", @@ -279161,7 +279161,7 @@ }, { "Id": "Skill_1002209_SkillDescribe", - "Content": "Erhöht den Glacio-SCH des nächst auftretenden Resonators um {0} und den Resonanz-Skill-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." + "Content": "Erhöht den Glacio-SCH des als Nächstes einzuwechselnden Resonators um {0} und den Resonanz-Skill-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." }, { "Id": "Skill_1002209_SkillName", @@ -311969,7 +311969,7 @@ }, { "Id": "Skill_1002402_SkillDescribe", - "Content": "Youhu schlägt ihre Schriftrolle auf den Feind nieder, verursacht Glacio-SCH, stellt LP für alle nahegelegenen Gruppenmitglieder wieder her und führt einmal Glücksziehung aus.\n \nGlücksziehung\nYouhu erhält nach der Glücksziehung eine zufällige Antiquität. Wenn Youhu Antiquität besitzt, führt ihr nächster Standardangriff je nach dem Antiquitätstyp eine entsprechende Antiquitätenbewertung aus.\nEs kann nur eine Antiquität zu einem Zeitpunkt existieren. Wenn Youhu bereits eine Antiquität besitzt, wird die bestehende Antiquität durch die neu gezogene Antiquität ersetzt.\n \nAntiquitätenbewertung\n- Glocke: Youhu greift den Feind mit einer Glocke an, verursacht Glacio-SCH. Die Glocke kann effektiv die Vibrationsstärke des Feindes reduzieren.\n- Ruyi: Youhu schlägt mit dem Ruyi den Feind, verursacht Glacio-SCH. Ruyi hat einen höheren SCH-Multiplikator.\n- Ding: Youhu rammt den Feind auf einem Ding, verursacht Glacio-SCH. Der Ding kann effektiv die Haltung des Feindes brechen.\n- Maske: Youhu wirft eine Maske auf die Feinde vor sich zu, verursacht Glacio-SCH. Maske kann Feinde auf ihrem Weg anziehen." + "Content": "Youhu schlägt ihre Schriftrolle auf den Feind nieder, verursacht Glacio-SCH, stellt LP für alle nahegelegenen Teammitglieder wieder her und führt einmal Glücksziehung aus.\n \nGlücksziehung\nYouhu erhält nach der Glücksziehung eine zufällige Antiquität. Wenn Youhu Antiquität besitzt, führt ihr nächster Standardangriff je nach dem Antiquitätstyp eine entsprechende Antiquitätenbewertung aus.\nEs kann nur eine Antiquität zu einem Zeitpunkt existieren. Wenn Youhu bereits eine Antiquität besitzt, wird die bestehende Antiquität durch die neu gezogene Antiquität ersetzt.\n \nAntiquitätenbewertung\n- Glocke: Youhu greift den Feind mit einer Glocke an, verursacht Glacio-SCH. Die Glocke kann effektiv die Vibrationsstärke des Feindes reduzieren.\n- Ruyi: Youhu schlägt mit dem Ruyi den Feind, verursacht Glacio-SCH. Ruyi hat einen höheren SCH-Multiplikator.\n- Ding: Youhu rammt den Feind auf einem Ding, verursacht Glacio-SCH. Der Ding kann effektiv die Haltung des Feindes brechen.\n- Maske: Youhu wirft eine Maske auf die Feinde vor sich zu, verursacht Glacio-SCH. Maske kann Feinde auf ihrem Weg anziehen." }, { "Id": "Skill_1002402_SkillName", @@ -311985,7 +311985,7 @@ }, { "Id": "Skill_1002404_SkillDescribe", - "Content": "Youhu stellt beim Wirken des Resonanz-Skills Antiquitätenbewertung LP für alle nahegelegenen Gruppenmitglieder wieder her, und zwar in Höhe von {0} der Heilungsmenge durch Schriftrollen-Weissagung." + "Content": "Youhu stellt beim Wirken des Resonanz-Skills Antiquitätenbewertung LP für alle nahegelegenen Teammitglieder wieder her, und zwar in Höhe von {0} der Heilungsmenge durch Schriftrollen-Weissagung." }, { "Id": "Skill_1002404_SkillName", @@ -312009,7 +312009,7 @@ }, { "Id": "Skill_1002407_SkillDescribe", - "Content": "Wenn Youhu 4 Stapel Gunst besitzt, halte den Standardangriff gedrückt, um Poetische Essenz zu wirken. Dieser verursacht Glacio-SCH und gilt als Resonanz-Skill-SCH. Zudem stellt er LP für alle nahegelegenen Gruppenmitglieder wieder her.\nYouhu kann bis zu 4 Stapel Gunst besitzen.\n \nPoetische Essenz\nYouhu verursacht Glacio-SCH bei Feinden innerhalb der Reichweite und erhält zusätzlich einen der folgenden Effekte, abhängig von der Gunst-Kombination:\nFreies Versmaß: Bei 4 unterschiedlichen Gunsttypen reduziert sie zusätzlich die Vibrationsstärke der getroffenen Feinde.\nAntithese: Bei einem Paar gleicher Gunst erhöht sich der SCH von Poetischer Essenz um {0}.\nWortspiel: Bei zwei Paaren gleicher Gunst stellt sie zusätzlich LP für alle nahegelegenen Gruppenmitglieder wieder her.\nTriplet: Bei 3 gleichen Gunsttypen erhöht sich der SCH von Poetischer Essenz um {1}.\nPerfekte Rhyme: Bei 4 gleichen Gunsttypen aktiviert sie gleichzeitig die Effekte von Freies Versmaß, Wortspiel und Triplet.\nDas Wirken von Poetischer Essenz entfernt alle Stapel Gunst.\n \nGunst\nYouhu erhält Antiquität beim Ausführen des Resonanz-Skills Schriftrollen-Glücksziehung, des Intro-Skills Wunderrolle, des schweren Angriffs Froststurz und der Resonanzbefreiung Glücksgunst oder des Ausweichenangriffs.\nWenn Youhu Antiquität besitzt, tippe auf Standardangriff, um je nach Typ der Antiquität die entsprechende Antiquitätenbewertung auszuführen und „Gunst“ zu erhalten." + "Content": "Wenn Youhu 4 Stapel Gunst besitzt, halte den Standardangriff gedrückt, um Poetische Essenz zu wirken. Dieser verursacht Glacio-SCH und gilt als Resonanz-Skill-SCH. Zudem stellt er LP für alle nahegelegenen Teammitglieder wieder her.\nYouhu kann bis zu 4 Stapel Gunst besitzen.\n \nPoetische Essenz\nYouhu verursacht Glacio-SCH bei Feinden innerhalb der Reichweite und erhält zusätzlich einen der folgenden Effekte, abhängig von der Gunst-Kombination:\nFreies Versmaß: Bei 4 unterschiedlichen Gunsttypen reduziert sie zusätzlich die Vibrationsstärke der getroffenen Feinde.\nAntithese: Bei einem Paar gleicher Gunst erhöht sich der SCH von Poetischer Essenz um {0}.\nWortspiel: Bei zwei Paaren gleicher Gunst stellt sie zusätzlich LP für alle nahegelegenen Teammitglieder wieder her.\nTriplet: Bei 3 gleichen Gunsttypen erhöht sich der SCH von Poetischer Essenz um {1}.\nPerfekte Rhyme: Bei 4 gleichen Gunsttypen aktiviert sie gleichzeitig die Effekte von Freies Versmaß, Wortspiel und Triplet.\nDas Wirken von Poetischer Essenz entfernt alle Stapel Gunst.\n \nGunst\nYouhu erhält Antiquität beim Ausführen des Resonanz-Skills Schriftrollen-Glücksziehung, des Intro-Skills Wunderrolle, des schweren Angriffs Froststurz und der Resonanzbefreiung Glücksgunst oder des Ausweichenangriffs.\nWenn Youhu Antiquität besitzt, tippe auf Standardangriff, um je nach Typ der Antiquität die entsprechende Antiquitätenbewertung auszuführen und „Gunst“ zu erhalten." }, { "Id": "Skill_1002407_SkillName", @@ -312029,7 +312029,7 @@ }, { "Id": "Skill_1002409_SkillDescribe", - "Content": "Der eingehende Resonator erhält einen {0} SCH-Bonus für die Koordinierten Angriffe für {1}s." + "Content": "Der als Nächstes einzuwechselnden Resonator erhält eine {0} Schadensverstärkung für die Koordinierten Angriffe für {1}s." }, { "Id": "Skill_1002409_SkillName", @@ -346525,11 +346525,11 @@ }, { "Id": "PhantomSkill_280013_DescriptionEx", - "Content": "Beschwört einen Teil der Kraft des Irrtums der Irreversibilität und entfesselt eine Explosion, die Spectro-SCH in Höhe von {0} der maximalen LP im Umkreis verursacht. Der Anwender erhält einen 10 %-Bonus auf die Energieregeneration, während alle Gruppenmitglieder einen 10 %-Bonus auf ANG erhalten. Bonusdauer: 20 Sekunden\nHalte den Echo-Skill gedrückt, um eine Serie schneller Angriffe auszuführen, die Ausdauer verbrauchen und jeweils Spectro-SCH in Höhe von {1} der maximalen LP verursachen. Lasse los, um den finalen Schlag auszuführen, der Spectro-SCH in Höhe von {2} der maximalen LP verursacht. \nAbklingzeit: {3} Sekunden." + "Content": "Beschwört einen Teil der Kraft des Irrtums der Irreversibilität und entfesselt eine Explosion, die Spectro-SCH in Höhe von {0} der maximalen LP im Umkreis verursacht. Der Anwender erhält einen 10 %-Bonus auf die Energieregeneration, während alle Teammitglieder einen 10 %-Bonus auf ANG erhalten. Bonusdauer: 20 Sekunden\nHalte den Echo-Skill gedrückt, um eine Serie schneller Angriffe auszuführen, die Ausdauer verbrauchen und jeweils Spectro-SCH in Höhe von {1} der maximalen LP verursachen. Lasse los, um den finalen Schlag auszuführen, der Spectro-SCH in Höhe von {2} der maximalen LP verursacht. \nAbklingzeit: {3} Sekunden." }, { "Id": "PhantomSkill_280013_SimplyDescription", - "Content": "Beschwört einen Teil der Kraft des Irrtums der Irreversibilität und greift damit Feinde in der Nähe an. Erhöht dabei die Energieregeneration des Anwenders und den ANG aller Gruppenmitglieder." + "Content": "Beschwört einen Teil der Kraft des Irrtums der Irreversibilität und greift damit Feinde in der Nähe an. Erhöht dabei die Energieregeneration des Anwenders und den ANG aller Teammitglieder." }, { "Id": "LevelPlay_138000017_ChildQuestTip_899_18", @@ -349041,7 +349041,7 @@ }, { "Id": "Skill_1002502_SkillDescribe", - "Content": "Stellt LP für alle Gruppenmitglieder in der Nahe wieder her und beschwört 5 Schatten-Stern: Schmetterlinge.\nSchatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Sperctro-SCH. Tippst du innerhalb von einer bestimmten Zeit auf Standardangriff-Taste, wird die Phase II des Standardangriffs ausgefuhrt.\nDieser Skill kann in der Luft eingesetzt werden." + "Content": "Stellt LP für alle Teammitglieder in der Nahe wieder her und beschwört 5 Schatten-Stern: Schmetterlinge.\nSchatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Sperctro-SCH. Tippst du innerhalb von einer bestimmten Zeit auf Standardangriff-Taste, wird die Phase II des Standardangriffs ausgefuhrt.\nDieser Skill kann in der Luft eingesetzt werden." }, { "Id": "Skill_1002502_SkillName", @@ -349049,7 +349049,7 @@ }, { "Id": "Skill_1002503_SkillDescribe", - "Content": "Außen-Sternen-Domäne\nSchafft eine Außen-Sternen-Domäne, die LP für alle sich in der Sternen-Domäne befindenden Gruppenmitglieder wieder herstellt. Alle 3 Sekunden einmal auslösbar.\n \nInnen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Außen-Sternen-Domäne den Intro-Skill einsetzt, wird die Innen-Sternen-Domäne aktiviert. Alle Gruppenmitglieder in der Innen-Sternen-Domäne erhalten einen Krit.Rate-Bonus. Jede {0} Energiegeneration der Küstenwächterin erhöht den Krit.Rate-Bonus um {1}, bis zu einem Maximum von {2}.\nInnen-Sternen-Domäne erhält auch alle Effekte von Außen-Sternen-Domäne.\n \nTiefen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Innen-Sternen-Domäne den Intro-Skill einsetzt, wird die Tiefen-Sternen-Domäne aktiviert. Alle Gruppenmitglieder in der Tiefen-Sternen-Domäne erhalten einen Krit.SCH-Bonus: Jede {3} Energiegeneration der Küstenwächterin erhöht den Krit.SCH-Bonus um {4}, bis zu einem Maximum von {5}.\nTiefen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne und Innen-Sternen-Domäne" + "Content": "Außen-Sternen-Domäne\nSchafft eine Außen-Sternen-Domäne, die LP für alle sich in der Sternen-Domäne befindenden Teammitglieder wieder herstellt. Alle 3 Sekunden einmal auslösbar.\n \nInnen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Außen-Sternen-Domäne den Intro-Skill einsetzt, wird die Innen-Sternen-Domäne aktiviert. Alle Teammitglieder in der Innen-Sternen-Domäne erhalten einen Krit.Rate-Bonus. Jede {0} Energiegeneration der Küstenwächterin erhöht den Krit.Rate-Bonus um {1}, bis zu einem Maximum von {2}.\nInnen-Sternen-Domäne erhält auch alle Effekte von Außen-Sternen-Domäne.\n \nTiefen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Innen-Sternen-Domäne den Intro-Skill einsetzt, wird die Tiefen-Sternen-Domäne aktiviert. Alle Teammitglieder in der Tiefen-Sternen-Domäne erhalten einen Krit.SCH-Bonus: Jede {3} Energiegeneration der Küstenwächterin erhöht den Krit.SCH-Bonus um {4}, bis zu einem Maximum von {5}.\nTiefen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne und Innen-Sternen-Domäne" }, { "Id": "Skill_1002503_SkillName", @@ -349073,7 +349073,7 @@ }, { "Id": "Skill_1002506_SkillDescribe", - "Content": "Inspiration\nDie Küstenwächterin tritt in den Kampf ein, stellt LP für alle Gruppenmitglieder wieder her und beschwört 5 Schatten-Stern: Schmetterlinge. Schatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Spectro-SCH. Dieser Schaden gilt als Resoanz-Skill-Schaden.\n \nEinsicht\nIn der Tiefen-Sternen-Domäne wird der Intro-Skill der Küstenwächterin Inspiration durch den Intro-Skill Einsicht ersetzt. Beim Einsetzen vom Intro-Skill wird die entsprechende Sternen-Domäne entfernt. Die Küstenwächterin stellt danach LP für alle Gruppenmitglieder in der Nähe wieder her und setzt eine Kraftwelle frei, die allen Zielen Spectro-SCH zufügt. Dieser Angriff verursacht Resonanzbefreigungs-SCH und löst garantiert einen Kritischen Treffer aus. Für die gleiche Tiefen-Sternen-Domäne kann der abgeleitete Intro-Skill Einsicht nur einmal ausgelöst werden." + "Content": "Inspiration\nDie Küstenwächterin tritt in den Kampf ein, stellt LP für alle Teammitglieder wieder her und beschwört 5 Schatten-Stern: Schmetterlinge. Schatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Spectro-SCH. Dieser Schaden gilt als Resoanz-Skill-Schaden.\n \nEinsicht\nIn der Tiefen-Sternen-Domäne wird der Intro-Skill der Küstenwächterin Inspiration durch den Intro-Skill Einsicht ersetzt. Beim Einsetzen vom Intro-Skill wird die entsprechende Sternen-Domäne entfernt. Die Küstenwächterin stellt danach LP für alle Teammitglieder in der Nähe wieder her und setzt eine Kraftwelle frei, die allen Zielen Spectro-SCH zufügt. Dieser Angriff verursacht Resonanzbefreigungs-SCH und löst garantiert einen Kritischen Treffer aus. Für die gleiche Tiefen-Sternen-Domäne kann der abgeleitete Intro-Skill Einsicht nur einmal ausgelöst werden." }, { "Id": "Skill_1002506_SkillName", @@ -349097,7 +349097,7 @@ }, { "Id": "Skill_1002509_MultiSkillDescribe_1.3", - "Content": "Die Küstenwächterin beschwört einen Schimmer-Stern: Schmetterling und einen Schatten-Stern: Schmetterling, die bis zu {0} Sekunden um die Resonatoren kreisen, die den Outro-Skill der Küstenwächterin aktivieren. Die folgenden Effekte treten ein:\n- Erlaubt es, auf die Ausweichen-Taste zu tippen, sodass das aktive Gruppenmitglied, das getroffen oder jongliert wird, von der Unterbrechung befreit wird und das Ausweichen als erfolgreich angesehen wird. Befindet sich der Resonator in der Luft, landet er auf dem Boden. Dieser Effekt kann bis zu {1} Mal ausgelöst werden.\n- Erhöht den SCH-Wert aller Gruppenmitglieder im Team um {2}." + "Content": "Die Küstenwächterin beschwört einen Schimmer-Stern: Schmetterling und einen Schatten-Stern: Schmetterling, die bis zu {0} Sekunden um die Resonatoren kreisen, die den Outro-Skill der Küstenwächterin aktivieren. Die folgenden Effekte treten ein:\n- Erlaubt es, auf die Ausweichen-Taste zu tippen, sodass das aktive Gruppenmitglied, das getroffen oder jongliert wird, von der Unterbrechung befreit wird und das Ausweichen als erfolgreich angesehen wird. Befindet sich der Resonator in der Luft, landet er auf dem Boden. Dieser Effekt kann bis zu {1} Mal ausgelöst werden.\n- Erhöht den SCH-Wert aller Teammitglieder im Team um {2}." }, { "Id": "Skill_1002509_SkillDescribe", @@ -349321,7 +349321,7 @@ }, { "Id": "ResonantChain_146_AttributesDescription", - "Content": "Außen-Sternen-Domäne hat einen neuen Effekt: Erhöht den ANG der Gruppenmitglieder um {0}." + "Content": "Außen-Sternen-Domäne hat einen neuen Effekt: Erhöht den ANG der Teammitglieder um {0}." }, { "Id": "ResonantChain_146_NodeName", @@ -351265,7 +351265,7 @@ }, { "Id": "Skill_1002609_SkillDescribe", - "Content": "Der Resonanz-Skill-SCH vom nächsten aktiven Resonator wird um {0} für {1} s erhöht oder bis der Resonator ausgewechselt wird." + "Content": "Erhöht den Resonanz-Skill-SCH des als Nächstes einzuwechselnden Resonators um {0}. Dauer: {1} Sekunden oder bis sie ausgewechselt werden." }, { "Id": "MapMark_3023_MarkTitle", @@ -359021,7 +359021,7 @@ }, { "Id": "WeaponConf_21050036_Desc", - "Content": "Erhöht die LP um {0}. Bei Aktivierung der Resonanzbefreiung stellt der Träger {1} Concerto-Energie für sich wieder her ({3} Mal alle {2} Sekunden auslösbar). Bewirkt der Resonanz-Skill eine Heilung, wird der ANG aller Gruppenmitglieder um {4} für {5} Sekunden erhöht. Effekte mit demselben Namen sind nicht stapelbar." + "Content": "Erhöht die LP um {0}. Bei Aktivierung der Resonanzbefreiung stellt der Träger {1} Concerto-Energie für sich wieder her ({3} Mal alle {2} Sekunden auslösbar). Bewirkt der Resonanz-Skill eine Heilung, wird der ANG aller Teammitglieder um {4} für {5} Sekunden erhöht. Effekte mit demselben Namen sind nicht stapelbar." }, { "Id": "WeaponConf_21050036_WeaponName", @@ -359157,7 +359157,7 @@ }, { "Id": "SkillInput_150503_Description", - "Content": "Sternen-Domäne: Verwende {0}, um eine Sternen-Domäne zu erzeugen, die Buffs gewährt. Alle Gruppenmitglieder können Buffs erhalten, wenn sie den Intro-Skill in der Sternen-Domäne einsetzen." + "Content": "Sternen-Domäne: Verwende {0}, um eine Sternen-Domäne zu erzeugen, die Buffs gewährt. Alle Teammitglieder können Buffs erhalten, wenn sie den Intro-Skill in der Sternen-Domäne einsetzen." }, { "Id": "SkillInput_150504_Description", @@ -360553,15 +360553,15 @@ }, { "Id": "SkillDescription_1106010_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1106028_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1106029_Description", - "Content": "{0} Angriff" + "Content": "{0} ANG" }, { "Id": "HealthyTips_text", @@ -382713,7 +382713,7 @@ }, { "Id": "Skill_1002709_SkillDescribe", - "Content": "Der als Nächstes einzuwechselnde Charakter verstärkt seinen Chaos-Schaden um {0} und seinen Standardangriff-Schaden um {1} für {2}s oder bis er ausgewechselt wird." + "Content": "Erhöht den Chaos-SCH des Resonators, der als Nächstes einzuwechseln ist, um {0} und seinen Standardangriff-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." }, { "Id": "Skill_1002709_SkillName", @@ -386945,7 +386945,7 @@ }, { "Id": "RoleSkillInput_1603_DescList_1", - "Content": "Der Einsatz des Intro-Skills regeneriert die Kraftanzeige.\nBei einem Treffer durch den normalen Angriff oder den Rankentanz wird die Kraftanzeige verbraucht." + "Content": "Der Einsatz des Intro-Skills regeneriert die Kraftanzeige.\nBeim Treffer durch den normalen Angriff oder den Rankentanz wird die Kraftanzeige verbraucht." }, { "Id": "RoleSkillInput_1603_DescList_2", @@ -391781,7 +391781,7 @@ }, { "Id": "Skill_1000109_SkillResume", - "Content": "Stellt kontinuierlich Resonanzenergie für den nächsten einzuwechselnden Resonator wieder her." + "Content": "Regeneriert kontinuierlich Resonanzenergie für den als Nächstes einzuwechselnden Resonator." }, { "Id": "Skill_1000201_SkillResume", @@ -391837,7 +391837,7 @@ }, { "Id": "Skill_1000305_SkillResume", - "Content": "Wenn Verina Schweren Angriff Sternblumenblüten, den Luftangriff Sternblumenblüten, die Resonanzbefreiung Baumhaftes Erblühen oder den Outro-Skill Blüte einsetzt, wird der ANG aller Gruppenmitglieder um {0} für {1}s erhöht." + "Content": "Wenn Verina Schweren Angriff Sternblumenblüten, den Luftangriff Sternblumenblüten, die Resonanzbefreiung Baumhaftes Erblühen oder den Outro-Skill Blüte einsetzt, wird der ANG aller Teammitglieder um {0} für {1}s erhöht." }, { "Id": "Skill_1000306_SkillResume", @@ -391845,7 +391845,7 @@ }, { "Id": "Skill_1000307_SkillResume", - "Content": "Schwerer Angriff: Sternblumenblüten\nWenn Verina beim Einsatz vom Schweren Angriff „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Gruppenmitglieder in der Nähe wiederherzustellen;\nSchwerer Angriff: Sternblumenblüten verursacht Spectro-SCH.\n \nLuftangriff: Sternblumenblüten\nWenn Verina beim Einsatz des Luftangriffs „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Gruppenmitglieder in der Nähe wiederherzustellen;\nLuftangriff: Sternblumenblüten verursacht Spectro-SCH.\nVerina kann Luftangriff: Sternblumenblüten einsetzen, indem sie nach dem Einsatz vom Schweren Angriff: Sternblumenblüten den Standardangriff benutzt.\n \nPhotosynthese-Energie\nVerina kann bis zu {1} Stapel von „Photosynthese-Energie“ halten.\nErhalt von „Photosynthese-Energie“:\nStandardangriff, Resonanzskill, Intro-Skill." + "Content": "Schwerer Angriff: Sternblumenblüten\nWenn Verina beim Einsatz vom Schweren Angriff „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Teammitglieder in der Nähe wiederherzustellen;\nSchwerer Angriff: Sternblumenblüten verursacht Spectro-SCH.\n \nLuftangriff: Sternblumenblüten\nWenn Verina beim Einsatz des Luftangriffs „Photosynthese-Energie“ trägt, verbraucht Verina {0} Stapel „Photosynthese-Energie“, um Concerto-Energie wiederherzustellen und die LP für alle Teammitglieder in der Nähe wiederherzustellen;\nLuftangriff: Sternblumenblüten verursacht Spectro-SCH.\nVerina kann Luftangriff: Sternblumenblüten einsetzen, indem sie nach dem Einsatz vom Schweren Angriff: Sternblumenblüten den Standardangriff benutzt.\n \nPhotosynthese-Energie\nVerina kann bis zu {1} Stapel von „Photosynthese-Energie“ halten.\nErhalt von „Photosynthese-Energie“:\nStandardangriff, Resonanzskill, Intro-Skill." }, { "Id": "Skill_1000308_SkillResume", @@ -391853,7 +391853,7 @@ }, { "Id": "Skill_1000309_SkillResume", - "Content": "Stellt kontinuierlich LP für den nächsten einzuwechselnden Resonator wieder her. Alle Charaktere im Team erhalten einen SCH-Bonus von {2}." + "Content": "Regeneriert kontinuierlich LP für den als Nächstes einzuwechselnden Resonator. Alle Resonatoren im Team erhalten eine {2} Schadensverstärkung." }, { "Id": "Skill_1000401_SkillResume", @@ -391889,7 +391889,7 @@ }, { "Id": "Skill_1000409_SkillResume", - "Content": "Stellt kontinuierlich LP für den nächsten einzuwechselnden Resonator wieder her. Charakter, der diese Heilung empfängt, erhält einen SCH-Bonus von {3}." + "Content": "Regeneriert kontinuierlich LP für den als Nächstes einzuwechselnden Resonator. Resonator, der diese Heilung empfängt, erhält eine {3} Schadensverstärkung." }, { "Id": "Skill_1000501_SkillResume", @@ -391925,7 +391925,7 @@ }, { "Id": "Skill_1000509_SkillResume", - "Content": "Der als Nächstes einzuwechselnde Charakter erhält {0} Standardangriff-Schaden-Bonus, die beim Charakterwechsel vorzeitig endet." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält eine {0} Standardangriffs-Schadenverstärkung, die beim Resonatorwechsel vorzeitig endet." }, { "Id": "Skill_1000601_SkillResume", @@ -392033,7 +392033,7 @@ }, { "Id": "Skill_1000809_SkillResume", - "Content": "Der nächste Charakter erhält {0} Chaos-SCH-Bonus, oder bis sie ausgewechselt werden." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält eine {0} Chaos-Schadensverstärkung, die beim Resonatorwechsel vorzeitig endet." }, { "Id": "Skill_1000901_SkillResume", @@ -392069,7 +392069,7 @@ }, { "Id": "Skill_1000909_SkillResume", - "Content": "Erhöht den Resonanz-Skill-SCH des nächsten einzuwechselnden Resonators um {0}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Resonanz-Skill-SCH des nächsten einzuwechselnden Resonators um {0}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1001001_SkillResume", @@ -392105,7 +392105,7 @@ }, { "Id": "Skill_1001009_SkillResume", - "Content": "Erhöht den Aero-SCH des nächsten Resonators um {0}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Aero-SCH des nächsten einzuwechselnden Resonators um {0}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1001101_SkillResume", @@ -392141,7 +392141,7 @@ }, { "Id": "Skill_1001109_SkillResume", - "Content": "Wenn der nächste aktive Charakter mit Schweren Angriffen ein Ziel trifft, wird Jiyan einen Koordinierten Angriff ausführen, der Aero-SCH in Höhe von {0} Jiyans ANG verursacht." + "Content": "Wenn der als Nächstes einzuwechselnde Resonator mit seinem Schweren Angriff ein Ziel trifft, führt Jiyan einen Koordinierten Angriff aus, der Aero-SCH in Höhe von {0} Jiyans ANG verursacht." }, { "Id": "Skill_1001201_SkillResume", @@ -392173,7 +392173,7 @@ }, { "Id": "Skill_1001209_SkillResume", - "Content": "Erhöht den SA-SCH des nächsten einzuwechselnden Resonators um {0}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den SA-SCH des nächsten einzuwechselnden Resonators um {0}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1001401_SkillResume", @@ -392245,7 +392245,7 @@ }, { "Id": "Skill_1001509_SkillResume", - "Content": "Erhöht den Elektro-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzbefreiungs-SCH um {1}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Elektro-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzbefreiungs-SCH um {1}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1001601_SkillResume", @@ -392385,7 +392385,7 @@ }, { "Id": "Skill_1001909_SkillResume", - "Content": "Erhöht den Resonanzbefreiungs-SCH des nächsten einzuwechselnden Resonators um {0}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Resonanzbefreiungs-SCH des nächsten einzuwechselnden Resonators um {0}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1002001_SkillResume", @@ -392453,7 +392453,7 @@ }, { "Id": "Skill_1002109_SkillResume", - "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzbefreiungs-SCH um {1}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzbefreiungs-SCH um {1}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1002201_SkillResume", @@ -392473,7 +392473,7 @@ }, { "Id": "Skill_1002205_SkillResume", - "Content": "Nach dem Einsatz des Outro-Skills werden {0} Resonanzenergie an den nächsten einzuwechselnden Resonator wiederhergestellt." + "Content": "Regeneriert nach dem Einsatz des Outro-Skills {0} Resonanzenergie an den als Nächstes einzuwechselnden Resonator." }, { "Id": "Skill_1002206_SkillResume", @@ -392489,7 +392489,7 @@ }, { "Id": "Skill_1002209_SkillResume", - "Content": "Erhöht den Glacio-SCH des nächsten einzuwechselnden Resonators um {0} und erhöht den Resonanz-Skill-SCH um {1}. Bei einem Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Glacio-SCH des nächsten einzuwechselnden Resonators um {0} und erhöht den Resonanz-Skill-SCH um {1}. Beim Resonatorwechsel wird der Effekt beendet.." }, { "Id": "Skill_1002301_SkillResume", @@ -392525,7 +392525,7 @@ }, { "Id": "Skill_1002309_SkillResume", - "Content": "Wenn der nächste aktive Charakter mit einem Standardangriff ein Ziel trifft, wird Xiangli Yao einen Angriff ausführen, der Electro-SCH in Höhe von {1} Xiangli Yaos ANG verursacht." + "Content": "Wenn der als Nächstes einzuwechselnde Resonator mit einem Standardangriff ein Ziel trifft, folgt Xiangli Yao auch einen Angriff, der Electro-SCH in Höhe von {1} Xiangli Yaos ANG verursacht." }, { "Id": "Skill_1002401_SkillResume", @@ -392533,7 +392533,7 @@ }, { "Id": "Skill_1002402_SkillResume", - "Content": "Verursacht Glacio-SCH, stellt LP für alle nahegelegenen Gruppenmitglieder wieder her und führt einmal Glücksziehung aus.\n \nGlücksziehung\nYouhu erhält nach der Glücksziehung eine zufällige Antiquität.\nWenn Youhu Antiquität besitzt, führt ihr nächster Standardangriff jenach dem Antiquitätstyp eine entsprechende Antiquitätenbewertung aus.\n \nAntiquitätenbewertung\n- Glocke: Verursacht Glacio-SCH. Die Glocke kann effektiv die Vibrationsstärke des Feindes reduzieren.\n- Ruyi: Verursacht Glacio-SCH. Ruyi hat einen höheren SCH-Multiplikator.\n- Ding: Verursacht Glacio-SCH. Der Ding kann effektiv die Haltung des Feindes brechen.\n- Maske: Verursacht Glacio-SCH. Maske kann Feinde auf ihrem Flugpfad anziehen." + "Content": "Verursacht Glacio-SCH, stellt LP für alle nahegelegenen Teammitglieder wieder her und führt einmal Glücksziehung aus.\n \nGlücksziehung\nYouhu erhält nach der Glücksziehung eine zufällige Antiquität.\nWenn Youhu Antiquität besitzt, führt ihr nächster Standardangriff jenach dem Antiquitätstyp eine entsprechende Antiquitätenbewertung aus.\n \nAntiquitätenbewertung\n- Glocke: Verursacht Glacio-SCH. Die Glocke kann effektiv die Vibrationsstärke des Feindes reduzieren.\n- Ruyi: Verursacht Glacio-SCH. Ruyi hat einen höheren SCH-Multiplikator.\n- Ding: Verursacht Glacio-SCH. Der Ding kann effektiv die Haltung des Feindes brechen.\n- Maske: Verursacht Glacio-SCH. Maske kann Feinde auf ihrem Flugpfad anziehen." }, { "Id": "Skill_1002403_SkillResume", @@ -392541,7 +392541,7 @@ }, { "Id": "Skill_1002404_SkillResume", - "Content": "Youhu stellt beim Wirken des Resonanz-Skills Antiquitätenbewertung LP für alle nahegelegenen Gruppenmitglieder wieder her, und zwar in Höhe von {0} der Heilungsmenge durch Schriftrollen-Weissagung." + "Content": "Youhu stellt beim Wirken des Resonanz-Skills Antiquitätenbewertung LP für alle nahegelegenen Teammitglieder wieder her, und zwar in Höhe von {0} der Heilungsmenge durch Schriftrollen-Weissagung." }, { "Id": "Skill_1002405_SkillResume", @@ -392553,7 +392553,7 @@ }, { "Id": "Skill_1002407_SkillResume", - "Content": "Wenn Youhu 4 Stapel Gunst besitzt, halte den Standardangriff gedrückt, um Poetische Essenz zu wirken. Dieser verursacht Glacio-SCH. Zudem stellt er LP für alle nahegelegenen Gruppenmitglieder wieder her.\nYouhu kann bis zu 4 Stapel Gunst besitzen.\n\nPoetische Essenz\nYouhu verursacht Glacio-SCH und erhält zusätzlich einen der folgenden Effekte, abhängig von der Gunst-Kombination:\nFreies Versmaß: Bei 4 unterschiedlichen Typen Gunst reduziert sie zusätzlich die Vibrationsstärke.\nAntithese: Bei einem Paar gleicher Gunst erhöht sich der SCH um {0}.\nWortspiel: Bei zwei Paaren gleicher Gunst stellt sie zusätzlich LP für alle nahegelegenen Gruppenmitglieder wieder her.\nTriplet: Bei drei gleichen Typen von Gunst erhöht sich der SCH um {1}.\nPerfekte Rhyme: Bei vier gleichen Gunst-Stapeln aktiviert sie gleichzeitig die Effekte von Freies Versmaß, Wortspiel und Triplet.\nDas Wirken von Poetischer Essenz entfernt alle Stapel Gunst.\n \nGunst\nErhalt von „Gunst“: Youhu erhält nach dem Ausführen der Antiquitätenbewertung eine entsprechende „Gunst“." + "Content": "Wenn Youhu 4 Stapel Gunst besitzt, halte den Standardangriff gedrückt, um Poetische Essenz zu wirken. Dieser verursacht Glacio-SCH. Zudem stellt er LP für alle nahegelegenen Teammitglieder wieder her.\nYouhu kann bis zu 4 Stapel Gunst besitzen.\n\nPoetische Essenz\nYouhu verursacht Glacio-SCH und erhält zusätzlich einen der folgenden Effekte, abhängig von der Gunst-Kombination:\nFreies Versmaß: Bei 4 unterschiedlichen Typen Gunst reduziert sie zusätzlich die Vibrationsstärke.\nAntithese: Bei einem Paar gleicher Gunst erhöht sich der SCH um {0}.\nWortspiel: Bei zwei Paaren gleicher Gunst stellt sie zusätzlich LP für alle nahegelegenen Teammitglieder wieder her.\nTriplet: Bei drei gleichen Typen von Gunst erhöht sich der SCH um {1}.\nPerfekte Rhyme: Bei vier gleichen Gunst-Stapeln aktiviert sie gleichzeitig die Effekte von Freies Versmaß, Wortspiel und Triplet.\nDas Wirken von Poetischer Essenz entfernt alle Stapel Gunst.\n \nGunst\nErhalt von „Gunst“: Youhu erhält nach dem Ausführen der Antiquitätenbewertung eine entsprechende „Gunst“." }, { "Id": "Skill_1002408_SkillResume", @@ -392561,7 +392561,7 @@ }, { "Id": "Skill_1002409_SkillResume", - "Content": "Der nächste einzuwechselnde Resonator erhält einen {0}-SCH-Bonus für koordinierte Angriffe." + "Content": "Der als Nächstes einzuwechselnde Resonator erhält eine {0}-Schadensverstärkung für koordinierte Angriffe." }, { "Id": "Skill_1002501_SkillResume", @@ -392569,11 +392569,11 @@ }, { "Id": "Skill_1002502_SkillResume", - "Content": "Stellt LP für alle Gruppenmitglieder in der Nahe wieder her und beschwört 5 Schatten-Stern: Schmetterlinge.\nSchatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Sperctro-SCH. Tippst du innerhalb von einer bestimmten Zeit auf Standardangriff-Taste, wird die Phase II des Standardangriffs ausgeführt.\nDieser Skill kann in der Luft eingesetzt werden." + "Content": "Stellt LP für alle Teammitglieder in der Nahe wieder her und beschwört 5 Schatten-Stern: Schmetterlinge.\nSchatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Sperctro-SCH. Tippst du innerhalb von einer bestimmten Zeit auf Standardangriff-Taste, wird die Phase II des Standardangriffs ausgeführt.\nDieser Skill kann in der Luft eingesetzt werden." }, { "Id": "Skill_1002503_SkillResume", - "Content": "Außen-Sternen-Domäne\nSchafft eine Außen-Sternen-Domäne, die LP für alle sich in der Sternen-Domäne befindenden Gruppenmitglieder wieder herstellt.\n \nInnen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Außen-Sternen-Domäne den Intro-Skill einsetzt, wird die Innen-Sternen-Domäne aktiviert. Alle Gruppenmitglieder in der Innen-Sternen-Domäne erhalten einen Krit.Rate-Bonus. \nInnen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne.\n \nTiefen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Innen-Sternen-Domäne den Intro-Skill einsetzt, wird die Tiefen-Sternen-Domäne aktiviert. Alle Gruppenmitglieder in der Tiefen-Sternen-Domäne erhalten einen Krit.SCH-Bonus.\nTiefen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne und Innen-Sternen-Domäne." + "Content": "Außen-Sternen-Domäne\nSchafft eine Außen-Sternen-Domäne, die LP für alle sich in der Sternen-Domäne befindenden Teammitglieder wieder herstellt.\n \nInnen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Außen-Sternen-Domäne den Intro-Skill einsetzt, wird die Innen-Sternen-Domäne aktiviert. Alle Teammitglieder in der Innen-Sternen-Domäne erhalten einen Krit.Rate-Bonus. \nInnen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne.\n \nTiefen-Sternen-Domäne\nWenn ein Gruppenmitglied in der Innen-Sternen-Domäne den Intro-Skill einsetzt, wird die Tiefen-Sternen-Domäne aktiviert. Alle Teammitglieder in der Tiefen-Sternen-Domäne erhalten einen Krit.SCH-Bonus.\nTiefen-Sternen-Domäne erhält alle Effekte von Außen-Sternen-Domäne und Innen-Sternen-Domäne." }, { "Id": "Skill_1002504_SkillResume", @@ -392585,7 +392585,7 @@ }, { "Id": "Skill_1002506_SkillResume", - "Content": "Inspiration\nStellt LP für alle Gruppenmitglieder wieder her und beschwört 5 Schatten-Stern: Schmetterlinge. Schatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Spectro-SCH. Dieser Schaden gilt als Resoanz-Skill-Schaden.\n \nEinsicht\nIn der Tiefen-Sternen-Domäne wird der Intro-Skill der Küstenwächterin Inspiration durch den Intro-Skill Einsicht ersetzt. Beim Einsetzen vom Intro-Skill wird die entsprechende Sternen-Domäne entfernt. Die Küstenwächterin stellt danach LP für alle Gruppenmitglieder in der Nähe wieder her und verursacht Spectro-SCH. Dieser Angriff verursacht Resonanzbefreigungs-SCH und löst garantiert einen Kritischen Treffer aus. Für die gleiche Tiefen-Sternen-Domäne kann der abgeleitete Intro-Skill Einsicht nur einmal ausgelöst werden." + "Content": "Inspiration\nStellt LP für alle Teammitglieder wieder her und beschwört 5 Schatten-Stern: Schmetterlinge. Schatten-Stern: Schmetterlinge verfolgen automatisch ein Ziel und verursachen Spectro-SCH. Dieser Schaden gilt als Resoanz-Skill-Schaden.