whoops...

This commit is contained in:
Ranny 2024-12-09 20:35:05 -05:00
parent 86fb6eb3e5
commit d466fa5954
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[
{
"Id": 1,
"Content": "Confirm"
},
{
"Id": 2,
"Content": "Back"
},
{
"Id": 3,
"Content": "Close"
},
{
"Id": 4,
"Content": "Close"
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{
"Id": 5,
"Content": "Inspect"
},
{
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{
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},
{
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},
{
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},
{
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},
{
"Id": 11,
"Content": "Item Handling"
},
{
"Id": 12,
"Content": "Increase"
},
{
"Id": 13,
"Content": "Decrease"
},
{
"Id": 14,
"Content": "View Description"
},
{
"Id": 15,
"Content": "Choral Rank"
},
{
"Id": 16,
"Content": "Copy ID"
},
{
"Id": 17,
"Content": "Inpect Item"
},
{
"Id": 18,
"Content": "Max"
},
{
"Id": 19,
"Content": "Complete"
},
{
"Id": 20,
"Content": "Previous Character"
},
{
"Id": 21,
"Content": "Next Character"
},
{
"Id": 22,
"Content": "Read"
},
{
"Id": 23,
"Content": "Clear All"
},
{
"Id": 24,
"Content": "Check Currency"
},
{
"Id": 25,
"Content": "Details"
},
{
"Id": 26,
"Content": "Select Character"
},
{
"Id": 27,
"Content": "Shortlist"
},
{
"Id": 28,
"Content": "Purchase"
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
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"Content": ""
},
{
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"Content": ""
},
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"Content": ""
},
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Id": 60,
"Content": ""
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{
"Id": 61,
"Content": ""
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{
"Id": 62,
"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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[
{
"Id": 1,
"Content": "Obtained via tasks"
},
{
"Id": 2,
"Content": "Obtained via Dangerous Sampling initial clear"
},
{
"Id": 3,
"Content": "Obtained via Tacet Field-Medium challenge"
},
{
"Id": 4,
"Content": "Obtained via Crownless - Replica challenge"
},
{
"Id": 5,
"Content": "Obtained via Thunder Squama challenge"
},
{
"Id": 6,
"Content": "Obtained via Mourning Aix challenge"
},
{
"Id": 7,
"Content": "Obtained via Inferno Rider challenge"
},
{
"Id": 8,
"Content": "Obtained via Feilian Beringal challenge"
},
{
"Id": 9,
"Content": "Obtained via Impermanence Heron challenge"
},
{
"Id": 10,
"Content": "Obtained via Gleamtender challenge"
},
{
"Id": 11,
"Content": "Obtained via Thousand Sins - The Obscured challenge"
},
{
"Id": 12,
"Content": "Obtained via Bell-Borne Geochelone challenge"
},
{
"Id": 13,
"Content": "Obtained via Seatrail Narwhal challenge"
},
{
"Id": 14,
"Content": "Obtained via Scar challenge"
},
{
"Id": 15,
"Content": "Obtained via Crownless - Prime challenge"
},
{
"Id": 16,
"Content": "Obtained via Huanglong exploration"
},
{
"Id": 17,
"Content": "Found in the wild"
},
{
"Id": 18,
"Content": "Dropped by wild animals"
},
{
"Id": 19,
"Content": "Obtained via fish catching"
},
{
"Id": 20,
"Content": "Obtained via insect catching"
},
{
"Id": 21,
"Content": "Mostly found in: Gorges of Spirit"
},
{
"Id": 22,
"Content": "Mostly found in: Central Plains"
},
{
"Id": 23,
"Content": "Mostly found in: Tiancheng"
},
{
"Id": 24,
"Content": "Mostly found in: Desorock Highlands"
},
{
"Id": 25,
"Content": "Mostly found in: Norfall Barrens"
},
{
"Id": 26,
"Content": "Mostly found in: Wasted Metropolis"
},
{
"Id": 27,
"Content": "Mostly found in: Hukou, the Tiger's Maw"
},
{
"Id": 28,
"Content": "Mostly found in: Forsaken Abundance"
},
{
"Id": 29,
"Content": "Mostly found in: Dim Forest"
},
{
"Id": 30,
"Content": "Mostly found in: Whining Aix's Mire"
},
{
"Id": 31,
"Content": "Mostly found in: Black Shores"
},
{
"Id": 32,
"Content": "Cooking"
},
{
"Id": 33,
"Content": "Standard Class Tacet Discord drop"
},
{
"Id": 34,
"Content": "Elite Class Tacet Discord drop"
},
{
"Id": 35,
"Content": "Standard Class Mutant Organism drop"
},
{
"Id": 36,
"Content": "Elite Class Mutant Organism drop"
},
{
"Id": 37,
"Content": "Standard Class Human drop"
},
{
"Id": 38,
"Content": "Elite Class Human drop"
},
{
"Id": 39,
"Content": "Modulation"
},
{
"Id": 40,
"Content": "Exchanged via the Joint Exchange"
},
{
"Id": 41,
"Content": "Exchanged via the Interference Exchange"
},
{
"Id": 42,
"Content": "Exchanged via the Souvenirs Shop"
},
{
"Id": 43,
"Content": "Exchanged via the Antique Merchant - Tiancheng"
},
{
"Id": 44,
"Content": "51"
},
{
"Id": 45,
"Content": "52"
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
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"Content": ""
},
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"Content": ""
},
{
"Id": 50,
"Content": "53"
},
{
"Id": 51,
"Content": "54"
},
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"Id": 52,
"Content": ""
},
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"Content": ""
},
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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"Content": ""
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View file