\n \nEinsicht\nIn der Tiefen-Sternen-Domäne wird der Intro-Skill der Küstenwächterin Inspiration durch den Intro-Skill Einsicht ersetzt. Beim Einsetzen vom Intro-Skill wird die entsprechende Sternen-Domäne entfernt. Die Küstenwächterin stellt danach LP für alle Teammitglieder in der Nähe wieder her und verursacht Spectro-SCH. Dieser Angriff verursacht Resonanzbefreigungs-SCH und löst garantiert einen Kritischen Treffer aus. Für die gleiche Tiefen-Sternen-Domäne kann der abgeleitete Intro-Skill Einsicht nur einmal ausgelöst werden." }, { "Id": "Skill_1002507_SkillResume", @@ -392633,7 +392633,7 @@ }, { "Id": "Skill_1002609_SkillResume", - "Content": "Erhöht den Resonanz-Skill-SCH des nächsten aktiven Resonators um {0}. Beim Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Resonanz-Skill-SCH des als Nächstes einzuwechselnden Resonators um {0}. Beim Resonatorwechsel wird der Effekt beendet." }, { "Id": "Skill_1001301_SkillResume", @@ -392705,7 +392705,7 @@ }, { "Id": "Skill_1002709_SkillResume", - "Content": "Der als Nächstes einzuwechselnde Charakter verstärkt seinen Chaos-SCH um {0} und seinen Standardangriff-SCH um {1}. Dieser Effekt endet vorzeitig beim Charakterwechsel." + "Content": "Erhöht den Chaos-SCH des als Nächstes einzuwechselnde Resonators um {0} und seinen Standardangriff-SCH um {1}. Beim Resonatorwechsel wird der Effekt beendet." }, { "Id": "LongShanTask_1301_TaskName", @@ -439393,7 +439393,7 @@ }, { "Id": "Skill_1002909_SkillDescribe", - "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzskill-SCH um {1}, hält {2} s an. Beim Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzskill-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." }, { "Id": "Skill_1002909_SkillName", @@ -439401,7 +439401,7 @@ }, { "Id": "Skill_1002909_SkillResume", - "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und verstärkt den Resonanzskill-SCH um {1}. Beim Resonatorwechsel wird die Wirkung vorzeitig beendet." + "Content": "Erhöht den Fusion-SCH des als Nächstes einzuwechselnden Resonators um {0} und seinen Resonanzskill-SCH um {1}. Beim Resonatorwechsel wird der Effekt beendet." }, { "Id": "GuideFocusNew_1223_Content", @@ -452493,11 +452493,11 @@ }, { "Id": "PhantomFetter_125_EffectDescription", - "Content": "Der mit dem Outro-Skill auszuwechselnde Charakter fügt umliegenden Feinden Chaos-SCH in Höhe von {0} zu. Dieser Schaden gilt als Outro-Skill-Schaden. Der daraufhin einzuwechselnde Charakter erhält einen {1} Chaos-Schaden-Bonus für {2} Sekunden." + "Content": "Der mit dem Outro-Skill auszuwechselnde Resonator fügt umliegenden Feinden Chaos-SCH in Höhe von {0} zu. Dieser Schaden gilt als Outro-Skill-Schaden. Der daraufhin einzuwechselnde Resonator erhält einen {1} Chaos-Schaden-Bonus für {2} Sekunden." }, { "Id": "PhantomFetter_125_SimplyEffectDesc", - "Content": "Der mit dem Outro-Skill auszuwechselnde Charakter fügt umliegenden Feinden Chaos-SCH zu, und der daraufhin einzuwechselnde Charakter erhält einen Chaos-Schaden-Bonus." + "Content": "Der mit dem Outro-Skill auszuwechselnde Resonator fügt umliegenden Feinden Chaos-SCH zu, und der daraufhin einzuwechselnde Resonator erhält einen Chaos-Schaden-Bonus." }, { "Id": "PhantomFetter_132_EffectDescription", @@ -489205,11 +489205,11 @@ }, { "Id": "PhantomSkill_200078_DescriptionEx", - "Content": "Beschwöre einen Glasierten Jungstein, der die LP der nahegelegenen Gruppenmitglieder um {0} ihrer maximalen LP wiederherstellt, bis zu 5 Mal.\nAbklingzeit: {1} s" + "Content": "Beschwöre einen Glasierten Jungstein, der die LP der nahegelegenen Teammitglieder um {0} ihrer maximalen LP wiederherstellt, bis zu 5 Mal.\nAbklingzeit: {1} s" }, { "Id": "PhantomSkill_200078_SimplyDescription", - "Content": "Beschwöre einen Glasierten Jungstein, um die LP der nahegelegenen Gruppenmitglieder wiederherzustellen." + "Content": "Beschwöre einen Glasierten Jungstein, um die LP der nahegelegenen Teammitglieder wiederherzustellen." }, { "Id": "PhantomSkill_200079_DescriptionEx", @@ -489229,7 +489229,7 @@ }, { "Id": "PhantomSkill_200081_DescriptionEx", - "Content": "Verwandle dich in Hurriklaue und stürze dich nach vorne, wobei du bei einem Treffer {0} Aero-Schaden und beim letzten Rundumschlag {1} Aero-Schaden verursachst. Halte den Echo-Skill gedrückt, um weiter nach vorne zu stürmen. Setze den Echo-Skill erneut während des Sturms ein, um einen Rundumschlag auszuführen.\nAbklingzeit: {2} s." + "Content": "Verwandle dich in Hurriklaue und stürze dich nach vorne, wobei du beim Treffer {0} Aero-Schaden und beim letzten Rundumschlag {1} Aero-Schaden verursachst. Halte den Echo-Skill gedrückt, um weiter nach vorne zu stürmen. Setze den Echo-Skill erneut während des Sturms ein, um einen Rundumschlag auszuführen.\nAbklingzeit: {2} s." }, { "Id": "PhantomSkill_200081_SimplyDescription", @@ -491873,51 +491873,51 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "" + "Content": "Das Ausführen des Resonanz-Skills stellt {0} Punkt Trance wieder her. Der Schadensmultiplikator des Resonanz-Skills Anmutiger Schritt, Resonanz-Skill Flackernde Träumerei und Kraftkreislauf Wahrnehmungsentzug wird um {1} erhöht. Kraftkreislauf: „Wahrnehmungsentzug“ ist immun gegen Unterbrechungen." }, { "Id": "ResonantChain_181_NodeName", - "Content": "" + "Content": "Die endlosen Wellen umarmen" }, { "Id": "ResonantChain_182_AttributesDescription", - "Content": "" + "Content": "Resonanzbefreiung Fließende Erstickung versetzt das Ziel nun in einen Verschwommenen Traum. Der Schadensmultiplikator der von Cantarella ausgelösten Erweckung wird um {0} erhöht." }, { "Id": "ResonantChain_182_NodeName", - "Content": "" + "Content": "In einen verwirrenden Traum gefallen" }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "" + "Content": "Der Schadensmultiplikator der Resonanzbefreiung Fließende Erstickung wird um {0} erhöht. Cantarella tritt nach dem Einsatz von Resonanzbefreiung: Fließende Erstickung direkt in den Trugbild-Zustand ein. Befindet sich Cantarella bereits im Turgbild-Zustand, wird dieser durch den erneuten Einsatz von Resonanzbefreiung: Fließende Erstickung nicht erneut ausgelöst." }, { "Id": "ResonantChain_183_NodeName", - "Content": "" + "Content": "In den Abgrund blicken" }, { "Id": "ResonantChain_184_AttributesDescription", - "Content": "" + "Content": "Wenn du dich in Trugbild befindest, wird der Heilungsbonus um {0} erhöht." }, { "Id": "ResonantChain_184_NodeName", - "Content": "" + "Content": "Deine eigene Seele erforschen" }, { "Id": "ResonantChain_185_AttributesDescription", - "Content": "" + "Content": "Die maximale Anzahl der Traumweber, die Cantarella durch Resonanzbefreiung Ausbreitung beschwören kann, steigt um {0}." }, { "Id": "ResonantChain_185_NodeName", - "Content": "" + "Content": "Ruhe in Deiner Reflektion" }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "" + "Content": "Der Schadensmultiplikator des Standardangriffs Phantomstich wird um {0} erhöht. Der Einsatz von Resonanzbefreiung Fließende Erstickung lässt Cantarellas Schaden {1} der VTD des Ziels für {2} Sekunden ignorieren.\nDie ersten {3} Sekunden des Verschwommenen Traums lähmen das Ziel, währenddessen Angriffe des Ziels keine Erweckung auslösen." }, { "Id": "ResonantChain_186_NodeName", - "Content": "" + "Content": "Fall, fall ... und fall tiefer in den Traum." }, { "Id": "SkillDescription_1607001_AttributeName", @@ -491985,7 +491985,7 @@ }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "Standardangriff\nFührt bis zu 3 aufeinanderfolgende Angriffe aus und verursacht Chaos-SCH.\n \nSchwerer Angriff\nVerbraucht Ausdauer, um das Ziel anzugreifen und verursacht Chaos-SCH.\n \nSchwerer Angriff – Trügerischer Tauchgang\nWenn Cantarella Trance besitzt, wird Schwerer Angriff zu Trügerischer Tauchgang, der dem Ziel Chaos-SCH zufügt, und danach geht Cantarella in den Trugbild-Status über.\nKann auch im Wasser eingesetzt werden.\n \nLuftangriff\nVerbraucht Ausdauer, um einen Sturzangriff auszuführen, der Chaos-SCH verursacht.\n \nAusweichangriff\n{Cus:Ipt,Tippe=Tap PC=Drücke Gamepad=Drücke} Standardangriff direkt nach einem erfolgreichen Ausweichen führt einen Gegenangriff aus und verursacht Chaos-SCH." + "Content": "Standardangriff\nFührt bis zu 3 aufeinanderfolgende Angriffe aus und verursacht Chaos-SCH.\n \nSchwerer Angriff\nVerbraucht Ausdauer, um das Ziel anzugreifen und verursacht Chaos-SCH.\n \nSchwerer Angriff – Trügerischer Tauchgang\nWenn Cantarella Trance besitzt, wird Schwerer Angriff zu Trügerischer Tauchgang, der dem Ziel Chaos-SCH zufügt, und danach geht Cantarella in den Trugbild-Zustand über.\nBefindet sich Cantarella bereits im Trugbild-Zustand, wird Trügerischer Tauchgang diesen Zustand nicht erneut aktivieren.\nKann auch im Wasser eingesetzt werden.\n \nLuftangriff\nVerbraucht Ausdauer, um einen Sturzangriff auszuführen, der Chaos-SCH verursacht.\n \nAusweichangriff\n{Cus:Ipt,Tippe=Tap PC=Drücke Gamepad=Drücke} Standardangriff direkt nach einem erfolgreichen Ausweichen führt einen Gegenangriff aus und verursacht Chaos-SCH." }, { "Id": "Skill_1003101_SkillName", @@ -491993,7 +491993,7 @@ }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "Anmutiger Schritt\nGreift das Ziel an und fügt Chaos-SCH zu.\n \nFlackernde Träumerei\nIst Cantarella im Trugbild-Zustand, so wird der Resonanz-Skill zu Flackernde Träumerei. Greifst du das Ziel an, wird ihm Chaos-SCH zugefügt und in den Verschwommener Traum-Zustand versetzt.\nFlackernde Träumerei kann in der Luft eingesetzt werden.\n \nVerschwommener Traum\nVerlangsamt die Aktionsgeschwindigkeit des betroffenen Ziels für {0} s. Erleidet das Ziel Schaden, wird einmal die Erweckung ausgelöst – dabei wird Chaos-SCH zugefügt und der Verschwommener Traum-Zustand entfernt.\nAngriffe anderer Resonatoren im Team lösen keine Erweckung am von Verschwommenem Traum beeinflussten Ziel aus, sondern entfernen den Verschwommener Traum-Zustand.\nKoordinierte Angriffe sowie Schaden durch Ausstattung lösen keine Erweckung aus." + "Content": "Anmutiger Schritt\nGreift das Ziel an und fügt Chaos-SCH zu.\n \nFlackernde Träumerei\nBefindet sich Cantarella im Trugbild-Zustand, wird ihr Resonanz-Skill zu Flackernde Träumerei. Die Aktivierung dieses Skills zählt als Einsatz eines Echo-Skills.\nGreift Cantarella ein Ziel an, fügt sie ihm Chaos-SCH zu und versetzt es in den Zustand Verschwommener Traum.\nFlackernde Träumerei kann auch in der Luft eingesetzt werden.\n \nVerschwommener Traum\nVerlangsamt die Aktionsgeschwindigkeit des betroffenen Ziels für {0} s. Erleidet das Ziel Schaden, wird einmal die Erweckung ausgelöst – dabei wird Chaos-SCH zugefügt und der Verschwommener Traum-Zustand entfernt. Dieser Schaden gilt als Standardangriffsschaden.\nAngriffe anderer Resonatoren im Team lösen keine Erweckung am von Verschwommenem Traum beeinflussten Ziel aus, sondern entfernen den Verschwommener Traum-Zustand.\nKoordinierte Angriffe sowie Schaden durch Ausstattung lösen keine Erweckung aus." }, { "Id": "Skill_1003102_SkillName", @@ -492001,7 +492001,7 @@ }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "Fließende Erstickung\nGreift das Ziel an und fügt ihm Chaos-SCH zu. Verursacht bei allen Resonatoren im Team den Effekt Ausbreitung. Der Einsatz dieses Skills zählt zudem als Einsatz des Echo-Skills.\nFließende Erstickung kann in der Luft eingesetzt werden.\n \nAusbreitung\nWenn der aktive Resonator einem Ziel Schaden zufügt, werden Traumweber beschworen, die einen Koordinationsangriff ausführen und Chaos-SCH verursachen.(gilt als Standardangriffsschaden) \n- Verursacht der aktive Resonator Schaden, wird pro Sekunde in den kommenden {0} Sekunden {1} Traumweber beschworen. Dieser Effekt kann einmal pro Sekunde ausgelöst werden. Der von Traumwebern verursachte Schaden löst diesen Effekt nicht erneut aus.\n- Pro Sekunde kann {2} Traumweber beschworen werden, maximal {3} Traumweber insgesamt.\n- Dieser Effekt hält {4} s an oder bis die maximale Anzahl an Traumwebern erreicht ist." + "Content": "Fließende Erstickung\nGreift das Ziel an und fügt ihm Chaos-SCH(gilt als Standardangriffsschaden) zu. Gewährt allen Resonatoren im Team den Effekt Ausbreitung. Der Einsatz dieses Skills zählt zudem als Einsatz des Echo-Skills.\nFließende Erstickung kann in der Luft nahe dem Boden ausgeführt werden\n \nAusbreitung\nWenn der aktive Resonator einem Ziel Schaden zufügt, werden Traumweber beschworen, die einen Koordinationsangriff ausführen und Chaos-SCH verursachen.(gilt als Standardangriffsschaden) \n- Verursacht der aktive Resonator Schaden, wird pro Sekunde in den kommenden {0} Sekunden {1} Traumweber beschworen. Dieser Effekt kann einmal pro Sekunde ausgelöst werden. Der von Traumwebern verursachte Schaden löst diesen Effekt nicht erneut aus.\n- Pro Sekunde kann {2} Traumweber beschworen werden, maximal {3} Traumweber insgesamt.\n- Dieser Effekt hält {4} s an oder bis die maximale Anzahl an Traumwebern erreicht ist." }, { "Id": "Skill_1003103_SkillName", @@ -492025,7 +492025,7 @@ }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "Rippel\nGreift das Ziel an und fügt Chaos-SCH zu.\nDrücke kurz nach dem Ausführen dieses Skills den Standardangriff, um direkt die Phase 3 des Standardangriffs auszuführen.\n \nGezeitenstoß\nIst Cantarella im Trugbild-Zustand, wird der Intro-Skill durch Gezeitenwoge ersetzt. Gezeitenwoge verursacht Chaos-SCH." + "Content": "Rippel\nGreift das Ziel an und fügt Chaos-SCH zu.\nDrücke kurz nach dem Ausführen dieses Skills den Standardangriff, um direkt die Phase 3 des Standardangriffs auszuführen.\n \nGezeitenwoge\nBefindet sich Cantarella im Trugbild-Zustand, wird ihr Intro-Skill durch Gezeitenwoge ersetzt.\nGezeitenwoge bietet beim Angreifen 3 koordinierte Angriffe, die Chaos-SCH verursachen." }, { "Id": "Skill_1003106_SkillName", @@ -492033,7 +492033,7 @@ }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "Trugbild-Zustand\n- Der Standardangriff wird zum Standardangriff:Phantomstich. \nPhantomstich: Führt bis zu 3 aufeinanderfolgende Angriffe aus und fügt Chaos-SCH zu.\n- Trifft der Standardangriff:Phantomstich das Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Die Phase 3 des Standardangriffs:Phantomstich löst 3 koordinierte Angriffe aus, die Chaos-SCH verursachen.\n- Der Luftangriff wird zu Abgründiger Wirbel. \n Halte Standardangriff gedrückt oder {Cus:Ipt,Touch=Tippe PC=Drücke Gamepad=Drücke} Springen, um den Sturzangriff unter Verbrauch von Ausdauer auszuführen, der Chaos-SCH verursacht.\n- Trifft der Abgründiger Wirbel beim Luftangriff ein Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Der Ausweichangriff wird zum Ausweichangriff:Schattenhieb. \n Schattenhieb: Greift das Ziel an und fügt ihm Chaos-SCH zu.\n- Das Trugbild hält {2} s an.\n- Das Trugbild endet, sobald die gesamte Trance aufgebraucht ist.\n \nKraftkreislauf – Wahrnehmungsentzug\nStehen Cantarella {3} Schauer im Trugbild zur Verfügung, wird der Resonanz-Skill zum Wahrnehmungsentzug.\nWahrnehmungsentzug: Cantarella greift das Ziel an und fügt Chaos-SCH zu (gilt als Standardangriffsschaden), versetzt es in den Verschwommenen Traum-Zustand und heilt alle Resonatoren im Team.\nDas Ausführen dieses Skills zählt zudem als Einsatz des Echo-Skills.\nWahrnehmungsentzug kann in der Luft eingesetzt werden.\n \nAbgründige Wiedergeburt\nNach dem Einsatz des Intro-Skills wird bei jedem Einsatz des Echo-Skills durch einen Teamresonator {4} Concerto-Energie zurückgewonnen. \nDieser Effekt kann bis zu 4 Mal ausgelöst werden und hält {5} s an. Gleiche Echoeffekte lösen diesen Effekt nur einmal aus.\n \nTrance\nCantarella kann bis zu {6} Trance-Punkte speichern.\n- Das Ausführen des Intro-Skills stellt {7} Punkt Trance wieder her.\n- Trifft die Phase 3 des Standardangriffs das Ziel, wird {8} Punkt Trance wiederhergestellt.\n- Der Einsatz des Resonanz-Skills Anmutiger Schritt stellt {9} Punkt Trance wieder her.\n- Der Einsatz der Resonanzbefreiung Fließende Erstickung stellt {10} Punkte Trance wieder her.\n- Befindet sich Cantarella im Wasser, wird alle {11} Sekunden {12} Punkt Trance regeneriert.\n \nSchauer\nCantarella kann bis zu {13} Schauer-Punkte speichern.\n- Trifft der Standardangriff:Phantomstich das Ziel, wird {14} Punkt Schauer wiederhergestellt.\n- Trifft der Luftangriff Abgründiger Wirbel das Ziel, wird {15} Punkt Schauer wiederhergestellt." + "Content": "Trugbild-Zustand\n- Der Standardangriff wird zum Standardangriff:Phantomstich.\nPhantomstich: Führt bis zu 3 aufeinanderfolgende Angriffe aus und fügt Chaos-SCH zu. Der Standardangriff:Phantomstich kann in der Luft ausgeführt werden, verbraucht dabei aber Ausdauer. Der Zyklus des Standardangriffs:Phantomstich wird nicht zurückgesetzt.\n- Trifft der Standardangriff:Phantomstich das Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Die Phase 3 des Standardangriffs:Phantomstich löst beim Treffer 3 koordinierte Angriffe aus, die Chaos-SCH verursachen.\n- Der Luftangriff wird zu Abgründiger Wirbel. Abgründiger Wirbel: {Cus:Ipt,Touch=tippe PC=drücke Gamepad=drücke} in der Luft Springen, um einen Sturzangriff unter Verbrauch von Ausdauer auszuführen, der Chaos-SCH verursacht.\n- Der Ausweichangriff wird zum Ausweichangriff:Schattenhieb. Schattenhieb: Greift das Ziel an und fügt ihm Chaos-SCH zu.\n- Trifft der Luftangriff:Abgründige Wirbel oder der Ausweichangriff: Schattenhieb ein Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Das Trugbild hält {2} s an.\n- Das Trugbild endet, sobald die gesamte Trance aufgebraucht ist.\n \nKraftkreislauf – Wahrnehmungsentzug\n- Stehen Cantarella {3} Schauer im Trugbild zur Verfügung, wird der Resonanz-Skill zum Wahrnehmungsentzug.\nWahrnehmungsentzug: Cantarella verbraucht alle Schauer, um dass Ziel anzugreifen und Chaos-SCH(gilt als Standardangriffsschaden) zuzufügen, versetzt es dabei in den Verschwommenen Traum-Zustand und heilt alle Resonatoren im Team.\nDas Ausführen dieses Skills zählt zudem als Einsatz des Echo-Skills.\nWahrnehmungsentzug kann in der Luft eingesetzt werden.\n \nAbgründige Wiedergeburt\nNach dem Einsatz des Intro-Skills wird bei jedem Einsatz des Echo-Skills durch einen Resonator im Team {4} Concerto-Energie zurückgewonnen. Echos gleicher Namen lösen diesen Effekt nur einmal aus. Dieser Effekt kann bis zu 6-mal ausgelöst werden und hält {5} s an (maximal einmal alle 25 Sekunden auslösbar).\nBefindet sich Cantarella im Wasser, kann sie schneller schwimmen und dabei wird weniger Ausdauer verbraucht.\n \nTrance\nCantarella kann bis zu {6} Trance-Punkte speichern.\nDas Ausführen des Intro-Skills stellt {7} Punkte Trance wieder her.\nTrifft die Phase 3 des Standardangriffs das Ziel, wird {8} Punkt Trance wiederhergestellt.\nDer Einsatz des Resonanz-Skills Anmutiger Schritt stellt {9} Punkte Trance wieder her.\nDer Einsatz der Resonanzbefreiung Fließende Erstickung stellt {10} Punkte Trance wieder her.\nBefindet sich Cantarella im Wasser, wird alle {11} Sekunden {12} Punkt Trance regeneriert.\n \nSchauer\nCantarella kann bis zu {13} Schauer-Punkte speichern.\nTrifft der Standardangriff:Phantomstich ein Ziel, wird {14} Punkt Schauer wiederhergestellt.\nTrifft der Luftangriff Abgründiger Wirbel oder der Ausweichangriff:Schattenhieb ein Ziel, wird {15} Punkt Schauer wiederhergestellt." }, { "Id": "Skill_1003107_SkillName", @@ -492045,7 +492045,7 @@ }, { "Id": "Skill_1003109_SkillDescribe", - "Content": "Erhöht den Chaos-SCH des als Nächstes eingewechselten Resonators um {0} und seinen Resonanz-Skill-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." + "Content": "Erhöht den Chaos-SCH des Resonators, der als nächstes einzuwechseln ist, um {0} und seinen Resonanz-Skill-SCH um {1}. Dauer: {2} Sekunden oder bis er ausgewechselt wird." }, { "Id": "Skill_1003109_SkillName", @@ -492889,7 +492889,7 @@ }, { "Id": "ResonantChain_187_AttributesDescription", - "Content": "Nach dem Einsatz des Luftangriffs Federfreigabe wird der ANG aller Teammitglieder um}s erhöht." + "Content": "Nach dem Einsatz des Luftangriffs Wolkensturm-Tanz wird Rovers Anti-Unterbrechung für {0} s erhöht." }, { "Id": "ResonantChain_187_NodeName", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "Das Ausführen des Resonanz-Skills Ungebundener Fluss gewährt kontinuierliche Heilung für aktive Resonatoren und stellt alle {0}s LP von {1} Rovers ANG, hält {2} s an." + "Content": "Das Ausführen des Resonanz-Skills Ungebundener Fluss gewährt kontinuierliche Heilung für den aktiven Resonator und stellt alle {0} s LP des {1} Rovers ANG, hält {2} s an. Wenn die LP des aktiven Resonators weniger als {3} betragen, wird {4} der verlorenen LP sofort wiederhergestellt. Dieser Effekt kann alle {5} s ausgelöst werden und wird nicht vom Heil-Bonus beeinflusst." }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "Aero-SCH +{0}" + "Content": "Aero-SCH-Bonus +{0}" }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "Beim Ausführen des Luftangriffs Wolkensturm-Tanz wird der Resonanzskill-Schaden um {0} für {1} s erhöht." + "Content": "Beim Ausführen des Luftangriffs Wolkensturm-Tanz wird der Resonanzskill-Schaden-Bonus um {0} für {1} s erhöht." }, { "Id": "ResonantChain_190_NodeName", @@ -492937,7 +492937,7 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "Standardangriff Rover führt bis zu 4 aufeinanderfolgende Angriffe aus, die Aero-Schaden verursachen. Klingenwirbel Rover wirft die Waffe nach der Phase 3 des Standardangriffs oder dem Ausweichangriff, um Aero-Schaden zu verursachen. Schwerer Angriff Rover verbraucht Ausdauer, um das Ziel anzugreifen und Aero-Schaden zu verursachen. \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach dem Ausführen des Skills, um Phase 3 des Standardangriffs sofort auszuführen. Schwerer Angriff - Rasierwind Halte Standardangriff nach dem Ausführen von Phase 3 des Standardangriffs oder Schwerem Angriff, um den schweren Angriff Rasierwind auszuführen. Rover verbraucht Ausdauer, um das Ziel anzugreifen und Aero-Schaden zu verursachen. Luftangriff Rover verbraucht Ausdauer, um einen Sturzangriff auszuführen und Aero-Schaden zu verursachen. - {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff kurz nach der Landung, um Phase 4 des Standardangriffs auszuführen. - Bei maximalen Windfadens, {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Standardangriff kurz nach der Landung, um den Resonanz-Skill Ungebundener Fluss auszuführen. Ausweichangriff {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach einem erfolgreichen Ausweichen, um das Ziel anzugreifen und Aero-Schaden zu verursachen." + "Content": "Standardangriff \nRover führt bis zu 4 aufeinanderfolgende Angriffe aus, die Aero-Schaden verursachen. \n \nSchwerer Angriff \nRover verbraucht Ausdauer, um das Ziel anzugreifen und Aero-Schaden zu verursachen. \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach dem Ausführen des Schweren Angriffs, um Phase 3 des Standardangriffs sofort auszuführen. \n \nSchwerer Angriff - Rasierwind \nHalte Standardangriff gedrückt nach dem Ausführen der Phase 3 des Standardangriffs, dem Ausweichangriff oder Schweren Angriff, um den schweren Angriff Rasierwind auszuführen. Rover verbraucht Ausdauer, um das Ziel anzugreifen und Aero-Schaden zu verursachen. \n \nLuftangriff \nRover verbraucht Ausdauer, um einen Sturzangriff auszuführen und Aero-Schaden zu verursachen. \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff kurz nach der Landung, um Phase 4 des Standardangriffs auszuführen. \n- Bei maximalen Windfadens, {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Standardangriff kurz nach der Landung, um den Resonanz-Skill Ungebundener Fluss auszuführen. \n \nAusweichangriff \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach einem erfolgreichen Ausweichen, um das Ziel anzugreifen und Aero-Schaden zu verursachen." }, { "Id": "Skill_1003201_SkillName", @@ -492945,11 +492945,11 @@ }, { "Id": "Skill_1003201_SkillResume", - "Content": "Standardangriff Verursacht Aero-Schaden. Schwerer Angriff Verbraucht Ausdauer, um Aero-Schaden zu verursachen. Schwerer Angriff - Rasierwind Halte Standardangriff nach dem Ausführen von Phase 3 des Standardangriffs oder Schwerem Angriff, um Ausdauer zu verbrauchen und Aero-Schaden zu verursachen. Luftangriff Verbraucht Ausdauer, um Aero-Schaden zu verursachen. Ausweichangriff Verursacht Aero-Schaden." + "Content": "Standardangriff \nVerursacht Aero-Schaden. \n \nSchwerer Angriff \nVerbraucht Ausdauer, um Aero-Schaden zu verursachen. \nSchwerer Angriff - Rasierwind \nHalte Standardangriff gedrückt nach dem Ausführen von Phase 3 des Standardangriffs, Ausweichangriff oder Schwerem Angriff, um Ausdauer zu verbrauchen und Aero-Schaden zu verursachen. \n \nLuftangriff \nVerbraucht Ausdauer, um Aero-Schaden zu verursachen. \nAusweichangriff \nVerursacht Aero-Schaden." }, { "Id": "Skill_1003202_SkillDescribe", - "Content": " Erwachender Sturm Rover springt in die Luft und greift das Ziel an, um Aero-Schaden zu verursachen. Himmelssturz-Schnitt {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Resonanz-Skill in der Luft, um Aero-Schaden zu verursachen und Spectro-Frazzle, Chaosfluch-Effekt, Fusionsausbruch-Effekt, Glacio-Reibung-Effekt und Elektroflamme-Effekt vom Ziel zu entfernen. Für jeden entfernten Effekt wird ein Stapel Aero-Erosion dem Ziel zugefügt." + "Content": " Erwachender Sturm Rover springt in die Luft und greift das Ziel an, um Aero-Schaden zu verursachen. Himmelssturz-Schnitt {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Resonanz-Skill in der Luft, um Aero-Schaden zu verursachen. Beim Treffer werden Spectro-Frazzle, Chaosfluch, Fusionsausbruch, Glacio-Reibung und Elektroflamme vom Ziel entfernt. Für jeden entfernten Stapel eines dieser Effekte wird dem Ziel ein Stapel Aero-Erosion zugefügt." }, { "Id": "Skill_1003202_SkillName", @@ -492957,7 +492957,7 @@ }, { "Id": "Skill_1003202_SkillResume", - "Content": " Erwachender Sturm Verursacht Aero-Schaden. Himmelssturz-Schnitt {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Resonanz-Skill in der Luft, um Aero-Schaden zu verursachen und Spectro-Frazzle, Chaosfluch-Effekt, Fusionsausbruch-Effekt, Glacio-Reibung-Effekt und Elektroflamme-Effekt vom Ziel zu entfernen. Für jeden entfernten Effekt wird ein Stapel Aero-Erosion dem Ziel zugefügt." + "Content": " Erwachender Sturm Verursacht Aero-Schaden. Himmelssturz-Schnitt {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} Resonanz-Skill in der Luft, um Aero-Schaden zu verursachen. Beim Treffer werden Spectro-Frazzle, Chaosfluch, Fusionsausbruch, Glacio-Reibung und Elektroflamme vom Ziel entfernt. Für jeden entfernten Stapel eines dieser Effekte wird dem Ziel ein Stapel Aero-Erosion zugefügt." }, { "Id": "Skill_1003203_SkillDescribe", @@ -492965,7 +492965,7 @@ }, { "Id": "Skill_1003203_SkillName", - "Content": " Omega-Sturm" + "Content": "Omega-Sturm" }, { "Id": "Skill_1003203_SkillResume", @@ -492973,15 +492973,15 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "Der Intro-Skill erhöht den ANG um {0} für {1} s." + "Content": "Beim Einsetzen des Intro-Skills Unaufhaltsamer Sturm wird ANG von Rover-Aero um {0} für {1} s erhöht." }, { "Id": "Skill_1003204_SkillName", - "Content": " Sand im Sturm" + "Content": "Sand im Sturm" }, { "Id": "Skill_1003204_SkillResume", - "Content": "Der Intro-Skill erhöht den ANG um {0} für {1} s." + "Content": "Beim Einsetzen des Intro-Skills wird ANG von Rover-Aero um {0} für {1} s erhöht." }, { "Id": "Skill_1003205_SkillDescribe", @@ -492989,7 +492989,7 @@ }, { "Id": "Skill_1003205_SkillName", - "Content": "Grenzenlose Winde" + "Content": "Grenzenlose Winde" }, { "Id": "Skill_1003205_SkillResume", @@ -493001,7 +493001,7 @@ }, { "Id": "Skill_1003206_SkillName", - "Content": "Unaufhaltsamer Sturm" + "Content": "Unaufhaltsamer Sturm" }, { "Id": "Skill_1003206_SkillResume", @@ -493009,7 +493009,7 @@ }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "Luftangriff - Wolkensturm-Tanz Rover führt bis zu 2 aufeinanderfolgende Angriffe aus, die Aero-Schaden verursachen (gilt als Resonanzskill-Schaden) und alle nahegelegenen Teammitglieder heilen. Führe dies auf folgende 3 Arten aus, um diesen Skill auszuführen: - {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach dem Ausführen des Resonanz-Skills Erwachender Sturm. - {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff nach dem Ausführen des Intro-Skills. - {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff nach dem Ausführen des Schweren Angriffs Rasierwind. - {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff nach dem Ausführen des Resonanzskills: Ungebundener Fluss. Bei maximalen Windfaden wird Resonanz-Skill Erwachender Sturm durch Resonanz-Skill Ungebundener Fluss ersetzt: Rover führt bis zu 2 aufeinanderfolgende Angriffe aus. Jeder Angriff verbraucht 60 Punkte Windfaden und verursacht Aero-Schaden, der als Resonanzskill-Schaden gilt. Windfaden Rover kann bis zu 120 Punkte Windfaden halten. Jede Stufe des Luftangriffs Wolkensturm-Tanz stellt 25 Punkte Windfaden pro Treffer wieder her. Das Ausführen des Intro-Skills stellt 20 Punkte Windfaden wieder her. Ein Treffer auf ein Ziel mit Phase 3 oder 4 des Standardangriffs oder Ausweichangriff stellt 10 Punkte Windfaden wieder her." + "Content": "Luftangriff - Wolkensturm-Tanz \nRover führt bis zu 2 aufeinanderfolgende Angriffe aus, die Aero-Schaden verursachen (gilt als Resonanzskill-Schaden) und alle nahegelegenen Teammitglieder heilen. Führe dies auf folgende 3 Arten aus, um diesen Skill auszuführen:\n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff direkt nach dem Ausführen des Resonanz-Skills Erwachender Sturm. \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff nach dem Ausführen des Intro-Skills. \n- {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} Standardangriff nach dem Ausführen des Schweren Angriffs Rasierwind. \nHalte Standardangriff während des Luftangriffs Wolkensturm-Tanz gedrückt, um einen Luftangriff auszuführen, der als Normaler Angriff gilt.\n\nResonanz-Skill: Ungebundener Fluss\nBei maximalen Windfaden wird der Resonanz-Skill Erwachender Sturm durch Resonanz-Skill Ungebundener Fluss ersetzt: Rover führt bis zu 2 aufeinanderfolgende Angriffe aus. Jeder Angriff verbraucht 60 Punkte Windfaden und verursacht Aero-Schaden, der als Resonanzskill-Schaden gilt. \n Windfaden\nRover kann bis zu 120 Punkte Windfaden halten. Jede Stufe des Luftangriffs Wolkensturm-Tanz stellt 25 Punkte Windfaden pro Treffer wieder her. \nDas Ausführen des Intro-Skills stellt 20 Punkte Windfaden wieder her.\nEin Treffer auf ein Ziel mit Phase 3 oder 4 des Standardangriffs oder Ausweichangriff stellt 10 Punkte Windfaden wieder her." }, { "Id": "Skill_1003207_SkillName", @@ -493017,7 +493017,7 @@ }, { "Id": "Skill_1003207_SkillResume", - "Content": "Luftangriff - Wolkensturm-Tanz Nach dem Ausführen des Resonanzskills Erwachender Sturm, Intro-Skills oder des Schweren Angriffs Rasierwind kann Rover den Luftangriff Wolkensturm-Tanz ausführen, der Aero-Schaden verursacht und alle nahegelegenen Teammitglieder heilt. Resonanzskill: Ungebundener Fluss Luftangriff Wolkensturm-Tanz, Intro-Skill, Standardangriff und der Ausweichangriff stellen Windfaden wieder her. Bei maximalen Windfaden kann Rover den Resonanzskill Ungebundener Fluss ausführen, um Aero-Schaden zu verursachen." + "Content": "Luftangriff - Wolkensturm-Tanz Nach dem Ausführen des Resonanzskills Erwachender Sturm, Intro-Skills oder des Schweren Angriffs Rasierwind kann Rover den Luftangriff Wolkensturm-Tanz ausführen, der Aero-Schaden verursacht und alle nahegelegenen Teammitglieder heilt.\n \nResonanzskill: Ungebundener Fluss Luftangriff Wolkensturm-Tanz, Intro-Skill, Standardangriff und der Ausweichangriff stellen Windfaden wieder her. Bei maximalen Windfaden kann Rover den Resonanzskill Ungebundener Fluss ausführen, um Aero-Schaden zu verursachen.\n" }, { "Id": "Skill_1003208_SkillDescribe", @@ -493029,15 +493029,15 @@ }, { "Id": "Skill_1003209_SkillDescribe", - "Content": "Gewährt allen nahegelegenen Teammitgliedern Äolisches Reich für {0} Sekunden. Effekt des Äolischen Reichs: - Bei einem Treffer wird der maximale Stapel von Aero-Erosion, die das Ziel erhalten kann, um {1} erhöht. Dieser Effekt hält {2} s an und ist nicht stapelbar." + "Content": "Gewährt allen nahegelegenen Teammitgliedern Äolisches Reich für {0} Sekunden. Effekt des Äolischen Reichs: - Beim Treffer wird der maximale Stapel von Aero-Erosion, die das Ziel erhalten kann, um {1} erhöht. Dieser Effekt hält {2} s an und ist nicht stapelbar." }, { "Id": "Skill_1003209_SkillName", - "Content": " Echo des Sturms" + "Content": "Echo des Sturms" }, { "Id": "Skill_1003209_SkillResume", - "Content": "Alle nahegelegenen Teammitglieder können den maximalen Stapel von Aero-Erosion des Ziels bei einem Treffer um {1} erhöhen." + "Content": "Alle nahegelegenen Teammitglieder können den maximalen Stapel von Aero-Erosion des Ziels beim Treffer um {1} erhöhen." }, { "Id": "RogueBuffPool_900170000770_BuffDesc", @@ -503849,7 +503849,7 @@ }, { "Id": "PhantomSkill_200084_DescriptionEx", - "Content": "Beschwört einen Sacerdos, der 2-mal Aero-SCH verursacht.\nAbklingzeit: {1} s" + "Content": "Beschwört einen Sacerdos, der 2-mal {0} Aero-SCH verursacht.\nAbklingzeit: {1} s" }, { "Id": "PhantomSkill_200084_SimplyDescription", @@ -503901,7 +503901,7 @@ }, { "Id": "PhantomSkill_280026_SimplyDescription", - "Content": "" + "Content": "Beschwört den Windschneider, um Aero-Schaden zu verursachen. Dieses Echo im Hauptslot auszustatten gewährt Aero-Schadensbonus. Wenn es von Rover: Aero oder ??? im Hauptslot ausgerüstet wird, gewährt es zusätzlichen Aero-Schadensbonus." }, { "Id": "ConditionGroup_13040001_Description", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "Heilungsmenge beim Verbrauch von Verschwommenen Traum" + "Content": "Heilungsmenge beim Verbrauch von Trance" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -509249,11 +509249,11 @@ }, { "Id": "RoleSkillInput_1607_DescList_1", - "Content": "" + "Content": "Intro-Skill, Resonanz-Skill und Resonanzbefreiung stellt Trance wieder her. Wenn Trance nicht aufgebraucht ist, setze Schweren Angriff ein, um in den verbesserten Zustand einzutreten." }, { "Id": "RoleSkillInput_1607_DescList_2", - "Content": "" + "Content": "Im verbesserten Zustand wird Schauer beim Treffer mit einem Standardangriff wiederhergestellt. Hält Cantarella 3 Punkte Schauer, ist der verbesserte Resonanz-Skill einsetzbar." }, { "Id": "SkillInput_160701_Description", @@ -509261,7 +509261,7 @@ }, { "Id": "SkillInput_160702_Description", - "Content": "Befindet sich Cantarella im Wasser und verfügt sie über Trance, kann sie Schweren Angriff: Trügerischer Tauchgang einsetzen." + "Content": "Verfügt Cantarella über Trance, kann sie Schweren Angriff: Trügerischer Tauchgang einsetzen. Dies kann auch im Wasser eingesetzt werden." }, { "Id": "SkillInput_160703_Description", @@ -510229,7 +510229,7 @@ }, { "Id": "Skill_1003107_SkillResume", - "Content": "Trugbild-Zustand\n- Der Standardangriff wird zum Standardangriff:Phantomstich. \nPhantomstich: Führt bis zu 3 aufeinanderfolgende Angriffe aus und fügt Chaos-SCH zu.\n- Trifft der Standardangriff:Phantomstich das Ziel, wird {0} Punkt Trance verbraucht, um {1} Punkt Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Der Luftangriff wird durch Abgründigen Wirbel ersetzt. Halte Standardangriff gedrückt oder {Cus:Ipt,Touch=Tippe PC=Drücke Gamepad=Drücke} Springen, um Chaos-SCH auf Kosten von Ausdauer zu verursachen.\n- Trifft der Luftangriff:Abgründiger Wirbel ein Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Der Ausweichangriff wird zum Ausweichangriff:Schattenhieb.\n Schattenhieb: Verursacht Chaos-SCH.\n- Der Trugbild-Zustand endet, sobald die gesamte Trance aufgebraucht ist.\n \nKraftkreislauf – Wahrnehmungsentzug\nStehen Cantarella {3} Schauer im Trugbild-Zustand zur Verfügung, wird ihr Resonanz-Skill durch Wahrnehmungsentzug ersetzt.\nWahrnehmungsentzug: Verursacht Chaos-SCH(gilt als Standardangriffsschaden), versetzt das Ziel in den Verschwommener Traum-Zustand und heilt alle Resonatoren im Team.\nDas Ausführen dieses Skills zählt zudem als Einsatz des Echo-Skills.\n \nAbgründige Wiedergeburt\nNach dem Einsatz des Intro-Skills wird bei jedem Einsatz des Echo-Skills durch einen Teamresonator {4} Concerto-Energie zurückgewonnen. \nDieser Effekt kann bis zu 4 Mal ausgelöst werden. Gleiche Echoeffekte lösen diesen Effekt nur einmal aus.\n \nTrance\nCantarella kann bis zu {6} Trance-Punkte speichern.\n- Das Ausführen des Intro-Skills stellt {7} Punkt Trance wieder her.\n- Trifft die Phase 3 des Standardangriffs das Ziel, wird {8} Punkt Trance wiederhergestellt.\n- Der Einsatz des Resonanz-Skills Anmutiger Schritt stellt {9} Punkt Trance wieder her.\n- Der Einsatz der Resonanzbefreiung Fließende Erstickung stellt {10} Punkte Trance wieder her.\n- Befindet sich Cantarella im Wasser, wird alle {11} Sekunden {12} Punkt Trance regeneriert.\n \nSchauer\nCantarella kann bis zu {13} Schauer-Punkte speichern.\n- Der Standardangriff:Phantomstich stellt beim Treffer {14} Punkt Schauer wieder her.\n- Der Luftangriff Abgründiger Wirbel stellt beim Treffer {15} Punkt Schauer wieder her." + "Content": "Trugbild-Zustand\n- Der Standardangriff wird zum Standardangriff:Phantomstich. \nPhantomstich: Führt bis zu 3 aufeinanderfolgende Angriffe aus und fügt Chaos-SCH zu.\n- Trifft der Standardangriff:Phantomstich das Ziel, wird {0} Punkt Trance verbraucht, um {1} Punkt Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Der Luftangriff wird durch Abgründigen Wirbel ersetzt. Halte Standardangriff gedrückt oder {Cus:Ipt,Touch=Tippe PC=Drücke Gamepad=Drücke} Springen, um Chaos-SCH auf Kosten von Ausdauer zu verursachen.\n- Trifft der Luftangriff:Abgründiger Wirbel ein Ziel, wird {0} Trance verbraucht, um {1} Schauer zu erhalten und alle nahegelegenen Resonatoren im Team zu heilen.\n- Der Ausweichangriff wird zum Ausweichangriff:Schattenhieb.\n Schattenhieb: Verursacht Chaos-SCH.\n- Der Trugbild-Zustand endet, sobald die gesamte Trance aufgebraucht ist.\n \nKraftkreislauf – Wahrnehmungsentzug\nStehen Cantarella {3} Schauer im Trugbild-Zustand zur Verfügung, wird ihr Resonanz-Skill durch Wahrnehmungsentzug ersetzt.\nWahrnehmungsentzug: Verursacht Chaos-SCH(gilt als Standardangriffsschaden), versetzt das Ziel in den Verschwommener Traum-Zustand und heilt alle Resonatoren im Team.\nDas Ausführen dieses Skills zählt zudem als Einsatz des Echo-Skills.\n \nAbgründige Wiedergeburt\nNach dem Einsatz des Intro-Skills wird bei jedem Einsatz des Echo-Skills durch einen Teamresonator {4} Concerto-Energie zurückgewonnen. \nDieser Effekt kann bis zu 4 Mal ausgelöst werden. Gleiche Echoeffekte lösen diesen Effekt nur einmal aus.\n \nTrance\nCantarella kann bis zu {6} Trance-Punkte speichern.\n- Das Ausführen des Intro-Skills stellt {7} Punkt Trance wieder her.\n- Trifft die Phase 3 des Standardangriffs das Ziel, wird {8} Punkt Trance wiederhergestellt.\n- Der Einsatz des Resonanz-Skills Anmutiger Schritt stellt {9} Punkt Trance wieder her.\n- Der Einsatz der Resonanzbefreiung Fließende Erstickung stellt {10} Punkte Trance wieder her.\n- Befindet sich Cantarella im Wasser, wird alle {11} Sekunden {12} Punkt Trance regeneriert.\n \nSchauer\nCantarella kann bis zu {13} Schauer-Punkte speichern.\n- Der Standardangriff:Phantomstich stellt beim Treffer {14} Punkt Schauer wieder her.\n- Der Luftangriff Abgründiger Wirbel stellt beim Treffer {15} Punkt Schauer wieder her." }, { "Id": "ItemShowType_51_Name", @@ -510373,11 +510373,11 @@ }, { "Id": "RoleSkillInput_1406_DescList_1", - "Content": "" + "Content": "Verstärkter Luftangriff, Intro-Skill und Standardangriff stellen die Kraftanzeige wieder her." }, { "Id": "RoleSkillInput_1406_DescList_2", - "Content": "" + "Content": "Wenn die Kraftanzeige voll ist, kann Rover den verstärkten Resonanz-Skill einsetzen." }, { "Id": "GuideFocusNew_20452_Content", @@ -510717,15 +510717,15 @@ }, { "Id": "SkillInput_140601_Description", - "Content": "" + "Content": "Luftangriff – Wolkensturm-Tanz: {Cus:Ipt, Touch=Tippe auf PC=Drücke Gamepad=Drücke} {0}, um vom Boden abzuheben, und drücke dann {Cus:Ipt, Touch=Tippe auf PC=Drücke Gamepad=Drücke} {1}." }, { "Id": "SkillInput_140602_Description", - "Content": "" + "Content": "Ungebundener Fluss: Wenn die Kraftanzeige voll ist, {Cus:Ipt,Touch=tippe auf PC=drücke Gamepad=drücke} {0}." }, { "Id": "SkillInput_140603_Description", - "Content": "" + "Content": "Himmelssturz-Schnitt: {Cus:Ipt,Touch=Tippe auf PC=Drücke Gamepad=Drücke} {0} in der Luft, um Spectro-Frazzle, Chaosfluch-Effekt, Fusionsausbruch-Effekt, Glacio-Reibung-Effekt und Elektroflamme-Effekt vom Ziel zu entfernen. Für jeden entfernten Effekt wird dem Ziel ein Stapel Aero-Erosion zugefügt." }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -510829,7 +510829,7 @@ }, { "Id": "SkillDescription_1406005_AttributeName", - "Content": "" + "Content": "Klingenwirbel: Schaden" }, { "Id": "SkillDescription_1406006_AttributeName", @@ -510837,7 +510837,7 @@ }, { "Id": "SkillDescription_1406007_AttributeName", - "Content": "" + "Content": "Rasierwind: Schaden" }, { "Id": "SkillDescription_1406008_AttributeName", @@ -510853,7 +510853,7 @@ }, { "Id": "SkillDescription_1406011_AttributeName", - "Content": "" + "Content": "Rasierwind: Ausdauerkosten" }, { "Id": "SkillDescription_1406012_AttributeName", @@ -510861,15 +510861,15 @@ }, { "Id": "SkillDescription_1406013_AttributeName", - "Content": "" + "Content": "Erwachender Sturm: Schaden" }, { "Id": "SkillDescription_1406014_AttributeName", - "Content": "" + "Content": "Himmelssturz-Schnitt: Schaden" }, { "Id": "SkillDescription_1406015_AttributeName", - "Content": "" + "Content": "Erwachender Sturm: Abklingzeit" }, { "Id": "SkillDescription_1406015_Description", @@ -510877,7 +510877,7 @@ }, { "Id": "SkillDescription_1406016_AttributeName", - "Content": "" + "Content": "Erwachender Sturm: Concerto-Regen." }, { "Id": "SkillDescription_1406017_AttributeName", @@ -510889,7 +510889,7 @@ }, { "Id": "SkillDescription_1406018_Description", - "Content": "" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1406019_AttributeName", @@ -510917,31 +510917,31 @@ }, { "Id": "SkillDescription_1406024_AttributeName", - "Content": "" + "Content": "Wolkensturm-Tanz: Schaden der Phase 1" }, { "Id": "SkillDescription_1406025_AttributeName", - "Content": "" + "Content": "Wolkensturm-Tanz: Schaden der Phase 1" }, { "Id": "SkillDescription_1406026_AttributeName", - "Content": "" + "Content": "Wolkensturm-Tanz: Heilung" }, { "Id": "SkillDescription_1406026_Description", - "Content": "" + "Content": "{0} ANG" }, { "Id": "SkillDescription_1406027_AttributeName", - "Content": "" + "Content": "Ungebundener Fluss: Schaden der Phase 1" }, { "Id": "SkillDescription_1406028_AttributeName", - "Content": "" + "Content": "Ungebundener Fluss: Schaden der Phase 2" }, { "Id": "SkillDescription_1406029_AttributeName", - "Content": "" + "Content": "Ungebundener Fluss: Concerto-Regen. pro Phase" }, { "Id": "Entity_d6961a8b08de9a7f2b28384582b1febe389008a2d1a308c04c6ce63f5207403b", @@ -511901,7 +511901,7 @@ }, { "Id": "SkillDescription_1406030_AttributeName", - "Content": "" + "Content": "Himmelssturz-Schnitt: Abklingzeit" }, { "Id": "SkillDescription_1406030_Description", @@ -512725,19 +512725,19 @@ }, { "Id": "WeaponConf_21050056_AttributesDescription", - "Content": "" + "Content": "Aus der Tiefe sehen manche die Sterne, fangen einige den Mond, und hören die anderen unzählige Flüstern.\n\nDiese Flüstern sickern in ihr Gift, fließen durch jeden gewundenen Fluss.\n\nAm Ende umhüllen die Murmeln, wie der Schirm einer Qualle, wie das Meer." }, { "Id": "WeaponConf_21050056_BgDescription", - "Content": "" + "Content": "Aus der Tiefe sehen manche die Sterne, fangen einige den Mond, und hören die anderen unzählige Flüstern.\n\nDiese Flüstern sickern in ihr Gift, fließen durch jeden gewundenen Fluss.\n\nAm Ende umhüllen die Murmeln, wie der Schirm einer Qualle, wie das Meer." }, { "Id": "WeaponConf_21050056_Desc", - "Content": "" + "Content": "Erhöht ANG um {0}. Wird innerhalb von {1} s nach Einsatz eines Intro-Skills oder Standardangriffs ein Echo-Skill eingesetzt, erhält der Träger {2} Stapel „Sanfter Traum“.\nEchos mit demselben Namen können diesen Effekt nur einmal auslösen. Dieser Effekt kann nur alle 10 s einmal ausgelöst werden und ist bis zu {3}-mal stapelbar. Er hält {4} s lang an oder bis der Träger ausgewechselt wird.\nBei {5} Stapel: Standardangriff-Schaden +{6}%.\nBei {7} Stapeln: Ignoriert {8} Chaos-Resistenz des Ziels." }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", - "Content": "" + "Content": "Aus der Tiefe sehen manche die Sterne, fangen einige den Mond, und hören die anderen unzählige Flüstern.\n\nDiese Flüstern sickern in ihr Gift, fließen durch jeden gewundenen Fluss.\n\nAm Ende umhüllen die Murmeln, wie der Schirm einer Qualle, wie das Meer." }, { "Id": "WeaponConf_21050056_TypeDescription", @@ -512777,15 +512777,15 @@ }, { "Id": "SkillDescription_1607024_Description", - "Content": "" + "Content": "{0} ANG" }, { "Id": "WeaponReson_21020046_Name", - "Content": "" + "Content": "Harmonische Vibration" }, { "Id": "WeaponReson_21050056_Name", - "Content": "" + "Content": "Aus der Tiefe" }, { "Id": "TowerChallengeBuff_92007136_Desc", @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "Concerto-Regen. des Himmelssturz-Schnittes." + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "Ausdauerverbrauch von „Phantomstich“ in der Luft" } ] \ No newline at end of file diff --git a/Textmap/en/multi_text/MultiText.json b/Textmap/en/multi_text/MultiText.json index c27522c..ad3cac2 100644 --- a/Textmap/en/multi_text/MultiText.json +++ b/Textmap/en/multi_text/MultiText.json @@ -398569,7 +398569,7 @@ }, { "Id": "Skill_1002809_SkillDescribe", - "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK" + "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK." }, { "Id": "Skill_1002809_SkillName", @@ -399797,7 +399797,7 @@ }, { "Id": "Skill_1002809_SkillResume", - "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK" + "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK." }, { "Id": "Quest_886000000_ChildQuestTip_886_221", @@ -421741,7 +421741,7 @@ }, { "Id": "Skill_1002809_MultiSkillDescribe", - "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK" + "Content": "Attack the target, dealing Glacio DMG equal to {0} of Carlotta's ATK." }, { "Id": "Quest_14900001_ChildQuestTip_14_3", @@ -452565,11 +452565,11 @@ }, { "Id": "PhantomFetter_165_EffectDescription", - "Content": "Inflicting Aero Erosion upon enemies increases Aero DMG for other Resonators in the team by {0}, and for the equipped Resonator by an additional {1}, lasting for {2}s." + "Content": "Inflicting Aero Erosion upon enemies increases Aero DMG for all Resonators in the team by {0}, and for the Resonator triggering this effect by an additional {1}, lasting for {2}s." }, { "Id": "PhantomFetter_165_SimplyEffectDesc", - "Content": "Inflicting Aero Erosion on enemies increases Aero DMG for other Resonators in the team, and grants additional Areo DMG to the equipped Resonator." + "Content": "Inflicting Aero Erosion on enemies increases Aero DMG for all Resonators in the team. The Resonator triggering this effect gains additional Aero DMG increase." }, { "Id": "PhantomFetter_16_Name", @@ -491873,7 +491873,7 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "Casting Resonance Skill recovers {0} {Cus:Sap,S=point P=points SapTag=0} of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Gauge Perception Drain is increased by {1}." + "Content": "Casting Resonance Skill recovers {0} {Cus:Sap,S=point P=points SapTag=0} of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Gauge Perception Drain is increased by {1}. Immune to interruptions while casting Perception Drain." }, { "Id": "ResonantChain_181_NodeName", @@ -491889,7 +491889,7 @@ }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by {0}." + "Content": "The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by {0}. After casting Resonance Liberation Flowing Suffocation, enter into Mirage. If already in Mirage, casting Resonance Liberation Flowing Suffocation does not activate the Mirage state again." }, { "Id": "ResonantChain_183_NodeName", @@ -491913,7 +491913,7 @@ }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "The DMG Multiplier of Basic Attack Phantom Sting is increased by {0}. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore {1} of the target's DEF for {2}s. \nThe first {3}s of Hazy Dream stagnates the target, during which attacks will not trigger the target's Jolt." + "Content": "The DMG Multiplier of Basic Attack Phantom Sting is increased by {0}. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore {1} of the target's DEF for {2}s. \nCantarella is now constantly in the Dream Within a Dream state. When Cantarella casts Resonance Skill Flickering Reverie while in Dream Within a Dream, Flickering Reverie does not enter cooldown until the next time it's cast. Afterward, Dream Within a Dream enters a 25s cooldown.\nThe first {3}s of Hazy Dream stagnates the target, during which attacks will not Jolt the targets." }, { "Id": "ResonantChain_186_NodeName", @@ -491985,7 +491985,7 @@ }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "Basic Attack\nPerform up to 3 consecutive attacks, dealing Havoc DMG.\n \nHeavy Attack\nConsume STA to attack the target, dealing Havoc DMG.\n \nHeavy Attack - Delusive Dive\nWhen Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage.\nCan be cast in water.\n \nMid-air Attack\nConsume STA to perform Plunging Attack, dealing Havoc DMG.\n \nDodge Counter\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG." + "Content": "Basic Attack\nPerform up to 3 consecutive attacks, dealing Havoc DMG.\n \nHeavy Attack\nConsume STA to attack the target, dealing Havoc DMG.\n \nHeavy Attack - Delusive Dive\nWhen Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.\nCan be cast in water.\n \nMid-air Attack\nConsume STA to perform Plunging Attack, dealing Havoc DMG.\n \nDodge Counter\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG." }, { "Id": "Skill_1003101_SkillName", @@ -491993,7 +491993,7 @@ }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "Graceful Step\nAttack the target, dealing Havoc DMG.\n \nFlickering Reverie\nWhen in Mirage, Resonance Skill becomes Flickering Reverie. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.\nCan be cast in mid-air.\n \nHazy Dream\nReduce the target's movement speed for {0}s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG.\nAttacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.\nCoordinated Attacks and damage from Utilities will not Jolt a target." + "Content": "Graceful Step\nAttack the target, dealing Havoc DMG.\n \nFlickering Reverie\nWhen in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.\nCan be cast in mid-air.\n \nHazy Dream\nReduce the target's movement speed for {0}s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.\nAttacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream. \nCoordinated Attacks and damage from Utilities will not Jolt a target." }, { "Id": "Skill_1003102_SkillName", @@ -492001,7 +492001,7 @@ }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "Flowing Suffocation\nAttack the target, dealing Havoc DMG. Inflict Diffusion on all Resonators in the team. Casting this skill is also considered as casting Echo Skill.\nCan be cast in mid-air.\n \nDiffusion\nWhen the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).\n- Within {0}s after the Resonator deals damage, summon {1} {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=1} per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.\n- Up to {2} {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=2} can be summoned each second, max {3} Dreamweavers in total.\n- This effect lasts for {4}s or until reaching the maximum number of Dreamweavers." + "Content": "Flowing Suffocation\nAttack the target, dealing Havoc DMG (considered Basic Attack DMG). Inflict Diffusion on all Resonators in the team. Casting this skill is also considered as casting Echo Skill.\nCan be cast in mid-air close to the ground.\n \nDiffusion\nWhen the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).\n- Within {0}s after the Resonator deals damage, summon {1} {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=1} per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.\n- Up to {2} {Cus:Sap,S=Dreamweaver P=Dreamweavers SapTag=2} can be summoned each second, max {3} Dreamweavers in total.\n- This effect lasts for {4}s or until reaching the maximum number of Dreamweavers." }, { "Id": "Skill_1003103_SkillName", @@ -492025,7 +492025,7 @@ }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "Ripple\nAttack the target, dealing Havoc DMG.\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.\n \nTidal Surge\nWhen in Mirage, Intro Skill becomes Tidal Surge, dealing Havoc DMG." + "Content": "Ripple\nAttack the target, dealing Havoc DMG.\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.\n \nTidal Surge\nWhen in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG." }, { "Id": "Skill_1003106_SkillName", @@ -492033,7 +492033,7 @@ }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "Mirage\n- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG.\n- Hitting the target with Basic Attack Phantom Sting consumes {0} {Cus:Sap,S=point P=points SapTag=0} of Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.\n- Mid-air Attack becomes Abysmal Vortex. Hold Normal Attack or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Jump to perform Plunging Attack at the cost of STA, dealing Havoc DMG.\n- When Mid-air Attack Abysmal Vortex hits a target, consume {0} {Cus:Sap,S=point P=points SapTag=0} of Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG.\n- Mirage lasts for {2}s.\n- Mirage ends when all Trance is depleted.\n \nForte Circuit - Perception Drain\nIf Cantarella has {3} {Cus:Sap,S=point P=points SapTag=3} of Shiver when in Mirage, Resonance Skill becomes Perception Drain.\nAttack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.\nCasting this skill is also considered as casting Echo Skill.\nCan be cast in mid-air.\n \nAbyssal Rebirth\nAfter casting Intro Skill, when Resonators in the team cast Echo Skill, recover {4} Concerto Energy. This effect can be triggered up to 4 times and lasts for {5}s. Echoes with the same name can only trigger this effect once.\n \nTrance\nCantarella can hold up to {6} points of Trance.\nCasting Intro Skill recovers {7} {Cus:Sap,S=point P=points SapTag=7} of Trance.\nHitting a target with Basic Attack Stage 3 recovers {8} {Cus:Sap,S=point P=points SapTag=8} of Trance.\nCasting Resonance Skill Graceful Step recovers {9} {Cus:Sap,S=point P=points SapTag=9} of Trance.\nCasting Resonance Liberation Flowing Suffocation recovers {10} {Cus:Sap,S=point P=points SapTag=10} of Trance.\nWhen in the water, recover {12} {Cus:Sap,S=point P=points SapTag=12} of Trance every {11}s.\n \nShiver\nCantarella can hold up to {13} points of Shiver.\nHitting the target with Basic Attack Phantom Sting recovers {14} {Cus:Sap,S=point P=points SapTag=14} of Shiver." + "Content": "Mirage\n- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.\n- Hitting the target with Basic Attack Phantom Sting consumes {0} {Cus:Sap,S=point P=points SapTag=0} of Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.\n- Mid-air Attack becomes Abysmal Vortex. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.\n- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG.\n- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume {0} {Cus:Sap,S=point P=points SapTag=0} of Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- Mirage lasts for {2}s.\n- Mirage ends when Trance is depleted.\n \nForte Circuit - Perception Drain\nIf Cantarella has {3} {Cus:Sap,S=point P=points SapTag=3} of Shiver when in Mirage, Resonance Skill becomes Perception Drain.\nConsume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.\nCasting this skill is also considered as casting Echo Skill.\nCan be cast in mid-air.\n \nAbyssal Rebirth\nAfter casting Intro Skill, when Resonators in the team cast Echo Skill, recover {4} {Cus:Sap,S=point P=points SapTag=4} of Concerto Energy. Echoes with the same name can only trigger this effect once. This effect can be triggered up to 6 times within 25s and lasts for {5}s.\nWhen in water, Cantarella's swimming speed increases and STA cost decreases.\n \nTrance\n- Cantarella can hold up to {6} points of Trance.\n- Casting Intro Skill recovers {7} {Cus:Sap,S=point P=points SapTag=7} of Trance.\n- Hitting a target with Basic Attack Stage 3 recovers {8} {Cus:Sap,S=point P=points SapTag=8} of Trance.\n- Casting Resonance Skill Graceful Step recovers {9} {Cus:Sap,S=point P=points SapTag=9} of Trance.\n- Casting Resonance Liberation Flowing Suffocation recovers {10} {Cus:Sap,S=point P=points SapTag=10} of Trance.\n- When in the water, recover {12} {Cus:Sap,S=point P=points SapTag=12} of Trance every {11}s.\n \nShiver\n- Cantarella can hold up to {13} points of Shiver.\n- Hitting the target with Basic Attack Phantom Sting recovers {14} {Cus:Sap,S=point P=points SapTag=14} of Shiver.\n- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore {15} {Cus:Sap,S=point P=points SapTag=15} of Shiver." }, { "Id": "Skill_1003107_SkillName", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "Casting Resonance Skill Unbound Flow grants continuous healing to the Resonator on the field, restoring HP equal to {1} of Rover's ATK every {0}s for {2}s. When the Resonator on the field has an HP lower than {3}, immediately heal them by {4} of the HP they've lost. This healing effect can be triggered once every {5}s and will not be affected by any Healing Bonus." + "Content": "Casting Resonance Skill Unbound Flow continuously restores HP for the Resonator on the field by {1} of Rover's ATK every {0}s for {2}s. When the Resonator on the field has an HP lower than {3}, immediately restore {4} of their lost HP. This restoration effect can be triggered once every {5}s and will not be affected by any Healing Bonus." }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "Aero DMG is increased by {0}." + "Content": "Aero DMG Bonus is increased by {0}." }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "Casting Mid-air Attack Cloudburst Dance increases Resonance Skill DMG by {0} for {1}s." + "Content": "Casting Mid-air Attack Cloudburst Dance increases Resonance Skill DMG Bonus by {0} for {1}s." }, { "Id": "ResonantChain_190_NodeName", @@ -492937,7 +492937,7 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "Basic Attack\nPerform up to 4 consecutive attacks, dealing Aero DMG.\n\nBlade Flurry\nHurl the weapon after Basic Attack Stage 3 or Dodge Counter, dealing Aero DMG.\n\nHeavy Attack\nConsume STA to attack the target, dealing Aero DMG.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting the skill to perform Basic Attack Stage 3 directly.\n\nHeavy Attack - Razor Wind\nHold Normal Attack after casting Basic Attack Stage 3 or Heavy Attack to cast Heavy Attack Razor Wind. Consume STA to attack the target, dealing Aero DMG.\n\nMid-air Attack\nConsume STA to perform Plunging Attack, dealing Aero DMG.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after landing to cast Basic Attack Stage 4.\n- At max Windstrings, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after landing to cast Resonance Skill Unbound Flow.\n\nDodge Counter\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Aero DMG." + "Content": "Basic Attack\nPerform up to 4 consecutive attacks, dealing Aero DMG.\n\nHeavy Attack\nConsume STA to attack the target, dealing Aero DMG.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting the skill to perform Basic Attack Stage 3 directly.\n\nHeavy Attack - Razor Wind\nHold Normal Attack after casting Basic Attack Stage 3, Dodge Counter, or Heavy Attack to cast Heavy Attack Razor Wind. Consume STA to attack the target, dealing Aero DMG.\n\nMid-air Attack\nConsume STA to perform Plunging Attack, dealing Aero DMG.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after landing to cast Basic Attack Stage 4.\n- At max Windstrings, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack shortly after landing to cast Resonance Skill Unbound Flow.\n\nDodge Counter\n{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after a successful Dodge to attack the target, dealing Aero DMG." }, { "Id": "Skill_1003201_SkillName", @@ -492945,11 +492945,11 @@ }, { "Id": "Skill_1003201_SkillResume", - "Content": "Basic Attack\nDeal Aero DMG.\n\nHeavy Attack\nConsume STA to deal Aero DMG.\n\nHeavy Attack - Razor Wind\nHold Normal Attack after casting Basic Attack Stage 3 or Heavy Attack to consume STA and deal Aero DMG.\n\nMid-air Attack\nConsume STA to deal Aero DMG.\n\nDodge Counter\nDeal Aero DMG." + "Content": "Basic Attack\nDeal Aero DMG.\n\nHeavy Attack\nConsume STA to deal Aero DMG.\n\nHeavy Attack - Razor Wind\nHold Normal Attack after casting Basic Attack Stage 3, Dodge Counter, or Heavy Attack to consume STA and deal Aero DMG.\n\nMid-air Attack\nConsume STA to deal Aero DMG.\n\nDodge Counter\nDeal Aero DMG." }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "Awakening Gale\nJump up into the mid-air and slash the target, dealing Aero DMG.\n\nSkyfall Severance\nWhile in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill to deal Aero DMG and remove Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare from the target hit, inflicting a stack of Aero Erosion upon the target for each effect removed." + "Content": "Awakening Gale\nJump up into the mid-air and slash the target, dealing Aero DMG.\n\nSkyfall Severance\nWhile in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill to deal Aero DMG, which removes all stacks of Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare from the target hit and inflicts 1 stack of Aero Erosion for each stack removed." }, { "Id": "Skill_1003202_SkillName", @@ -492957,7 +492957,7 @@ }, { "Id": "Skill_1003202_SkillResume", - "Content": "Awakening Gale\nDeal Aero DMG.\n\nSkyfall Severance\nWhile in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill to deal Aero DMG and remove Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare on the target hit, inflicting a stack of Aero Erosion upon the target for each effect removed." + "Content": "Awakening Gale\nDeal Aero DMG.\n\nSkyfall Severance\nWhile in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill to deal Aero DMG, which removes all stacks of Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare from the target hit and inflicts 1 stack of Aero Erosion for each stack removed." }, { "Id": "Skill_1003203_SkillDescribe", @@ -492973,7 +492973,7 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "Casting Intro Skill increases ATK by {0} for {1}s." + "Content": "Casting Intro Skill Relentless Squall increases ATK by {0} for {1}s." }, { "Id": "Skill_1003204_SkillName", @@ -493009,7 +493009,7 @@ }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "Mid-air Attack - Cloudburst Dance\nPerform up to 2 consecutive attacks, dealing Aero DMG (considered Resonance Skill DMG) and healing all nearby Resonators in the team. Cast through the following 3 ways:\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Resonance Skill Awakening Gale.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Intro Skill.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Heavy Attack Razor Wind.\n\nResonance Skill: Unbound Flow\nAt max Windstrings, Resonance Skill Awakening Gale becomes Resonance Skill Unbound Flow: Perform up to 2 consecutive attacks. Each attack consumes 60 Windstrings, dealing Aero DMG, considered Resonance Skill DMG.\n\nWindstring\nRover can hold up to 120 Windstrings.\nEach stage of Mid-air Attack Cloudburst Dance restores 25 Windstrings on hit.\nCasting Intro Skill restores 20 Windstrings.\nHitting a target with Basic Attack Stage 3 or 4 or Dodge Counter restores 10 Windstrings." + "Content": "Mid-air Attack - Cloudburst Dance\nPerform up to 2 consecutive attacks, dealing Aero DMG (considered Resonance Skill DMG) and healing all nearby Resonators in the team. Cast through the following 3 ways:\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Resonance Skill Awakening Gale.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Intro Skill.\n- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack right after casting Heavy Attack Razor Wind.\nWhen casting Mid-air Attack Cloudburst Dance, hold Normal Attack to perform Mid-air Attack.\n\nResonance Skill: Unbound Flow\nAt max Windstrings, Resonance Skill Awakening Gale becomes Resonance Skill Unbound Flow: Perform up to 2 consecutive attacks. Each attack consumes 60 Windstrings, dealing Aero DMG, considered Resonance Skill DMG.\n\nWindstring\nRover can hold up to 120 Windstrings.\nEach stage of Mid-air Attack Cloudburst Dance restores 25 Windstrings on hit.\nCasting Intro Skill restores 20 Windstrings.\nHitting a target with Basic Attack Stage 3 or 4 or Dodge Counter restores 10 Windstrings." }, { "Id": "Skill_1003207_SkillName", @@ -493017,7 +493017,7 @@ }, { "Id": "Skill_1003207_SkillResume", - "Content": "Mid-air Attack - Cloudburst Dance\nAfter casting Resonance Skill Awakening Gale, Intro Skill, or Heavy Attack Razor Wind, Rover can cast Mid-air Attack Cloudburst Dance, dealing Aero DMG and healing all nearby Resonators in the team.\n\nResonance Skill: Unbound Flow\nMid-air Attack Cloudburst Dance, Intro Skill, Normal Attack, and Dodge Counter restore Windstrings.\nAt max Windstrings, Rover can cast Resonance Skill Unbound Flow to deal Aero DMG." + "Content": "Mid-air Attack - Cloudburst Dance\nAfter casting Resonance Skill Awakening Gale, Intro Skill, or Heavy Attack Razor Wind, Rover can cast Mid-air Attack Cloudburst Dance, dealing Aero DMG and healing all nearby Resonators in the team.\n\nResonance Skill - Unbound Flow\nMid-air Attack Cloudburst Dance, Intro Skill, Normal Attack, and Dodge Counter restore Windstrings.\nAt max Windstrings, Rover can cast Resonance Skill Unbound Flow to deal Aero DMG.\n" }, { "Id": "Skill_1003208_SkillDescribe", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "Phantom Sting Healing" + "Content": "Healing by Consuming Trance" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -509261,7 +509261,7 @@ }, { "Id": "SkillInput_160702_Description", - "Content": "When in water and Trance is not depleted, Cantarella can cast Heavy Attack Delusive Dive." + "Content": "When Trance is not depleted, Cantarella can cast Heavy Attack Delusive Dive. This skill can also be cast in water." }, { "Id": "SkillInput_160703_Description", @@ -510229,7 +510229,7 @@ }, { "Id": "Skill_1003107_SkillResume", - "Content": "Mirage\n- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG.\n- Hitting the target with Basic Attack Phantom Sting consumes {0} {Cus:Sap,S=point P=points SapTag=0} Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- Mid-air Attack becomes Abysmal Vortex. Hold Normal Attack or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Jump to perform Plunging Attack at the cost of STA, dealing Havoc DMG.\n- Dodge Counter becomes Dodge Counter Shadowy Sweep, dealing Havoc DMG.\n- Mirage ends when all Trance is depleted.\n \nForte Gauge - Perception Drain\nHaving {3} {Cus:Sap,S=point P=points SapTag=3} of Shiver when in Mirage replaces Resonance Skill with Perception Drain.\nDeal Havoc DMG, considered Basic Attack DMG). Send the target into Hazy Dream and heal all Resonators in the team.\nCasting this skill is also considered as casting Echo Skill.\n \nAbyssal Rebirth\nAfter casting Intro Skill, when Resonators in the team cast Echo Skill, recover {4} Concerto Energy. This effect can be triggered up to 4 times. Echoes with the same name can only trigger this effect once.\n \nTrance\nCantarella can hold up to {6} points of Trance.\nCasting Intro Skill recovers {7} {Cus:Sap,S=point P=points SapTag=7} Trance.\nHitting the target with Basic Attack Stage 3 recovers {8} {Cus:Sap,S=point P=points SapTag=8} of Trance.\nCasting Resonance Skill Graceful Step recovers {9} {Cus:Sap,S=point P=points SapTag=9} of Trance.\nCasting Resonance Liberation Flowing Suffocation recovers {10} {Cus:Sap,S=point P=points SapTag=10} of Trance.\nWhen in the water, recover {12} {Cus:Sap,S=point P=points SapTag=12} of Trance every {11}s.\n \nShiver\n- Cantarella can hold up to {13} points of Shiver.\n- Hitting the target with Basic Attack Phantom Sting recovers {14} {Cus:Sap,S=point P=points SapTag=14} of Shiver.\n- When Mid-air Attack Abysmal Vortex hits a target, restore {15} {Cus:Sap,S=point P=points SapTag=15} of Shiver." + "Content": "Mirage\n- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG.\n- Hitting the target with Basic Attack Phantom Sting consumes {0} {Cus:Sap,S=point P=points SapTag=0} Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- Mid-air Attack becomes Abysmal Vortex. Hold Normal Attack or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Jump to deal Havoc DMG at the cost of STA.\n- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume {0} {Cus:Sap,S=point P=points SapTag=0} of Trance to obtain {1} {Cus:Sap,S=point P=points SapTag=1} of Shiver and heal all nearby Resonators in the team.\n- Dodge Counter becomes Dodge Counter Shadowy Sweep, dealing Havoc DMG.\n- Mirage ends when Trance is depleted.\n \nForte Circuit - Perception Drain\nHaving {3} {Cus:Sap,S=point P=points SapTag=3} of Shiver when in Mirage replaces Resonance Skill with Perception Drain.\nDeal Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.\nCasting this skill is also considered as casting Echo Skill.\n \nAbyssal Rebirth\nAfter casting Intro Skill, when Resonators in the team cast Echo Skill, recover {4} {Cus:Sap,S=point P=points SapTag=4} of Concerto Energy. This effect can be triggered up to 6 times. Echoes with the same name can only trigger this effect once.\n \nTrance\nCantarella can hold up to {6} points of Trance.\nCasting Intro Skill recovers {7} {Cus:Sap,S=point P=points SapTag=7} Trance.\nHitting the target with Basic Attack Stage 3 recovers {8} {Cus:Sap,S=point P=points SapTag=8} of Trance.\nCasting Resonance Skill Graceful Step recovers {9} {Cus:Sap,S=point P=points SapTag=9} of Trance.\nCasting Resonance Liberation Flowing Suffocation recovers {10} {Cus:Sap,S=point P=points SapTag=10} of Trance.\nWhen in the water, recover {12} {Cus:Sap,S=point P=points SapTag=12} of Trance every {11}s.\n \nShiver\n- Cantarella can hold up to {13} points of Shiver.\n- Hitting the target with Basic Attack Phantom Sting recovers {14} {Cus:Sap,S=point P=points SapTag=14} of Shiver.\n- When Mid-air Attack Abysmal Vortex hits a target, restore {15} {Cus:Sap,S=point P=points SapTag=15} of Shiver." }, { "Id": "ItemShowType_51_Name", @@ -510725,7 +510725,7 @@ }, { "Id": "SkillInput_140603_Description", - "Content": "Skyfall Severance: While in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} {0} to remove Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare on the target hit, inflicting a stack of Aero Erosion upon the target for each effect removed." + "Content": "Skyfall Severance: While in mid-air, {Cus:Ipt,Touch=tap PC=press Gamepad=press} {0} to remove all stacks of Spectro Frazzle, Havoc Bane, Fusion Burst, Glacio Chafe, and Electro Flare from the target hit and inflict 1 stack of Aero Erosion for each stack removed." }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -512733,7 +512733,7 @@ }, { "Id": "WeaponConf_21050056_Desc", - "Content": "Increases ATK by {0}. Casting Echo Skill within {1}s after casting Intro Skill grants {2} {Cus:Sap,S=stack P=stacks SapTag=2} of Gentle Dreams. Echoes with the same name can only trigger this effect once, stacking up to {3} times, lasting for {4}s. Switching to another Resonator ends this effect early.\nWith {5} {Cus:Sap,S=stack P=stacks SapTag=5}: Grant {6} Basic Attack DMG Bonus.\nWith {7} {Cus:Sap,S=stack P=stacks SapTag=7}: Ignore {8} of the target's Havoc RES.\nWith {9} {Cus:Sap,S=stack P=stacks SapTag=9}: The wielder gains {10} Basic Attack DMG Bonus and ignores {11} of the target's Havoc RES for {12}s when Gentle Dream ends early. Switching back to the wielder ends the effect immediately." + "Content": "Increases ATK by {0}. Casting Echo Skill within {1}s after casting Intro Skill or Basic Attacks grants {2} {Cus:Sap,S=stack P=stacks SapTag=2} of Gentle Dreams. Echoes with the same name can only trigger this effect once, stacking up to {3} times, lasting for {4}s. This effect activates up to once per 10s. Switching to another Resonator ends this effect early.\nWith {5} {Cus:Sap,S=stack P=stacks SapTag=5}: Grant {6} Basic Attack DMG Bonus.\nWith {7} {Cus:Sap,S=stack P=stacks SapTag=7}: Ignore {8} of the target's Havoc RES." }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "Skyfall Severance Concerto Regen" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "Mid-air Phantom Sting STA cost" } ] \ No newline at end of file diff --git a/Textmap/es/multi_text/MultiText.json b/Textmap/es/multi_text/MultiText.json index c9be4e8..b81ba87 100644 --- a/Textmap/es/multi_text/MultiText.json +++ b/Textmap/es/multi_text/MultiText.json @@ -38889,19 +38889,19 @@ }, { "Id": "SkillDescription_1402001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1402002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1402003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1402004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1402005_AttributeName", @@ -38985,19 +38985,19 @@ }, { "Id": "SkillDescription_900001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_900002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_900003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_900004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_900005_AttributeName", @@ -39093,23 +39093,23 @@ }, { "Id": "SkillDescription_1700001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1700002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1700003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1700004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1700005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1700007_AttributeName", @@ -39121,15 +39121,15 @@ }, { "Id": "SkillDescription_1700009_AttributeName", - "Content": "1º Daño de ATQ aéreo" + "Content": "Daño del 1º ATQ aéreo" }, { "Id": "SkillDescription_1700010_AttributeName", - "Content": "2º Daño de ATQ aéreo" + "Content": "Daño del 2º ATQ aéreo" }, { "Id": "SkillDescription_1700011_AttributeName", - "Content": "3º Daño de ATQ aéreo" + "Content": "Daño del 3º ATQ aéreo" }, { "Id": "SkillDescription_1700012_AttributeName", @@ -39221,19 +39221,19 @@ }, { "Id": "SkillDescription_2500001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_2500002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_2500003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_2500004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_2500005_AttributeName", @@ -39321,23 +39321,23 @@ }, { "Id": "SkillDescription_3300001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_3300002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_3300003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_3300004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_3300005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_3300006_AttributeName", @@ -39433,19 +39433,19 @@ }, { "Id": "SkillDescription_4100001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_4100002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_4100003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_4100004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_4100005_AttributeName", @@ -39525,11 +39525,11 @@ }, { "Id": "SkillDescription_4100022_AttributeName", - "Content": "1º Daño de Ecos resonantes" + "Content": "Daño de 1º Ecos resonantes" }, { "Id": "SkillDescription_4100023_AttributeName", - "Content": "2º Daño de Ecos resonantes" + "Content": "Daño de 2º Ecos resonantes" }, { "Id": "SkillDescription_4100024_AttributeName", @@ -39541,19 +39541,19 @@ }, { "Id": "SkillDescription_1203001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1203002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1203003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1203004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1203005_AttributeName", @@ -39605,19 +39605,19 @@ }, { "Id": "SkillDescription_1203016_AttributeName", - "Content": "1º Daño de Travesura de Cosmos" + "Content": "Daño de 1ª Travesura de Cosmos" }, { "Id": "SkillDescription_1203017_AttributeName", - "Content": "2º Daño de Travesura de Cosmos" + "Content": "Daño de 2ª Travesura de Cosmos" }, { "Id": "SkillDescription_1203018_AttributeName", - "Content": "3º Daño de Travesura de Cosmos" + "Content": "Daño de 3ª Travesura de Cosmos" }, { "Id": "SkillDescription_1203019_AttributeName", - "Content": "4º Daño de Travesura de Cosmos" + "Content": "Daño de 4ª Travesura de Cosmos" }, { "Id": "SkillDescription_1203020_AttributeName", @@ -39753,15 +39753,15 @@ }, { "Id": "SkillDescription_5700001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_5700002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_5700003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_5700004_AttributeName", @@ -39789,15 +39789,15 @@ }, { "Id": "SkillDescription_5700010_AttributeName", - "Content": "1º Daño de Erosión carmesí" + "Content": "Daño de 1ª Erosión carmesí" }, { "Id": "SkillDescription_5700011_AttributeName", - "Content": "2º Daño de Erosión carmesí" + "Content": "Daño de 2ª Erosión carmesí" }, { "Id": "SkillDescription_5700012_AttributeName", - "Content": "1º Daño de Pulso sanguíneo" + "Content": "Daño del 1º Pulso sanguíneo" }, { "Id": "SkillDescription_5700012_Description", @@ -39813,11 +39813,11 @@ }, { "Id": "SkillDescription_5700014_AttributeName", - "Content": "2º Daño de Pulso sanguíneo" + "Content": "Daño del 2º Pulso sanguíneo" }, { "Id": "SkillDescription_5700015_AttributeName", - "Content": "3º Daño de Pulso sanguíneo" + "Content": "Daño del 3º Pulso sanguíneo" }, { "Id": "SkillDescription_5700016_AttributeName", @@ -39869,19 +39869,19 @@ }, { "Id": "SkillDescription_6500001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_6500002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_6500003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_6500004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_6500005_AttributeName", @@ -39905,7 +39905,7 @@ }, { "Id": "SkillDescription_6500009_AttributeName", - "Content": "1º Daño de Contraataque de tiempo" + "Content": "Daño del 1º Contraataque de tiempo" }, { "Id": "SkillDescription_6500009_Description", @@ -39913,7 +39913,7 @@ }, { "Id": "SkillDescription_6500010_AttributeName", - "Content": "2º Daño de Contraataque de tiempo" + "Content": "Daño del 2º Contraataque de tiempo" }, { "Id": "SkillDescription_6500010_Description", @@ -39921,7 +39921,7 @@ }, { "Id": "SkillDescription_6500011_AttributeName", - "Content": "3º Daño de Contraataque de tiempo" + "Content": "Daño del 3º Contraataque de tiempo" }, { "Id": "SkillDescription_6500011_Description", @@ -40001,23 +40001,23 @@ }, { "Id": "SkillDescription_7300001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_7300002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_7300003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_7300004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_7300005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_7300006_AttributeName", @@ -40085,23 +40085,23 @@ }, { "Id": "SkillDescription_1404001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1404002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1404003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1404004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1404005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1404006_AttributeName", @@ -40173,15 +40173,15 @@ }, { "Id": "SkillDescription_1404021_AttributeName", - "Content": "1º Daño de Lanza de Qingloong" + "Content": "Daño de 1ª Lanza de Qingloong" }, { "Id": "SkillDescription_1404022_AttributeName", - "Content": "2º Daño de Lanza de Qingloong" + "Content": "Daño de 2ª Lanza de Qingloong" }, { "Id": "SkillDescription_1404023_AttributeName", - "Content": "3º Daño de Lanza de Qingloong" + "Content": "Daño de 3ª Lanza de Qingloong" }, { "Id": "SkillDescription_1404024_AttributeName", @@ -40249,27 +40249,27 @@ }, { "Id": "SkillDescription_8900001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_8900002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_8900003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_8900004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_8900005_AttributeName", - "Content": "1º Daño de ATQ aéreo" + "Content": "Daño del 1º ATQ aéreo" }, { "Id": "SkillDescription_8900006_AttributeName", - "Content": "2º Daño de ATQ aéreo" + "Content": "Daño del 2º ATQ aéreo" }, { "Id": "SkillDescription_8900007_AttributeName", @@ -40377,23 +40377,23 @@ }, { "Id": "SkillDescription_9700001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_9700002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_9700003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_9700004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_9700005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_9700006_AttributeName", @@ -40421,19 +40421,19 @@ }, { "Id": "SkillDescription_9700012_AttributeName", - "Content": "1º Daño de Vals de enredaderas" + "Content": "Daño del 1º Vals de enredaderas" }, { "Id": "SkillDescription_9700013_AttributeName", - "Content": "2º Daño de Vals de enredaderas" + "Content": "Daño del 2º Vals de enredaderas" }, { "Id": "SkillDescription_9700014_AttributeName", - "Content": "3º Daño de Vals de enredaderas" + "Content": "Daño del 3º Vals de enredaderas" }, { "Id": "SkillDescription_9700015_AttributeName", - "Content": "4º Daño de Vals de enredaderas" + "Content": "Daño del 4º Vals de enredaderas" }, { "Id": "SkillDescription_9700016_AttributeName", @@ -40489,19 +40489,19 @@ }, { "Id": "SkillDescription_1301001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1301002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1301003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1301004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1301005_AttributeName", @@ -40525,15 +40525,15 @@ }, { "Id": "SkillDescription_1301010_AttributeName", - "Content": "1º Daño de Orden de exterminio" + "Content": "Daño de 1ª Orden de exterminio" }, { "Id": "SkillDescription_1301011_AttributeName", - "Content": "2º Daño de Orden de exterminio" + "Content": "Daño de 2ª Orden de exterminio" }, { "Id": "SkillDescription_1301012_AttributeName", - "Content": "3º Daño de Orden de exterminio" + "Content": "Daño de 3ª Orden de exterminio" }, { "Id": "SkillDescription_1301013_AttributeName", @@ -40601,23 +40601,23 @@ }, { "Id": "SkillDescription_1303001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1303002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1303003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1303004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1303005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1303006_AttributeName", @@ -40689,19 +40689,19 @@ }, { "Id": "SkillDescription_1303022_AttributeName", - "Content": "1º Daño de ATQ básico Rayo infundido" + "Content": "Rayo infundido: Daño del 1º ATQ básico" }, { "Id": "SkillDescription_1303023_AttributeName", - "Content": "2º Daño de ATQ básico Rayo infundido" + "Content": "Rayo infundido: Daño del 2º ATQ básico" }, { "Id": "SkillDescription_1303024_AttributeName", - "Content": "3º Daño de ATQ básico Rayo infundido" + "Content": "Rayo infundido: Daño del 3º ATQ básico" }, { "Id": "SkillDescription_1303025_AttributeName", - "Content": "4º Daño de ATQ básico Rayo infundido" + "Content": "Rayo infundido: Daño del 4º ATQ básico" }, { "Id": "SkillDescription_1303025_Description", @@ -40709,7 +40709,7 @@ }, { "Id": "SkillDescription_1303026_AttributeName", - "Content": "5º Daño de ATQ básico Rayo infundido" + "Content": "Rayo infundido: Daño del 5º ATQ básico" }, { "Id": "SkillDescription_1303027_AttributeName", @@ -40733,19 +40733,19 @@ }, { "Id": "SkillDescription_1302001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1302002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1302003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1302004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1302005_AttributeName", @@ -40817,23 +40817,23 @@ }, { "Id": "SkillDescription_1604001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1604002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1604003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1604004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1604005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1604006_AttributeName", @@ -40897,31 +40897,31 @@ }, { "Id": "SkillDescription_1604021_AttributeName", - "Content": "Umbría: 1º Daño de ATQ básico" + "Content": "Umbría: Daño del 1º ATQ básico" }, { "Id": "SkillDescription_1604022_AttributeName", - "Content": "Umbría: 2º Daño de ATQ básico" + "Content": "Umbría: Daño del 2º ATQ básico" }, { "Id": "SkillDescription_1104001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1104002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1104003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1104004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1104005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1104006_AttributeName", @@ -40993,11 +40993,11 @@ }, { "Id": "SkillDescription_1104021_AttributeName", - "Content": "1º Daño de Girato salvaje" + "Content": "Daño del 1º Girato salvaje" }, { "Id": "SkillDescription_1104022_AttributeName", - "Content": "2º Daño de Girato salvaje" + "Content": "Daño de 2º Girato salvaje" }, { "Id": "SkillDescription_1104023_AttributeName", @@ -64921,7 +64921,7 @@ }, { "Id": "SkillInput_120201_Description", - "Content": "¡DAKA DAKA!: Mantén {0}. Al consumir 30 Indicador del forte, haz clic en {1}." + "Content": "¡DAKA DAKA!: Mantén pulsado {0}. Al consumir 30 del Indicador del Forte, pulsa {1}." }, { "Id": "SkillInput_140201_Description", @@ -96193,19 +96193,19 @@ }, { "Id": "SkillDescription_1405001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1405002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1405003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1405004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1405005_AttributeName", @@ -130945,7 +130945,7 @@ }, { "Id": "PhantomSkill_200013_SimplyDescription", - "Content": "Transformarse en Guerrero de destrucción para infligir Daño Destrucción de manera continua." + "Content": "Transformarse en Guerrero de Destrucción para infligir Daño Destrucción de manera continua." }, { "Id": "PhantomSkill_200014_DescriptionEx", @@ -132337,7 +132337,7 @@ }, { "Id": "RoleSkillInput_1104_DescList_2", - "Content": "Cuando el Indicador del forte está lleno, mantener pulsado el Ataque básico o tocar el Ataque básico bajo ciertas condiciones entrará en el Estado Mejorado." + "Content": "Cuando el Indicador del forte está lleno, mantener pulsado el Ataque básico o tocar el Ataque básico bajo ciertas condiciones entrará en el estado mejorado." }, { "Id": "SkillInput_110401_Description", @@ -139513,7 +139513,7 @@ }, { "Id": "RoleSkillInput_1202_DescList_1", - "Content": "El ATQ normal, la Habilidad de Resonancia, la habilidad Intro pueden recuperar el Indicador del Forte." + "Content": "El Ataque normal, la Habilidad de resonancia y la Habilidad Intro pueden recuperar el Indicador del Forte." }, { "Id": "RoleSkillInput_1202_DescList_2", @@ -139545,11 +139545,11 @@ }, { "Id": "RoleSkillInput_1403_DescList_1", - "Content": "Cuando el Ataque básico o el ATQ aéreo golpean el objetivo a través de la \"Niebla\", recupera el Indicador del forte." + "Content": "Cuando el ataque básico o el ataque aéreo golpea al objetivo a través de la 'Niebla', restaura el Indicador del Forte." }, { "Id": "RoleSkillInput_1403_DescList_2", - "Content": "Cuando Aalto pasa a través de la \"Niebla\", consume el Indicador del forte para generar Balas de niebla para atacar el objetivo." + "Content": "Cuando Aalto pasa a través de la \"Niebla\", consume el Indicador del Forte para generar Balas de niebla para atacar el objetivo." }, { "Id": "RoleSkillInput_1404_DescList_1", @@ -139597,7 +139597,7 @@ }, { "Id": "RoleSkillInput_1605_DescList_2", - "Content": "Cuando el Indicador del forte está lleno, un ATQ cargado puede ser utilizado para entrar en un estado fortalecido." + "Content": "Cuando el Indicador del forte está lleno, un ATQ cargado puede ser utilizado para entrar en un estado mejorado." }, { "Id": "Huanglong_main_1_5_74_39", @@ -163085,15 +163085,15 @@ }, { "Id": "SkillDescription_1604023_AttributeName", - "Content": "Umbría: 3º Daño de ATQ básico" + "Content": "Umbría: Daño del 3º ATQ básico" }, { "Id": "SkillDescription_1604024_AttributeName", - "Content": "Umbría: 4º Daño de ATQ básico" + "Content": "Umbría: Daño del 4º ATQ básico" }, { "Id": "SkillDescription_1604025_AttributeName", - "Content": "Umbría: 5º Daño de ATQ básico" + "Content": "Umbría: Daño del 5º ATQ básico" }, { "Id": "SkillDescription_1604026_AttributeName", @@ -176445,15 +176445,15 @@ }, { "Id": "SkillDescription_1700028_AttributeName", - "Content": "ATQ aéreo: 1º Daño de Flores de estrella" + "Content": "ATQ aéreo: Daño de 1ª Flores de estrella" }, { "Id": "SkillDescription_1700029_AttributeName", - "Content": "ATQ aéreo: 2º Daño de Flores de estrella" + "Content": "ATQ aéreo: Daño de 2ª Flores de estrella" }, { "Id": "SkillDescription_1700030_AttributeName", - "Content": "ATQ aéreo: 3º Daño de Flores de estrella" + "Content": "ATQ aéreo: Daño de 3ª Flores de estrella" }, { "Id": "SkillDescription_1303032_AttributeName", @@ -195113,7 +195113,7 @@ }, { "Id": "SkillInput_160503_Description", - "Content": "ATQ cargado: Hoja de golpe. Mantén pulsado {0} y toca {0} en modo mejorado." + "Content": "Ataque cargado: Hoja de golpe. Mantén {0} y pulsa {0} en el estado mejorado." }, { "Id": "InstanceDungeon_2505_MapName", @@ -243509,19 +243509,19 @@ }, { "Id": "SkillDescription_1304001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1304002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1304003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1304004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1304005_AttributeName", @@ -255853,7 +255853,7 @@ }, { "Id": "Skill_1002103_SkillDescribe", - "Content": "Inflige Daño Fusión a los objetivos cercanos, obteniendo 4 acumulaciones de \"Manipulación de llamas\" y entrando en el estado de Pluma ígnea.\nSe puede lanzar en el aire.\n\nPluma ígnea\nCuando Changli lanza el ataque cargado Sacrificio llameante dentro de los 10 s, su ATQ se incrementa en un {0}, después de lo cual Pluma ígnea termina." + "Content": "Inflige Daño Fusión a los objetivos cercanos, acumula 4 Manipulaciones de llamas y entra en el estado Pluma ígnea.\nSe puede lanzar en el aire.\n\nPluma ígnea\nAl lanzar el ataque cargado Sacrificio llameante en 10 s, el ATQ de Changli aumenta en un {0}, y tras lanzarlo, el efecto termina." }, { "Id": "Skill_1002104_SkillDescribe", @@ -284445,15 +284445,15 @@ }, { "Id": "SkillDescription_1105001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1105002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1105003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1105004_AttributeName", @@ -316121,23 +316121,23 @@ }, { "Id": "SkillDescription_1305001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1305002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1305003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1305004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1305005_AttributeName", - "Content": "5º Daño" + "Content": "Daño de 5ª etapa" }, { "Id": "SkillDescription_1305006_AttributeName", @@ -316181,15 +316181,15 @@ }, { "Id": "SkillDescription_1305015_AttributeName", - "Content": "1º Daño de Pivote: Empalar" + "Content": "Daño del 1º Pivote: Empalar" }, { "Id": "SkillDescription_1305016_AttributeName", - "Content": "2º Daño de Pivote: Empalar" + "Content": "Daño del 2º Pivote: Empalar" }, { "Id": "SkillDescription_1305017_AttributeName", - "Content": "3º Daño de Pivote: Empalar" + "Content": "Daño del 3º Pivote: Empalar" }, { "Id": "SkillDescription_1305018_AttributeName", @@ -319193,19 +319193,19 @@ }, { "Id": "SkillDescription_1106001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1106002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1106003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1106004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1106005_AttributeName", @@ -372965,15 +372965,15 @@ }, { "Id": "SkillDescription_1504004_AttributeName", - "Content": "1º Daño de Luz roja: ATQ básico" + "Content": "Luz roja: Daño del 1º ATQ básico" }, { "Id": "SkillDescription_1504005_AttributeName", - "Content": "2º Daño de Luz roja: ATQ básico" + "Content": "Luz roja: Daño del 2º ATQ básico" }, { "Id": "SkillDescription_1504006_AttributeName", - "Content": "3º Daño de Luz roja: ATQ básico" + "Content": "Luz roja: Daño del 3º ATQ básico" }, { "Id": "SkillDescription_1504007_AttributeName", @@ -373041,11 +373041,11 @@ }, { "Id": "SkillDescription_1504023_AttributeName", - "Content": "1º Daño de Foco rojo: ATQ básico" + "Content": "Foco rojo: Daño del 1º ATQ básico" }, { "Id": "SkillDescription_1504024_AttributeName", - "Content": "2º Daño de Foco rojo: ATQ básico" + "Content": "Foco rojo: Daño del 2º ATQ básico" }, { "Id": "Skill_1002609_SkillName", @@ -382649,7 +382649,7 @@ }, { "Id": "Skill_1002701_SkillDescribe", - "Content": "Ataque básico\nRealiza hasta 4 ataques consecutivos que infligen Daño Destrucción.\n \nAtaque cargado\nConsume resistencia para atacar al objetivo, infligiendo Daño Destrucción. Si la Imaginación es igual o superior a {0} puntos al impactar, Roccia se eleva y entra en el estado Tormenta de fantasía. Mantén pulsado el Ataque básico para cargarlo; cuanto más tiempo cargues, más Imaginación obtendrás. Si sueltas el Ataque básico durante la carga, o al alcanzar el tiempo máximo, se ejecutará automáticamente un ataque cargado.\n \nAtaque aéreo\nConsume resistencia para realizar un ataque descendente, infligiendo Daño Destrucción.\n \nContraataque evasivo\nTras una evasión exitosa, usa rápidamente el ataque básico para atacar al objetivo e infligir Daño Destrucción." + "Content": "Ataque básico\nRealiza hasta 4 ataques consecutivos que infligen Daño Destrucción.\n \nAtaque cargado\nConsume resistencia para atacar al objetivo, infligiendo Daño Destrucción. Si la Imaginación es igual o superior a {0} puntos al impactar, Roccia se eleva y entra en el estado Tormenta de fantasía. Mantén pulsado el Ataque básico para cargarlo; cuanto más tiempo cargues, más Imaginación obtendrás. Si sueltas el Ataque básico durante la carga, o al alcanzar el tiempo máximo, se ejecutará automáticamente un ataque cargado.\n \nAtaque aéreo\nConsume resistencia para realizar un ataque descendente, infligiendo Daño Destrucción.\n \nContraataque evasivo\nTras una evasión exitosa, pulsa rápidamente el ataque básico para atacar al objetivo e infligir Daño Destrucción." }, { "Id": "Skill_1002701_SkillName", @@ -388853,11 +388853,11 @@ }, { "Id": "RoleSkillInput_1504_DescList_2", - "Content": "Cuando el Indicador del Forte está lleno, pulsa habilidad de resonancia para lanzar la habilidad de resonancia mejorada y entrar en modo potenciado." + "Content": "Cuando el Indicador del Forte está lleno, pulsa Habilidad de resonancia para lanzar la Habilidad de resonancia mejorada y entrar en el estado mejorado." }, { "Id": "RoleSkillInput_1504_DescList_3", - "Content": "Cuando el Indicador del Forte está lleno, pulsa habilidad de resonancia para lanzar la habilidad de resonancia mejorada y entrar en modo potenciado." + "Content": "Cuando el Indicador del Forte está lleno, pulsa Habilidad de resonancia para lanzar la Habilidad de resonancia mejorada y entrar en el estado mejorado." }, { "Id": "SkillInput_150401_Description", @@ -391357,7 +391357,7 @@ }, { "Id": "SkillDescription_1504025_AttributeName", - "Content": "3º Daño de Foco rojo: ATQ básico" + "Content": "Foco rojo: Daño del 3º ATQ básico" }, { "Id": "SkillDescription_1504026_AttributeName", @@ -392433,7 +392433,7 @@ }, { "Id": "Skill_1002103_SkillResume", - "Content": "Inflige Daño Fusión, acumula 4 Manipulaciones de llamas y entra en Pluma ígnea.\nSe puede lanzar en el aire.\n \nPluma ígnea\nAl lanzar el ataque cargado Sacrificio Llameante en 10 s, el ATQ de Changli aumenta en un {0}, y tras lanzarlo, el efecto termina." + "Content": "Inflige Daño Fusión, acumula 4 Manipulaciones de llamas y entra en Pluma ígnea.\nSe puede lanzar en el aire.\n \nPluma ígnea\nAl lanzar el ataque cargado Sacrificio llameante en 10 s, el ATQ de Changli aumenta en un {0}, y tras lanzarlo, el efecto termina." }, { "Id": "Skill_1002104_SkillResume", @@ -427913,15 +427913,15 @@ }, { "Id": "SkillDescription_1107003_AttributeName", - "Content": "1º Daño de Medidas necesarias" + "Content": "Daño de 1ª Medidas necesarias" }, { "Id": "SkillDescription_1107004_AttributeName", - "Content": "2º Daño de Medidas necesarias" + "Content": "Daño de 2ª Medidas necesarias" }, { "Id": "SkillDescription_1107005_AttributeName", - "Content": "3º Daño de Medidas necesarias" + "Content": "Daño de 3ª Medidas necesarias" }, { "Id": "SkillDescription_1107006_AttributeName", @@ -436093,19 +436093,19 @@ }, { "Id": "SkillDescription_1606001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1606002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1606003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1606004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1606005_AttributeName", @@ -436165,15 +436165,15 @@ }, { "Id": "SkillDescription_1606019_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1606020_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1606021_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1606022_AttributeName", @@ -452565,11 +452565,11 @@ }, { "Id": "PhantomFetter_165_EffectDescription", - "Content": "" + "Content": "Al aplicar Erosión eólica a los enemigos, aumenta el Daño Aero de todos los personajes del equipo en un {0}, y el del portador en un {1} adicional, durante {2} s." }, { "Id": "PhantomFetter_165_SimplyEffectDesc", - "Content": "" + "Content": "Al aplicar Erosión eólica a los enemigos, aumenta el Daño Aero de todos los personajes del equipo y un aumento adicional para el portador." }, { "Id": "PhantomFetter_16_Name", @@ -482073,19 +482073,19 @@ }, { "Id": "SkillDescription_1206001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1206002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1206003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1206004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1206005_AttributeName", @@ -491873,63 +491873,63 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "" + "Content": "Al lanzar la Habilidad de resonancia, recupera {0} de Trance. El multiplicador de daño de la Habilidad de resonancia Paso elegante, Ensoñación parpadeante y el Circuito del Forte Absorción de la percepción aumenta un {1}." }, { "Id": "ResonantChain_181_NodeName", - "Content": "" + "Content": "En las olas infinitas" }, { "Id": "ResonantChain_182_AttributesDescription", - "Content": "" + "Content": "Al lanzar la Liberación de resonancia Asfixia fluida, el objetivo entra en el estado Sueño brumoso. El multiplicador de daño de Despertar de golpe, activado por Cantarella, aumenta un {0}." }, { "Id": "ResonantChain_182_NodeName", - "Content": "" + "Content": "Sumergirse en un sueño ilusorio" }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "" + "Content": "El multiplicador de daño de la Liberación de resonancia Asfixia fluida aumenta un {0}." }, { "Id": "ResonantChain_183_NodeName", - "Content": "" + "Content": "Al mirar al abismo" }, { "Id": "ResonantChain_184_AttributesDescription", - "Content": "" + "Content": "En el estado Espejismo, la Bonif. de curación aumenta un {0}." }, { "Id": "ResonantChain_184_NodeName", - "Content": "" + "Content": "Es el alma la que devuelve la mirada" }, { "Id": "ResonantChain_185_AttributesDescription", - "Content": "" + "Content": "El número máximo de Medusas del tejesueños invocadas por la Liberación de resonancia Difusión aumenta en {0}." }, { "Id": "ResonantChain_185_NodeName", - "Content": "" + "Content": "Descansar en el reflejo" }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "" + "Content": "El multiplicador de daño del ataque básico Picadura fantasma aumenta un {0}. Al lanzar la Liberación de resonancia Asfixia fluida, el daño de Cantarella ignora un {1} de la DEF del objetivo durante {2} s.\nLos primeros {3} s de Sueño brumoso estancan al objetivo, durante los cuales los ataques no activarán el efecto Despertar de golpe." }, { "Id": "ResonantChain_186_NodeName", - "Content": "" + "Content": "Caer, caer… y hundirse más profundo" }, { "Id": "SkillDescription_1607001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1607002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1607003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1607004_AttributeName", @@ -491937,7 +491937,7 @@ }, { "Id": "SkillDescription_1607005_AttributeName", - "Content": "" + "Content": "Daño de Inmersión ilusoria" }, { "Id": "SkillDescription_1607006_AttributeName", @@ -491953,7 +491953,7 @@ }, { "Id": "SkillDescription_1607009_AttributeName", - "Content": "" + "Content": "Coste de resistencia Inmersión ilusoria" }, { "Id": "SkillDescription_1607010_AttributeName", @@ -491961,95 +491961,95 @@ }, { "Id": "SkillDescription_1607011_AttributeName", - "Content": "" + "Content": "Daño de Paso elegante" }, { "Id": "SkillDescription_1607012_AttributeName", - "Content": "" + "Content": "Daño de Ensoñación parpadeante" }, { "Id": "SkillDescription_1607013_AttributeName", - "Content": "" + "Content": "Daño de Despertar de golpe" }, { "Id": "SkillDescription_1607014_AttributeName", - "Content": "" + "Content": "REU de Paso elegante" }, { "Id": "SkillDescription_1607015_AttributeName", - "Content": "" + "Content": "REU de Ensoñación parpadeante" }, { "Id": "SkillDescription_1607016_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Paso elegante)" }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "" + "Content": "Ataque básico\nRealiza hasta 3 ataques consecutivos que infligen Daño Destrucción.\n \nAtaque cargado\nConsume Resistencia para atacar al objetivo, infligiendo Daño Destrucción.\n \nAtaque cargado: Inmersión ilusoria\nCuando tienes Trance, el ataque cargado se convierte en Inmersión ilusoria, infligiendo Daño Destrucción y luego entrando en el estado Espejismo. Mientras estés en Espejismo, lanzar Inmersión ilusoria no reinicia el estado.\nSe puede lanzar en el agua.\n \nAtaque aéreo\nConsume resistencia para realizar un ataque descendente, infligiendo Daño Destrucción.\n \nContraataque evasivo\nTras una evasión exitosa, pulsa rápidamente el ataque básico para atacar al objetivo e infligir Daño Destrucción." }, { "Id": "Skill_1003101_SkillName", - "Content": "" + "Content": "Colapso de la ilusión" }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "{0} s" + "Content": "Paso elegante\nAtaca al objetivo e inflige Daño Destrucción. \n \nEnsoñación parpadeante\nEn el estado Espejismo, la Habilidad de resonancia se convierte en Ensoñación parpadeante.\nAtaca al objetivo, inflige Daño Destrucción y lo deja en el estado Sueño brumoso.\nSe puede lanzar en el aire.\n \nSueño brumoso\nReduce la velocidad de acción del objetivo durante {0} s. Al recibir daño, se activa Despertar de golpe una vez, infligiendo Daño Destrucción y eliminando el Sueño brumoso.\nLos ataques de los miembros no activan Despertar de golpe en el objetivo afectado por Sueño brumoso, sino que eliminan dicho estado.\nLos ataques coordinados y el daño de Utilidad no activan Despertar de golpe." }, { "Id": "Skill_1003102_SkillName", - "Content": "" + "Content": "Bailar con las sombras" }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "" + "Content": "Asfixia fluida\nAtaca al objetivo, inflige Daño Destrucción y aplica Difusión a todos los miembros del equipo, considerado daño de ataque básico.\nLanzar esta habilidad también cuenta como usar la Habilidad de Eco.\nSe puede lanzar a baja altura.\n \nDifusión\nCuando el personaje en el campo inflige daño a un objetivo, invoca las Medusas del tejesueños para realizar un ataque coordinado, infligiendo Daño Destrucción, considerado daño de ataque básico.\n· Dentro de los {0} s posteriores al daño infligido, invoca {1} Medusas del tejesueños por segundo. Este efecto se activa una vez por segundo. El daño de las Medusas del tejesueños no puede activar este efecto.\n· Se pueden invocar hasta {2} Medusas del tejesueños por segundo, con un máximo de {3} en total.\n· Este efecto dura {4} s o hasta que se alcance el número máximo de Medusas del tejesueños." }, { "Id": "Skill_1003103_SkillName", - "Content": "" + "Content": "Debajo del mar" }, { "Id": "Skill_1003104_SkillDescribe", - "Content": "" + "Content": "La Bonif. de curación aumenta un {0}." }, { "Id": "Skill_1003104_SkillName", - "Content": "" + "Content": "Perdición de los malvados" }, { "Id": "Skill_1003105_SkillDescribe", - "Content": "" + "Content": "Al lanzar la Habilidad de Eco, la Bonif. de daño de Destrucción del lanzador aumenta un {0} durante {1} s, acumulándose hasta {2} veces." }, { "Id": "Skill_1003105_SkillName", - "Content": "" + "Content": "Perdición de los justos" }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "" + "Content": "Acariciar el agua\nAtaca al objetivo e inflige Daño Destrucción.\nUsa el Ataque básico inmediatamente después para desatar el 3º ataque básico.\n \nPerseguir las olas\nEn el estado Espejismo, la Habilidad Intro se convierte en Perseguir las olas, realizando 3 ataques coordinados que infligen Daño Destrucción." }, { "Id": "Skill_1003106_SkillName", - "Content": "" + "Content": "Crucero" }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "" + "Content": "Espejismo\n· El Ataque básico se convierte en Ataque básico Picadura fantasma, realizando hasta 3 ataques consecutivos e infligiendo Daño Destrucción. Consume Resistencia cuando se realiza el Ataque básico Picadura fantasma en el aire. Además, el combo no se reinicia.\n· Al golpear al objetivo con el Ataque básico Picadura fantasma, consume {0} de Trance para obtener {1} de Escalofrío y restaurar los PS de todos los aliados cercanos.\n· Cuando la 3ª Picadura fantasma ataca al objetivo, activa 3 ataques coordinados, infligiendo Daño Destrucción.\n· El ataque aéreo se convierte en Vórtice abisal. Pulsa Saltar para realizar un ataque descendente, consumiendo Resistencia e infligiendo Daño Destrucción.\n· El contraataque evasivo se convierte en Contraataque evasivo Despojasombras. Ataca al objetivo e inflige Daño Destrucción.\n· Al golpear al objetivo con el Ataque aéreo Vórtice abisal o el Contraataque evasivo Despojasombras, consume {0} de Trance para obtener {1} de Escalofrío y restaurar los PS de todos los aliados cercanos.\n· Espejismo dura {2} s.\n· Espejismo termina cuando se agota todo el Trance.\n \nCircuito del Forte: Absorción de la percepción\nSi tiene {3} de Escalofrío en el estado Espejismo, la Habilidad de resonancia se convierte en Absorción de la percepción.\nAl lanzar la Absorción de la percepción, consume todo el Escalofrío para atacar al objetivo, infligir Daño Destrucción (considerado daño de ataque básico), dejarlo en el estado Sueño brumoso y restaurar los PS de todos los aliados cercanos.\nLanzar esta habilidad también cuenta como usar la Habilidad de Eco.\nSe puede lanzar en el aire.\n \nRenacimiento abisal\nAl lanzar la Habilidad Intro, los miembros del equipo que usen una Habilidad de Eco recuperan {4} de Energía de Concierto. Este efecto puede activarse hasta 6 veces, con un intervalo mínimo de 25 s, y dura {5} s. Los Ecos con el mismo nombre solo pueden activarlo una vez.\nCuando está en el agua, aumenta la velocidad de natación y reduce el consumo de Resistencia.\n \nTrance\nMáximo {6} de Trance.\nRecupera {7} de Trance al lanzar la Habilidad Intro.\nRecupera {8} de Trance cuando el 3º ataque básico golpea a un objetivo.\nRecupera {9} de Trance al lanzar la Habilidad de resonancia Paso elegante.\nRecupera {10} de Trance al lanzar la Liberación de resonancia Asfixia fluida.\nCuando está en el agua, recupera {12} de Trance cada {11} s.\n \nEscalofrío\nMáximo {13} de Escalofrío.\nRecupera {14} de Escalofrío cuando el Ataque básico Picadura fantasma golpea a un objetivo.\nRecupera {15} de Escalofrío cuando el Ataque aéreo Vórtice abisal o el Contraataque evasivo Despojasombras golpea a un objetivo." }, { "Id": "Skill_1003107_SkillName", - "Content": "" + "Content": "Entre ilusión y realidad" }, { "Id": "Skill_1003109_MultiSkillDescribe", - "Content": "" + "Content": "Cuando los aliados cercanos activan la Habilidad Outro, su Daño Destrucción se amplifica en un {0}, y el daño de la Habilidad de resonancia se amplifica en un {1}, durante {2} s o hasta que el personaje sea cambiado." }, { "Id": "Skill_1003109_SkillDescribe", - "Content": "" + "Content": "El personaje entrante tiene su Daño Destrucción amplificado en un {0} y el daño de la Habilidad de resonancia amplificado en un {1}, durante {2} s o hasta que el personaje sea cambiado." }, { "Id": "Skill_1003109_SkillName", - "Content": "" + "Content": "Tentáculos suaves" }, { "Id": "PrefabTextItem_1334290410_Text", @@ -492057,11 +492057,11 @@ }, { "Id": "SkillDescription_1607017_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Ensoñación parpadeante)" }, { "Id": "SkillDescription_1607018_AttributeName", - "Content": "" + "Content": "Daño de 1ª Picadura fantasma" }, { "Id": "Entity_a4caea3865f178390839c67ef737320447eb86c6e0272c3484b8ee2cb7222a63", @@ -492141,7 +492141,7 @@ }, { "Id": "SkillInput_120602_Description", - "Content": "ATQ cargado: Rapsodia improvisada: Mantén pulsado {0} después de realizar el 2º y 4º ataque básico en el suelo para lanzarlo. Pulsa {0} después de realizar el 4º ataque aéreo para lanzarlo." + "Content": "Ataque cargado: Rapsodia improvisada: Mantén pulsado {0} después de realizar el 2º y 4º ataque básico en el suelo para lanzarlo. Pulsa {0} después de realizar el 4º ataque aéreo para lanzarlo." }, { "Id": "Fishing_LevelUpTip", @@ -492889,135 +492889,135 @@ }, { "Id": "ResonantChain_187_AttributesDescription", - "Content": "" + "Content": "Al lanzar el Ataque aéreo Bailar bajo la lluvia, aumenta la Anti-interrupción durante {0} s." }, { "Id": "ResonantChain_187_NodeName", - "Content": "" + "Content": "Tormenta se disipa en el vacío" }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "Lanzar la habilidad de resonancia Flujo Desatado otorga curación continua al resonador en el campo, restaurando PS equivalentes al {1} del ATQ del errante cada {0}s durante {2}s." + "Content": "Al lanzar la Habilidad de resonancia Flujo desatado, otorga curación continua al personaje en el campo, restaurando PS equivalentes al {1} del ATQ de Errante cada {0} s durante {2} s. Cuando el personaje en el campo tenga menos del {3} de PS, restaura inmediatamente un {4} de los PS perdidos. Este efecto puede activarse una vez cada {5} s y no se ve afectado por ninguna Bonif. de curación." }, { "Id": "ResonantChain_188_NodeName", - "Content": "" + "Content": "Destellos se extinguen en la oscuridad" }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "" + "Content": "Bonif. de Daño Aero +{0}" }, { "Id": "ResonantChain_189_NodeName", - "Content": "" + "Content": "Ilusiones colapsan en la palma" }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "" + "Content": "Al lanzar el Ataque aéreo Bailar bajo la lluvia, aumenta la Bonif. de daño de Habilidad de resonancia un {0} durante {1} s." }, { "Id": "ResonantChain_190_NodeName", - "Content": "" + "Content": "Fronteras se quiebran en un instante" }, { "Id": "ResonantChain_191_AttributesDescription", - "Content": "" + "Content": "El multiplicador de daño de la Liberación de resonancia Tormenta omega aumenta un {0}." }, { "Id": "ResonantChain_191_NodeName", - "Content": "" + "Content": "Vida y muerte se entrelazan" }, { "Id": "ResonantChain_192_AttributesDescription", - "Content": "" + "Content": "El multiplicador de daño de la Habilidad de resonancia Flujo desatado aumenta un {0}." }, { "Id": "ResonantChain_192_NodeName", - "Content": "" + "Content": "Todo se desvanece en el viento" }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "" + "Content": "Ataque básico\nRealiza hasta 4 ataques consecutivos que infligen Daño Aero.\n\nAtaque cargado\nConsume Resistencia para atacar al objetivo, infligiendo Daño Aero.\n· Pulsa Ataque básico justo después de realizarlo para ejecutar inmediatamente el 3º ataque básico.\n\nAtaque cargado: Viento cuchilla\nMantén pulsado Ataque básico poco después de realizar el 3º ataque básico, el contraataque evasivo o el Ataque cargado para ejecutar el Ataque cargado Viento cuchilla. Consume Resistencia para atacar al objetivo e infligir Daño Aero.\n\nAtaque aéreo\nConsume Resistencia para realizar un ataque descendente que inflige Daño Aero.\n· Pulsa Ataque básico poco después de aterrizar para realizar el 4º ataque básico.\n· Con Cuerdas de viento al máximo, pulsa Ataque básico poco después de aterrizar para lanzar la Habilidad de resonancia Flujo desatado.\n\nContraataque evasivo\nTras una evasión exitosa, pulsa rápidamente el Ataque básico para atacar al objetivo e infligir Daño Aero." }, { "Id": "Skill_1003201_SkillName", - "Content": "" + "Content": "Corte de viento" }, { "Id": "Skill_1003201_SkillResume", - "Content": "" + "Content": "Ataque básico\nInflige Daño Aero.\n\nRáfaga con espada\nConsume Resistencia para infligir Daño Aero.\n\nAtaque cargado: Viento cuchilla\nMantén pulsado Ataque básico poco después de realizar el 3º ataque básico, el contraataque evasivo o el Ataque cargado para consumir Resistencia e infligir Daño Aero.\n\nAtaque aéreo\nConsume Resistencia para infligir Daño Aero.\n\nContraataque evasivo\nInflige Daño Aero." }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "" + "Content": "Huracán del despertar\nSalta al aire y ataca al objetivo, infligiendo Daño Aero.\n\nCorte celestial\nEn el aire, pulsa Habilidad de resonancia para infligir Daño Aero y eliminar todas las acumulaciones de Espectro estridente, Ruina de destrucción, Estallido de fusión, Rozadura gélida y Llamarada eléctrica aplicadas al objetivo afectado. Por cada acumulación eliminada, se aplica 1 acumulación de Erosión eólica al objetivo." }, { "Id": "Skill_1003202_SkillName", - "Content": "" + "Content": "Rompedor de ilusiones" }, { "Id": "Skill_1003202_SkillResume", - "Content": "" + "Content": "Huracán del despertar\nInflige Daño Aero.\n\nCorte celestial\nEn el aire, pulsa Habilidad de resonancia para infligir Daño Aero y eliminar todas las acumulaciones de Espectro estridente, Ruina de destrucción, Estallido de fusión, Rozadura gélida y Llamarada eléctrica aplicadas al objetivo afectado. Por cada acumulación eliminada, se aplica 1 acumulación de Erosión eólica al objetivo." }, { "Id": "Skill_1003203_SkillDescribe", - "Content": "Suelta el poder del Ojo de la Tempestad, infligiendo daño Aero y curando a todos los resonadores cercanos en el equipo." + "Content": "Desata el poder del Ojo de la tempestad para infligir Daño Aero y restaurar los PS de todos los aliados cercanos.\nSe puede lanzar a baja altura." }, { "Id": "Skill_1003203_SkillName", - "Content": "" + "Content": "Tormenta omega" }, { "Id": "Skill_1003203_SkillResume", - "Content": "Inflige daño áereo y cura a todos los Resonadores cercanos del equipo." + "Content": "Inflige Daño Aero y restaura los PS de todos los aliados cercanos.\nSe puede lanzar a baja altura." }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "" + "Content": "Al lanzar la Habilidad Intro Borrasca implacable, el ATQ aumenta un {0} durante {1} s." }, { "Id": "Skill_1003204_SkillName", - "Content": "" + "Content": "Arena en la tormenta" }, { "Id": "Skill_1003204_SkillResume", - "Content": "" + "Content": "Al lanzar la Habilidad Intro, el ATQ aumenta un {0} durante {1} s." }, { "Id": "Skill_1003205_SkillDescribe", - "Content": "" + "Content": "Aumenta un {0} la curación de la Liberación de resonancia Tormenta omega." }, { "Id": "Skill_1003205_SkillName", - "Content": "" + "Content": "Vientos sin límites" }, { "Id": "Skill_1003205_SkillResume", - "Content": "" + "Content": "Aumenta un {0} la curación de la Liberación de resonancia." }, { "Id": "Skill_1003206_SkillDescribe", - "Content": "" + "Content": "Inflige Daño Aero." }, { "Id": "Skill_1003206_SkillName", - "Content": "" + "Content": "Borrasca implacable" }, { "Id": "Skill_1003206_SkillResume", - "Content": "" + "Content": "Inflige Daño Aero." }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "" + "Content": "Ataque aéreo: Bailar bajo la lluvia\nRealiza hasta 2 ataques consecutivos, infligiendo Daño Aero (considerado como daño de habilidad de resonancia) y restaurando los PS de todos los aliados cercanos. Se puede lanzar de 3 maneras:\n· Pulsa Ataque básico justo después de lanzar la Habilidad de resonancia Huracán del despertar.\n· Pulsa Ataque básico justo después de lanzar la Habilidad Intro.\n· Pulsa Ataque básico justo después de lanzar el Ataque cargado Viento cuchilla.\nAl lanzar el Ataque aéreo Bailar bajo la lluvia, mantén pulsado Ataque básico para realizar un ataque normal Ataque aéreo.\n\nHabilidad de resonancia: Flujo desatado\nCon el máximo de Cuerdas de viento, la Habilidad de resonancia Huracán del despertar se convierte en Habilidad de resonancia Flujo desatado: Realiza hasta 2 ataques consecutivos. Cada ataque consume 60 de Indicador del Forte, infligiendo Daño Aero, considerado daño de habilidad de resonancia.\n\nCuerda de viento\nMáximo 120 Cuerdas de viento.\nRecupera 25 Cuerdas de viento cuando cada etapa del Ataque aéreo Bailar bajo la lluvia golpea a un objetivo.\nRecupera 20 Cuerdas de viento al lanzar la Habilidad Intro.\nRecupera 10 Cuerdas de viento cuando el 3º o 4º ataque básico, o el contraataque evasivo, golpea a un objetivo." }, { "Id": "Skill_1003207_SkillName", - "Content": "" + "Content": "Ciclo del viento" }, { "Id": "Skill_1003207_SkillResume", - "Content": "" + "Content": "Ataque aéreo: Bailar bajo la lluvia\nInflige Daño Aero y restaura los PS de todos los aliados cercanos. Puede lanzarse mediante la Habilidad de resonancia Huracán del despertar, la Habilidad Intro o el Ataque cargado Viento cuchilla.\n\nHabilidad de resonancia: Flujo desatado\nPuede recuperar Cuerdas de viento mediante el Ataque aéreo Bailar bajo la lluvia, la Habilidad Intro, el Ataque básico o el contraataque evasivo.\nCon las Cuerdas de viento al máximo, se lanza la Habilidad de resonancia Flujo desatado, infligiendo Daño Aero." }, { "Id": "Skill_1003208_SkillDescribe", @@ -493029,15 +493029,15 @@ }, { "Id": "Skill_1003209_SkillDescribe", - "Content": "" + "Content": "Concede Reino eólico a todos los aliados cercanos durante {0} s.\nEfecto de Reino eólico:\n· Al golpear a un objetivo, aumenta en {1} la acumulación máxima de Erosión eólica del objetivo durante {2} s. Este efecto no es acumulable." }, { "Id": "Skill_1003209_SkillName", - "Content": "" + "Content": "Eco de la tormenta" }, { "Id": "Skill_1003209_SkillResume", - "Content": "" + "Content": "Todos los aliados cercanos pueden aumentar en {1} la acumulación máxima de Erosión eólica del objetivo al golpear." }, { "Id": "RogueBuffPool_900170000770_BuffDesc", @@ -493557,7 +493557,7 @@ }, { "Id": "SkillInput_150601_Description", - "Content": "ATQ cargado: Brillo estelar: En el estado de Absolución o Confesión, mantén pulsado {0} tras el 3º ataque básico para atacar al objetivo, consumiendo Voz divina. En Absolución, inflige más daño con menor consumo de Voz divina. En Confesión, aplica Espectro estridente a los objetivos." + "Content": "Ataque cargado: Brillo estelar: En el estado de Absolución o Confesión, mantén pulsado {0} tras el 3º ataque básico para atacar al objetivo, consumiendo Voz divina. En Absolución, inflige más daño con menor consumo de Voz divina. En Confesión, aplica Espectro estridente a los objetivos." }, { "Id": "SkillInput_150602_Description", @@ -496305,15 +496305,15 @@ }, { "Id": "SkillDescription_1506001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1506002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1506003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1506004_AttributeName", @@ -496361,15 +496361,15 @@ }, { "Id": "SkillDescription_1506016_AttributeName", - "Content": "1º Daño de Estrella de Chamuel" + "Content": "Daño de 1ª Estrella de Chamuel" }, { "Id": "SkillDescription_1506017_AttributeName", - "Content": "2º Daño de Estrella de Chamuel" + "Content": "Daño de 2ª Estrella de Chamuel" }, { "Id": "SkillDescription_1506018_AttributeName", - "Content": "3º Daño de Estrella de Chamuel" + "Content": "Daño de 3ª Estrella de Chamuel" }, { "Id": "SkillDescription_1506019_AttributeName", @@ -503833,23 +503833,23 @@ }, { "Id": "PhantomSkill_200082_DescriptionEx", - "Content": "" + "Content": "Se transforma en La Guardia y ataca a los objetivos cercanos, infligiendo un {0} de Daño Físico. \nMantén pulsada la Habilidad de Eco para mantener la forma de Eco por un tiempo, cortar a los objetivos y lanzar un ataque a distancia hacia adelante. El corte inflige un {1} de Daño Físico, y el ataque a distancia inflige un {3} de Daño Físico hasta {2} veces. \nREU: {4} s" }, { "Id": "PhantomSkill_200082_SimplyDescription", - "Content": "" + "Content": "Se transforma en La Guardia e inflige Daño Físico. Mantén pulsada la Habilidad de Eco para lanzar ataques a distancia, infligiendo Daño Físico." }, { "Id": "PhantomSkill_200083_DescriptionEx", - "Content": "" + "Content": "Se transforma en Sagittario para moverse una cierta distancia y realizar un ataque a distancia, infligiendo un {0} de Daño Espectro.\nSer atacado mientras se mueve en la forma de Sagittario evita el daño y activa un contraataque evasivo mejorado, infligiendo un {1} de Daño Espectro 1 vez y un {2} de Daño Espectro 5 veces.\nREU: {3} s" }, { "Id": "PhantomSkill_200083_SimplyDescription", - "Content": "" + "Content": "Se transforma en Sagittario para moverse e infligir Daño Espectro. Ser atacado mientras se mueve evita el daño y activa un contraataque evasivo mejorado." }, { "Id": "PhantomSkill_200084_DescriptionEx", - "Content": "" + "Content": "Invoca a Sacerdos para atacar a los objetivos e infligir un {0} de Daño Aero 2 veces.\nREU: {1} s" }, { "Id": "PhantomSkill_200084_SimplyDescription", @@ -503857,51 +503857,51 @@ }, { "Id": "PhantomSkill_200085_DescriptionEx", - "Content": "" + "Content": "Invoca a Draco Eólico para atacar a los objetivos e infligir un {0} de Daño Aero.\nREU: {1} s" }, { "Id": "PhantomSkill_200085_SimplyDescription", - "Content": "" + "Content": "Invoca a Draco Eólico para infligir Daño Aero." }, { "Id": "PhantomSkill_200086_DescriptionEx", - "Content": "" + "Content": "Invoca a Draco Eléctrico para atacar a los objetivos e infligir un {0} de Daño Electro 3 veces.\nREU: {1} s" }, { "Id": "PhantomSkill_200086_SimplyDescription", - "Content": "" + "Content": "Invoca a Draco Eléctrico para infligir Daño Electro." }, { "Id": "PhantomSkill_200087_DescriptionEx", - "Content": "" + "Content": "Invoca a Draco Gélido para atacar a los objetivos e infligir un {0} de Daño Gelio 5 veces.\nREU: {1} s" }, { "Id": "PhantomSkill_200087_SimplyDescription", - "Content": "" + "Content": "Invoca a Draco Gélido para infligir Daño Gelio." }, { "Id": "PhantomSkill_200088_DescriptionEx", - "Content": "" + "Content": "Invoca a Capitaneus para saltar y golpear a los enemigos, infligiendo un {0} de Daño Espectro. Además, este ataque genera 4 Juicios despiadados adicionales, cada uno infligiendo un {1} de Daño Espectro.\nEl personaje con este Eco equipado en su ranura principal aumenta la Bonif. de Daño Espectro en un {2} y la Bonif. de ataque cargado en un {3}.\nREU: {4} s" }, { "Id": "PhantomSkill_200088_SimplyDescription", - "Content": "" + "Content": "Invoca a Capitaneus para infligir Daño Espectro. El personaje con este Eco equipado en su ranura principal aumenta las Bonif. de Daño Espectro y de ataque cargado." }, { "Id": "PhantomSkill_280025_DescriptionEx", - "Content": "" + "Content": "Se transforma en Pesadilla: Engendro de Lampilumen y ataca a los enemigos cercanos, infligiendo un {0} de Daño Gelio.\nEl personaje con este Eco equipado en su ranura principal aumenta la Bonif. de Daño Gelio en un {1} y el daño de ataque coordinado en un {2}.\nREU: {3} s" }, { "Id": "PhantomSkill_280025_SimplyDescription", - "Content": "" + "Content": "Invoca a Pesadilla: Engendro de Lampilumen para infligir Daño Gelio. El personaje con este Eco equipado en su ranura principal aumenta la Bonif. de Daño Gelio y el daño de ataque coordinado." }, { "Id": "PhantomSkill_280026_DescriptionEx", - "Content": "" + "Content": "Invoca el Mandoble del huracán y ataca a los objetivos, infligiendo un {0} de Daño Aero 8 veces y un {1} de Daño Aero 1 vez.\nEl personaje con este Eco equipado en su ranura principal aumenta la Bonif. de Daño Aero en un {2}. Si lo equipa en la ranura principal Errante: Aero o ¿?, aumenta la Bonif. de Daño Aero en un {3} adicional.\nREU: {4} s" }, { "Id": "PhantomSkill_280026_SimplyDescription", - "Content": "" + "Content": "Invoca el Mandoble del huracán para infligir Daño Aero. El personaje con este Eco equipado en su ranura principal aumenta la Bonif. de Daño Aero. Si lo equipa en la ranura principal Errante: Aero o ¿?, aumenta aún más la Bonif. de Daño Aero." }, { "Id": "ConditionGroup_13040001_Description", @@ -508213,35 +508213,35 @@ }, { "Id": "SkillDescription_1607019_AttributeName", - "Content": "" + "Content": "Daño de 2ª Picadura fantasma" }, { "Id": "SkillDescription_1607020_AttributeName", - "Content": "" + "Content": "Daño de 3ª Picadura fantasma" }, { "Id": "SkillDescription_1607021_AttributeName", - "Content": "" + "Content": "Daño de Vórtice abisal" }, { "Id": "SkillDescription_1607022_AttributeName", - "Content": "" + "Content": "Daño de Absorción de la percepción" }, { "Id": "SkillDescription_1607023_AttributeName", - "Content": "" + "Content": "Daño de Despojasombras" }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "" + "Content": "Curación de Trance" }, { "Id": "SkillDescription_1607025_AttributeName", - "Content": "" + "Content": "Curación de Absorción de la percepción" }, { "Id": "SkillDescription_1607026_AttributeName", - "Content": "" + "Content": "Coste de resistencia Vórtice abisal" }, { "Id": "SkillDescription_1607026_Description", @@ -508249,27 +508249,27 @@ }, { "Id": "SkillDescription_1607027_AttributeName", - "Content": "" + "Content": "Duración del Espejismo" }, { "Id": "SkillDescription_1607028_AttributeName", - "Content": "" + "Content": "REU de Absorción de la percepción" }, { "Id": "SkillDescription_1607029_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Absorción de la percepción)" }, { "Id": "SkillDescription_1607030_AttributeName", - "Content": "" + "Content": "Daño de Asfixia fluida" }, { "Id": "SkillDescription_1607031_AttributeName", - "Content": "" + "Content": "Daño de Difusión" }, { "Id": "SkillDescription_1607032_AttributeName", - "Content": "" + "Content": "REU de Asfixia fluida" }, { "Id": "SkillDescription_1607033_AttributeName", @@ -508277,11 +508277,11 @@ }, { "Id": "SkillDescription_1607034_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Asfixia fluida)" }, { "Id": "SkillDescription_1607035_AttributeName", - "Content": "" + "Content": "Daño de Acariciar el agua" }, { "Id": "Entity_358b8141fa00505b15736b05c489343e1e411968b8d9868516f6a04e6743a1bf", @@ -509025,15 +509025,15 @@ }, { "Id": "WeaponConf_21020046_AttributesDescription", - "Content": "Esta es la prueba del pacto de sangre: sin traición, sin rendición, hasta que la última gota se agote." + "Content": "Esta arma es la prueba del pacto de sangre: sin traición, sin rendición, hasta la última gota." }, { "Id": "WeaponConf_21020046_BgDescription", - "Content": "Esta es la prueba del pacto de sangre: sin traición, sin rendición, hasta que la última gota se agote." + "Content": "Esta arma es la prueba del pacto de sangre: sin traición, sin rendición, hasta la última gota." }, { "Id": "WeaponConf_21020046_ObtainedShowDescription", - "Content": "Esta es la prueba del pacto de sangre: sin traición, sin rendición, hasta que la última gota se agote." + "Content": "Esta arma es la prueba del pacto de sangre: sin traición, sin rendición, hasta la última gota." }, { "Id": "WeaponConf_21020046_TypeDescription", @@ -509249,23 +509249,23 @@ }, { "Id": "RoleSkillInput_1607_DescList_1", - "Content": "" + "Content": "Recupera Trance al lanzar la Habilidad Intro, la Habilidad de resonancia o la Liberación de resonancia. Cuando el Trance no se agota, realiza un ataque cargado para activar el estado mejorado." }, { "Id": "RoleSkillInput_1607_DescList_2", - "Content": "" + "Content": "En el estado mejorado, recupera Escalofrío al golpear con el ataque básico. Cuando tenga 3 de Escalofrío, la Habilidad de resonancia mejorada estará disponible." }, { "Id": "SkillInput_160701_Description", - "Content": "" + "Content": "El objetivo entra en el estado Sueño brumoso al lanzar la Habilidad de resonancia, Ensoñación parpadeante o Absorción de la percepción." }, { "Id": "SkillInput_160702_Description", - "Content": "" + "Content": "Cuando el Trance no se agota, puede lanzarse el Ataque cargado: Inmersión ilusoria. Se puede lanzar en el agua." }, { "Id": "SkillInput_160703_Description", - "Content": "" + "Content": "En el estado Espejismo, pulsa Saltar para lanzar un ataque aéreo." }, { "Id": "ItemInfo_50001201_AttributesDescription", @@ -509769,7 +509769,7 @@ }, { "Id": "SkillDescription_1607036_AttributeName", - "Content": "" + "Content": "Daño de Perseguir las olas" }, { "Id": "PrefabTextItem_3841892089_Text", @@ -510009,11 +510009,11 @@ }, { "Id": "SkillDescription_1607037_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Acariciar el agua)" }, { "Id": "SkillDescription_1607038_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Perseguir las olas)" }, { "Id": "ConditionGroup_13030025_Description", @@ -510213,23 +510213,23 @@ }, { "Id": "Skill_1003101_SkillResume", - "Content": "" + "Content": "Ataque básico\nInflige Daño Destrucción.\n \nAtaque cargado\nConsume Resistencia para infligir Daño Destrucción.\n \nAtaque cargado: Inmersión ilusoria\nCuando tienes Trance, el ataque cargado se convierte en Inmersión ilusoria, infligiendo Daño Destrucción y luego entrando en el estado Espejismo.\n \nAtaque aéreo\nConsume resistencia para infligir Daño Destrucción.\n \nContraataque evasivo\nInflige Daño Destrucción." }, { "Id": "Skill_1003102_SkillResume", - "Content": "" + "Content": "Paso elegante\nInflige Daño Destrucción.\n \nEnsoñación parpadeante\nEn el estado Espejismo, la Habilidad de resonancia se convierte en Ensoñación parpadeante.\nInflige Daño Destrucción al objetivo y lo deja en el estado Sueño brumoso.\n \nSueño brumoso\nReduce la velocidad de acción del objetivo. Al recibir daño, se activa Despertar de golpe una vez, infligiendo Daño Destrucción." }, { "Id": "Skill_1003103_SkillResume", - "Content": "" + "Content": "Asfixia fluida\nInflige Daño Destrucción y aplica Difusión a todos los miembros del equipo.\nLanzar esta habilidad también cuenta como usar la Habilidad de Eco.\n \nDifusión\nCuando el personaje en el campo inflige daño a un objetivo, invoca las Medusas del tejesueños para realizar un ataque coordinado, infligiendo Daño Destrucción, considerado daño de ataque básico.\n· Por cada daño infligido, invoca {0} Medusas del tejesueños, con un máximo de {1}. Este efecto se activa una vez por segundo." }, { "Id": "Skill_1003106_SkillResume", - "Content": "" + "Content": "Acariciar el agua\nInflige Daño Destrucción.\n \nPerseguir las olas\nEn el estado Espejismo, la Habilidad Intro se convierte en Perseguir las olas, infligiendo Daño Destrucción." }, { "Id": "Skill_1003107_SkillResume", - "Content": "" + "Content": "Espejismo\n· El Ataque básico se convierte en Ataque básico Picadura fantasma. Realiza hasta 3 ataques consecutivos, infligiendo Daño Destrucción.\n· Al golpear al objetivo con el Ataque básico Picadura fantasma, consume {0} de Trance para obtener {1} de Escalofrío y restaurar los PS de todos los aliados cercanos.\n· El ataque aéreo se convierte en Vórtice abisal. Pulsa Saltar para consumir Resistencia e infligir Daño Destrucción.\n· El contraataque evasivo se convierte en Contraataque evasivo Despojasombras, infligiendo Daño Destrucción.\n· Al golpear al objetivo con el Ataque aéreo Vórtice abisal o el Contraataque evasivo Despojasombras, consume {0} de Trance para obtener {1} de Escalofrío y restaurar los PS de todos los aliados cercanos.\n· Espejismo termina cuando se agota todo el Trance.\n \nCircuito del Forte: Absorción de la percepción\nSi tiene {3} de Escalofrío en el estado Espejismo, la Habilidad de resonancia se convierte en Absorción de la percepción.\nInflige Daño Destrucción (considerado daño de ataque básico), lo deja en el estado Sueño brumoso y restaura los PS de todos los aliados cercanos.\nLanzar esta habilidad también cuenta como usar la Habilidad de Eco.\n \nRenacimiento abisal\nAl lanzar la Habilidad Intro, los miembros del equipo que usen una Habilidad de Eco recuperan {4} de Energía de Concierto. Este efecto se puede activar hasta 4 veces. Los Ecos con el mismo nombre solo pueden activar este efecto una vez.\n \nTrance\nMáximo {6} de Trance.\nRecupera {7} de Trance al lanzar la Habilidad Intro.\nRecupera {8} de Trance cuando el 3º ataque básico golpea a un objetivo.\nRecupera {9} de Trance al lanzar la Habilidad de resonancia Paso elegante.\nRecupera {10} de Trance al lanzar la Liberación de resonancia Asfixia fluida.\nCuando está en el agua, recupera {12} de Trance cada {11} s.\n \nEscalofrío\nMáximo {13} de Escalofrío.\nRecupera {14} de Escalofrío cuando el Ataque básico Picadura fantasma golpea a un objetivo.\nRecupera {15} de Escalofrío cuando el Ataque aéreo Vórtice abisal o el Contraataque evasivo Despojasombras golpea a un objetivo." }, { "Id": "ItemShowType_51_Name", @@ -510297,7 +510297,7 @@ }, { "Id": "WeaponConf_21020046_Desc", - "Content": "" + "Content": "Al proporcionar curación, aumenta el daño de la habilidad de resonancia un {0} durante {1} s. Cuando Errante: Aero lanza la Habilidad de resonancia: Flujo desatado, el Daño Aero infligido por los aliados cercanos en el campo se amplifica en un {2} durante {3} s." }, { "Id": "AccessPath_854005_Description", @@ -510373,11 +510373,11 @@ }, { "Id": "RoleSkillInput_1406_DescList_1", - "Content": "" + "Content": "Mejora el ataque aéreo y la Habilidad Intro. El ataque básico restaura el Indicador del Forte." }, { "Id": "RoleSkillInput_1406_DescList_2", - "Content": "Cuando el Indicador del Forte está lleno, se puede lanzar una habilidad de resonancia mejorada." + "Content": "Cuando el Indicador del Forte está lleno, se puede lanzar una Habilidad de resonancia mejorada." }, { "Id": "GuideFocusNew_20452_Content", @@ -510717,15 +510717,15 @@ }, { "Id": "SkillInput_140601_Description", - "Content": "" + "Content": "Ataque aéreo: Bailar bajo la lluvia: Pulsa {0} para saltar al aire desde el suelo, luego pulsa {1}." }, { "Id": "SkillInput_140602_Description", - "Content": "" + "Content": "Flujo desatado: Cuando el Indicador del Forte está lleno, pulsa {0}." }, { "Id": "SkillInput_140603_Description", - "Content": "" + "Content": "Corte celestial: Pulsa {0} en el aire para eliminarse todas las acumulaciones de Espectro estridente, Ruina de destrucción, Estallido de fusión, Rozadura gélida y Llamarada eléctrica aplicadas al objetivo. Por cada acumulación eliminada, se aplicará 1 acumulación de Erosión eólica al objetivo." }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -510813,23 +510813,23 @@ }, { "Id": "SkillDescription_1406001_AttributeName", - "Content": "1º Daño" + "Content": "Daño de 1ª etapa" }, { "Id": "SkillDescription_1406002_AttributeName", - "Content": "2º Daño" + "Content": "Daño de 2ª etapa" }, { "Id": "SkillDescription_1406003_AttributeName", - "Content": "3º Daño" + "Content": "Daño de 3ª etapa" }, { "Id": "SkillDescription_1406004_AttributeName", - "Content": "4º Daño" + "Content": "Daño de 4ª etapa" }, { "Id": "SkillDescription_1406005_AttributeName", - "Content": "" + "Content": "Daño de Ráfaga con espada" }, { "Id": "SkillDescription_1406006_AttributeName", @@ -510837,7 +510837,7 @@ }, { "Id": "SkillDescription_1406007_AttributeName", - "Content": "" + "Content": "Daño de Viento cuchilla" }, { "Id": "SkillDescription_1406008_AttributeName", @@ -510853,7 +510853,7 @@ }, { "Id": "SkillDescription_1406011_AttributeName", - "Content": "" + "Content": "Coste de resistencia Viento cuchilla" }, { "Id": "SkillDescription_1406012_AttributeName", @@ -510861,15 +510861,15 @@ }, { "Id": "SkillDescription_1406013_AttributeName", - "Content": "" + "Content": "Daño de Huracán del despertar" }, { "Id": "SkillDescription_1406014_AttributeName", - "Content": "" + "Content": "Daño de Corte celestial" }, { "Id": "SkillDescription_1406015_AttributeName", - "Content": "" + "Content": "REU de Huracán del despertar" }, { "Id": "SkillDescription_1406015_Description", @@ -510877,7 +510877,7 @@ }, { "Id": "SkillDescription_1406016_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Huracán del despertar)" }, { "Id": "SkillDescription_1406017_AttributeName", @@ -510917,15 +510917,15 @@ }, { "Id": "SkillDescription_1406024_AttributeName", - "Content": "" + "Content": "Daño del 1º Bailar bajo la lluvia" }, { "Id": "SkillDescription_1406025_AttributeName", - "Content": "" + "Content": "Daño del 2º Bailar bajo la lluvia" }, { "Id": "SkillDescription_1406026_AttributeName", - "Content": "" + "Content": "Curación de Bailar bajo la lluvia" }, { "Id": "SkillDescription_1406026_Description", @@ -510933,15 +510933,15 @@ }, { "Id": "SkillDescription_1406027_AttributeName", - "Content": "" + "Content": "Daño del 1º Flujo desatado" }, { "Id": "SkillDescription_1406028_AttributeName", - "Content": "" + "Content": "Daño del 2º Flujo desatado" }, { "Id": "SkillDescription_1406029_AttributeName", - "Content": "" + "Content": "Regen. de concierto Flujo desatado / etapa" }, { "Id": "Entity_d6961a8b08de9a7f2b28384582b1febe389008a2d1a308c04c6ce63f5207403b", @@ -511901,7 +511901,7 @@ }, { "Id": "SkillDescription_1406030_AttributeName", - "Content": "" + "Content": "REU de Flujo desatado" }, { "Id": "SkillDescription_1406030_Description", @@ -512733,7 +512733,7 @@ }, { "Id": "WeaponConf_21050056_Desc", - "Content": "" + "Content": "Aumenta el ATQ un {0}. Lanzar la Habilidad de Eco dentro de los {1} s siguientes a la Habilidad Intro recupera {2} Sueños suaves. Los Ecos con el mismo nombre solo pueden activar este efecto una vez, acumulándose hasta {3} veces durante {4} s. El efecto se termina si se cambia a otro personaje.\nCon {5} acumulaciones: Aumenta en un {6} la Bonif. de daño de ataque básico.\nCon {7} acumulaciones: Ignora un {8} de la RES a Destrucción del objetivo.\nCon {9} acumulaciones: Cuando Sueño suave termina antes de tiempo, aumenta en un {10} la Bonif. de daño de ataque básico del portador e ignora un {11} de la RES a Destrucción del objetivo durante {12} s. Cambiar al portador termina el efecto inmediatamente." }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", @@ -512781,11 +512781,11 @@ }, { "Id": "WeaponReson_21020046_Name", - "Content": "" + "Content": "Resonancia armónica" }, { "Id": "WeaponReson_21050056_Name", - "Content": "" + "Content": "Desde las profundidades" }, { "Id": "TowerChallengeBuff_92007136_Desc", @@ -512797,6 +512797,10 @@ }, { "Id": "SkillDescription_1406031_AttributeName", - "Content": "" + "Content": "Regen. de concierto (Corte celestial)" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "Coste de resistencia Picadura fantasma aérea" } ] \ No newline at end of file diff --git a/Textmap/fr/multi_text/MultiText.json b/Textmap/fr/multi_text/MultiText.json index 7957982..a00caa4 100644 --- a/Textmap/fr/multi_text/MultiText.json +++ b/Textmap/fr/multi_text/MultiText.json @@ -457509,7 +457509,7 @@ }, { "Id": "PhantomSkill_280022_SimplyDescription", - "Content": "Invoquer Cauchemar : e Sans couronne pour attaquer l'ennemi et infliger des Dégâts Havoc. Si l'Echo est équipé en tant que l'Echo principal, les Dégâts Havoc et ceux de Attaque normale sont augmentés." + "Content": "Invoquer Cauchemar : Sans couronne pour attaquer l'ennemi et infliger des Dégâts Havoc. Si l'Echo est équipé en tant que l'Echo principal, les Dégâts Havoc et ceux de Attaque normale sont augmentés." }, { "Id": "PhantomSkill_280023_DescriptionEx", @@ -489229,7 +489229,7 @@ }, { "Id": "PhantomSkill_200081_DescriptionEx", - "Content": "Lancez la Compétence d'Écho pour se transformer en Tempours et s'avancer, infligeant {0} de Dégâts Aero. Dès cette attaque est terminé, un dernier coup va infliger {1} de Dégâts Aero. Appuyez longuement la touche de Compétence d'Écho pour s'avancer, puis, lancez encore une fois la Compétence d'Écho pour attaquer encore une fois l'ennemi.\nTemps de recharge : {2} secondes." + "Content": "Lancez la Compétence d'Écho pour se transformer en Tempours et s'avancer, infligeant {0} de Dégâts Aero. Dès cette attaque est terminée, un dernier coup va infliger {1} de Dégâts Aero. Appuyez longuement sur la touche de Compétence d'Écho pour s'avancer, puis, lancez encore une fois la Compétence d'Écho pour attaquer l'ennemi.\nTemps de recharge : {2} secondes." }, { "Id": "PhantomSkill_200081_SimplyDescription", @@ -491873,183 +491873,183 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "" + "Content": "Quand vous lancez la Compétence résonatrice, vous obtenez {0} points de « Flou ». Le multiplicateur de dégâts des Compétences résonatrices « Marche élégante », « Rêverie vacillante » et celui du Forte Circuit « Vol de perception » sont augmentés de {1}." }, { "Id": "ResonantChain_181_NodeName", - "Content": "" + "Content": "Étreinte des vagues infinies" }, { "Id": "ResonantChain_182_AttributesDescription", - "Content": "" + "Content": "La Libération résonatrice « Étouffement insidieux » impose le « Rêve brumeux » à la cible. Le multiplicateur de dégâts du « Sursaut » déclenché par Cantarella est augmenté de {0}." }, { "Id": "ResonantChain_182_NodeName", - "Content": "" + "Content": "Chute dans le rêve illusoire" }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "" + "Content": "Le multiplicateur de dégâts de la Libération résonatrice « Étouffement insidieux » est augmenté de {0}." }, { "Id": "ResonantChain_183_NodeName", - "Content": "" + "Content": "Le regard dans l'abîme" }, { "Id": "ResonantChain_184_AttributesDescription", - "Content": "" + "Content": "Pendant le « Mirage », le Bonus de l'effet de soin est augmenté de {0}." }, { "Id": "ResonantChain_184_NodeName", - "Content": "" + "Content": "Médite sur ton âme" }, { "Id": "ResonantChain_185_AttributesDescription", - "Content": "" + "Content": "Le nombre maximum de « Tisseur de rêves » peut être invoqué par la Libération résonatrice « Diffusion » est augmenté de {0}." }, { "Id": "ResonantChain_185_NodeName", - "Content": "" + "Content": "Repose dans ton reflet" }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "" + "Content": "Le multiplicateur de dégâts de l'Attaque normale « Piqûre spectrale » est augmenté de {0}. Quand la Libération résonatrice « Étouffement insidieux » est lancée, les Dégâts infligés par Cantarella ignorent {1} de DEF de la cible, l'effet dure {2} secondes. Les {3} premières secondes du « Rêve brumeux » vont stagner la cible et l'effet de « Sursaut » imposé à la cible ne sera pas déclenché par les attaques reçues.." }, { "Id": "ResonantChain_186_NodeName", - "Content": "" + "Content": "Descends, descends… jusqu’aux confins du songe" }, { "Id": "SkillDescription_1607001_AttributeName", - "Content": "" + "Content": "Dégâts I" }, { "Id": "SkillDescription_1607002_AttributeName", - "Content": "" + "Content": "Dégâts II" }, { "Id": "SkillDescription_1607003_AttributeName", - "Content": "" + "Content": "Dégâts III" }, { "Id": "SkillDescription_1607004_AttributeName", - "Content": "" + "Content": "Dégâts Attaque lourde" }, { "Id": "SkillDescription_1607005_AttributeName", - "Content": "" + "Content": "Dégâts Plongée trompeuse" }, { "Id": "SkillDescription_1607006_AttributeName", - "Content": "" + "Content": "Dégâts Attaque aérienne" }, { "Id": "SkillDescription_1607007_AttributeName", - "Content": "" + "Content": "Dégâts Contreattaque d'Esquive" }, { "Id": "SkillDescription_1607008_AttributeName", - "Content": "" + "Content": "Endurance consommée Attaque lourde" }, { "Id": "SkillDescription_1607009_AttributeName", - "Content": "" + "Content": "Endurance consommée Plongée trompeuse" }, { "Id": "SkillDescription_1607010_AttributeName", - "Content": "" + "Content": "Endurance consommée Attaque aérienne" }, { "Id": "SkillDescription_1607011_AttributeName", - "Content": "" + "Content": "Dégâts Marche élégante" }, { "Id": "SkillDescription_1607012_AttributeName", - "Content": "" + "Content": "Dégâts Rêverie vacillante" }, { "Id": "SkillDescription_1607013_AttributeName", - "Content": "" + "Content": "Dégâts Sursaut" }, { "Id": "SkillDescription_1607014_AttributeName", - "Content": "" + "Content": "Temps de recharge Marche élégante" }, { "Id": "SkillDescription_1607015_AttributeName", - "Content": "" + "Content": "Temps de recharge Rêverie vacillante" }, { "Id": "SkillDescription_1607016_AttributeName", - "Content": "" + "Content": "Recharge concertante Marche élégante" }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "" + "Content": "Attaque normale\nEffectuer jusqu'à 3 attaques consécutives qui infligent des Dégâts Havoc.\n \nAttaque lourde\nConsommer les points d'Endurance pour attaquer la cible, cela inflige des Dégâts Havoc.\n \nAttaque lourde « Plongée trompeuse »\nAvec les points de « Flou », l'Attaque lourde deviendra « Plongée trompeuse » et elle inflige des Dégâts Havoc. Vous entrez dans l'état de « Mirage ». Si le « Mirage » est en vigueur, vous n'entrez pas encore une fois dans cet état en lançant « Plongée trompeuse ».\nCette attaque peut être lancée dans l'eau.\n \nAttaque aérienne\nConsommer les points de l'Endurance pour effectuer une attaque plongeante, qui inflige des Dégâts Havoc.\n \nContre-attaque d'esquive\nAppuyer brièvement sur l'Attaque normale après une Esquive réussie pour attaquer la cible et infliger des Dégâts Havoc." }, { "Id": "Skill_1003101_SkillName", - "Content": "" + "Content": "Chute des illusions" }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "" + "Content": "Marche élégante\nAttaquer la cible pour infliger des Dégâts Havoc.\n\nRêverie vacillante\nPendant le « Mirage », la Compétence résonatrice devient Rêverie vacillante. Le lancement de cette compétence sera considéré comme un lancement de la Compétence d'Écho.\nAttaquer la cible pour infliger des Dégâts Havoc et lui imposer le « Rêve brumeux ».\nCette compétence peut être lancée en l'air.\n\nRêve brumeux\nRéduire l'efficacité d'effectuer une action de la cible. L'effet dure {0} secondes. Quand la cible subit des Dégâts, un Sursaut sera déclenché et il inflige des Dégâts Havoc. Le Rêve brumeux sera annulé. Ces dégâts sont considérés comme ceux d'Attaque normale.\nLes attaques des membres autre que Cantarella qui touchent la cible affectée par le « Rêve brumeux » ne pourront pas déclencher le « Sursaut » et annuler le « Rêve brumeux ».\nLes Dégâts d'Outils d'exploration et les Attaques coopératives ne pourront pas déclencher le « Sursaut »." }, { "Id": "Skill_1003102_SkillName", - "Content": "" + "Content": "Danse avec les ombres" }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "" + "Content": "Étouffement insidieux\n Attaquer la cible pour infliger des Dégâts Havoc et appliquer la « Diffusion » à tous les membres de l'équipe à proximité, ces dégâts sont considérés comme ceux d'Attaque normale.\n Le lancement de cette compétence sera considéré comme un lancement de la Compétence d'Écho.\n Cette compétence peut être lancée en l'air près du sol.\n \n Diffusion\nUn « Tisseur de rêves » sera invoqué pour lancer une attaque coopérative pour infliger des Dégâts Havoc quand le membre actif inflige des dégâts. Ces dégâts sont considérés comme ceux de l'Attaque normale.\n - {0} secondes après que les dégâts sont infligés, {1} Tisseur(s) de rêves peut être invoqué chaque secondes. L'effet peut être déclenché 1 fois chaque seconde, mais il ne pourra pas être déclenché par les dégâts infligés par le Tisseur de rêves.\n - Vous pouvez invoquer {2} Tisseurs de rêves chaque seconde jusqu'il y a {3} Tisseurs de rêves présents.\n - L'effet dure {4} secondes ou jusqu'on ne pourra invoquer plus de Tisseur de rêves." }, { "Id": "Skill_1003103_SkillName", - "Content": "" + "Content": "Sous la mer" }, { "Id": "Skill_1003104_SkillDescribe", - "Content": "" + "Content": "Le Bonus de l'effet de soin est augmenté de {0}." }, { "Id": "Skill_1003104_SkillName", - "Content": "" + "Content": "« Remède »" }, { "Id": "Skill_1003105_SkillDescribe", - "Content": "" + "Content": "Quand vous lancez la Compétence d'Écho, le bonus de Dégâts Havoc est augmenté de {0} pendant {1} secondes. Cet effet peut être cumulé {2} fois." }, { "Id": "Skill_1003105_SkillName", - "Content": "" + "Content": "« Toxine »" }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "" + "Content": "Ondulation\n Attaquer la cible pour infliger des Dégâts Havoc.\n Appuyer brièvement sur la touche de l'Attaque normale pour lancer l'Attaque normale III.\n \n Déferlante\n Pendant le « Mirage », la Compétence d'Intro devient « Déferlante », qui lance 3 Attaques coopératives quand elle attaque la cible. Cela inflige des Dégâts Havoc." }, { "Id": "Skill_1003106_SkillName", - "Content": "" + "Content": "Errance" }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "" + "Content": "Mirage\n - L'Attaque normale devient l'Attaque normale « Piqûre spectrale ». Cela effectue jusqu'à 3 attaques consécutives pour infliger des Dégâts Havoc. Cette attaque peut être lancée en l'air. Quand vous lancez l'Attaque normale « Piqûre spectrale » en l'air, les points d'Endurance seront consommés. De plus, le combo de l'Attaque normale « Piqûre spectrale » ne sera pas réinitialisé. \n - Quand l'Attaque normale « Piqûre spectrale » touche la cible, vous consommez {0} points de « Flou » pour obtenir {1} points de « Frisson ». Cela restaure le PV de tous les personnages de l'équipe à proximité.\n - Quand vous lancez l'Attaque normale III de « Piqûre spectrale », elle va effectuer 3 attaques coopératives pour infliger des Dégâts Havoc.\n - L'Attaque aérienne devient « Vortex abyssal ». Appuyez brièvement sur Sauter pour consommer les points de l'Endurance pour effectuer une attaque plongeante, qui inflige des Dégâts Havoc. \n - La Contre-attaque d'esquive devient la Contre-attaque d'esquive « Frappe des ombres ». Cela inflige des Dégâts Havoc.\n - Quand l'Attaque aérienne « Vortex abyssal » ou la Contre-attaque d'esquive « Frappe des ombres » touche la cible, vous consommez {0} points de « Flou » pour obtenir {1} points de « Frisson ». Cela restaure le PV de tous les membres de l'équipe à proximité.\n - Le « Mirage » dure {2} secondes.\n - L'effet sera annulé quand les points de « Flou » sont épuisés.\n\nForte circuit « Vol de perception »\n Pendant le « Mirage », si vous avez {3} points de « Frisson », la Compétence résonatrice devient « Vol de perception ».\n Quand vous lancez le « Vol de perception », vous attaquez la cible et vous consommez tous les points de « Frisson » pour infliger des Dégâts Havoc. Ces dégâts sont considérés comme ceux de l'Attaque normale. Imposer le Rêve brumeux à la cible et restaurer les PV de tous les membres de l'équipe à proximité.\n Le lancement de cette compétence sera considéré comme un lancement de la Compétence d'Écho.\n Elle peut être lancée en l'air.\n\nRenaissance abyssale\n Après le lancement de la Compétence d'Intro, quand les membres lancent la Compétence d'Écho, ils obtiennent {4} points d'Energie concertante. L'effet peut être déclenché 1 fois par un Écho de même nom, il peut être déclenché 6 fois dans 25 secondes et il dure {5} secondes.\n L'endurance consommée quand vous nagez dans l'eau est diminuée.\n\n« Flou »\n Vous pouvez avoir {6} points de « Flou ».\n Quand vous lancez la Compétence d'Intro, vous obtenez {7} points de « Flou ».\n Quand l'Attaque normale III touche la cible, vous obtenez {8} point de « Flou ». \nQuand vous lancez la Compétence résonatrice « Marche élégante », vous obtenez {9} points de « Flou ».\n Quand vous lancez la Libération résonatrice « Étouffement insidieux », vous obtenez {10} points de « Flou ».\n Si vous êtes dans l'eau, vous obtenez {12} points de « Flou » toutes les {11} secondes.\n\n« Frisson »\n Vous pouvez avoir {13} points de « Flou ».\n Quand l'Attaque normale « Piqûre spectrale » touche la cible, vous obtenez {14} points de « Frisson ».\n Quand l'Attaque aérienne « Vortex abyssal » ou la Contre-attaque d'esquive « Frappe des ombres » touche la cible, vous obtenez {15} points de « Frisson »." }, { "Id": "Skill_1003107_SkillName", - "Content": "" + "Content": "Entre illusion et réalité" }, { "Id": "Skill_1003109_MultiSkillDescribe", - "Content": "" + "Content": "Les Dégâts Havoc du membre de l'équipe à proximité qui a déclenché la Compétence d'Outro sont augmentés de {0}, ceux de Compétence résonatrice sont intensifiés de {1}. Cet effet dure {2} secondes. L'effet disparaît quand vous changez le membre actif." }, { "Id": "Skill_1003109_SkillDescribe", - "Content": "" + "Content": "Les Dégâts Havoc du prochain membre actif sont intensifiés de {0}, ceux de Compétence résonatrice sont intensifiés de {1}. Cet effet dure {2} secondes. L'effet disparaît quand vous changez le membre actif." }, { "Id": "Skill_1003109_SkillName", - "Content": "" + "Content": "Tentacules doux" }, { "Id": "PrefabTextItem_1334290410_Text", @@ -492057,11 +492057,11 @@ }, { "Id": "SkillDescription_1607017_AttributeName", - "Content": "" + "Content": "Recharge concertante Rêverie vacillante" }, { "Id": "SkillDescription_1607018_AttributeName", - "Content": "" + "Content": "Dégâts I Piqûre spectrale" }, { "Id": "Entity_a4caea3865f178390839c67ef737320447eb86c6e0272c3484b8ee2cb7222a63", @@ -492889,75 +492889,75 @@ }, { "Id": "ResonantChain_187_AttributesDescription", - "Content": "" + "Content": "Quand vous lancez l'Attaque aérienne «  Danse des nuées », vous résistez plus fortement à l'interruption pendant {0} secondes." }, { "Id": "ResonantChain_187_NodeName", - "Content": "" + "Content": "L'ouragan se dissipe dans le néant" }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "Après le lancement de la Compétence résonatrice « Courant indompté », les PV du membre actif restaurent continuellement. Il obtient {1} de PV égal à l'ATQ de Nomade toutes les {0} secondes. L'effet dure {2} secondes." + "Content": "Quand vous lancez la Compétence résonatrice « Courant indompté », les PV du membre actif se restaurent continuellement. Il obtient {1} de PV égal à l'ATQ de Nomade toutes les {0} secondes. L'effet dure {2} secondes.\nSi les PV du membre ≤ {3}, vous restaurez {4} PV perdus du membre actif, l'effet peut être déclenché 1 fois toutes les {5} secondes. Ces effets ne seront pas affectés par les bonus de soin." }, { "Id": "ResonantChain_188_NodeName", - "Content": "" + "Content": "Les lueurs s'éteignent au sein de la nuit" }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "" + "Content": "Le Bonus de Dégâts Aero est augmenté de {0}." }, { "Id": "ResonantChain_189_NodeName", - "Content": "" + "Content": "Les illusions se brisent sous une prise" }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "" + "Content": "Quand l'Attaque aérienne « Danse des nuées » est lancée, le Bonus de Dégâts de Compétence résonatrice est augmenté de {0} pendant {1} secondes." }, { "Id": "ResonantChain_190_NodeName", - "Content": "" + "Content": "Les frontières se fracturent en un instant" }, { "Id": "ResonantChain_191_AttributesDescription", - "Content": "" + "Content": "Le multiplicateur de dégâts de la Libération résonatrice « Tempête ultime » est augmenté de {0}." }, { "Id": "ResonantChain_191_NodeName", - "Content": "" + "Content": "La vie et la mort s'enlacent" }, { "Id": "ResonantChain_192_AttributesDescription", - "Content": "" + "Content": "Le multiplicateur de dégâts de la Compétence résonatrice « Courant indompté » est augmenté de {0}." }, { "Id": "ResonantChain_192_NodeName", - "Content": "" + "Content": "Tout s'effondre au vent" }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "" + "Content": "Attaque normale\n Lancer jusqu'à 4 attaques consécutives et infliger des Dégâts Aero.\n \n Attaque lourde\n Consommer les points d'Endurance pour infliger des Dégâts Aero.\n - Peu après le lancement de l'Attaque normale III, appuyer brièvement l'Attaque normale pour lancer directement l'Attaque normale III.\n\n Attaque lourde « Tourbillon tranchant »\n Appuyer longuement l'Attaque normale après l'Attaque normale III, la Contre-attaque d'esquive ou l'Attaque lourde pour lancer l'Attaque lourde « Tourbillon tranchant ». Cela consomme les points d'Endurance pour infliger des Dégâts Aero.\n \n Attaque aérienne\n Consommer les points de l'Endurance pour effectuer une attaque plongeante, qui inflige des Dégâts Aero. \n- Appuyer brièvement sur la touche de l'Attaque normale après l'atterrissage pour lancer l'Attaque normale IV.\n - Quand les points de « Corde de vent » sont pleins, appuyer brièvement sur la touche de l'Attaque normale après l'atterrissage pour lancer la Compétence résonatrice « Courant indompté ».\n \n Contre-attaque d'esquive\n Appuyer brièvement sur l'Attaque normale après une Esquive réussie pour attaquer la cible et infliger des Dégâts Aero." }, { "Id": "Skill_1003201_SkillName", - "Content": "" + "Content": "Crevasse de vent" }, { "Id": "Skill_1003201_SkillResume", - "Content": "" + "Content": "Attaque normale\n Infliger les Dégâts Aero.\n \n Attaque lourde\n Consommer les points d'Endurance pour infliger des Dégâts Aero.\n \n Attaque lourde « Tourbillon tranchant »\n Appuyer longuement l'Attaque normale après l'Attaque normale III, la Contre-attaque d'esquive ou l'Attaque lourde pour consommer les points d'Endurance et lancer une attaque qui inflige des Dégâts Aero.\n \n Attaque aérienne\n Cela consomme les points d'Endurance pour infliger des Dégâts Aero.\n \n Contre-attaque d'esquive\n Infliger les Dégâts Aero." }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "" + "Content": "Rafale réveillante\n Lancer une attaque en l'air et infliger les Dégâts Aero.\n \n Coupure céleste\n Quand vous êtes en l'air, lancez la Compétence résonatrice pour infliger des Dégâts Aero. Dès qu'elle touche la cible, elle efface toutes les piles d'« Effet de la lumière spectro »/« Effet de ravage Havoc »/« Effet de l'explosion fusion »/« Effet de givre glaçant »/« Effet électromagnétique ». Les piles des effets effacés deviendront celles de l'« Effet de l'érosion aéronautique » imposées à la cible." }, { "Id": "Skill_1003202_SkillName", - "Content": "" + "Content": "Briseur d’illusions" }, { "Id": "Skill_1003202_SkillResume", - "Content": "" + "Content": "Rafale réveillante\n Infliger les Dégâts Aero.\n \n Coupure céleste\n Quand vous êtes en l'air, lancez la Compétence résonatrice pour infliger des Dégâts Aero. Dès qu'elle touche la cible, elle efface toutes les piles des effets d'« Effet de la lumière spectro »/« Effet de ravage Havoc »/« Effet de l'explosion fusion »/« Effet de givre glaçant »/« Effet électromagnétique ». Les piles des effets effacés deviendront celles de l'« Effet de l'érosion aéronautique » imposées à la cible." }, { "Id": "Skill_1003203_SkillDescribe", @@ -492965,7 +492965,7 @@ }, { "Id": "Skill_1003203_SkillName", - "Content": "" + "Content": "Tempête ultime" }, { "Id": "Skill_1003203_SkillResume", @@ -492973,71 +492973,71 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "" + "Content": "Quand vous lancez la compétence d'Outro « Bourrasque incessante » pour participer au combat, l'ATQ est augmentée de {0} pendant {1} secondes." }, { "Id": "Skill_1003204_SkillName", - "Content": "" + "Content": "Sable dans l'orage" }, { "Id": "Skill_1003204_SkillResume", - "Content": "" + "Content": "Quand vous lancez la compétence d'Outro, l'ATQ est augmentée de {0} pendant {1} secondes." }, { "Id": "Skill_1003205_SkillDescribe", - "Content": "" + "Content": "La Capacité de Soin de Libération résonatrice « Tempête ultime » est augmentée de {0}." }, { "Id": "Skill_1003205_SkillName", - "Content": "" + "Content": "Vents infinis" }, { "Id": "Skill_1003205_SkillResume", - "Content": "" + "Content": "La Capacité de Soin de Libération résonatrice est augmentée de {0}." }, { "Id": "Skill_1003206_SkillDescribe", - "Content": "" + "Content": "Infliger les Dégâts Aero." }, { "Id": "Skill_1003206_SkillName", - "Content": "" + "Content": "Bourrasque incessante" }, { "Id": "Skill_1003206_SkillResume", - "Content": "" + "Content": "Infliger les Dégâts Aero." }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "" + "Content": "Attaque aérienne « Danse des nuées »\n Vous pouvez lancer cette compétence pour attaquer de 3 manières suivantes qui effectue jusqu'à 2 attaques consécutives pour infliger les Dégâts Aero et restaurer les PV de tous les membres de l'équipe à proximité. Ces dégâts sont considérés comme ceux de Compétence résonatrice.\n - Appuyez brièvement sur l'Attaque normale après le lancement de la Compétence résonatrice « Rafale réveillante ».\n - Appuyez brièvement sur l'Attaque normale après le lancement de la Compétence d'Intro.\n - Appuyez brièvement sur l'Attaque normale après le lancement de l'Attaque lourde« Tourbillon tranchant ».\n - Quand vous lancez l'Attaque aérienne « Danse des nuées », appuyez longuement sur l'Attaque normale pour lancer une Attaque aérienne, qui est l'une des Attaques normales.\n \n Compétence résonatrice « Courant indompté »\n - Quand les points de « Corde de vent » sont pleins, la Compétence résonatrice « Rafale réveillante » devient une autre Compétence résonatrice « Courant indompté ». Cela effectue jusqu'à 2 attaques consécutives, chaque coup consomme 60 points d'Energie particulière et inflige des Dégâts Aero. Ces dégâts sont considérés comme ceux de Compétence résonatrice.\n \n « « Corde de vent »\n Vous pouvez avoir 120 points de « Corde de vent ».\n Chaque coup de l'Attaque aérienne « Danse des nuées » touche la cible, vous obtenez 25 points de « Corde de vent ».\n Quand vous lancez la Compétence d'Intro, vous obtenez 20 points de « Corde de vent ».\n Quand l'Attaque normale III, l'Attaque normale IV et la Contre-attaque d'esquive touche la cible, vous obtenez 10 points de « Corde de vent »." }, { "Id": "Skill_1003207_SkillName", - "Content": "" + "Content": "Spirale de zéphyr" }, { "Id": "Skill_1003207_SkillResume", - "Content": "" + "Content": "Attaque aérienne « Danse des nuées »\n Après avoir lancé la Compétence résonatrice « Rafale réveillante », la Compétence d'Intro et l'Attaque lourde « Tourbillon tranchant », vous pouvez lancer l'Attaque aérienne « Danse des nuées ». Cela inflige les Dégâts Aero et restaure les PV de tous les membres de l'équipe à proximité.\n \n Compétence résonatrice « Courant indompté »\n L'Attaque aérienne « Danse des nuées », la Compétence d'Intro, l'Attaque normale et la Contre-attaque d'esquive vous permettent d'obtenir les points de « Corde de vent ».\n - Quand les points de « Corde de vent » sont pleins, lancez la Compétence résonatrice « Courant indompté » pour infliger les Dégâts Aero.\n " }, { "Id": "Skill_1003208_SkillDescribe", - "Content": "" + "Content": "A la capacité de préparer des plats spéciaux en cuisinant." }, { "Id": "Skill_1003208_SkillResume", - "Content": "" + "Content": "A la capacité de préparer des plats spéciaux en cuisinant." }, { "Id": "Skill_1003209_SkillDescribe", - "Content": "" + "Content": "Tous les membres de l'équipe à proximité obtiennent l'effet de « Royaume d'Éole ». Il dure {0} secondes. Pendant le « Royaume d'Éole » :\n - Après que l'attaque touche la cible, les piles d' « Effet de l'érosion aéronautique » qui pourront être imposées à la cible sont augmentés de {1} pendant {2} secondes. Cet effet n'est pas cumulable." }, { "Id": "Skill_1003209_SkillName", - "Content": "" + "Content": "Grondement orageux" }, { "Id": "Skill_1003209_SkillResume", - "Content": "" + "Content": "Quand les attaques des membres de l'équipe à proximité touchent la cible, les piles d' « Effet de l'érosion aéronautique » qui pourront être imposées à la cible sont augmentés de {1}." }, { "Id": "RogueBuffPool_900170000770_BuffDesc", @@ -508205,83 +508205,83 @@ }, { "Id": "SkillDescription_1607016_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607017_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607019_AttributeName", - "Content": "" + "Content": "Dégâts II Piqûre spectrale" }, { "Id": "SkillDescription_1607020_AttributeName", - "Content": "" + "Content": "Dégâts III Piqûre spectrale" }, { "Id": "SkillDescription_1607021_AttributeName", - "Content": "" + "Content": "Dégâts Vortex abyssal" }, { "Id": "SkillDescription_1607022_AttributeName", - "Content": "" + "Content": "Dégâts Vol de perception" }, { "Id": "SkillDescription_1607023_AttributeName", - "Content": "" + "Content": "Dégâts Frappe des ombres" }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "" + "Content": "Soin du « Flou » consommé" }, { "Id": "SkillDescription_1607025_AttributeName", - "Content": "" + "Content": "Soin Vol de perception" }, { "Id": "SkillDescription_1607026_AttributeName", - "Content": "" + "Content": "Endurance consommée Vortex abyssal" }, { "Id": "SkillDescription_1607026_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607027_AttributeName", - "Content": "" + "Content": "Durée Mirage" }, { "Id": "SkillDescription_1607028_AttributeName", - "Content": "" + "Content": "Temps de recharge Vol de perception" }, { "Id": "SkillDescription_1607029_AttributeName", - "Content": "" + "Content": "Recharge concertante Vol de perception" }, { "Id": "SkillDescription_1607030_AttributeName", - "Content": "" + "Content": "Dégâts Étouffement insidieux" }, { "Id": "SkillDescription_1607031_AttributeName", - "Content": "" + "Content": "Dégâts Diffusion" }, { "Id": "SkillDescription_1607032_AttributeName", - "Content": "" + "Content": "Temps de recharge Étouffement insidieux" }, { "Id": "SkillDescription_1607033_AttributeName", - "Content": "" + "Content": "Energie résonatrice consommée" }, { "Id": "SkillDescription_1607034_AttributeName", - "Content": "" + "Content": "Recharge concertante Étouffement insidieux" }, { "Id": "SkillDescription_1607035_AttributeName", - "Content": "" + "Content": "Dégâts Ondulation" }, { "Id": "Entity_358b8141fa00505b15736b05c489343e1e411968b8d9868516f6a04e6743a1bf", @@ -509025,19 +509025,19 @@ }, { "Id": "WeaponConf_21020046_AttributesDescription", - "Content": "" + "Content": "Cette arme est le testament du pacte de sang inébranlable : On ne trahira jamais, ne se rendra jamais, et combattra jusqu'à la dernière goutte de sang versée." }, { "Id": "WeaponConf_21020046_BgDescription", - "Content": "" + "Content": "Cette arme est un témoignage du pacte de sang indestructible : On ne trahira jamais, ne se rendra jamais, et se battra jusqu'à ce que la dernière goutte de sang soit versée." }, { "Id": "WeaponConf_21020046_ObtainedShowDescription", - "Content": "" + "Content": "Cette arme est un témoignage du pacte de sang indéfectible : On ne trahira jamais, ne se rendra jamais, et combattra jusqu'à la dernière goutte de sang versée." }, { "Id": "WeaponConf_21020046_TypeDescription", - "Content": "" + "Content": "Arme" }, { "Id": "WeaponConf_21020046_WeaponName", @@ -509249,23 +509249,23 @@ }, { "Id": "RoleSkillInput_1607_DescList_1", - "Content": "" + "Content": "La Compétence d'Intro, Compétence résonatrice et Libération résonatrice restaurent des points de « Flou ». Lancez une Attaque lourde permet à Cantarella d'entrer dans l'état renforcé." }, { "Id": "RoleSkillInput_1607_DescList_2", - "Content": "" + "Content": "Pendant ce temps, vous obtenez les points de « Frisson » quand une Attaque normale touche la cible. Quand vous avez 3 points de « Frisson », vous pouvez lancer une Compétence résonatrice renforcée." }, { "Id": "SkillInput_160701_Description", - "Content": "" + "Content": "Les Compétences résonatrices « Rêverie vacillante » et « Vol de perception » imposent l'état de « Rêve brumeux » aux cibles." }, { "Id": "SkillInput_160702_Description", - "Content": "" + "Content": "Quand vous avez des points de « Flou », vous pouvez lancer l'Attaque lourde « Plongée trompeuse ». Cela peut être lancé dans l'eau." }, { "Id": "SkillInput_160703_Description", - "Content": "" + "Content": "Appuyez brièvement sur Sauter pendant le « Mirage » pour lancer une Attaque aérienne." }, { "Id": "ItemInfo_50001201_AttributesDescription", @@ -509753,23 +509753,23 @@ }, { "Id": "SkillDescription_1607014_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607015_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607025_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607030_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1607036_AttributeName", - "Content": "" + "Content": "Dégâts Déferlante" }, { "Id": "PrefabTextItem_3841892089_Text", @@ -510009,11 +510009,11 @@ }, { "Id": "SkillDescription_1607037_AttributeName", - "Content": "" + "Content": "Recharge concertante Ondulation" }, { "Id": "SkillDescription_1607038_AttributeName", - "Content": "" + "Content": "Recharge concertante Déferlante" }, { "Id": "ConditionGroup_13030025_Description", @@ -510213,23 +510213,23 @@ }, { "Id": "Skill_1003101_SkillResume", - "Content": "" + "Content": "Attaque normale\nInfliger des Dégâts Havoc.\n\nAttaque lourde\nConsommer les points de l'Endurance pour lancer une attaque, qui inflige des Dégâts Havoc.\n\nAttaque lourde « Plongée trompeuse »\nQuand vous avez des points de « Flou », l'Attaque lourde deviendra « Plongée trompeuse » et elle inflige des Dégâts Havoc. Vous entrez dans l'état de « Mirage ».\n\nAttaque aérienne\n Consommer les points de l'Endurance pour lancer une attaque, qui inflige des Dégâts Havoc.\n\nContre-attaque d'esquive\nInfliger des Dégâts Havoc." }, { "Id": "Skill_1003102_SkillResume", - "Content": "" + "Content": "Marche élégante\n Infliger des Dégâts Havoc.\n \n Rêverie vacillante\n Pendant le « Mirage », la Compétence résonatrice devient Rêverie vacillante.\n Attaquer la cible pour infliger des Dégâts Havoc et lui imposer le « Rêve brumeux ».\n \n Rêve brumeux\n L'efficacité de réaliser une action de la cible est réduite. Quand la cible reçu des Dégâts, un Sursaut sera déclenché et il inflige des Dégâts Havoc." }, { "Id": "Skill_1003103_SkillResume", - "Content": "" + "Content": "Étouffement insidieux\n Attaquer la cible pour infliger des Dégâts Havoc et appliquer la « Diffusion » à tous les membres de l'équipe à proximité.\n Le lancement de cette compétence sera considéré comme un lancement de la Compétence d'Écho.\n \n Diffusion\n Un « Tisseur de rêves » sera invoqué pour lancer une attaque coopérative pour infliger des Dégâts Havoc quand le membre actif inflige des dégâts. Ces dégâts sont considérés comme ceux de l'Attaque normale.\n - Chaque fois que vous infligez des dégâts, {0} Tisseur(s) de rêves sera invoqué. Vous pouvez invoquer {1} Tisseurs de rêves chaque seconde jusqu'il y a {1} Tisseurs de rêves présents." }, { "Id": "Skill_1003106_SkillResume", - "Content": "" + "Content": "Ondulation\n Infliger des Dégâts Havoc.\n \n Déferlante\n Pendant le « Mirage », la Compétence d'Intro devient « Déferlante ». Cela inflige des Dégâts Havoc." }, { "Id": "Skill_1003107_SkillResume", - "Content": "" + "Content": "Mirage\n - L'Attaque normale devient l'Attaque normale « Piqûre spectrale ». Cela effectuer jusqu'à 3 attaques consécutives pour infliger des Dégâts Havoc.\n - Quand l'Attaque normale « Piqûre spectrale » touche la cible, vous consommez {1} points de « Flou » pour obtenir {1} points de « Frisson ». Cela restaure le PV de tous les personnages de l'équipe à proximité.\n - L'Attaque aérienne devient « Vortex abyssal ». Appuyer longuement sur l'Attaque normale ou appuyer brièvement sur Sauter pour consommer les points d'Endurance et attaquer. Cela inflige des Dégâts Havoc.\n - Quand l'Attaque aérienne « Vortex abyssal » touche la cible, vous consommez {0} points de « Flou » pour obtenir {1} points de « Frisson ». Cela restaure le PV de tous les membres de l'équipe à proximité.\n - La Contre-attaque d'esquive devient « Frappe des ombres ». Cela inflige des Dégâts Havoc.\n - L'effet sera annulé quand les points de « Flou » sont épuisés.\n \n Forte circuit « Vol de perception »\n Pendant le « Mirage », si vous avez {3} points de « Frisson », la Compétence résonatrice devient « Vol de perception ».\n Infliger des Dégâts Havoc. Ces dégâts sont considérés comme ceux de l'Attaque normale. Imposer le Rêve brumeux à la cible et restaurer les PV de tous les membres de l'équipe à proximité.\n Le lancement de cette compétence sera considéré comme un lancement de la Compétence d'Écho.\n \n Renaissance abyssale\n Après le lancement de la Compétence d'Intro, quand les membres lancent la Compétence d'Écho, ils obtiennent {4} points d'Energie concertante. L'effet peut être déclenché 1 fois par un même Écho, il peut être déclenché 4 fois.\n \n « Flou »\n Vous pouvez avoir {6} points de « Flou ».\n Quand vous lancez la Compétence d'Intro, vous obtenez {7} points de « Flou ».\n Quand l'Attaque normale III touche la cible, vous obtenez {8} point de « Flou ».\n Quand vous lancez la Compétence résonatrice « Marche élégante », vous obtenez {9} points de « Flou ».\n Quand vous lancez la Libération résonatrice « Étouffement insidieux », vous obtenez {10} points de « Flou ».\n Si vous êtes dans l'eau, vous obtenez {12} points de « Flou » toutes les {11} secondes.\n \n « Frisson »\n Vous pouvez avoir {13} points de « Frisson ».\n Quand l'Attaque normale « Piqûre spectrale », vous obtenez {14} points de « Frisson ».\n Quand l'Attaque aérienne « Vortex abyssal » touche la cible, vous obtenez {15} points de « Frisson »." }, { "Id": "ItemShowType_51_Name", @@ -510297,7 +510297,7 @@ }, { "Id": "WeaponConf_21020046_Desc", - "Content": "" + "Content": "Quand vous restaurez les PV, les Dégâts de Compétence résonatrice sont augmentés de {0} pendant {1} secondes. Quand Nomade-Aero lance la Compétence résonatrice « Courant indompté », les Dégâts Aero du membre actif de l'équipe à proximité sont intensifiés de {2} pendant {3} secondes." }, { "Id": "AccessPath_854005_Description", @@ -510369,15 +510369,15 @@ }, { "Id": "Skill_1003108_SkillDescribe", - "Content": "" + "Content": "A la capacité de préparer des plats spéciaux en cuisinant." }, { "Id": "RoleSkillInput_1406_DescList_1", - "Content": "" + "Content": "L'Attaque aérienne renforcée, la Compétence d'Intro et l'Attaque normale restaurent de l'Energie particulière." }, { "Id": "RoleSkillInput_1406_DescList_2", - "Content": "" + "Content": "Lorsque l'énergie particulière est pleine, vous pouvez lancer la compétence résonatrice renforcée." }, { "Id": "GuideFocusNew_20452_Content", @@ -510717,15 +510717,15 @@ }, { "Id": "SkillInput_140601_Description", - "Content": "" + "Content": "Attaque aérienne « Danse des nuées » : appuyez sur {0} quand vous êtes au sol, appuyez brièvement sur {1} après un saut." }, { "Id": "SkillInput_140602_Description", - "Content": "" + "Content": "Courant indompté : appuyez sur {0} quand l'énergie particulière est pleine." }, { "Id": "SkillInput_140603_Description", - "Content": "" + "Content": "Coupure céleste : Appuyez sur {0} quand vous êtes en l'air. Cette attaque efface toutes les piles des effets de l'« Effet de la lumière spectro »/« Effet de ravage Havoc »/« Effet de l'explosion fusion »/« Effet de givre glaçant »/« Effet électromagnétique ». Les piles des effets effacés deviendrons celles de l'« Effet de l'érosion aéronautique » imposées à la cible." }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -510813,31 +510813,31 @@ }, { "Id": "SkillDescription_1406001_AttributeName", - "Content": "" + "Content": "Dégâts I" }, { "Id": "SkillDescription_1406002_AttributeName", - "Content": "" + "Content": "Dégâts II" }, { "Id": "SkillDescription_1406003_AttributeName", - "Content": "" + "Content": "Dégâts III" }, { "Id": "SkillDescription_1406004_AttributeName", - "Content": "" + "Content": "Dégâts IV" }, { "Id": "SkillDescription_1406005_AttributeName", - "Content": "" + "Content": "Dégâts Tempête de lames" }, { "Id": "SkillDescription_1406006_AttributeName", - "Content": "" + "Content": "Dégâts Attaque lourde" }, { "Id": "SkillDescription_1406007_AttributeName", - "Content": "" + "Content": "Dégâts Tourbillon tranchant" }, { "Id": "SkillDescription_1406008_AttributeName", @@ -510845,103 +510845,103 @@ }, { "Id": "SkillDescription_1406009_AttributeName", - "Content": "" + "Content": "Dégâts Contreattaque d'Esquive" }, { "Id": "SkillDescription_1406010_AttributeName", - "Content": "" + "Content": "Endurance consommée Attaque lourde" }, { "Id": "SkillDescription_1406011_AttributeName", - "Content": "" + "Content": "Endurance consommée Tourbillon tranchant" }, { "Id": "SkillDescription_1406012_AttributeName", - "Content": "" + "Content": "Endurance consommée Attaque aérienne" }, { "Id": "SkillDescription_1406013_AttributeName", - "Content": "" + "Content": "Dégâts Rafale réveillante" }, { "Id": "SkillDescription_1406014_AttributeName", - "Content": "" + "Content": "Dégâts Coupure céleste" }, { "Id": "SkillDescription_1406015_AttributeName", - "Content": "" + "Content": "Temps de recharge Rafale réveillante" }, { "Id": "SkillDescription_1406015_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1406016_AttributeName", - "Content": "" + "Content": "Recharge concertante Rafale réveillante" }, { "Id": "SkillDescription_1406017_AttributeName", - "Content": "" + "Content": "Dégâts de Compétence" }, { "Id": "SkillDescription_1406018_AttributeName", - "Content": "" + "Content": "Soin" }, { "Id": "SkillDescription_1406018_Description", - "Content": "" + "Content": "{0} ATQ" }, { "Id": "SkillDescription_1406019_AttributeName", - "Content": "" + "Content": "Temps de recharge" }, { "Id": "SkillDescription_1406019_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "SkillDescription_1406020_AttributeName", - "Content": "" + "Content": "Energie résonatrice consommée" }, { "Id": "SkillDescription_1406021_AttributeName", - "Content": "" + "Content": "Recharge concertante" }, { "Id": "SkillDescription_1406022_AttributeName", - "Content": "" + "Content": "Dégâts de Compétence" }, { "Id": "SkillDescription_1406023_AttributeName", - "Content": "" + "Content": "Recharge concertante" }, { "Id": "SkillDescription_1406024_AttributeName", - "Content": "" + "Content": "Dégâts I Danse des nuées" }, { "Id": "SkillDescription_1406025_AttributeName", - "Content": "" + "Content": "Dégâts II Danse des nuées" }, { "Id": "SkillDescription_1406026_AttributeName", - "Content": "" + "Content": "Soin Danse des nuées" }, { "Id": "SkillDescription_1406026_Description", - "Content": "" + "Content": "{0} ATQ" }, { "Id": "SkillDescription_1406027_AttributeName", - "Content": "" + "Content": "Dégâts I Courant indompté" }, { "Id": "SkillDescription_1406028_AttributeName", - "Content": "" + "Content": "Dégâts II Courant indompté" }, { "Id": "SkillDescription_1406029_AttributeName", - "Content": "" + "Content": "Recharge concertante Courant indompté par coup" }, { "Id": "Entity_d6961a8b08de9a7f2b28384582b1febe389008a2d1a308c04c6ce63f5207403b", @@ -511901,11 +511901,11 @@ }, { "Id": "SkillDescription_1406030_AttributeName", - "Content": "" + "Content": "Temps de recharge Coupure céleste" }, { "Id": "SkillDescription_1406030_Description", - "Content": "" + "Content": "{0} secondes" }, { "Id": "LevelPlay_223750020_ChildQuestTip_223_1", @@ -512725,23 +512725,23 @@ }, { "Id": "WeaponConf_21050056_AttributesDescription", - "Content": "" + "Content": "De la mer, certains voient les étoiles, certains attrapent la lune, et certains entendent d'innombrables chuchotements et murmures.\n\nCes murmures s'infiltrent dans son venin, parcourant chaque rivière sinueuse.\n\nAu final, les murmures enveloppent, comme la cloche d'une méduse, comme la mer." }, { "Id": "WeaponConf_21050056_BgDescription", - "Content": "" + "Content": "De la mer, certains voient les étoiles, d'autres attrapent la lune, et certains entendent d'innombrables chuchotements et murmures.\n\nCes murmures s'infiltrent dans son venin, traversant chaque rivière sinueuse.\n\nAu final, les murmures enveloppent, comme la cloche d'une méduse, comme la mer." }, { "Id": "WeaponConf_21050056_Desc", - "Content": "" + "Content": "L'ATQ est augmentée de {0}. {1} seconde(s) après le lancement de la Compétence d'Intro, quand vous lancez la Compétence d'Écho, vous obtenez {2} piles de « Rêve Tranquille ». L'effet peut être déclenché 1 fois par un Écho de même nom. Il peut être accumulé {3} fois et il dure {4} secondes. L'effet disparaît quand vous changez le membre actif.\n Avec {5} piles : le Bonus de Dégâts d'Attaque normale est augmenté de {6}. Avec {7} piles : ignorer {8} de Résistance aux Dégâts Havoc de la cible. Avec {9} piles : Quand le « Rêve Tranquille » termine prématurement, le Bonus de Dégâts d'Attaque normale est augmenté de {10} et ignore {11} de Résistance aux Dégâts Havoc de la cible. Cet effet dure {12} secondes. L'effet disparaît quand vous redevenez le membre actif." }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", - "Content": "" + "Content": "De la mer, certains voient les étoiles, d'autres attrapent la lune, et certains entendent d'innombrables murmures.\n\nCes murmures s'infiltrent dans son venin, parcourant chaque rivière sinueuse.\n\nAu final, les murmures enveloppent, comme le clocher d'une méduse, comme la mer." }, { "Id": "WeaponConf_21050056_TypeDescription", - "Content": "" + "Content": "Arme" }, { "Id": "WeaponConf_21050056_WeaponName", @@ -512777,15 +512777,15 @@ }, { "Id": "SkillDescription_1607024_Description", - "Content": "" + "Content": "{0} ATQ" }, { "Id": "WeaponReson_21020046_Name", - "Content": "" + "Content": "Harmonie vibrante" }, { "Id": "WeaponReson_21050056_Name", - "Content": "" + "Content": "Dans les mers" }, { "Id": "TowerChallengeBuff_92007136_Desc", @@ -512797,6 +512797,10 @@ }, { "Id": "SkillDescription_1406031_AttributeName", - "Content": "" + "Content": "Recharge concertante Coupure céleste" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "Endurance consommée Piqûre spectrale en l'air" } ] \ No newline at end of file diff --git a/Textmap/id/multi_text/MultiText.json b/Textmap/id/multi_text/MultiText.json index 30f9778..ca96cbf 100644 --- a/Textmap/id/multi_text/MultiText.json +++ b/Textmap/id/multi_text/MultiText.json @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "" } ] \ No newline at end of file diff --git a/Textmap/ja/multi_text/MultiText.json b/Textmap/ja/multi_text/MultiText.json index 127d0a6..f82992a 100644 --- a/Textmap/ja/multi_text/MultiText.json +++ b/Textmap/ja/multi_text/MultiText.json @@ -491873,7 +491873,7 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "共鳴スキル発動時、【トランス】を{0}Pt獲得。共鳴スキル軽やかなワルツ、共鳴スキル混じり合う夢現、共鳴回路五感ドレインのダメージ倍率が{1}アップ。" + "Content": "共鳴スキル発動時、【トランス】を{0}Pt獲得。共鳴スキル軽やかなワルツ、共鳴スキル混じり合う夢現、共鳴回路五感ドレインのダメージ倍率が{1}アップ。共鳴回路五感ドレインは中断されない。" }, { "Id": "ResonantChain_181_NodeName", @@ -491889,7 +491889,7 @@ }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "共鳴解放陥溺のダメージ倍率が{0}アップ。" + "Content": "共鳴解放陥溺のダメージ倍率が{0}アップ。共鳴解放陥溺発動後、直ちにミラージュ状態に入る。既にミラージュ状態中の場合、共鳴解放陥溺を発動しても持続時間はリセットされない。" }, { "Id": "ResonantChain_183_NodeName", @@ -491905,7 +491905,7 @@ }, { "Id": "ResonantChain_185_AttributesDescription", - "Content": "共鳴解放によって召喚する夢織りのクラゲの最大召喚数+{0}。" + "Content": "共鳴解放ディフュージョンでの夢織りのクラゲの最大召喚数+{0}。" }, { "Id": "ResonantChain_185_NodeName", @@ -491913,7 +491913,7 @@ }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "通常攻撃クラゲの幻のダメージ倍率が{0}アップ。共鳴解放陥溺発動時、カンタレラからの与ダメージは目標の{1}の防御力を無視、{2}秒間持続。\nまどろみの夢効果は、効果開始直後の{3}秒間で目標を停滞させ、その間に目標に攻撃を当てても、驚きの目覚めが発動しない。" + "Content": "通常攻撃クラゲの幻のダメージ倍率が{0}アップ。共鳴解放陥溺発動時、カンタレラからの与ダメージは目標の{1}の防御力を無視、{2}秒間持続。\nカンタレラは常に夢に見る夢状態になる。夢に見る夢状態中に共鳴スキル混じり合う夢現を発動すると、次の混じり合う夢現はクールタイムなしで発動でき、同時に夢に見る夢状態は25秒間のクールタイムに入る。\nまどろみの夢効果は、効果発動直後の{3}秒間で目標を停滞させ、その間に目標に攻撃を当てても、驚きの目覚めは発動しない。" }, { "Id": "ResonantChain_186_NodeName", @@ -491981,11 +491981,11 @@ }, { "Id": "SkillDescription_1607016_AttributeName", - "Content": "軽やかなワルツクールタイム" + "Content": "軽やかなワルツ協奏エネルギー獲得" }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "通常攻撃\n最大3段の連続攻撃を行い、消滅ダメージを与える。\n \n重撃\nスタミナを消費して目標を攻撃し、消滅ダメージを与える。\n \n重撃・浮き沈みの幻海\n【トランス】を所持時、重撃が浮き沈みの幻海に代わり、目標を攻撃して消滅ダメージを与え、ミラージュ状態に入る。\n水中で発動可能。\n \n空中攻撃\nスタミナを消費して落下攻撃を行い、消滅ダメージを与える。\n \n回避反撃\n回避成功直後に通常攻撃を行うと、目標を攻撃し、消滅ダメージを与える。" + "Content": "通常攻撃\n最大3段の連続攻撃を行い、消滅ダメージを与える。\n \n重撃\nスタミナを消費して目標を攻撃し、消滅ダメージを与える。\n \n重撃・浮き沈みの幻海\n【トランス】を所持時、重撃が浮き沈みの幻海に代わり、発動すると目標に消滅ダメージを与え、ミラージュ状態に入る。既にミラージュ状態にある場合、浮き沈みの幻海を発動しても持続時間はリセットされない。\n水中で発動可能。\n \n空中攻撃\nスタミナを消費して落下攻撃を行い、消滅ダメージを与える。\n \n回避反撃\n回避成功直後に通常攻撃を行うと、目標を攻撃し、消滅ダメージを与える。" }, { "Id": "Skill_1003101_SkillName", @@ -491993,7 +491993,7 @@ }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "軽やかなワルツ\n目標を攻撃し、消滅ダメージを与える。\n \n混じり合う夢現\nミラージュ状態時、共鳴スキルが混じり合う夢現に代わる。\nそれを発動すると、目標を攻撃して消滅ダメージを与え、目標にまどろみの夢効果を付与する。\n空中で発動可能。\n \nまどろみの夢\n目標の行動速度をダウン、{0}秒間持続。まどろみの夢効果が付与されている目標にダメージを与えると、まどろみの夢効果を消費して驚きの目覚めを1回発動し、消滅ダメージを与える。\nチーム内の他のキャラが驚きの目覚め効果を付与されている目標を攻撃した場合、驚きの目覚めが発動せず、さらにまどろみの夢効果が解除される。\n探索モジュールダメージと協同攻撃は驚きの目覚めを発動できない。" + "Content": "軽やかなワルツ\n目標を攻撃し、消滅ダメージを与える。\n \n混じり合う夢現\nミラージュ状態中、共鳴スキルが混じり合う夢現に代わる。このスキルの発動は、音骸スキルの発動とも見なされる。\nそれを発動すると目標に消滅ダメージを与え、まどろみの夢効果を付与する。\n空中で発動可能。\n \nまどろみの夢\n目標の行動速度をダウン、{0}秒間持続。まどろみの夢効果が付与されている目標にダメージを与えると、まどろみの夢効果を消費して驚きの目覚めを1回発動し、消滅ダメージを与える。このダメージは通常攻撃ダメージと見なされる。\nチーム内の他のキャラが驚きの目覚め効果を付与されている目標を攻撃した場合、驚きの目覚めが発動せず、さらにまどろみの夢効果が解除される。\n探索モジュールダメージと協同攻撃は驚きの目覚めを発動できない。" }, { "Id": "Skill_1003102_SkillName", @@ -492001,7 +492001,7 @@ }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "陥溺\n目標を攻撃し、消滅ダメージを与える他、チーム内全員にディフュージョンを付与する。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n空中で発動可能。\n \nディフュージョン\nチーム内の登場キャラがダメージを与えると、夢織りのクラゲが召喚され、協同攻撃で目標に消滅ダメージを与える。このダメージは通常攻撃ダメージと見なされる。\n·与ダメージ発生後{0}秒間、夢織りのクラゲが1秒ごとに{1}匹召喚される。この効果は最大{1}回発動可能。墨鶴によるダメージはこの効果を発動できない。\n·夢織りのクラゲは1秒ごとに最大{1}匹召喚可能、合計{2}匹まで召喚可能。\n·この効果は{2}秒間持続。ただ夢織りのクラゲの最大召喚数に達した場合、この効果は消える。" + "Content": "陥溺\n目標を攻撃し、消滅ダメージを与える他、チーム内全員にディフュージョン効果を付与する。このダメージは通常攻撃ダメージと見なされる。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n低空で発動可能。\n \nディフュージョン\nチーム内の登場キャラがダメージを与えると、夢織りのクラゲが召喚され、協同攻撃で目標に消滅ダメージを与える。このダメージは通常攻撃ダメージと見なされる。\n·与ダメージ発生後{0}秒間、夢織りのクラゲが1秒ごとに{1}匹召喚される。この効果は1秒ごとに1回発動可能。夢織りのクラゲによるダメージはこの効果を発動できない。\n·夢織りのクラゲは1秒ごとに最大{2}匹召喚可能、合計{3}匹まで召喚可能。\n·この効果は{4}秒間持続。ただ夢織りのクラゲの最大召喚数に達した場合、この効果は消える。" }, { "Id": "Skill_1003103_SkillName", @@ -492025,7 +492025,7 @@ }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "水撫で\n目標を攻撃し、消滅ダメージを与える。\nこのスキルを発動直後に通常攻撃を一回押しすると、通常攻撃3段目を発動する。\n \n波追い\nミラージュ状態時、変奏スキルが波追いに代わり、消滅ダメージを与える。" + "Content": "水撫で\n目標を攻撃し、消滅ダメージを与える。\nこのスキルを発動直後に通常攻撃を一回押しすると、通常攻撃3段目を発動する。\n \n波追い\nミラージュ状態中、変奏スキルが波追いに代わる。波追いは協同攻撃を3回行い、目標に消滅ダメージを与える。" }, { "Id": "Skill_1003106_SkillName", @@ -492033,7 +492033,7 @@ }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "ミラージュ状態\n·通常攻撃が通常攻撃クラゲの幻に代わり、最大3段の連続攻撃を行い、消滅ダメージを与える。\n·通常攻撃クラゲの幻が目標に命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·通常攻撃クラゲの幻3段目は協同攻撃を3回行い、消滅ダメージを与える。\n·空中攻撃が蠢く渦巻きに代わる。通常攻撃を長押しまたはジャンプを一回押しすると発動でき、スタミナを消費して落下攻撃を行い、消滅ダメージを与える。\n·空中攻撃蠢く渦巻きが目標に命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·回避反撃が回避反撃掠める影に代わり、目標を攻撃して消滅ダメージを与える。\n·ミラージュ状態は{2}秒間持続。\n·全ての【トランス】を消費すると、ミラージュ状態は解除される。\n \n共鳴回路・五感ドレイン\nミラージュ状態時、{3}Ptの【トレマー】を所持している場合、共鳴スキルが五感ドレインに代わる。\n目標を攻撃して消滅ダメージを与え、目標にまどろみの夢効果を付与する他、近くにいるチーム内全員のHPを回復する。このダメージは通常攻撃ダメージと見なされる。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n空中で発動可能。\n \n溟海からの蘇り\n変奏スキル発動後、チーム内のキャラが音骸スキルを発動時、{4}Ptの協奏エネルギーを獲得する。この効果は最大4回発動可能、{5}秒間持続。同名音骸はこの効果を1回のみ発動可能。\n自身が水中にいる時、水泳のスピードが上げ、スタミナ消費が減少する。\n \nトランスの獲得方法\n最大{6}Pt。\n変奏スキル発動時、【トランス】を{7}Pt獲得。\n通常攻撃3段目が目標に命中時、【トランス】を{8}Pt獲得。\n共鳴スキル軽やかなワルツ発動時、【トランス】を{9}Pt獲得。\n共鳴解放陥溺発動時、【トランス】を{10}Pt獲得。\n自身が水中にいる時、{11}秒ごとに【トランス】を{12}Pt獲得。\n \nトレマーの獲得方法\n最大{13}Pt。\n通常攻撃クラゲの幻が命中時、【トレマー】を{14}Pt獲得。\n空中攻撃蠢く渦巻きが命中時、【トレマー】を{15}Pt獲得。" + "Content": "ミラージュ状態\n·通常攻撃が通常攻撃クラゲの幻に代わり、最大3段の連続攻撃を行い、消滅ダメージを与える。通常攻撃クラゲの幻は空中で発動可能(スタミナ消費あり)。また、通常攻撃クラゲの幻の段数カウントはリセットされない。\n·通常攻撃クラゲの幻が命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·通常攻撃クラゲの幻3段目で目標を攻撃すると、協同攻撃を3回行い、消滅ダメージを与える。\n·空中攻撃が蠢く渦巻きに代わる。ジャンプを一回押しすると発動でき、スタミナを消費して落下攻撃を行い、消滅ダメージを与える。\n·回避反撃が回避反撃掠める影に代わる。発動すると目標に消滅ダメージを与える。\n·空中攻撃蠢く渦巻きまたは回避反撃・掠める影が命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·ミラージュ状態は{2}秒間持続。\n·全ての【トランス】を消費すると、ミラージュ状態は解除される。\n \n共鳴回路・五感ドレイン\nミラージュ状態中、{3}Ptの【トレマー】を所持している場合、共鳴スキルが五感ドレインに代わる。\nそれを発動すると、【トレマー】を全て消費して目標に消滅ダメージを与え、まどろみの夢効果を付与する他、近くにいるチーム内全員のHPを回復する。このダメージは通常攻撃ダメージと見なされる。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n空中で発動可能。\n \n溟海からの蘇り\n変奏スキル発動後の{5}秒間、チーム内キャラが音骸スキルを発動するたび、{4}Ptの協奏エネルギーを獲得、最大6回。同名音骸スキルにつき1回まで獲得可能。25秒以内に再度変奏スキルを発動しても効果はリセットされない。\n自身が水中にいる時、水泳のスピードが上昇し、スタミナ消費が減少する。\n \nトランスの獲得方法\n最大{6}Pt。\n変奏スキル発動時、【トランス】を{7}Pt獲得。\n通常攻撃3段目が命中時、【トランス】を{8}Pt獲得。\n共鳴スキル軽やかなワルツ発動時、【トランス】を{9}Pt獲得。\n共鳴解放陥溺発動時、【トランス】を{10}Pt獲得。\n自身が水中にいる時、{11}秒ごとに【トランス】を{12}Pt獲得。\n \nトレマーの獲得方法\n最大{13}Pt。\n通常攻撃クラゲの幻が命中時、【トレマー】を{14}Pt獲得。\n空中攻撃蠢く渦巻きまたは回避反撃・掠める影が命中時、【トレマー】を{15}Pt獲得。" }, { "Id": "Skill_1003107_SkillName", @@ -492889,7 +492889,7 @@ }, { "Id": "ResonantChain_187_AttributesDescription", - "Content": "空中攻撃光風と慈雨の輪舞発動時、中断耐性アップ効果を獲得し、{0}秒間持続。" + "Content": "空中攻撃光風と慈雨の輪舞発動時、中断耐性アップ効果を獲得、{0}秒間持続。" }, { "Id": "ResonantChain_187_NodeName", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "共鳴スキル無形無相の朧発動後、チーム内の登場キャラは継続的なHP回復効果を獲得。{0}秒ごとに漂泊者の攻撃力の{1}分のHPを回復し、{2}秒間持続。効果持続期間中、登場キャラのHPが{3}を下回ると、失くした分の{4}のHPを直ちに回復する。この効果は{5}秒ごとに1回発動可能、HP回復効果アップの影響を受けない。" + "Content": "共鳴スキル無形無相の朧発動時、チーム内の登場キャラが継続的なHP回復効果を獲得:{0}秒ごとに漂泊者の攻撃力の{1}のHPを回復、{2}秒間持続。効果発動中、登場キャラのHPが{3}を下回ると、失くした分の{4}のHPを直ちに回復する。この効果は{5}秒ごとに1回発動可能、HP回復効果アップの影響を受けない。" }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "気動ダメージ{0}アップ。" + "Content": "気動ダメージが{0}アップ。" }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "空中攻撃光風と慈雨の輪舞発動時、共鳴スキルダメージが{0}アップし、{1}秒間持続。" + "Content": "空中攻撃光風と慈雨の輪舞発動時、共鳴スキルダメージが{0}アップ、{1}秒間持続。" }, { "Id": "ResonantChain_190_NodeName", @@ -492937,7 +492937,7 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "通常攻撃\n最大4段の連続攻撃を行い、気動ダメージを与える。\n \n疾風刃\n通常攻撃3段目発動後、武器を投げ、気動ダメージを与える。\n \n重撃\nスタミナを消費して目標を攻撃し、気動ダメージを与える。\n·発動直後に通常攻撃を一回押しすると、直接通常攻撃3段目を発動できる。\n \n重撃・縊る突風\n通常攻撃3段目または重撃発動直後に通常攻撃を長押しすると、重撃縊る突風を発動して目標を攻撃し、スタミナを消費して気動ダメージを与える。\n \n空中攻撃\nスタミナを消費して落下攻撃を行い、気動ダメージを与える。\n·着地直後に通常攻撃を一回押しすると、通常攻撃4段目を発動する。\n·【風弦の息吹】が満タンの時、着地直後に通常攻撃を一回押しすると、共鳴スキル無形無相の朧を発動する。\n \n回避反撃\n回避に成功直後に通常攻撃を一回押しすると、目標を攻撃し、気動ダメージを与える。\n " + "Content": "通常攻撃\n最大4段の連続攻撃を行い、気動ダメージを与える。\n \n重撃\nスタミナを消費して目標を攻撃し、気動ダメージを与える。\n·発動直後に通常攻撃を一回押しすると、直接通常攻撃3段目を発動できる。\n \n重撃・縊る突風\n通常攻撃3段目、回避反撃または重撃発動直後に通常攻撃を長押しすると、スタミナを消費して重撃縊る突風を発動し、目標に気動ダメージを与える。\n \n空中攻撃\nスタミナを消費して落下攻撃を行い、気動ダメージを与える。\n·着地直後に通常攻撃を一回押しすると、通常攻撃4段目を発動する。\n·【風弦の息吹】が満タンの時、着地直後に通常攻撃を一回押しすると、共鳴スキル無形無相の朧を発動する。\n \n回避反撃\n回避成功直後に通常攻撃を一回押しすると、目標を攻撃し、気動ダメージを与える。" }, { "Id": "Skill_1003201_SkillName", @@ -492945,19 +492945,19 @@ }, { "Id": "Skill_1003201_SkillResume", - "Content": "通常攻撃\n気動ダメージを与える。\n \n重撃\nスタミナを消費して、気動ダメージを与える。\n \n重撃・縊る突風\n通常攻撃3段目または重撃発動直後に通常攻撃を長押しすると、スタミナを消費して気動ダメージを与える。\n \n空中攻撃\nスタミナを消費し、気動ダメージを与える。\n \n回避反撃\n気動ダメージを与える。\n " + "Content": "通常攻撃\n気動ダメージを与える。\n \n重撃\nスタミナを消費して、気動ダメージを与える。\n \n重撃・縊る突風\n通常攻撃3段目、回避反撃または重撃発動直後に通常攻撃を長押しすると、スタミナを消費して気動ダメージを与える。\n \n空中攻撃\nスタミナを消費し、気動ダメージを与える。\n \n回避反撃\n気動ダメージを与える。\n " }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "万象破りの蒼息\n空中に飛び上がり斬撃を行い、気動ダメージを与える。\n \n碧空を切り開く風路\n空中にいる時、共鳴スキルを一回押しすると、気動ダメージを与える。目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を目標に付与する。" + "Content": "万象破りの蒼息\n空中に飛び上がり斬撃を行い、気動ダメージを与える。\n \n碧空を切り開く風路\n空中にいる時、共鳴スキルを一回押しすると、気動ダメージを与える。命中した目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を付与する。" }, { "Id": "Skill_1003202_SkillName", - "Content": "寂れる万象" + "Content": "風裂刃" }, { "Id": "Skill_1003202_SkillResume", - "Content": "万象破りの蒼息\n空中に飛び上がり斬撃を行い、気動ダメージを与える。\n \n碧空を切り開く風路\n空中にいる時、碧空を切り開く風路を使うと、気動ダメージを与える。目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を目標に付与する。" + "Content": "万象破りの蒼息\n気動ダメージを与える。\n \n碧空を切り開く風路\n空中にいる時、共鳴スキルを一回押しすると、気動ダメージを与える。命中した目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を付与する。" }, { "Id": "Skill_1003203_SkillDescribe", @@ -492973,7 +492973,7 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "変奏スキルで登場時、攻撃力が{0}アップ、{1}秒間持続。" + "Content": "変奏スキル再生の嵐発動時、攻撃力が{0}アップ、{1}秒間持続。" }, { "Id": "Skill_1003204_SkillName", @@ -492981,7 +492981,7 @@ }, { "Id": "Skill_1003204_SkillResume", - "Content": "変奏スキルで登場時、攻撃力が{0}アップ、{1}秒間持続。" + "Content": "変奏スキル発動時、攻撃力が{0}アップ、{1}秒間持続。" }, { "Id": "Skill_1003205_SkillDescribe", @@ -493009,7 +493009,7 @@ }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "空中攻撃・光風と慈雨の輪舞\n以下の3種類の操作を行う時、このスキルを発動して目標を攻撃できる。最大2段の連続攻撃を行い、気動ダメージを与え、近くにいるチーム内全員のHPを回復する。このダメージは共鳴スキルダメージと見なされる。\n· 共鳴スキル万象破りの蒼息発動直後に通常攻撃を一回押しする。\n· 変奏スキル発動直後に通常攻撃を一回押しする。\n· 縊る突風発動直後に通常攻撃を一回押しする。\n \n共鳴スキル・無形無相の朧\n【風弦の息吹】満タン時、共鳴スキル万象破りの蒼息が共鳴スキル無形無相の朧に代わる。最大2段の連続攻撃を行い、各段で特殊エネルギーを60Pt消費し、気動ダメージを与える。このダメージは共鳴スキルダメージと見なされる。\n \n【風弦の息吹】の獲得方法\n【風弦の息吹】は最大120Pt。\n変奏スキル発動時、【風弦の息吹】を20Pt獲得する。\n光風と慈雨の輪舞の各段が命中するたびに、【風弦の息吹】を25Pt獲得する。\n通常攻撃3段目、通常攻撃4段目、回避反撃命中時、【風弦の息吹】を10Pt獲得する。" + "Content": "空中攻撃・光風と慈雨の輪舞\n以下の3種類の操作を行う時、このスキルを発動して目標を攻撃できる。最大2段の連続攻撃を行い、気動ダメージを与え、近くにいるチーム内全員のHPを回復する。このダメージは共鳴スキルダメージと見なされる。\n· 共鳴スキル万象破りの蒼息発動直後に通常攻撃を一回押しする。\n· 変奏スキル発動直後に通常攻撃を一回押しする。\n· 重撃縊る突風発動直後に通常攻撃を一回押しする。\n空中攻撃光風と慈雨の輪舞発動中、通常攻撃を長押しすると、基本攻撃空中攻撃を発動できる。\n \n共鳴スキル・無形無相の朧\n【風弦の息吹】満タン時、共鳴スキル万象破りの蒼息が共鳴スキル無形無相の朧に代わる。最大2段の連続攻撃を行い、各段で特殊エネルギーを60Pt消費し、気動ダメージを与える。このダメージは共鳴スキルダメージと見なされる。\n \n【風弦の息吹】の獲得方法\n【風弦の息吹】は最大120Pt。\n空中攻撃光風と慈雨の輪舞の各段が命中するたびに、【風弦の息吹】を25Pt獲得。\n変奏スキル発動時、【風弦の息吹】を20Pt獲得。\n通常攻撃3段目、通常攻撃4段目、回避反撃命中時、【風弦の息吹】を10Pt獲得。" }, { "Id": "Skill_1003207_SkillName", @@ -493017,7 +493017,7 @@ }, { "Id": "Skill_1003207_SkillResume", - "Content": "空中攻撃・光風と慈雨の輪舞\n共鳴スキル万象破りの蒼息、変奏スキル、重撃縊る突風発動後、空中攻撃光風と慈雨の輪舞を発動でき、気動ダメージを与え、近くにいるチーム内全員のHPを回復する。\n \n共鳴スキル・無形無相の朧\n空中攻撃光風と慈雨の輪舞、変奏スキル、通常攻撃、回避反撃を通じて【風弦の息吹】を獲得できる。\n【風弦の息吹】が上限に達すると、共鳴スキル無形無相の朧を発動でき、気動ダメージを与える。\n " + "Content": "空中攻撃・光風と慈雨の輪舞\n共鳴スキル万象破りの蒼息、変奏スキル、重撃縊る突風発動後、空中攻撃光風と慈雨の輪舞を発動でき、気動ダメージを与え、近くにいるチーム内全員のHPを回復する。\n \n共鳴スキル・無形無相の朧\n空中攻撃光風と慈雨の輪舞、変奏スキル、通常攻撃、回避反撃を通じて【風弦の息吹】を獲得できる。\n【風弦の息吹】満タン時、共鳴スキル無形無相の朧を発動でき、気動ダメージを与える。" }, { "Id": "Skill_1003208_SkillDescribe", @@ -493029,7 +493029,7 @@ }, { "Id": "Skill_1003209_SkillDescribe", - "Content": "近くにいるチーム内全員が破界の嵐が付与され、{0}秒間持続。\n破界の嵐状態では:\n·攻撃命中後、目標に付与可能な【風蝕効果】の最大スタック数+{1}、{2}秒間持続。この効果は重複発動不可。" + "Content": "近くにいるチーム内全員に破界の嵐を付与、{0}秒間持続。\n破界の嵐状態では:\n·攻撃命中後、目標に付与可能な【風蝕効果】の最大スタック数+{1}、{2}秒間持続。この効果は重複発動不可。" }, { "Id": "Skill_1003209_SkillName", @@ -503841,11 +503841,11 @@ }, { "Id": "PhantomSkill_200083_DescriptionEx", - "Content": "音骸スキルを発動すると、サジタリオに変身し、一定距離スライドした後に遠距離攻撃を1回発動し、{0}の回折ダメージを与える。\nスライド中に敵の攻撃を成功に回避すると強化反撃を発動し、{1}の回折ダメージを1回、{2}の回折ダメージを5回与える。\nクールタイム:{3}秒" + "Content": "音骸スキルを発動すると、サジタリオに変身し、一定距離スライドした後に遠距離攻撃を1回発動し、{0}の回折ダメージを与える。\nスライド中に受けたダメージを無効化し、さらに強化反撃を発動し、{1}の回折ダメージを1回、{2}の回折ダメージを5回与える。\nクールタイム:{3}秒" }, { "Id": "PhantomSkill_200083_SimplyDescription", - "Content": "サジタリオに変身して敵に回折ダメージを与える。" + "Content": "サジタリオに変身し、スライドして敵に回折ダメージを与える。スライド中に受けたダメージを無効化し、強化反撃を発動する。" }, { "Id": "PhantomSkill_200084_DescriptionEx", @@ -503885,7 +503885,7 @@ }, { "Id": "PhantomSkill_200088_SimplyDescription", - "Content": "カピターネオを召喚して敵に回折ダメージを与える。メイン音骸スロットに装備時、自身の回折ダメージと重撃ダメージがアップ。" + "Content": "カピタネウスを召喚して敵に回折ダメージを与える。メイン音骸スロットに装備時、自身の回折ダメージと重撃ダメージがアップ。" }, { "Id": "PhantomSkill_280025_DescriptionEx", @@ -503897,11 +503897,11 @@ }, { "Id": "PhantomSkill_280026_DescriptionEx", - "Content": "音骸スキルを発動すると、【空を破る幻刃】を召喚。【空を破る幻刃】は目標を攻撃して{0}の気動ダメージを8段、{1}の気動ダメージを1段与える。\nメイン音骸スロットに装備時、自身の気動ダメージが{2}アップ。漂泊者・気動または???が装備時、自身の気動ダメージが追加で{3}アップ。\nクールタイム:{4}秒" + "Content": "音骸スキルを発動すると、【空を破る幻刃】を召喚。【空を破る幻刃】は目標を攻撃して{0}の気動ダメージを8段、{1}の気動ダメージを1段与える。\nメイン音骸スロットに装備時、自身の気動ダメージが{2}アップ。漂泊者・気動または???のメイン音骸スロットに装備時、自身の気動ダメージが追加で{3}アップ。\nクールタイム:{4}秒" }, { "Id": "PhantomSkill_280026_SimplyDescription", - "Content": "【空を破る幻刃】を召喚して敵に気動ダメージを与える。メイン音骸スロットに装備時、自身の気動ダメージがアップ。漂泊者・気動または???が装備時、気動ダメージが追加でアップ。" + "Content": "【空を破る幻刃】を召喚して敵に気動ダメージを与える。メイン音骸スロットに装備時、自身の気動ダメージがアップ。漂泊者・気動または???のメイン音骸スロットに装備時、気動ダメージが追加でアップ。" }, { "Id": "ConditionGroup_13040001_Description", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "【まどろみの夢】消費時のHP回復量" + "Content": "【トランス】消費時のHP回復量" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -509249,11 +509249,11 @@ }, { "Id": "RoleSkillInput_1607_DescList_1", - "Content": "変奏スキル、共鳴スキル、共鳴解放は【トランス】を獲得。【トランス】所持時、重撃を発動すると強化状態に入る。" + "Content": "変奏スキル、共鳴スキル、共鳴解放は【トランス】を獲得。【トランス】所持時、重撃を発動すると強化状態に入る" }, { "Id": "RoleSkillInput_1607_DescList_2", - "Content": "強化状態期間中、通常攻撃を発動して目標に命中すると、【トレマー】を獲得する。【トレマー】を3Pt所持時、強化共鳴スキルを発動できる" + "Content": "強化状態中、通常攻撃を発動して目標に命中すると、【トレマー】を獲得する。【トレマー】を3Pt所持時、強化共鳴スキルを発動できる" }, { "Id": "SkillInput_160701_Description", @@ -509261,11 +509261,11 @@ }, { "Id": "SkillInput_160702_Description", - "Content": "水中にいる、かつ【トランス】を所持時、重撃浮き沈みの幻海を発動できる" + "Content": "【トランス】を所持時、重撃「浮き沈みの幻海」を発動できる(水中でも発動可能)" }, { "Id": "SkillInput_160703_Description", - "Content": "ミラージュ状態期間中、ジャンプを一回押しすると、空中攻撃を発動できる" + "Content": "ミラージュ状態中、ジャンプを一回押しすると、空中攻撃を発動できる" }, { "Id": "ItemInfo_50001201_AttributesDescription", @@ -510213,23 +510213,23 @@ }, { "Id": "Skill_1003101_SkillResume", - "Content": "通常攻撃\n消滅ダメージを与える。\n \n重撃\nスタミナを消費して消滅ダメージを与える。\n \n重撃・浮き沈みの幻海\n【トランス】を所持時、重撃が浮き沈みの幻海に代わり、消滅ダメージを与え、ミラージュ状態に入る。\n \n空中攻撃\nスタミナを消費して消滅ダメージを与える。\n \n回避反撃\n消滅ダメージを与える。" + "Content": "通常攻撃\n消滅ダメージを与える。\n \n重撃\nスタミナを消費して消滅ダメージを与える。\n \n重撃・浮き沈みの幻海\n【トランス】を所持時、重撃が浮き沈みの幻海に代わり、発動すると消滅ダメージを与え、ミラージュ状態に入る。\n \n空中攻撃\nスタミナを消費して消滅ダメージを与える。\n \n回避反撃\n消滅ダメージを与える。" }, { "Id": "Skill_1003102_SkillResume", - "Content": "軽やかなワルツ\n消滅ダメージを与える。\n \n混じり合う夢現\nミラージュ状態時、共鳴スキルは混じり合う夢現に代わる。\n消滅ダメージを与え、目標にまどろみの夢効果を付与する。\n \nまどろみの夢\n目標の行動速度をダウン。目標にダメージを与えると、驚きの目覚めを1回発動し、消滅ダメージを与える。" + "Content": "軽やかなワルツ\n消滅ダメージを与える。\n \n混じり合う夢現\nミラージュ状態中、共鳴スキルは混じり合う夢現に代わる。\nそれを発動すると目標に消滅ダメージを与え、まどろみの夢効果を付与する。\n \nまどろみの夢\n目標の行動速度をダウン。目標にダメージを与えると、驚きの目覚めを1回発動し、消滅ダメージを与える。" }, { "Id": "Skill_1003103_SkillResume", - "Content": "陥溺\n消滅ダメージを与え、チーム内全員にディフュージョンを付与する。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n \nディフュージョン\nチーム内の登場キャラが目標にダメージを与えると、夢織りのクラゲが召喚され、協同攻撃で目標に消滅ダメージを与える。このダメージは通常攻撃ダメージと見なされる。\n·ダメージを与えるたびに、{0}匹の夢織りのクラゲが召喚される。夢織りのクラゲは最大{1}匹召喚可能、1秒ごとに最大1回出現する。" + "Content": "陥溺\n消滅ダメージを与え、チーム内全員にディフュージョン効果を付与する。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n \nディフュージョン\nチーム内の登場キャラが目標にダメージを与えると、夢織りのクラゲが召喚され、協同攻撃で目標に消滅ダメージを与える。このダメージは通常攻撃ダメージと見なされる。\n·ダメージを与えるたびに、{0}匹の夢織りのクラゲが召喚される。夢織りのクラゲは最大{1}匹召喚可能、1秒ごとに最大1回出現する。" }, { "Id": "Skill_1003106_SkillResume", - "Content": "水撫で\n消滅ダメージを与える。\n \n波追い\nミラージュ状態時、変奏スキルが波追いに代わり、消滅ダメージを与える。" + "Content": "水撫で\n消滅ダメージを与える。\n \n波追い\nミラージュ状態中、変奏スキルが波追いに代わり、消滅ダメージを与える。" }, { "Id": "Skill_1003107_SkillResume", - "Content": "ミラージュ状態\n·通常攻撃が通常攻撃クラゲの幻に代わり、最大3段の連続攻撃を行い、消滅ダメージを与える。\n·通常攻撃クラゲの幻が目標に命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·空中攻撃が蠢く渦巻きに代わる。通常攻撃を長押しまたはジャンプを一回押しすると発動でき、スタミナを消費して落下攻撃を行い、消滅ダメージを与える。\n·空中攻撃蠢く渦巻きが目標に命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·回避反撃が回避反撃掠める影に代わり、消滅ダメージを与える。\n·全ての【トランス】を消費すると、ミラージュ状態は解除される。\n \n共鳴回路・五感ドレイン\nミラージュ状態時、{3}Ptの【トレマー】を所持している場合、共鳴スキルが五感ドレインに代わる。\n消滅ダメージを与え、目標にまどろみの夢効果を付与する他、近くにいるチーム内全員のHPを回復する。このダメージは通常攻撃ダメージと見なされる。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n \n溟海からの蘇り\n変奏スキル発動後、チーム内キャラが音骸スキルを発動すると、{4}Ptの協奏エネルギーを獲得する。この効果は最大4回発動可能、{5}秒間持続。同名音骸はこの効果を1回のみ発動可能。\n \nトランスの獲得方法\n最大{6}Pt。\n変奏スキル発動時、【トランス】を{7}Pt獲得。\n通常攻撃3段目が目標に命中時、【トランス】を{8}Pt獲得。\n共鳴スキル軽やかなワルツ発動時、【トランス】を{9}Pt獲得。\n共鳴解放陥溺発動時、【トランス】を{10}Pt獲得。\n自身が水中にいる時、{11}秒ごとに【トランス】を{12}Pt獲得。\n \nトレマーの獲得方法\n最大{13}Pt。\n通常攻撃クラゲの幻が命中時、【トレマー】を{14}Pt獲得。\n空中攻撃蠢く渦巻きが命中時、【トレマー】を{15}Pt獲得。" + "Content": "ミラージュ状態\n·通常攻撃が通常攻撃クラゲの幻に代わり、最大3段の連続攻撃を行い、消滅ダメージを与える。\n·通常攻撃クラゲの幻が命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·空中攻撃が蠢く渦巻きに代わる。通常攻撃を長押しまたはジャンプを一回押しすると発動でき、スタミナを消費して消滅ダメージを与える。\n·空中攻撃蠢く渦巻きが命中時、{0}Ptの【トランス】を消費して{1}Ptの【トレマー】を獲得し、近くにいるチーム内全員のHPを回復する。\n·回避反撃が回避反撃掠める影に代わり、消滅ダメージを与える。\n·全ての【トランス】を消費すると、ミラージュ状態は解除される。\n \n共鳴回路・五感ドレイン\nミラージュ状態中、{3}Ptの【トレマー】を所持している場合、共鳴スキルが五感ドレインに代わる。\nそれを発動すると目標に消滅ダメージを与え、まどろみの夢効果を付与する他、近くにいるチーム内全員のHPを回復する。このダメージは通常攻撃ダメージと見なされる。\nこのスキルの発動は、音骸スキルの発動とも見なされる。\n \n溟海からの蘇り\n変奏スキル発動後、チーム内キャラが音骸スキルを発動すると、{4}Ptの協奏エネルギーを獲得する。この効果は最大4回発動可能、同名音骸は1回のみ発動可能。\n \nトランスの獲得について\n最大{6}Pt。\n変奏スキル発動時、【トランス】を{7}Pt獲得。\n通常攻撃3段目が命中時、【トランス】を{8}Pt獲得。\n共鳴スキル軽やかなワルツ発動時、【トランス】を{9}Pt獲得。\n共鳴解放陥溺発動時、【トランス】を{10}Pt獲得。\n自身が水中にいる時、{11}秒ごとに【トランス】を{12}Pt獲得。\n \nトレマーの獲得について\n最大{13}Pt。\n通常攻撃クラゲの幻が命中時、【トレマー】を{14}Pt獲得。\n空中攻撃蠢く渦巻きが命中時、【トレマー】を{15}Pt獲得。" }, { "Id": "ItemShowType_51_Name", @@ -510297,7 +510297,7 @@ }, { "Id": "WeaponConf_21020046_Desc", - "Content": "HP回復効果を与える時、自身の共鳴スキルダメージが{0}アップし、{1}秒間持続。漂泊者・気動が共鳴スキル・無形無相の朧を発動時、近くにいるチーム内の登場キャラに{2}の気動ダメージブーストを付与し、{3}秒間持続。" + "Content": "HP回復効果を与える時、自身の共鳴スキルダメージが{0}アップ、{1}秒間持続。漂泊者・気動が共鳴スキル・無形無相の朧を発動時、近くにいるチーム内の登場キャラに{2}の気動ダメージブーストを付与、{3}秒間持続。" }, { "Id": "AccessPath_854005_Description", @@ -510373,7 +510373,7 @@ }, { "Id": "RoleSkillInput_1406_DescList_1", - "Content": "強化空中攻撃、変奏スキル、通常攻撃が目標に命中時、特殊エネルギーを獲得。" + "Content": "強化空中攻撃、変奏スキル、通常攻撃を発動すると、特殊エネルギーを獲得。" }, { "Id": "RoleSkillInput_1406_DescList_2", @@ -510725,7 +510725,7 @@ }, { "Id": "SkillInput_140603_Description", - "Content": "碧空を切り開く風路:空中にいる時、{0}を一回押しする。目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を目標に付与する。" + "Content": "碧空を切り開く風路:空中にいる時、{0}を一回押しする。目標の【騒光効果】、【虚滅効果】、【斉爆効果】、【結霜効果】、【電磁効果】をすべて解除し、解除したスタック数と同じ数の【風蝕効果】を付与する。" }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -512733,7 +512733,7 @@ }, { "Id": "WeaponConf_21050056_Desc", - "Content": "攻撃力が{0}アップ。変奏スキル発動後の{1}秒以内に、音骸スキルを発動すると、{2}スタックの【ふわふわの夢】を獲得。同名音骸は1回しか効果を獲得できない。最大{3}スタック、{4}秒間持続。他のキャラに切り替えると、この効果は消える。\n{5}スタック目:通常攻撃ダメージが{6}アップ。\n{7}スタック目:目標の消滅耐性を{8}無視。\n{9}スタック目:【ふわふわの夢】が最大持続時間になる前に消えると、自身の通常攻撃ダメージが{10}アップ、目標の消滅耐性を{11}無視、{12}秒間持続。自身に切り替えると、この効果は消える。" + "Content": "攻撃力{0}アップ。変奏スキルまたは通常攻撃を発動後の{1}秒間、音骸スキルを発動するたび、{2}スタックの【ふわふわの夢】を獲得、同名音骸スキルにつき1回まで獲得可能、最大{3}スタック、{4}秒間持続。10秒以内に再度変奏スキルまたは通常攻撃を発動しても効果はリセットされない。他のキャラに切り替えると、この効果は消える。\n{5}スタック目:通常攻撃ダメージが{6}アップ。\n{7}スタック目:目標の消滅耐性を{8}無視。" }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "碧空を切り開く風路協奏エネルギー獲得" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "クラゲの幻の空中でのスタミナ消費" } ] \ No newline at end of file diff --git a/Textmap/ko/multi_text/MultiText.json b/Textmap/ko/multi_text/MultiText.json index 106debc..11ca286 100644 --- a/Textmap/ko/multi_text/MultiText.json +++ b/Textmap/ko/multi_text/MultiText.json @@ -452565,7 +452565,7 @@ }, { "Id": "PhantomFetter_165_EffectDescription", - "Content": "캐릭터가 적에게 「풍식 효과」를 추가할 경우, 파티 내 캐릭터의 기류 피해가 {0} 증가되고, 자신의 기류 피해가 추가로 {1} 증가되며, {2}초간 지속된다" + "Content": "캐릭터가 적에게 「풍식 효과」를 추가 시, 파티 내 캐릭터의 기류 피해가 {0} 증가되고, 자신의 기류 피해가 추가로 {1} 증가되며, {2}초간 지속된다" }, { "Id": "PhantomFetter_165_SimplyEffectDesc", @@ -491873,7 +491873,7 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "공명 스킬 발동 시, 「몽롱」 {0}pt가 회복된다. 공명 스킬 민첩, 공명 스킬 뒤섞인 꿈, 공명 회로 감각 흡수의 피해 배율이 {1} 상승된다" + "Content": "공명 스킬 발동 시, 「몽롱」 {0}pt가 회복된다. 공명 스킬 민첩, 공명 스킬 뒤섞인 꿈, 공명 회로 감각 흡수의 피해 배율이 {1} 상승된다. 공명 회로 감각 흡수는 적의 공격에 의해 중단되지 않는다" }, { "Id": "ResonantChain_181_NodeName", @@ -491889,7 +491889,7 @@ }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "공명 해방 함몰의 피해 배율이 {0} 상승된다" + "Content": "공명 해방 함몰의 피해 배율이 {0} 상승된다. 공명 해방 함몰 발동 후, 즉시 신기루 상태에 진입한다. 현재 신기루 상태에 있을 경우, 공명 해방 함몰을 발동해도 신기루 상태에 다시 진입하지 않는다" }, { "Id": "ResonantChain_183_NodeName", @@ -491897,7 +491897,7 @@ }, { "Id": "ResonantChain_184_AttributesDescription", - "Content": "신기루 현상 기간 동안, 치료 효과 보너스가 {0} 증가된다" + "Content": "신기루 상태 기간 동안, 치료 효과 보너스가 {0} 증가된다" }, { "Id": "ResonantChain_184_NodeName", @@ -491913,7 +491913,7 @@ }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "일반 공격 기이한 환상의 피해 배율이 {0} 상승된다. 공명 해방 함몰 발동 시, 칸타렐라가 입히는 피해가 목표의 {1} 방어력을 무시하고, {2}초간 지속된다.\n환몽의 처음 {3}초 기간에는 목표를 정체시킬 수 있으며, 해당 기간 목표가 공격을 공격을 당해도 놀람을 발생시킬 수 없다" + "Content": "일반 공격 기이한 환상의 피해 배율이 {0} 상승된다. 공명 해방 함몰 발동 시, 칸타렐라가 입히는 피해가 목표의 {1} 방어력을 무시하고, {2}초간 지속된다.\n칸타렐라가 꿈속의 꿈 상태에서, 공명 스킬 환몽 발동 시, 꿈속의 꿈 상태가 쿨타임에 있지 않을 경우, 다음 환몽은 쿨타임 없이 재발동할 수 있다. 동시에꿈속의 꿈은 25초의 쿨타임에 진입한다.\n환몽의 처음 {3}초 기간에는 목표를 정체시킬 수 있으며, 해당 기간 목표가 공격을 받아도 놀람을 발생시킬 수 없다" }, { "Id": "ResonantChain_186_NodeName", @@ -491985,7 +491985,7 @@ }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "일반 공격\n최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다.\n \n강공격\n스태미나를 소모하여 목표를 공격하고, 인멸 피해를 입힌다.\n \n강공격 · 몽환의 바다\n「몽롱」 보유 시, 강공격은 몽환의 바다로 대체되며, 인멸 피해를 입히고, 신기루 현상에 진입한다.\n수중에서 발동이 가능하다.\n \n공중 공격\n스태미나를 소모하여 공중 낙하 공격을 가하고, 인멸 피해를 입힌다.\n \n회피 반격\n회피 성공 후, 일정 시간 내에 일반 공격을 짧게 누르면, 목표를 공격하여 인멸 피해를 입힌다" + "Content": "일반 공격\n최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다.\n \n강공격\n스태미나를 소모하여 목표를 공격하고, 인멸 피해를 입힌다.\n \n강공격 · 몽환의 바다\n「몽롱」 보유 시, 강공격은 몽환의 바다로 대체되며, 인멸 피해를 입히고, 신기루 상태에 진입한다. 현재 신기루 상태에 있을 경우, 몽환의 바다를 발동해도 신기루 상태에 다시 진입하지 않는다.\n수중에서 발동이 가능하다.\n \n공중 공격\n스태미나를 소모하여 공중 낙하 공격을 가하고, 인멸 피해를 입힌다.\n \n회피 반격\n회피 성공 후, 일정 시간 내에 일반 공격을 짧게 누르면, 목표를 공격하여 인멸 피해를 입힌다" }, { "Id": "Skill_1003101_SkillName", @@ -491993,7 +491993,7 @@ }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "민첩\n목표를 공격하여, 인멸 피해를 입힌다.\n \n뒤섞인 꿈\n신기루 현상에 있을 경우, 공명 스킬은 뒤섞인 꿈으로 대체된다.\n목표를 공격하여 인멸 피해를 입히고, 목표를 환몽에 진입시킨다.\n공중에서 발동 가능하다.\n \n환몽\n목표의 행동 속도를 낮추고 {0}초간 지속된다. 목표가 피해를 받을 시, 놀람을 1회 발생시켜 인멸 피해를 입히고, 환몽을 제거한다.\n파티 내 다른 캐릭터가 환몽 상태 중인 목표를 공격할 시, 놀람을 발생시킬 수 없고, 환몽을 제거한다.\n탐색 도구 피해와 협동 공격은 놀람을 발생시킬 수 없다" + "Content": "민첩\n목표를 공격하여, 인멸 피해를 입힌다.\n \n뒤섞인 꿈\n신기루 상태에 있을 시, 공명 스킬은 뒤섞인 꿈으로 대체되며, 해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n목표를 공격하여 인멸 피해를 입히고, 목표를 환몽에 진입시킨다.\n공중에서 발동 가능하다.\n \n환몽\n목표의 행동 속도를 늦추고 {0}초간 지속된다. 목표가 피해를 받을 시, 놀람을 1회 발생시켜 인멸 피해를 입히고, 환몽을 제거하며, 해당 피해는 일반 공격 피해로 적용된다.\n파티 내 다른 캐릭터가 환몽 상태 중인 목표를 공격할 시, 놀람을 발생시킬 수 없고, 환몽을 제거한다.\n탐색 도구 피해와 협동 공격은 놀람을 발생시킬 수 없다" }, { "Id": "Skill_1003102_SkillName", @@ -492001,7 +492001,7 @@ }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "함몰\n목표를 공격하여, 인멸 피해를 입히고 파티 내 모든 캐릭터에게 자욱한 안개 효과를 추가한다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n공중에서 발동 가능하다.\n \n자욱한 안개\n파티 내의 출전 캐릭터가 피해를 입힐 시, 꿈을 엮는 해파리를 소환하여 목표에게 협동 공격을 가하고, 인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다.\n· 피해를 입힌 후 {0}초 내에, 1초마다 꿈을 엮는 해파리 {1}마리를 소환할 수 있으며, 해당 효과는 1초마다 1회 발생할 수 있다. 꿈을 엮는 해파리가 입힌 피해는 해당 효과를 발생시키지 않는다.\n· 꿈을 엮는 해파리는 1초마다 최대 {2}마리까지 소환할 수 있으며, 누적 {3}마리를 소환할 수 있다.\n· 해당 효과는 {4}초간 지속되거나, 꿈을 엮는 해파리가 소환 가능한 최대 수량에 도달할 때까지 지속된다" + "Content": "함몰\n목표를 공격하여 인멸 피해를 입히고, 파티 내 모든 캐릭터에게 자욱한 안개 효과를 추가하며, 해당 피해는 일반 공격 피해로 적용된다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n낮은 공중에서 발동 가능하다.\n \n자욱한 안개\n파티 내의 출전 캐릭터가 피해를 입힐 시, 꿈을 엮는 해파리를 소환하여 목표에게 협동 공격을 가하고, 인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다.\n· 피해를 입힌 후 {0}초 내에, 1초마다 꿈을 엮는 해파리 {1}마리를 소환할 수 있으며, 해당 효과는 1초마다 1회 발생할 수 있다. 꿈을 엮는 해파리가 입힌 피해는 해당 효과를 발생시키지 않는다.\n· 꿈을 엮는 해파리는 1초마다 최대 {2}마리까지 소환할 수 있으며, 누적 {3}마리를 소환할 수 있다.\n· 해당 효과는 {4}초간 지속되거나, 꿈을 엮는 해파리가 소환 가능한 최대 수량에 도달할 때까지 지속된다" }, { "Id": "Skill_1003103_SkillName", @@ -492025,7 +492025,7 @@ }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "잔잔한 물결\n목표를 공격하여 인멸 피해를 입힌다.\n해당 스킬 발동 후 일정 시간내에 일반 공격을 짧게 누르면, 일반 공격 3단을 발동한다. \n \n물결의 추격\n신기루 현상에 있을 경우, 변주 스킬은 물결의 추격으로 대체되며, 인멸 피해를 입힌다" + "Content": "잔잔한 물결\n목표를 공격하여 인멸 피해를 입힌다.\n해당 스킬 발동 후 일정 시간내에 일반 공격을 짧게 누르면, 일반 공격 3단을 발동한다. \n \n물결의 추격\n신기루 상태에 있을 시, 변주 스킬은 물결의 추격으로 대체되며, 물결의 추격으로 목표 공격 시 협동 공격 3회를 가하여 인멸 피해를 입힌다" }, { "Id": "Skill_1003106_SkillName", @@ -492033,7 +492033,7 @@ }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "신기루 현상\n· 일반 공격은 일반 공격 기이한 환상으로 대체되며, 최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다.\n· 일반 공격 기이한 환상으로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 일반 공격 기이한 환상 3단은 협동 공격 3회를 가하여 인멸 피해를 입힌다.\n· 공중 공격은 솟구치는 소용돌이로 대체되며, 일반 공격을 길게 누르거나 도약을 짧게 누르면, 스태미나를 소모하여 공중 낙하 공격을 가하고, 인멸 피해를 입힌다.\n· 공중 공격 솟구치는 소용돌이로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 회피 반격은 회피 반격 스쳐간 그림자로 대체되며, 목표를 공격하여 인멸 피해를 입힌다.\n· 신기루 현상은 {2}초간 지속된다. \n· 모든 「몽롱」을 소모하면 신기루 현상이 종료된다.\n \n공명 회로 · 감각 흡수\n신기루 현상에 있을 경우, 「떨림」 {3}pt를 보유하면, 공명 스킬은 감각 흡수로 대체된다.\n목표를 공격하여 인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다. 적을 환몽 상태에 진입시키고, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n공중에서 발동 가능하다.\n \n바다의 소생\n변주 스킬 발동 후, 파티 내 캐릭터가 에코 어빌리티를 발동할 시, 협주 에너지 {4}pt를 회복하고, 최대 4회 발동할 수 있으며, {5}초간 지속된다. 같은 이름의 에코는 1회만 발동이 가능하다.\n자신이 물속에 있을 경우, 수영 속도가 증가되고, 스태미나 소모가 감소된다.\n \n「몽롱」 획득 규칙\n「몽롱」 최대 누적 가능: {6}pt\n변주 스킬 발동 시, 「몽롱」 {7}pt를 회복한다.\n일반 공격 3단으로 목표 명중 시, 「몽롱」 {8}pt를 회복한다.\n공명 스킬 민첩 발동 시, 「몽롱」 {9}pt를 회복한다.\n공명 해방 함몰 발동 시, 「몽롱」 {10}pt를 회복한다.\n자신이 물속에 있을 경우, {11}초마다 「몽롱」 {12}pt를 회복한다.\n \n「떨림」 획득 규칙\n「떨림」 최대 누적 가능: {13}pt\n일반 공격 기이한 환상으로 목표 명중 시, 「떨림」 {14}pt를 회복한다.\n공중 공격 솟구치는 소용돌이로 목표 명중 시, 「떨림」 {15}pt를 회복한다" + "Content": "신기루 상태\n· 일반 공격은 일반 공격 기이한 환상으로 대체되며, 최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다. 공중에서 발동 가능하다. 공중에서 일반 공격 기이한 환상을 발동하면 스태미나가 소모된다. 이외에 일반 공격 기이한 환상의 연속 공격 단수는 리셋되지 않는다. \n· 일반 공격 기이한 환상으로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 일반 공격 기이한 환상 3단으로 목표를 공격할 시, 협동 공격 3회를 가하여 인멸 피해를 입힌다.\n· 공중 공격은 솟구치는 소용돌이로 대체되며, 점프를 짧게 누르면, 스태미나를 소모하여 공중 낙하 공격을 가하고, 인멸 피해를 입힌다.\n· 회피 반격은 회피 반격 스쳐간 그림자로 대체되며, 목표를 공격하여 인멸 피해를 입힌다.\n· 공중 공격 솟구치는 소용돌이 혹은 회피 반격 · 스쳐간 그림자로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 신기루 상태는 {2}초간 지속된다. \n· 모든 「몽롱」을 소모하면 신기루 상태가 종료된다.\n \n공명 회로 · 감각 흡수\n신기루 상태에 있을 시, 「떨림」 {3}pt를 보유하면, 공명 스킬은 감각 흡수로 대체된다.\n감각 흡수 발동 시, 「떨림」을 모두 소모하여 목표를 공격하고, 인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다. 목표를 환몽 상태에 진입시키고, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n공중에서 발동 가능하다.\n \n바다의 소생\n변주 스킬 발동 후, 파티 내 캐릭터가 에코 어빌리티를 발동할 시, 협주 에너지 {4}pt를 회복한다. 같은 이름의 에코는 1회만 발생시킬 수 있고, 최대 6회 발생할 수 있으며, {5}초간 지속된다. 해당 효과는 25초 내에 최대 6회 발생할 수 있다.\n자신이 물속에 있을 경우, 수영 속도가 증가되고, 스태미나 소모가 감소된다.\n \n「몽롱」 획득 규칙\n「몽롱」 최대 누적 가능: {6}pt\n변주 스킬 발동 시, 「몽롱」 {7}pt를 회복한다.\n일반 공격 3단으로 목표 명중 시, 「몽롱」 {8}pt를 회복한다.\n공명 스킬 민첩 발동 시, 「몽롱」 {9}pt를 회복한다.\n공명 해방 함몰 발동 시, 「몽롱」 {10}pt를 회복한다.\n자신이 물속에 있을 경우, {11}초마다 「몽롱」 {12}pt를 회복한다.\n \n「떨림」 획득 규칙\n「떨림」 최대 누적 가능: {13}pt\n일반 공격 기이한 환상으로 목표 명중 시, 「떨림」 {14}pt를 회복한다.\n공중 공격 솟구치는 소용돌이 혹은 회피 반격 · 스쳐간 그림자로 목표 명중 시, 「떨림」 {15}pt를 회복한다" }, { "Id": "Skill_1003107_SkillName", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "공명 스킬 허무맹랑 발동 후, 파티 내 등장 캐릭터는 지속적으로 HP 회복 효과를 획득하고, {0}초마다 방랑자의 공격력의 {1}에 해당하는 HP를 회복하며, {2}초간 지속된다. 해당 기간 동안 등장 캐릭터의 HP가 {3} 이하일 경우, 즉시 등장 캐릭터가 손실된 HP의 {4}에 해당하는 HP를 회복시킨다. 해당 효과는 {5}초마다 1회 발생할 수 있으며, 치료 효과 보너스는 영향을 받지 않는다" + "Content": "공명 스킬 허무맹랑 발동 시, 파티 내 등장 캐릭터는 지속적으로 HP 회복 효과를 획득하고, {0}초마다 방랑자의 공격력의 {1}에 해당하는 HP를 회복하며, {2}초간 지속된다. 해당 기간 동안 등장 캐릭터의 HP가 {3} 이하일 경우, 등장 캐릭터가 손실된 HP의 {4}에 해당하는 HP를 즉시 회복한다. 해당 효과는 {5}초마다 1회 발생할 수 있으며, 치료 효과 보너스의 영향을 받지 않는다" }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "기류 피해가 {0} 증가한다" + "Content": "기류 피해 보너스가 {0} 증가된다" }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "공중 공격 비바람 속의 춤 발동 시, 공명 스킬 피해가 {0} 증가되고, {1}초간 지속된다" + "Content": "공중 공격 비바람 속의 춤 발동 시, 공명 스킬 피해 보너스가 {0} 증가되고, {1}초간 지속된다" }, { "Id": "ResonantChain_190_NodeName", @@ -492937,7 +492937,7 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "일반 공격\n최대 4단 연속 공격을 가하여, 기류 피해를 입힌다.\n\n날아가는 칼날\n일반 공격 3단 혹은 회피 반격 발동 후, 무기를 던져 기류 피해를 입힌다.\n\n강공격\n스태미나를 소모하여 목표를 공격하고, 기류 피해를 입힌다.\n· 발동 후 짧은 시간 내에 일반 공격을 짧게 누르면, 즉시 일반 공격 3단을 발동할 수 있다.\n\n강공격 · 뒤얽힌 숨결\n일반 공격 3단 혹은 강공격 발동 후, 일정 시간 내에 일반 공격을 길게 누르면, 강공격 뒤얽힌 숨결을 발동하여 목표를 공격할 수 있으며, 스태미나를 소모하여 기류 피해를 입힌다.\n\n공중 공격\n스태미나를 소모하여 공중 낙하 공격을 가하고, 기류 피해를 입힌다.\n· 착지 후 일정 시간 내에 일반 공격을 짧게 누르면, 일반 공격 4단을 발동할 수 있다.\n· 「바람의 호흡」이 최대치에 도달 시, 착지 후 일정 시간 내에 일반 공격을 짧게 누르면, 공명 스킬 허무맹랑을 발동할 수 있다.\n\n회피 반격\n회피 성공 후, 일정 시간 내에 일반 공격을 짧게 누르면, 목표를 공격하여 기류 피해를 입힌다" + "Content": "일반 공격\n최대 4단 연속 공격을 가하여, 기류 피해를 입힌다.\n\n강공격\n스태미나를 소모하여 목표를 공격하고, 기류 피해를 입힌다.\n· 발동 후 짧은 시간 내에 일반 공격을 짧게 누르면, 즉시 일반 공격 3단을 발동할 수 있다.\n\n강공격 · 뒤얽힌 숨결\n일반 공격 3단, 회피 반격 혹은 강공격 발동 후, 일정 시간 내에 일반 공격을 길게 누르면, 강공격 뒤얽힌 숨결을 발동하여 목표를 공격할 수 있으며, 스태미나를 소모하여 기류 피해를 입힌다.\n\n공중 공격\n스태미나를 소모하여 공중 낙하 공격을 가하고, 기류 피해를 입힌다.\n· 착지 후 일정 시간 내에 일반 공격을 짧게 누르면, 일반 공격 4단을 발동할 수 있다.\n· 「바람의 호흡」이 최대치에 도달 시, 착지 후 일정 시간 내에 일반 공격을 짧게 누르면, 공명 스킬 허무맹랑을 발동할 수 있다.\n\n회피 반격\n회피 성공 후, 일정 시간 내에 일반 공격을 짧게 누르면, 목표를 공격하여 기류 피해를 입힌다" }, { "Id": "Skill_1003201_SkillName", @@ -492945,11 +492945,11 @@ }, { "Id": "Skill_1003201_SkillResume", - "Content": "일반 공격\n기류 피해를 입힌다.\n\n강공격\n스태미나를 소모하여, 기류 피해를 입힌다.\n\n강공격 · 뒤얽힌 숨결\n일반 공격 3단 혹은 강공격 발동 후, 일정 시간 내에 일반 공격을 길게 누르면, 스태미나를 소모하여 기류 피해를 입힌다.\n\n공중 공격\n스태미나를 소모하여 기류 피해를 입힌다.\n\n회피 반격\n기류 피해를 입힌다" + "Content": "일반 공격\n기류 피해를 입힌다.\n\n강공격\n스태미나를 소모하여, 기류 피해를 입힌다.\n\n강공격 · 뒤얽힌 숨결\n일반 공격 3단, 회피 반격 혹은 강공격 발동 후, 일정 시간 내에 일반 공격을 길게 누르면, 스태미나를 소모하여 기류 피해를 입힌다.\n\n공중 공격\n스태미나를 소모하여 기류 피해를 입힌다.\n\n회피 반격\n기류 피해를 입힌다" }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "하늘의 돌파\n공중에서 참격을 가하여, 기류 피해를 입힌다.\n\n창공의 결단\n공중에 있을 경우, 공명 스킬을 짧게 누르면, 기류 피해를 입힌다. 목표의 「광학 효과」, 「암흑 효과」, 「불꽃 효과」, 「서리 효과」, 「전자 효과」를 모두 제거하고, 해당 상태 1스택을 제거할 때마다 목표에 「풍식 효과」1스택을 추가한다" + "Content": "하늘의 돌파\n공중에서 참격을 가하여, 기류 피해를 입힌다.\n\n창공의 결단\n공중에 있을 경우, 공명 스킬을 짧게 누르면, 기류 피해를 입힌다. 목표 명중 후, 목표의 「광학 효과」, 「암흑 효과」, 「불꽃 효과」, 「서리 효과」, 「전자 효과」를 모두 제거하고, 해당 상태 1스택을 제거할 때마다 목표에 「풍식 효과」1스택을 추가한다" }, { "Id": "Skill_1003202_SkillName", @@ -492957,7 +492957,7 @@ }, { "Id": "Skill_1003202_SkillResume", - "Content": "하늘의 돌파\n기류 피해를 입힌다.\n\n창공의 결단\n공중에 있을 경우, 공명 스킬을 짧게 누르면, 기류 피해를 입힌다. 목표의 「광학 효과」, 「암흑 효과」, 「불꽃 효과」, 「서리 효과」, 「전자 효과」 를 모두 제거하고, 해당 상태 1스택를 제거할 때마다 목표에 「풍식 효과」1스택을 추가한다" + "Content": "하늘의 돌파\n기류 피해를 입힌다.\n\n창공의 결단\n공중에 있을 경우, 공명 스킬을 짧게 누르면, 기류 피해를 입힌다. 목표 명중 후, 목표의 「광학 효과」, 「암흑 효과」, 「불꽃 효과」, 「서리 효과」, 「전자 효과」 를 모두 제거하고, 해당 상태 1스택를 제거할 때마다 목표에 「풍식 효과」1스택을 추가한다" }, { "Id": "Skill_1003203_SkillDescribe", @@ -492973,7 +492973,7 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "변주 스킬로 입장 시, 공격력이 {0} 증가되고, {1}초간 지속된다" + "Content": "변주 스킬 소멸하지 않는 폭풍 발동 시, 공격력이 {0} 증가되고, {1}초간 지속된다" }, { "Id": "Skill_1003204_SkillName", @@ -492981,7 +492981,7 @@ }, { "Id": "Skill_1003204_SkillResume", - "Content": "변주 스킬로 입장 시, 공격력이 {0} 증가되고, {1}초간 지속된다" + "Content": "변주 스킬 발동 시, 공격력이 {0} 증가되고, {1}초간 지속된다" }, { "Id": "Skill_1003205_SkillDescribe", @@ -493009,7 +493009,7 @@ }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "공중 공격 · 비바람 속의 춤\n다음 3가지 조작을 진행 시, 해당 스킬을 발동하여 목표를 공격할 수 있으며, 최대 2단 연속 공격을 가하여, 기류 피해를 입히고, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다. 해당 피해는 공명 스킬 피해로 적용된다.\n· 공명 스킬 하늘의 돌파 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n· 변주 스킬 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n· 강공격 뒤얽힌 숨결 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n\n공명 스킬 · 허무맹랑\n「바람의 호흡」이 최대치에 도달 시, 공명 스킬 하늘의 돌파는 공명 스킬 허무맹랑으로 대체되고, 최대 2단 연속 공격을 가하며, 각 단마다 60pt의 특수 에너지를 소모하여, 기류 피해를 입힌다. 해당 피해는 공명 스킬 피해로 적용된다.\n\n「바람의 호흡」 획득 규칙\n「바람의 호흡」 최대 누적 가능: 120pt\n공중 공격 비바람 속의 춤의 각 단으로 적 명중 시, 「바람의 호흡」 25pt를 획득한다.\n변주 스킬 발동 시, 「바람의 호흡」 20pt를 획득한다.\n일반 공격 3단, 일반 공격 4단, 회피 반격으로 적 명중 시, 「바람의 호흡」 10pt를 획득한다" + "Content": "공중 공격 · 비바람 속의 춤\n다음 3가지 조작을 진행 시, 해당 스킬을 발동하여 목표를 공격할 수 있으며, 최대 2단 연속 공격을 가하여, 기류 피해를 입히고, 근처 파티 내 모든 캐릭터의 HP를 회복시킨다. 해당 피해는 공명 스킬 피해로 적용된다.\n· 공명 스킬 하늘의 돌파 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n· 변주 스킬 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n· 강공격 뒤얽힌 숨결 발동 후, 일정 시간 내에 일반 공격을 짧게 누른다.\n공중 공격 비바람 속의 춤을 발동하는 동안, 일반 공격을 길게 눌러 기본 공격인 공중 공격을 발동할 수 있다.\n\n공명 스킬 · 허무맹랑\n「바람의 호흡」이 최대치에 도달 시, 공명 스킬 하늘의 돌파는 공명 스킬 허무맹랑으로 대체되고, 최대 2단 연속 공격을 가하며, 각 단마다 60pt의 특수 에너지를 소모하여, 기류 피해를 입힌다. 해당 피해는 공명 스킬 피해로 적용된다.\n\n「바람의 호흡」 획득 규칙\n「바람의 호흡」 최대 누적 가능: 120pt\n공중 공격 비바람 속의 춤의 각 단으로 적 명중 시, 「바람의 호흡」 25pt를 획득한다.\n변주 스킬 발동 시, 「바람의 호흡」 20pt를 획득한다.\n일반 공격 3단, 일반 공격 4단, 회피 반격으로 적 명중 시, 「바람의 호흡」 10pt를 획득한다" }, { "Id": "Skill_1003207_SkillName", @@ -503897,7 +503897,7 @@ }, { "Id": "PhantomSkill_280026_DescriptionEx", - "Content": "에코 어빌리티를 사용하여 「윈드 클리버」를 소환한 후, 목표를 공격하여 {0}의 기류 피해를 8단 입히고 {1}의 기류 피해를 1단 입힌다.\n메인 슬롯에 해당 에코 어빌리티를 장착 시, 자신의 기류 피해 보너스가 {2} 증가된다. 장착 캐릭터가 방랑자 · 기류 혹은 ??? 일 경우, 자신의 기류 피해 보너스가 추가로 {3} 증가된다.\n쿨타임: {4}초" + "Content": "에코 어빌리티를 사용하여 「윈드 클리버」를 소환한 후, 목표를 공격하여 8단 {0} 및 1단 {1}의 기류 피해를 입힌다.\n메인 슬롯에 해당 에코 어빌리티를 장착 시, 자신의 기류 피해 보너스가 {2} 증가된다. 장착 캐릭터가 방랑자 · 기류 혹은 ??? 일 경우, 자신의 기류 피해 보너스가 추가로 {3} 증가된다.\n쿨타임: {4}초" }, { "Id": "PhantomSkill_280026_SimplyDescription", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "「환몽」 소모 시 치료량" + "Content": "「몽롱」 소모 시 치료량" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -508249,7 +508249,7 @@ }, { "Id": "SkillDescription_1607027_AttributeName", - "Content": "신기루 현상 지속 시간" + "Content": "신기루 상태 지속 시간" }, { "Id": "SkillDescription_1607028_AttributeName", @@ -509253,7 +509253,7 @@ }, { "Id": "RoleSkillInput_1607_DescList_2", - "Content": "강화 상태 기간 동안, 일반 공격으로 목표에 명중하면 「전율」을 회복하고, 「전율」 3pt를 보유 시, 강화된 공명 스킬을 발동할 수 있다" + "Content": "강화 상태 기간 동안, 일반 공격으로 목표에 명중하면 「떨림」을 회복하고, 「떨림」 3pt를 보유 시, 강화된 공명 스킬을 발동할 수 있다" }, { "Id": "SkillInput_160701_Description", @@ -509261,11 +509261,11 @@ }, { "Id": "SkillInput_160702_Description", - "Content": "물속에 있는 상태에서 「몽롱」을 보유 시, 강공격 몽환의 바다를 발동할 수 있다" + "Content": "「몽롱」 보유 시, 강공격 몽환의 바다를 발동할 수 있으며, 수중에서 발동이 가능하다" }, { "Id": "SkillInput_160703_Description", - "Content": "신기루 현상 기간 동안 도약을 짧게 누르면, 공중 공격을 발동할 수 있다" + "Content": "신기루 상태 기간 동안 점프를 짧게 누르면, 공중 공격을 발동할 수 있다" }, { "Id": "ItemInfo_50001201_AttributesDescription", @@ -510213,11 +510213,11 @@ }, { "Id": "Skill_1003101_SkillResume", - "Content": "일반 공격\n인멸 피해를 입힌다.\n \n강공격\n스태미나를 소모하여 인멸 피해를 입힌다.\n \n강공격 · 몽환의 바다\n「몽롱」 보유 시, 강공격은 몽환의 바다로 대체되고, 인멸 피해를 입히며, 신기루 현상에 진입한다.\n \n공중 공격\n스태미나를 소모하여 인멸 피해를 입힌다.\n \n회피 반격\n인멸 피해를 입힌다" + "Content": "일반 공격\n인멸 피해를 입힌다.\n \n강공격\n스태미나를 소모하여 인멸 피해를 입힌다.\n \n강공격 · 몽환의 바다\n「몽롱」 보유 시, 강공격은 몽환의 바다로 대체되고, 인멸 피해를 입히며, 신기루 상태에 진입한다.\n \n공중 공격\n스태미나를 소모하여 인멸 피해를 입힌다.\n \n회피 반격\n인멸 피해를 입힌다" }, { "Id": "Skill_1003102_SkillResume", - "Content": "민첩\n인멸 피해를 입힌다.\n \n뒤섞인 꿈\n신기루 현상에 있을 경우, 공명 스킬은뒤섞인 꿈으로 대체된다.\n인멸 피해를 입히고, 목표를 환몽 상태에 진입시킨다.\n \n환몽\n목표의 행동 속도를 감소시키고, 목표가 피해를 받을 경우, 놀람 1회를 발생시켜 인멸 피해를 입힌다" + "Content": "민첩\n인멸 피해를 입힌다.\n \n뒤섞인 꿈\n신기루 상태에 있을 시, 공명 스킬은뒤섞인 꿈으로 대체된다.\n인멸 피해를 입히고, 목표를 환몽 상태에 진입시킨다.\n \n환몽\n목표의 행동 속도를 감소시키고, 목표가 피해를 받을 경우, 놀람 1회를 발생시켜 인멸 피해를 입힌다" }, { "Id": "Skill_1003103_SkillResume", @@ -510225,11 +510225,11 @@ }, { "Id": "Skill_1003106_SkillResume", - "Content": "잔잔한 물결\n인멸 피해를 입힌다.\n \n물결의 추격\n신기루 현상에 있을 경우, 변주 스킬은 물결의 추격으로 대체되며, 인멸 피해를 입힌다" + "Content": "잔잔한 물결\n인멸 피해를 입힌다.\n \n물결의 추격\n신기루 상태에 있을 시, 변주 스킬은 물결의 추격으로 대체되며, 인멸 피해를 입힌다" }, { "Id": "Skill_1003107_SkillResume", - "Content": "신기루 현상\n· 일반 공격은 일반 공격기이한 환상으로 대체되며, 최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다.\n· 일반 공격 기이한 환상으로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 공중 공격은 솟구치는 소용돌이로 대체되며, 일반 공격을 길게 누르거나 도약을 짧게 누르면, 스태미나를 소모하여 인멸 피해를 입힌다.\n· 공중 공격 솟구치는 소용돌이로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 회피 반격은 회피 반격 스쳐간 그림자로 대체되며, 인멸 피해를 입힌다.\n· 모든 「몽롱」을 소모하면 신기루 현상이 종료된다.\n \n공명 회로 · 감각 흡수\n신기루 현상에 있을 경우, 「떨림」 {3}pt를 보유하면, 공명 스킬은 감각 흡수로 대체된다.\n인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다. 적을 환몽 상태에 진입시키고, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n \n바다의 소생\n변주 스킬 발동 후, 파티 내 캐릭터가 에코 어빌리티를 발동할 시, 협주 에너지 {4}pt를 회복하며, 최대 4회 발생할 수 있다. 같은 이름의 에코는 1회만 발생시킬 수 있다.\n \n「몽롱」 획득 규칙\n「몽롱」 최대 누적 가능: {6}pt\n변주 스킬 발동 시, 「몽롱」 {7}pt를 회복한다.\n일반 공격 3단으로 목표 명중 시, 「몽롱」 {8}pt를 회복한다.\n공명 스킬 민첩 발동 시, 「몽롱」 {9}pt를 회복한다.\n공명 해방 함몰 발동 시, 「몽롱」 {10}pt를 회복한다.\n자신이 물속에 있을 경우, {11}초마다 「몽롱」 {12}pt를 회복한다.\n \n「떨림」 획득 규칙\n「떨림」 최대 누적 가능: {13}pt\n일반 공격 기이한 환상으로 목표 명중 시, 「떨림」 {14}pt를 회복한다.\n공중 공격 솟구치는 소용돌이로 목표 명중 시, 「떨림」 {15}pt를 회복한다" + "Content": "신기루 상태\n· 일반 공격은 일반 공격기이한 환상으로 대체되며, 최대 3단 연속 공격을 가하여, 인멸 피해를 입힌다.\n· 일반 공격 기이한 환상으로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 공중 공격은 솟구치는 소용돌이로 대체되며, 일반 공격을 길게 누르거나 점프를 짧게 누르면, 스태미나를 소모하여 인멸 피해를 입힌다.\n· 공중 공격 솟구치는 소용돌이로 목표 명중 시, 「몽롱」 {0}pt를 소모하여, 「떨림」 {1}pt를 획득하며, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n· 회피 반격은 회피 반격 스쳐간 그림자로 대체되며, 인멸 피해를 입힌다.\n· 모든 「몽롱」을 소모하면 신기루 상태가 종료된다.\n \n공명 회로 · 감각 흡수\n신기루 상태에 있을 시, 「떨림」 {3}pt를 보유하면, 공명 스킬은 감각 흡수로 대체된다.\n인멸 피해를 입히며, 해당 피해는 일반 공격 피해로 적용된다. 적을 환몽 상태에 진입시키고, 파티 내 모든 캐릭터의 HP를 회복시킨다.\n해당 스킬을 발동할 시, 에코 어빌리티를 발동한 것으로 간주된다.\n \n바다의 소생\n변주 스킬 발동 후, 파티 내 캐릭터가 에코 어빌리티를 발동할 시, 협주 에너지 {4}pt를 회복하고, 같은 이름의 에코는 1회만 발생시킬 수 있으며, 최대 6회 발생할 수 있다.\n \n「몽롱」 획득 규칙\n「몽롱」 최대 누적 가능: {6}pt\n변주 스킬 발동 시, 「몽롱」 {7}pt를 회복한다.\n일반 공격 3단으로 목표 명중 시, 「몽롱」 {8}pt를 회복한다.\n공명 스킬 민첩 발동 시, 「몽롱」 {9}pt를 회복한다.\n공명 해방 함몰 발동 시, 「몽롱」 {10}pt를 회복한다.\n자신이 물속에 있을 경우, {11}초마다 「몽롱」 {12}pt를 회복한다.\n \n「떨림」 획득 규칙\n「떨림」 최대 누적 가능: {13}pt\n일반 공격 기이한 환상으로 목표 명중 시, 「떨림」 {14}pt를 회복한다.\n공중 공격 솟구치는 소용돌이로 목표 명중 시, 「떨림」 {15}pt를 회복한다" }, { "Id": "ItemShowType_51_Name", @@ -512725,19 +512725,19 @@ }, { "Id": "WeaponConf_21050056_AttributesDescription", - "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임과 웅얼거림을 듣는다.\n그 웅얼거림은 그녀의 독 속으로 스며들어, 굽이굽이 흐르는 하류로 흘러간다.\n마지막에는, 그 속삭임들이 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안았다" + "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임을 듣는다.\n그 속삭임들은 그녀의 독에 스며들어, 휘어진 강줄기를 타고 흘러간다.\n마지막엔 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안는다" }, { "Id": "WeaponConf_21050056_BgDescription", - "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임과 웅얼거림을 듣는다.\n그 웅얼거림은 그녀의 독 속으로 스며들어, 굽이굽이 흐르는 하류로 흘러간다.\n마지막에는, 그 속삭임들이 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안았다" + "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임을 듣는다.\n그 속삭임들은 그녀의 독에 스며들어, 휘어진 강줄기를 타고 흘러간다.\n마지막엔 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안는다" }, { "Id": "WeaponConf_21050056_Desc", - "Content": "공격력이 {0} 증가된다. 변주 스킬 발동 후 {1}초 내에, 에코 어빌리티 발동 시, 「부드러운 꿈」 {2}pt를 획득하고, {3}스택 중첩이 가능하며, {4}초간 지속된다. 같은 이름의 에코는 1회만 발동이 가능하며, 다른 캐릭터로 전환하면 효과가 즉시 종료된다.\n{5}스택: 일반 공격 피해 보너스가 {6} 증가된다.\n{7}스택: 목표의 인멸 속성 저항을 {8} 무시한다.\n{9}스택: 「부드러운 꿈」 조기 종료 시, 자신의 일반 공격 피해 보너스가 {10} 증가되고, 목표의 인멸 속성 저항을 {11} 무시하며, {12}초간 지속된다. 다른 캐릭터로 전환하면 효과가 즉시 종료된다" + "Content": "공격력이 {0} 증가된다. 변주 스킬 혹은 일반 공격 발동 후 {1}초 내에, 에코 어빌리티 발동 시, 「부드러운 꿈」 {2}스택을 획득한다. 같은 이름의 에코는 1회만 발동이 가능하고, 최대 {3}스택 중첩이 가능하며, {4}초간 지속된다. 해당 효과는 10초 내에 최대 1회 발생할 수 있으며, 다른 캐릭터로 전환하면 효과가 즉시 종료된다.\n{5}스택: 일반 공격 피해 보너스가 {6} 증가된다.\n{7}스택: 목표의 인멸 속성 저항을 {8} 무시한다" }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", - "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임과 웅얼거림을 듣는다.\n그 웅얼거림은 그녀의 독 속으로 스며들어, 굽이굽이 흐르는 하류로 흘러간다.\n마지막에는, 그 속삭임들이 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안았다" + "Content": "바다에서 누군가는 별을 보고, 누군가는 달을 건져내며, 또 다른 누군가는 수많은 속삭임을 듣는다.\n그 속삭임들은 그녀의 독에 스며들어, 휘어진 강줄기를 타고 흘러간다.\n마지막엔 마치 해파리 우산처럼, 바다처럼 그녀를 감싸안는다" }, { "Id": "WeaponConf_21050056_TypeDescription", @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "창공의 결단으로 회복하는 협주 에너지" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "공중 기이한 환상 스태미나 소모" } ] \ No newline at end of file diff --git a/Textmap/pt/multi_text/MultiText.json b/Textmap/pt/multi_text/MultiText.json index 7696b04..baa7545 100644 --- a/Textmap/pt/multi_text/MultiText.json +++ b/Textmap/pt/multi_text/MultiText.json @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "" } ] \ No newline at end of file diff --git a/Textmap/ru/multi_text/MultiText.json b/Textmap/ru/multi_text/MultiText.json index bfa2b02..9e2e4d4 100644 --- a/Textmap/ru/multi_text/MultiText.json +++ b/Textmap/ru/multi_text/MultiText.json @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "" } ] \ No newline at end of file diff --git a/Textmap/th/multi_text/MultiText.json b/Textmap/th/multi_text/MultiText.json index 66fd5dc..6d2e203 100644 --- a/Textmap/th/multi_text/MultiText.json +++ b/Textmap/th/multi_text/MultiText.json @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "" } ] \ No newline at end of file diff --git a/Textmap/vi/multi_text/MultiText.json b/Textmap/vi/multi_text/MultiText.json index ecf1261..24f7c80 100644 --- a/Textmap/vi/multi_text/MultiText.json +++ b/Textmap/vi/multi_text/MultiText.json @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "" } ] \ No newline at end of file diff --git a/Textmap/zh-Hans/multi_text/MultiText.json b/Textmap/zh-Hans/multi_text/MultiText.json index 99f80fd..e0486e3 100644 --- a/Textmap/zh-Hans/multi_text/MultiText.json +++ b/Textmap/zh-Hans/multi_text/MultiText.json @@ -491873,7 +491873,7 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "施放共鸣技能时,回复{0}点【迷离】。共鸣技能翩跹、共鸣技能斑驳幻梦、共鸣回路感知汲取的伤害倍率提升{1}。" + "Content": "施放共鸣技能时,回复{0}点【迷离】。共鸣技能翩跹、共鸣技能斑驳幻梦、共鸣回路感知汲取的伤害倍率提升{1}。共鸣回路感知汲取免疫打断。" }, { "Id": "ResonantChain_181_NodeName", @@ -491889,7 +491889,7 @@ }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "共鸣解放陷溺的伤害倍率提升{0}。" + "Content": "共鸣解放陷溺的伤害倍率提升{0}。施放共鸣解放陷溺后,直接进入蜃境状态。若当前已处于蜃境状态,施放共鸣解放陷溺不会重复进入。" }, { "Id": "ResonantChain_183_NodeName", @@ -491913,7 +491913,7 @@ }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "普攻蛰幻的伤害倍率提升{0}。施放共鸣解放陷溺时,坎特蕾拉的伤害无视目标{1}防御,持续{2}秒。\n迷梦的前{3}秒可以使目标停滞,期间目标受到攻击时不会惊醒。" + "Content": "施放共鸣解放陷溺时,坎特蕾拉的伤害无视目标{1}防御,持续{2}秒。\n坎特蕾拉处于梦中梦状态,施放共鸣技能斑驳幻梦时,若梦中梦不处于冷却时间,则下一次施放斑驳幻梦不进入冷却时间,同时梦中梦进入25秒冷却时间。\n迷梦的前{3}秒可以使目标停滞,期间目标受到攻击时不会惊醒。" }, { "Id": "ResonantChain_186_NodeName", @@ -491985,7 +491985,7 @@ }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "普攻\n进行最多3段的连续攻击,造成湮灭伤害。\n \n重击\n消耗耐力攻击目标,造成湮灭伤害。\n \n重击·浮潜幻海\n拥有【迷离】时,重击替换为浮潜幻海,造成湮灭伤害,并进入蜃境状态。\n可在水中施放。\n \n空中攻击\n消耗耐力进行空中下落攻击,造成湮灭伤害。\n \n闪避反击\n成功闪避后一定时间内短按普攻,将会攻击目标,造成湮灭伤害。" + "Content": "普攻\n进行最多3段的连续攻击,造成湮灭伤害。\n \n重击\n消耗耐力攻击目标,造成湮灭伤害。\n \n重击·浮潜幻海\n拥有【迷离】时,重击替换为浮潜幻海,造成湮灭伤害,并进入蜃境状态。若当前已处于蜃境状态,施放浮潜幻海不会重新进入蜃境状态。\n可在水中施放。\n \n空中攻击\n消耗耐力进行空中下落攻击,造成湮灭伤害。\n \n闪避反击\n成功闪避后一定时间内短按普攻,将会攻击目标,造成湮灭伤害。" }, { "Id": "Skill_1003101_SkillName", @@ -491993,7 +491993,7 @@ }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "翩跹\n攻击目标,造成湮灭伤害。\n \n斑驳幻梦\n处于蜃境状态时,共鸣技能替换为斑驳幻梦。\n攻击目标,造成湮灭伤害,使目标进入迷梦。\n可在空中施放。\n \n迷梦\n降低目标的行动速度,持续{0}秒。目标受到伤害时,将触发一次惊醒,造成湮灭伤害,并清除迷梦。\n队伍中其他角色攻击处于迷梦的目标时,无法触发惊醒,并清除迷梦。\n探索工具伤害和协同攻击不会触发惊醒。" + "Content": "翩跹\n攻击目标,造成湮灭伤害。\n \n斑驳幻梦\n处于蜃境状态时,共鸣技能替换为斑驳幻梦,施放此技能时,同时视为施放声骸技能。\n攻击目标,造成湮灭伤害,使目标进入迷梦。\n可在空中施放。\n \n迷梦\n降低目标的行动速度,持续{0}秒。目标受到伤害时,将触发一次惊醒,造成湮灭伤害,并清除迷梦,此次伤害为普攻伤害。\n队伍中其他角色攻击处于迷梦的目标时,无法触发惊醒,并清除迷梦。\n探索工具伤害和协同攻击不会触发惊醒。" }, { "Id": "Skill_1003102_SkillName", @@ -492001,7 +492001,7 @@ }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "陷溺\n攻击目标,造成湮灭伤害,并为队伍中所有角色附加弥漫。\n施放此技能时,同时视为施放声骸技能。\n可在空中施放。\n \n弥漫\n队伍中在场角色造成伤害时,会召唤织梦水母对目标进行协同攻击,造成湮灭伤害,此次伤害为普攻伤害。\n·造成伤害的接下来{0}秒内,每秒可召唤{1}只织梦水母,该效果每秒可触发1次。织梦水母造成的伤害不会触发该效果。\n·织梦水母每秒最多召唤{2}只,共可召唤{3}只。\n·效果持续{4}秒,或持续至织梦水母达到最大召唤数。" + "Content": "陷溺\n攻击目标,造成湮灭伤害,并为队伍中所有角色附加弥漫,此次伤害为普攻伤害。\n施放此技能时,同时视为施放声骸技能。\n可在低空中施放。\n \n弥漫\n队伍中在场角色造成伤害时,会召唤织梦水母对目标进行协同攻击,造成湮灭伤害,此次伤害为普攻伤害。\n·造成伤害的接下来{0}秒内,每秒可召唤{1}只织梦水母,该效果每秒可触发1次。织梦水母造成的伤害不会触发该效果。\n·织梦水母每秒最多召唤{2}只,共可召唤{3}只。\n·效果持续{4}秒,或持续至织梦水母达到最大召唤数。" }, { "Id": "Skill_1003103_SkillName", @@ -492025,7 +492025,7 @@ }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "点水\n攻击目标,造成湮灭伤害。\n施放该技能后在一定时间内短按普攻,将会施放普攻第3段。\n \n逐浪\n处于蜃境状态时,变奏技能替换为逐浪,造成湮灭伤害。" + "Content": "点水\n攻击目标,造成湮灭伤害。\n施放该技能后在一定时间内短按普攻,将会施放普攻第3段。\n \n逐浪\n处于蜃境状态时,变奏技能替换为逐浪,逐浪攻击目标时会进行3次协同攻击,造成湮灭伤害。" }, { "Id": "Skill_1003106_SkillName", @@ -492033,7 +492033,7 @@ }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "蜃境状态\n·普攻替换为普攻蛰幻,进行最多3段连续攻击,造成湮灭伤害。\n·普攻蛰幻命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·普攻第3段蛰幻会进行3次协同攻击,造成湮灭伤害。\n·空中攻击替换为暗涌漩涡,长按普攻或短按跳跃,消耗耐力进行空中下落攻击,造成湮灭伤害。\n·空中攻击暗涌漩涡命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·闪避反击替换为闪避反击掠影,攻击目标,造成湮灭伤害。\n·蜃境状态持续{2}秒;\n·消耗完所有【迷离】时结束蜃境状态。\n \n共鸣回路·感知汲取\n处于蜃境状态时,若持有{3}点【颤栗】,共鸣技能替换为感知汲取。\n攻击目标,造成湮灭伤害,此次伤害为普攻伤害,使敌人进入迷梦,并为附近队伍中所有角色回复生命值。\n施放此技能时,同时视为施放声骸技能。\n可在空中施放。\n \n溟海苏生\n施放变奏技能后,队伍中的角色施放声骸技能时,回复{4}点协奏能量,同名声骸只可触发一次,最多可触发4次,持续{5}秒。\n自身在水中时,游泳速度增加,耐力消耗降低。\n \n迷离获取途径\n上限{6}点。\n施放变奏技能时,回复{7}点【迷离】。\n普攻第三段命中目标时,回复{8}点【迷离】。\n施放共鸣技能翩跹时,回复{9}点【迷离】。\n施放共鸣解放陷溺时,回复{10}点【迷离】。\n自身在水中时,每{11}秒回复{12}点【迷离】。\n \n颤栗获取途径\n上限{13}点。\n普攻蛰幻命中时,回复{14}点【颤栗】。\n空中攻击暗涌漩涡命中目标时,回复{15}点【颤栗】。" + "Content": "蜃境状态\n·普攻替换为普攻蛰幻,进行最多3段连续攻击,造成湮灭伤害,可在空中施放,在空中施放普攻蛰幻,将会消耗耐力。此外,普攻蛰幻连击段数不会被重置。\n·普攻蛰幻命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·普攻第3段蛰幻攻击目标时会进行3次协同攻击,造成湮灭伤害。\n·空中攻击替换为暗涌漩涡,短按跳跃,消耗耐力进行空中下落攻击,造成湮灭伤害。\n·闪避反击替换为闪避反击掠影,攻击目标,造成湮灭伤害。\n·空中攻击暗涌漩涡或闪避反击·掠影命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·蜃境状态持续{2}秒;\n·消耗完所有【迷离】时结束蜃境状态。\n \n共鸣回路·感知汲取\n处于蜃境状态时,若持有{3}点【颤栗】,共鸣技能替换为感知汲取。\n施放感知汲取时,消耗所有【颤栗】,攻击目标,造成湮灭伤害,此次伤害为普攻伤害,使敌人进入迷梦,并为附近队伍中所有角色回复生命值。\n施放此技能时,同时视为施放声骸技能。\n可在空中施放。\n \n溟海苏生\n施放变奏技能后,队伍中的角色施放声骸技能时,回复{4}点协奏能量,同名声骸只可触发一次,最多可触发6次,持续{5}秒。该效果25秒内最多生效1次。\n自身在水中时,游泳速度增加,耐力消耗降低。\n \n迷离获取途径\n上限{6}点。\n施放变奏技能时,回复{7}点【迷离】。\n普攻第三段命中目标时,回复{8}点【迷离】。\n施放共鸣技能翩跹时,回复{9}点【迷离】。\n施放共鸣解放陷溺时,回复{10}点【迷离】。\n自身在水中时,每{11}秒回复{12}点【迷离】。\n \n颤栗获取途径\n上限{13}点。\n普攻蛰幻命中时,回复{14}点【颤栗】。\n空中攻击暗涌漩涡或闪避反击·掠影命中目标时,回复{15}点【颤栗】。" }, { "Id": "Skill_1003107_SkillName", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "施放共鸣技能缥缈无相后,队伍中登场角色获得持续回复生命效果,每{0}秒回复漂泊者{1}攻击的生命值,持续{2}秒。期间登场角色生命值低于{3}时,立即回复登场角色已损失生命值{4}的生命值,该效果每{5}秒可触发1次,且不受治疗效果加成影响。" + "Content": "施放共鸣技能缥缈无相时,队伍中登场角色获得持续回复生命效果,每{0}秒回复漂泊者{1}攻击的生命值,持续{2}秒。期间登场角色生命值低于{3}时,立即回复登场角色已损失生命值{4}的生命值,该效果每{5}秒可触发1次,且不受治疗效果加成影响。" }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "气动伤害提升{0}。" + "Content": "气动伤害加成提升{0}。" }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "施放空中攻击抃风儛润时,共鸣技能伤害提升{0},持续{1}秒。" + "Content": "施放空中攻击抃风儛润时,共鸣技能伤害加成提升{0},持续{1}秒。" }, { "Id": "ResonantChain_190_NodeName", @@ -492937,7 +492937,7 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "普攻\n进行最多4段的连续攻击,造成气动伤害。\n\n飞刃\n施放普攻第3段或闪避反击后将甩出武器,造成气动伤害。\n\n重击\n消耗耐力攻击目标,造成气动伤害。\n·施放后短时间内短按普攻,可直接施放普攻第3段。\n\n重击·绞息\n施放普攻第3段或重击后一定时间内长按普攻,将会施放重击绞息攻击目标,消耗耐力,造成气动伤害。\n\n空中攻击\n消耗耐力进行空中下落攻击,造成气动伤害。\n·落地后一段时间内短按普攻,会施放普攻第4段。\n·【弦风息】达到上限时,落地后一段时间内短按普攻,会施放共鸣技能缥缈无相。\n\n闪避反击\n成功闪避后一定时间内短按普攻,将会攻击目标,造成气动伤害。" + "Content": "普攻\n进行最多4段的连续攻击,造成气动伤害。\n\n重击\n消耗耐力攻击目标,造成气动伤害。\n·施放后短时间内短按普攻,可直接施放普攻第3段。\n\n重击·绞息\n施放普攻第3段、闪避反击或重击后一定时间内长按普攻,将会施放重击绞息攻击目标,消耗耐力,造成气动伤害。\n\n空中攻击\n消耗耐力进行空中下落攻击,造成气动伤害。\n·落地后一段时间内短按普攻,会施放普攻第4段。\n·【弦风息】达到上限时,落地后一段时间内短按普攻,会施放共鸣技能缥缈无相。\n\n闪避反击\n成功闪避后一定时间内短按普攻,将会攻击目标,造成气动伤害。" }, { "Id": "Skill_1003201_SkillName", @@ -492945,11 +492945,11 @@ }, { "Id": "Skill_1003201_SkillResume", - "Content": "普攻\n造成气动伤害。\n\n重击\n消耗耐力,造成气动伤害。\n\n重击·绞息\n施放普攻第3段或重击后一定时间内长按普攻,消耗耐力,造成气动伤害。\n\n空中攻击\n消耗耐力,造成气动伤害。\n\n闪避反击\n造成气动伤害。" + "Content": "普攻\n造成气动伤害。\n\n重击\n消耗耐力,造成气动伤害。\n\n重击·绞息\n施放普攻第3段、闪避反击或重击后一定时间内长按普攻,消耗耐力,造成气动伤害。\n\n空中攻击\n消耗耐力,造成气动伤害。\n\n闪避反击\n造成气动伤害。" }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "苍息破象\n腾空进行斩击,造成气动伤害。\n\n碧霄断行\n处于空中时,短按共鸣技能,造成气动伤害。移除目标全部【光噪效应】、【虚湮效应】、【聚爆效应】、【霜渐效应】、【电磁效应】,每移除1层对应状态,便为目标附加1层【风蚀效应】。" + "Content": "苍息破象\n腾空进行斩击,造成气动伤害。\n\n碧霄断行\n处于空中时,短按共鸣技能,造成气动伤害。命中目标后,移除目标全部【光噪效应】、【虚湮效应】、【聚爆效应】、【霜渐效应】、【电磁效应】,每移除1层对应状态,便为目标附加1层【风蚀效应】。" }, { "Id": "Skill_1003202_SkillName", @@ -492957,7 +492957,7 @@ }, { "Id": "Skill_1003202_SkillResume", - "Content": "苍息破象\n造成气动伤害。\n\n碧霄断行\n处于空中时,短按共鸣技能,造成气动伤害。移除目标全部【光噪效应】、【虚湮效应】、【聚爆效应】、【霜渐效应】、【电磁效应】,每移除1层对应状态,便为目标附加1层【风蚀效应】。" + "Content": "苍息破象\n造成气动伤害。\n\n碧霄断行\n处于空中时,短按共鸣技能,造成气动伤害。命中目标后,移除目标全部【光噪效应】、【虚湮效应】、【聚爆效应】、【霜渐效应】、【电磁效应】,每移除1层对应状态,便为目标附加1层【风蚀效应】。" }, { "Id": "Skill_1003203_SkillDescribe", @@ -492973,7 +492973,7 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "变奏入场时,攻击提升{0},持续{1}秒。" + "Content": "施放变奏技能狂岚未尽时,攻击提升{0},持续{1}秒。" }, { "Id": "Skill_1003204_SkillName", @@ -492981,7 +492981,7 @@ }, { "Id": "Skill_1003204_SkillResume", - "Content": "变奏入场时,攻击提升{0},持续{1}秒。" + "Content": "施放变奏技能时,攻击提升{0},持续{1}秒。" }, { "Id": "Skill_1003205_SkillDescribe", @@ -493009,7 +493009,7 @@ }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "空中攻击·抃风儛润\n进行下述3种操作时,可施放该技能攻击目标,最多进行2段的连续攻击,造成气动伤害,回复附近队伍中所有角色的生命值。此次伤害为共鸣技能伤害。\n·施放共鸣技能苍息破象后一定时间内短按普攻。\n·施放变奏技能后一定时间内短按普攻。\n·施放重击绞息后一定时间内短按普攻。\n\n共鸣技能·缥缈无相\n【弦风息】达到上限时,共鸣技能苍息破象替换为共鸣技能缥缈无相,最多进行2段的连续攻击,每段消耗60点特殊能量,造成气动伤害,此次伤害为共鸣技能伤害。\n\n【弦风息】获取规则\n【弦风息】上限120点。\n空中攻击抃风儛润每段命中时,获得25点【弦风息】。\n施放变奏技能时,获得20点【弦风息】。\n普攻第3段、普攻第4段、闪避反击命中时,获得10点【弦风息】。" + "Content": "空中攻击·抃风儛润\n进行下述3种操作时,可施放该技能攻击目标,最多进行2段的连续攻击,造成气动伤害,回复附近队伍中所有角色的生命值。此次伤害为共鸣技能伤害。\n·施放共鸣技能苍息破象后一定时间内短按普攻。\n·施放变奏技能后一定时间内短按普攻。\n·施放重击绞息后一定时间内短按普攻。\n施放空中攻击抃风儛润期间,可长按普攻施放常态攻击空中攻击。\n\n共鸣技能·缥缈无相\n【弦风息】达到上限时,共鸣技能苍息破象替换为共鸣技能缥缈无相,最多进行2段的连续攻击,每段消耗60点特殊能量,造成气动伤害,此次伤害为共鸣技能伤害。\n\n【弦风息】获取规则\n【弦风息】上限120点。\n空中攻击抃风儛润每段命中时,获得25点【弦风息】。\n施放变奏技能时,获得20点【弦风息】。\n普攻第3段、普攻第4段、闪避反击命中时,获得10点【弦风息】。" }, { "Id": "Skill_1003207_SkillName", @@ -503853,7 +503853,7 @@ }, { "Id": "PhantomSkill_200084_SimplyDescription", - "Content": "召唤慈悲使节,对敌人造成气动伤害。" + "Content": "召唤慈悲节使,对敌人造成气动伤害。" }, { "Id": "PhantomSkill_200085_DescriptionEx", @@ -503885,7 +503885,7 @@ }, { "Id": "PhantomSkill_200088_SimplyDescription", - "Content": "召唤荣光使节,对敌人造成衍射伤害。在首位装配时提高自身的衍射伤害和重击伤害。" + "Content": "召唤荣光节使,对敌人造成衍射伤害。在首位装配时提高自身的衍射伤害和重击伤害。" }, { "Id": "PhantomSkill_280025_DescriptionEx", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "消耗【迷梦】时治疗量" + "Content": "消耗【迷离】时治疗量" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -509261,7 +509261,7 @@ }, { "Id": "SkillInput_160702_Description", - "Content": "处于水中且持有【迷离】时,可以施放重击浮潜幻海" + "Content": "持有【迷离】时,可以施放重击浮潜幻海,可在水中施放。" }, { "Id": "SkillInput_160703_Description", @@ -510229,7 +510229,7 @@ }, { "Id": "Skill_1003107_SkillResume", - "Content": "蜃境状态\n·普攻替换为普攻蛰幻,进行最多3段连续攻击,造成湮灭伤害。\n·普攻蛰幻命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·空中攻击替换为暗涌漩涡,长按普攻或短按跳跃,消耗耐力,造成湮灭伤害。\n·空中攻击暗涌漩涡命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·闪避反击替换为闪避反击掠影,造成湮灭伤害。\n·消耗完所有【迷离】时结束蜃境状态。\n \n共鸣回路·感知汲取\n处于蜃境状态时,若持有{3}点【颤栗】,共鸣技能替换为感知汲取。\n造成湮灭伤害,此次伤害为普攻伤害,使敌人进入迷梦,并为附近队伍中所有角色回复生命值。\n施放此技能时,同时视为施放声骸技能。\n \n溟海苏生\n施放变奏技能后,队伍中的角色施放声骸技能时,回复{4}点协奏能量,同名声骸只可触发一次,最多可触发4次。\n \n迷离获取途径\n上限{6}点。\n施放变奏技能时,回复{7}点【迷离】。\n普攻第三段命中目标时,回复{8}点【迷离】。\n施放共鸣技能翩跹时,回复{9}点【迷离】。\n施放共鸣解放陷溺时,回复{10}点【迷离】。\n自身在水中时,每{11}秒回复{12}点【迷离】。\n \n颤栗获取途径\n上限{13}点。\n普攻蛰幻命中时,回复{14}点【颤栗】。\n空中攻击暗涌漩涡命中目标时,回复{15}点【颤栗】。" + "Content": "蜃境状态\n·普攻替换为普攻蛰幻,进行最多3段连续攻击,造成湮灭伤害。\n·普攻蛰幻命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·空中攻击替换为暗涌漩涡,长按普攻或短按跳跃,消耗耐力,造成湮灭伤害。\n·空中攻击暗涌漩涡命中目标时,消耗{0}点【迷离】,获得{1}点【颤栗】,并为附近队伍中所有角色回复生命值。\n·闪避反击替换为闪避反击掠影,造成湮灭伤害。\n·消耗完所有【迷离】时结束蜃境状态。\n \n共鸣回路·感知汲取\n处于蜃境状态时,若持有{3}点【颤栗】,共鸣技能替换为感知汲取。\n造成湮灭伤害,此次伤害为普攻伤害,使敌人进入迷梦,并为附近队伍中所有角色回复生命值。\n施放此技能时,同时视为施放声骸技能。\n \n溟海苏生\n施放变奏技能后,队伍中的角色施放声骸技能时,回复{4}点协奏能量,同名声骸只可触发一次,最多可触发6次。\n \n迷离获取途径\n上限{6}点。\n施放变奏技能时,回复{7}点【迷离】。\n普攻第三段命中目标时,回复{8}点【迷离】。\n施放共鸣技能翩跹时,回复{9}点【迷离】。\n施放共鸣解放陷溺时,回复{10}点【迷离】。\n自身在水中时,每{11}秒回复{12}点【迷离】。\n \n颤栗获取途径\n上限{13}点。\n普攻蛰幻命中时,回复{14}点【颤栗】。\n空中攻击暗涌漩涡命中目标时,回复{15}点【颤栗】。" }, { "Id": "ItemShowType_51_Name", @@ -512733,7 +512733,7 @@ }, { "Id": "WeaponConf_21050056_Desc", - "Content": "攻击提升{0}。施放变奏技能后{1}秒内,施放声骸技能时,获得{2}层【柔软的梦】,同名声骸只可触发一次,可叠加{3}层,持续{4}秒,若切换至其他角色则该效果提前结束。\n第{5}层:普攻伤害加成提升{6};\n第{7}层:无视目标{8}湮灭属性抗性;\n第{9}层:【柔软的梦】提前结束时,自身的普攻伤害加成提升{10},无视目标{11}湮灭属性抗性,持续{12}秒,切换至自身时则该效果提前结束。" + "Content": "攻击提升{0}。施放变奏技能或普攻后{1}秒内,施放声骸技能时,获得{2}层【柔软的梦】,同名声骸只可触发一次,最多可叠加{3}层,持续{4}秒,该效果10秒内最多生效1次,若切换至其他角色则该效果提前结束。\n第{5}层:普攻伤害加成提升{6};\n第{7}层:无视目标{8}湮灭属性抗性。" }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", @@ -512798,5 +512798,9 @@ { "Id": "SkillDescription_1406031_AttributeName", "Content": "碧霄断行回复协奏能量" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "空中蛰幻耐力消耗" } ] \ No newline at end of file diff --git a/Textmap/zh-Hant/multi_text/MultiText.json b/Textmap/zh-Hant/multi_text/MultiText.json index e62f25f..5b27e03 100644 --- a/Textmap/zh-Hant/multi_text/MultiText.json +++ b/Textmap/zh-Hant/multi_text/MultiText.json @@ -491873,7 +491873,7 @@ }, { "Id": "ResonantChain_181_AttributesDescription", - "Content": "施放共鳴技能時,回復{0}點【迷離】。共鳴技能翩躚、共鳴技能斑駁幻夢、共鳴技能感知汲取的傷害倍率提升{1}。" + "Content": "施放共鳴技能時,回復{0}點【迷離】。共鳴技能翩躚、共鳴技能斑駁幻夢、共鳴回路感知汲取的傷害倍率提升{1}。共鳴回路感知汲取免疫打斷。" }, { "Id": "ResonantChain_181_NodeName", @@ -491889,7 +491889,7 @@ }, { "Id": "ResonantChain_183_AttributesDescription", - "Content": "共鳴解放陷溺的傷害倍率提升{0}。" + "Content": "共鳴解放陷溺的傷害倍率提升{0}。施放共鳴解放陷溺後,直接進入蜃境狀態。若當前已處於蜃境狀態,施放共鳴解放陷溺不會重複進入。" }, { "Id": "ResonantChain_183_NodeName", @@ -491913,7 +491913,7 @@ }, { "Id": "ResonantChain_186_AttributesDescription", - "Content": "普攻蟄幻的傷害倍率提升{0}。施放共鳴解放陷溺時,坎特蕾拉的傷害無視目標{1}防禦,持續{2}秒。\n迷夢的前{3}秒可以使目標停滯,期間目標受到攻擊時不會驚醒。" + "Content": "普攻蟄幻的傷害倍率提升{0}。施放共鳴解放陷溺時,坎特蕾拉的傷害無視目標{1}防禦,持續{2}秒。\n坎特蕾拉處於夢中夢狀態,施放共鳴技能斑駁幻夢時,若夢中夢不處於冷卻時間,則下一次施放斑駁幻夢不進入冷卻時間,同時夢中夢進入25秒冷卻時間。\n迷夢的前{3}秒可以使目標停滯,期間目標受到攻擊時不會驚醒。" }, { "Id": "ResonantChain_186_NodeName", @@ -491985,71 +491985,71 @@ }, { "Id": "Skill_1003101_SkillDescribe", - "Content": "" + "Content": "普攻\n進行最多3段的連續攻擊,造成湮滅傷害。\n \n重擊\n消耗耐力攻擊目標,造成湮滅傷害。\n \n重擊·浮潛幻海\n擁有【迷離】時,重擊替換為浮潛幻海,造成湮滅傷害,並進入蜃境狀態。若當前已處於蜃境狀態,施放浮潛幻海不會重新進入蜃境狀態。\n可在水中施放。\n \n空中攻擊\n消耗耐力進行空中下落攻擊,造成湮滅傷害。\n \n閃避反擊\n成功閃避後一定時間內短按普攻,將會攻擊目標,造成湮滅傷害。" }, { "Id": "Skill_1003101_SkillName", - "Content": "" + "Content": "虛像陷落" }, { "Id": "Skill_1003102_SkillDescribe", - "Content": "" + "Content": "翩躚\n攻擊目標,造成湮滅傷害。\n \n斑駁幻夢\n處於蜃境狀態時,共鳴技能替換為斑駁幻夢,施放此技能時,同時視為施放聲骸技能。\n攻擊目標,造成湮滅傷害,使目標進入迷夢。\n可在空中施放。\n \n迷夢\n降低目標的行動速度,持續{0}秒。目標受到傷害時,將觸發一次驚醒,造成湮滅傷害,並清除迷夢,此次傷害為普攻傷害。\n隊伍中其他角色攻擊處於迷夢的目標時,無法觸發驚醒,並清除迷夢。\n探索工具傷害和協同攻擊不會觸發驚醒。" }, { "Id": "Skill_1003102_SkillName", - "Content": "" + "Content": "幽影共舞" }, { "Id": "Skill_1003103_SkillDescribe", - "Content": "" + "Content": "陷溺\n攻擊目標,造成湮滅傷害,並為隊伍中所有角色附加瀰漫,此次傷害為普攻傷害。\n施放此技能時,同時視為施放聲骸技能。\n可在低空中施放。\n \n瀰漫\n隊伍中在場角色造成傷害時,會召喚織夢水母對目標進行協同攻擊,造成湮滅傷害,此次傷害為普攻傷害。\n·造成傷害的接下來{0}秒內,每秒可召喚{1}只織夢水母,該效果每秒可觸發1次。織夢水母造成的傷害不會觸發該效果。\n·織夢水母每秒最多召喚{2}只,共可召喚{3}只。\n·效果持續{4}秒,或持續至織夢水母達到最大召喚數。" }, { "Id": "Skill_1003103_SkillName", - "Content": "" + "Content": "海面之下" }, { "Id": "Skill_1003104_SkillDescribe", - "Content": "" + "Content": "治療效果加成提升{0}。" }, { "Id": "Skill_1003104_SkillName", - "Content": "" + "Content": "「藥」" }, { "Id": "Skill_1003105_SkillDescribe", - "Content": "" + "Content": "施放聲骸技能時,自身的湮滅傷害加成提升{0},持續{1}秒,可疊加{2}層。" }, { "Id": "Skill_1003105_SkillName", - "Content": "" + "Content": "「毒」" }, { "Id": "Skill_1003106_SkillDescribe", - "Content": "" + "Content": "點水\n攻擊目標,造成湮滅傷害。\n施放該技能後在一定時間內短按普攻,將會施放普攻第3段。\n \n逐浪\n處於蜃境狀態時,變奏技能替換為逐浪,逐浪攻擊目標時會進行3次協同攻擊,造成湮滅傷害。" }, { "Id": "Skill_1003106_SkillName", - "Content": "" + "Content": "游弋" }, { "Id": "Skill_1003107_SkillDescribe", - "Content": "" + "Content": "蜃境狀態\n·普攻替換為普攻蟄幻,進行最多3段連續攻擊,造成湮滅傷害,可在空中施放,在空中施放普攻蟄幻,將會消耗耐力。此外,普攻蟄幻連擊段數不會被重置。\n·普攻蟄幻命中目標時,消耗{0}點【迷離】,獲得{1}點【顫慄】,並為附近隊伍中所有角色回復生命值。\n·普攻第3段蟄幻攻擊目標時會進行3次協同攻擊,造成湮滅傷害。\n·空中攻擊替換為暗湧漩渦,短按跳躍,消耗耐力進行空中下落攻擊,造成湮滅傷害。\n·閃避反擊替換為閃避反擊掠影,攻擊目標,造成湮滅傷害。\n·空中攻擊暗湧漩渦或閃避反擊·掠影命中目標時,消耗{0}點【迷離】,獲得{1}點【顫慄】,並為附近隊伍中所有角色回復生命值。\n·蜃境狀態持續{2}秒;\n·消耗完所有【迷離】時結束蜃境狀態。\n \n共鳴回路·感知汲取\n處於蜃境狀態時,若持有{3}點【顫慄】,共鳴技能替換為感知汲取。\n施放感知汲取時,消耗所有【顫慄】,攻擊目標,造成湮滅傷害,此次傷害為普攻傷害,使敵人進入迷夢,並為附近隊伍中所有角色回復生命值。\n施放此技能時,同時視為施放聲骸技能。\n可在空中施放。\n \n溟海甦生\n施放變奏技能後,隊伍中的角色施放聲骸技能時,回復{4}點協奏能量,同名聲骸只可觸發一次,最多可觸發6次,持續{5}秒。該效果25秒內最多生效1次。\n自身在水中時,游泳速度增加,耐力消耗降低。\n \n迷離獲取途徑\n上限{6}點。\n施放變奏技能時,回復{7}點【迷離】。\n普攻第三段命中目標時,回復{8}點【迷離】。\n施放共鳴技能翩躚時,回復{9}點【迷離】。\n施放共鳴解放陷溺時,回復{10}點【迷離】。\n自身在水中時,每{11}秒回復{12}點【迷離】。\n \n顫慄獲取途徑\n上限{13}點。\n普攻蟄幻命中時,回復{14}點【顫慄】。\n空中攻擊暗湧漩渦或閃避反擊·掠影命中目標時,回復{15}點【顫慄】。" }, { "Id": "Skill_1003107_SkillName", - "Content": "" + "Content": "虛實之間" }, { "Id": "Skill_1003109_MultiSkillDescribe", - "Content": "" + "Content": "附近隊伍中啟用延奏技能的角色湮滅傷害加深{0},共鳴技能傷害加深{1},效果持續{2}秒,若切換至其他角色則該效果提前結束。" }, { "Id": "Skill_1003109_SkillDescribe", - "Content": "" + "Content": "下一位登場角色湮滅傷害加深{0},共鳴技能傷害加深{1},效果持續{2}秒,若切換至其他角色則該效果提前結束。" }, { "Id": "Skill_1003109_SkillName", - "Content": "" + "Content": "柔軟觸手" }, { "Id": "PrefabTextItem_1334290410_Text", @@ -492897,7 +492897,7 @@ }, { "Id": "ResonantChain_188_AttributesDescription", - "Content": "施放共鳴技能縹緲無相後,隊伍中登場角色獲得持續回復生命效果。每{0}秒恢復漂泊者{1}攻擊的生命值,持續{2}秒。" + "Content": "施放共鳴技能縹緲無相時,隊伍中登場角色獲得持續回復生命效果,每{0}秒回復漂泊者{1}攻擊的生命值,持續{2}秒。期間登場角色生命值低於{3}時,立即回復登場角色已損失生命值{4}的生命值,該效果每{5}秒可觸發1次,且不受治療效果加成影響。" }, { "Id": "ResonantChain_188_NodeName", @@ -492905,7 +492905,7 @@ }, { "Id": "ResonantChain_189_AttributesDescription", - "Content": "氣動傷害提升{0}。" + "Content": "氣動傷害加成提升{0}。" }, { "Id": "ResonantChain_189_NodeName", @@ -492913,7 +492913,7 @@ }, { "Id": "ResonantChain_190_AttributesDescription", - "Content": "施放空中攻擊抃風儛潤時,共鳴技能傷害提升{0},持續{1}秒。" + "Content": "施放空中攻擊抃風儛潤時,共鳴技能傷害加成提升{0},持續{1}秒。" }, { "Id": "ResonantChain_190_NodeName", @@ -492937,27 +492937,27 @@ }, { "Id": "Skill_1003201_SkillDescribe", - "Content": "" + "Content": "普攻\n進行最多4段的連續攻擊,造成氣動傷害。\n\n重擊\n消耗耐力攻擊目標,造成氣動傷害。\n·施放後短時間內短按普攻,可直接施放普攻第3段。\n\n重擊·絞息\n施放普攻第3段、閃避反擊或重擊後一定時間內長按普攻,將會施放重擊絞息攻擊目標,消耗耐力,造成氣動傷害。\n\n空中攻擊\n消耗耐力進行空中下落攻擊,造成氣動傷害。\n·落地後一段時間內短按普攻,會施放普攻第4段。\n·【弦風息】達到上限時,落地後一段時間內短按普攻,會施放共鳴技能縹緲無相。\n\n閃避反擊\n成功閃避後一定時間內短按普攻,將會攻擊目標,造成氣動傷害。" }, { "Id": "Skill_1003201_SkillName", - "Content": "" + "Content": "刻霧裁風" }, { "Id": "Skill_1003201_SkillResume", - "Content": "" + "Content": "普攻\n造成氣動傷害。\n\n重擊\n消耗耐力,造成氣動傷害。\n\n重擊·絞息\n施放普攻第3段、閃避反擊或重擊後一定時間內長按普攻,消耗耐力,造成氣動傷害。\n\n空中攻擊\n消耗耐力,造成氣動傷害。\n\n閃避反擊\n造成氣動傷害。" }, { "Id": "Skill_1003202_SkillDescribe", - "Content": "" + "Content": "蒼息破象\n騰空進行斬擊,造成氣動傷害。\n\n碧霄斷行\n處於空中時,短按共鳴技能,造成氣動傷害。命中目標後,移除目標全部【光噪效應】、【虛湮效應】、【聚爆效應】、【霜漸效應】、【電磁效應】,每移除1層對應狀態,便為目標附加1層【風蝕效應】。" }, { "Id": "Skill_1003202_SkillName", - "Content": "" + "Content": "裂象" }, { "Id": "Skill_1003202_SkillResume", - "Content": "" + "Content": "蒼息破象\n造成氣動傷害。\n\n碧霄斷行\n處於空中時,短按共鳴技能,造成氣動傷害。命中目標後,移除目標全部【光噪效應】、【虛湮效應】、【聚爆效應】、【霜漸效應】、【電磁效應】,每移除1層對應狀態,便為目標附加1層【風蝕效應】。" }, { "Id": "Skill_1003203_SkillDescribe", @@ -492965,7 +492965,7 @@ }, { "Id": "Skill_1003203_SkillName", - "Content": "" + "Content": "萬象歸墟" }, { "Id": "Skill_1003203_SkillResume", @@ -492973,71 +492973,71 @@ }, { "Id": "Skill_1003204_SkillDescribe", - "Content": "" + "Content": "施放變奏技能狂嵐未盡時,攻擊提升{0},持續{1}秒。" }, { "Id": "Skill_1003204_SkillName", - "Content": "" + "Content": "空渡浮塵" }, { "Id": "Skill_1003204_SkillResume", - "Content": "" + "Content": "施放變奏技能時,攻擊提升{0},持續{1}秒。" }, { "Id": "Skill_1003205_SkillDescribe", - "Content": "" + "Content": "共鳴解放萬象歸墟治療量提升{0}。" }, { "Id": "Skill_1003205_SkillName", - "Content": "" + "Content": "無垠之風" }, { "Id": "Skill_1003205_SkillResume", - "Content": "" + "Content": "共鳴解放治療量提升{0}。" }, { "Id": "Skill_1003206_SkillDescribe", - "Content": "" + "Content": "造成氣動傷害。" }, { "Id": "Skill_1003206_SkillName", - "Content": "" + "Content": "狂嵐未盡" }, { "Id": "Skill_1003206_SkillResume", - "Content": "" + "Content": "造成氣動傷害。" }, { "Id": "Skill_1003207_SkillDescribe", - "Content": "" + "Content": "空中攻擊·抃風儛潤\n進行下述3種操作時,可施放該技能攻擊目標,最多進行2段的連續攻擊,造成氣動傷害,回復附近隊伍中所有角色的生命值。此次傷害為共鳴技能傷害。\n·施放共鳴技能蒼息破象後一定時間內短按普攻。\n·施放變奏技能後一定時間內短按普攻。\n·施放重擊絞息後一定時間內短按普攻。\n施放空中攻擊抃風儛潤期間,可長按普攻施放常態攻擊空中攻擊。\n\n共鳴技能·縹緲無相\n【弦風息】達到上限時,共鳴技能蒼息破象替換為共鳴技能縹緲無相,最多進行2段的連續攻擊,每段消耗60點特殊能量,造成氣動傷害,此次傷害為共鳴技能傷害。\n\n【弦風息】獲取規則\n【弦風息】上限120點。\n空中攻擊抃風儛潤每段命中時,獲得25點【弦風息】。\n施放變奏技能時,獲得20點【弦風息】。\n普攻第3段、普攻第4段、閃避反擊命中時,獲得10點【弦風息】。" }, { "Id": "Skill_1003207_SkillName", - "Content": "" + "Content": "風息流轉" }, { "Id": "Skill_1003207_SkillResume", - "Content": "" + "Content": "空中攻擊·抃風儛潤\n施放共鳴技能蒼息破象、變奏技能、重擊絞息後,可施放空中攻擊抃風儛潤,造成氣動傷害,回復附近隊伍中所有角色的生命值。\n\n共鳴技能·縹緲無相\n空中攻擊抃風儛潤、變奏技能、普攻、閃避反擊可獲得【弦風息】。\n【弦風息】達到上限時,可施放共鳴技能縹緲無相,造成氣動傷害。\n" }, { "Id": "Skill_1003208_SkillDescribe", - "Content": "" + "Content": "當前角色烹飪時有機率產出特色料理" }, { "Id": "Skill_1003208_SkillResume", - "Content": "" + "Content": "當前角色烹飪時有機率產出特色料理" }, { "Id": "Skill_1003209_SkillDescribe", - "Content": "" + "Content": "附近隊伍中所有角色獲得蝕境象,持續{0}秒。\n蝕境象狀態下:\n·攻擊命中後,使目標【風蝕效應】層數上限增加{1}層,持續{2}秒。該效果無法疊加。" }, { "Id": "Skill_1003209_SkillName", - "Content": "" + "Content": "流風迴響" }, { "Id": "Skill_1003209_SkillResume", - "Content": "" + "Content": "附近隊伍中所有角色攻擊命中後,使目標【風蝕效應】層數上限增加{1}層。" }, { "Id": "RogueBuffPool_900170000770_BuffDesc", @@ -503853,7 +503853,7 @@ }, { "Id": "PhantomSkill_200084_SimplyDescription", - "Content": "召喚慈悲使節,對敵人造成氣動傷害。" + "Content": "召喚慈悲節使,對敵人造成氣動傷害。" }, { "Id": "PhantomSkill_200085_DescriptionEx", @@ -503885,7 +503885,7 @@ }, { "Id": "PhantomSkill_200088_SimplyDescription", - "Content": "召喚榮光使節,對敵人造成衍射傷害。在首位裝配時提高自身的衍射傷害和重擊傷害。" + "Content": "召喚榮光節使,對敵人造成衍射傷害。在首位裝配時提高自身的衍射傷害和重擊傷害。" }, { "Id": "PhantomSkill_280025_DescriptionEx", @@ -508233,7 +508233,7 @@ }, { "Id": "SkillDescription_1607024_AttributeName", - "Content": "消耗【迷夢】時治療量" + "Content": "消耗【迷離】時治療量" }, { "Id": "SkillDescription_1607025_AttributeName", @@ -509257,15 +509257,15 @@ }, { "Id": "SkillInput_160701_Description", - "Content": "" + "Content": "共鳴技能斑駁幻夢、感知汲取使目標進入迷夢" }, { "Id": "SkillInput_160702_Description", - "Content": "" + "Content": "持有【迷離】時,可以施放重擊浮潛幻海,可在水中施放。" }, { "Id": "SkillInput_160703_Description", - "Content": "" + "Content": "蜃境狀態期間短按跳躍,可施放空中攻擊" }, { "Id": "ItemInfo_50001201_AttributesDescription", @@ -510213,23 +510213,23 @@ }, { "Id": "Skill_1003101_SkillResume", - "Content": "" + "Content": "普攻\n造成湮滅傷害。\n \n重擊\n消耗耐力,造成湮滅傷害。\n \n重擊·浮潛幻海\n擁有【迷離】時,重擊替換為浮潛幻海,造成湮滅傷害,並進入蜃境狀態。\n \n空中攻擊\n消耗耐力,造成湮滅傷害。\n \n閃避反擊\n造成湮滅傷害。" }, { "Id": "Skill_1003102_SkillResume", - "Content": "" + "Content": "翩躚\n造成湮滅傷害。\n \n斑駁幻夢\n處於蜃境狀態時,共鳴技能替換為斑駁幻夢。\n造成湮滅傷害,使目標進入迷夢。\n \n迷夢\n降低目標的行動速度,目標受到傷害時,將觸發一次驚醒,造成湮滅傷害。" }, { "Id": "Skill_1003103_SkillResume", - "Content": "" + "Content": "陷溺\n造成湮滅傷害,並為隊伍中所有角色附加瀰漫。\n施放此技能時,同時視為施放聲骸技能。\n \n瀰漫\n隊伍中登場角色的對目標造成傷害時,會召喚織夢水母進行協同攻擊,造成湮滅傷害,此次傷害為普攻傷害。\n·每次造成傷害可召喚{0}只織夢水母,最多可召喚{1}只織夢水母,織夢水母每秒最多出現1次。" }, { "Id": "Skill_1003106_SkillResume", - "Content": "" + "Content": "點水\n造成湮滅傷害。\n \n逐浪\n處於蜃境狀態時,變奏技能替換為逐浪,造成湮滅傷害。" }, { "Id": "Skill_1003107_SkillResume", - "Content": "" + "Content": "蜃境狀態\n·普攻替換為普攻蟄幻,進行最多3段連續攻擊,造成湮滅傷害。\n·普攻蟄幻命中目標時,消耗{0}點【迷離】,獲得{1}點【顫慄】,並為附近隊伍中所有角色回復生命值。\n·空中攻擊替換為暗湧漩渦,長按普攻或短按跳躍,消耗耐力,造成湮滅傷害。\n·空中攻擊暗湧漩渦命中目標時,消耗{0}點【迷離】,獲得{1}點【顫慄】,並為附近隊伍中所有角色回復生命值。\n·閃避反擊替換為閃避反擊掠影,造成湮滅傷害。\n·消耗完所有【迷離】時結束蜃境狀態。\n \n共鳴回路·感知汲取\n處於蜃境狀態時,若持有{3}點【顫慄】,共鳴技能替換為感知汲取。\n造成湮滅傷害,此次傷害為普攻傷害,使敵人進入迷夢,並為附近隊伍中所有角色回復生命值。\n施放此技能時,同時視為施放聲骸技能。\n \n溟海甦生\n施放變奏技能後,隊伍中的角色施放聲骸技能時,回復{4}點協奏能量,同名聲骸只可觸發一次,最多可觸發4次。\n \n迷離獲取途徑\n上限{6}點。\n施放變奏技能時,回復{7}點【迷離】。\n普攻第三段命中目標時,回復{8}點【迷離】。\n施放共鳴技能翩躚時,回復{9}點【迷離】。\n施放共鳴解放陷溺時,回復{10}點【迷離】。\n自身在水中時,每{11}秒回復{12}點【迷離】。\n \n顫慄獲取途徑\n上限{13}點。\n普攻蟄幻命中時,回復{14}點【顫慄】。\n空中攻擊暗湧漩渦命中目標時,回復{15}點【顫慄】。" }, { "Id": "ItemShowType_51_Name", @@ -510369,7 +510369,7 @@ }, { "Id": "Skill_1003108_SkillDescribe", - "Content": "" + "Content": "當前角色烹飪時有機率產出特色料理" }, { "Id": "RoleSkillInput_1406_DescList_1", @@ -510717,15 +510717,15 @@ }, { "Id": "SkillInput_140601_Description", - "Content": "" + "Content": "空中攻擊·抃風儛潤:處於地面短按{0},躍向空中後,短按{1}。" }, { "Id": "SkillInput_140602_Description", - "Content": "" + "Content": "縹緲無相:積攢特殊能量充滿時,短按{0}。" }, { "Id": "SkillInput_140603_Description", - "Content": "" + "Content": "碧霄斷行:處於空中短按{0},移除目標全部【光噪效應】、【虛湮效應】、【聚爆效應】、【霜漸效應】、【電磁效應】,每移除1層對應狀態,便為目標附加1層【風蝕效應】。" }, { "Id": "LevelPlay_223750021_ChallengeConditionMainText_223_2", @@ -512733,7 +512733,7 @@ }, { "Id": "WeaponConf_21050056_Desc", - "Content": "攻擊提升{0}。施放變奏技能後{1}秒內,施放聲骸技能時,獲得{2}層【柔軟的夢】,同名聲骸只可觸發一次,可疊加{3}層,持續{4}秒,若切換至其他角色則該效果提前結束。\n第{5}層:普攻傷害加成提升{6};\n第{7}層:無視目標{8}湮滅屬性抗性;\n第{9}層:【柔軟的夢】提前結束時,自身的普攻傷害加成提升{10},無視目標{11}湮滅屬性抗性,持續{12}秒,切換至自身時則該效果提前結束。" + "Content": "攻擊提升{0}。施放變奏技能或普攻後{1}秒內,施放聲骸技能時,獲得{2}層【柔軟的夢】,同名聲骸只可觸發一次,最多可疊加{3}層,持續{4}秒,該效果10秒內最多生效1次,若切換至其他角色則該效果提前結束。\n第{5}層:普攻傷害加成提升{6};\n第{7}層:無視目標{8}湮滅屬性抗性。" }, { "Id": "WeaponConf_21050056_ObtainedShowDescription", @@ -512797,6 +512797,10 @@ }, { "Id": "SkillDescription_1406031_AttributeName", - "Content": "" + "Content": "碧霄斷行回復協奏能量" + }, + { + "Id": "SkillDescription_1607039_AttributeName", + "Content": "空中蟄幻耐力消耗" } ] \ No newline at end of file