@ -1,310 +0,0 @@
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},
{
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},
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},
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{
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{
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{
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{
"Id": 38,
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},
{
"Id": 39,
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
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},
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},
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},
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},
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{
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},
{
"Id": 69,
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},
{
"Id": 70,
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},
{
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},
{
"Id": 72,
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},
{
"Id": 73,
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},
{
"Id": 74,
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},
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},
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},
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}
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View file

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},
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},
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},
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},
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},
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View file

@ -1,598 +0,0 @@
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},
{
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},
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},
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},
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},
{
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},
{
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},
{
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},
{
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},
{
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{
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},
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},
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"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": "Outskirt"
},
{
"Id": 37,
"Content": "Industrial Area"
},
{
"Id": 38,
"Content": "Tiancheng Urban Area"
},
{
"Id": 39,
"Content": "Center Comand Hall"
},
{
"Id": 40,
"Content": "Tide Rising Cliff"
},
{
"Id": 41,
"Content": "Stone Pile Plain"
},
{
"Id": 42,
"Content": "Gubei Pass"
},
{
"Id": 43,
"Content": "Kaini Remnant Site"
},
{
"Id": 44,
"Content": "Long's Gaze Suburbs"
},
{
"Id": 45,
"Content": "Qichi Village"
},
{
"Id": 46,
"Content": "Yeming Slide"
},
{
"Id": 47,
"Content": "Remnant Center"
},
{
"Id": 48,
"Content": "Lone Isle"
},
{
"Id": 49,
"Content": "New Branch"
},
{
"Id": 50,
"Content": "Fossil Garden"
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": "Settle Range"
},
{
"Id": 53,
"Content": "Empty Depository"
},
{
"Id": 54,
"Content": "Nostalgia Isle"
},
{
"Id": 55,
"Content": "Withering Frontline"
},
{
"Id": 56,
"Content": "West Range Base"
},
{
"Id": 57,
"Content": "Incineranur"
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": "Tolling Stream"
},
{
"Id": 73,
"Content": "Memento Square"
},
{
"Id": 74,
"Content": "Cloud Cliff"
},
{
"Id": 75,
"Content": "Lake District Entrance"
},
{
"Id": 76,
"Content": "Long's Tear"
},
{
"Id": 77,
"Content": "Misty Coast"
},
{
"Id": 78,
"Content": "Tacetite Forest"
},
{
"Id": 79,
"Content": "Tacetite Cliff"
},
{
"Id": 80,
"Content": "Olecranon Cliff"
},
{
"Id": 81,
"Content": "Distant Watch Camp"
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": "Sea Corrode Ruin"
},
{
"Id": 84,
"Content": "Hermit Settlement"
},
{
"Id": 85,
"Content": "Broken Block"
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": "Wenye Beach"
},
{
"Id": 88,
"Content": "Purple Moon Ficus"
},
{
"Id": 89,
"Content": "Amphitheater"
},
{
"Id": 90,
"Content": "Forbidden Forest"
},
{
"Id": 91,
"Content": "Thorny Passage"
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": "Sky Ray"
},
{
"Id": 94,
"Content": "Dust-Sealed Track"
},
{
"Id": 95,
"Content": "Crane-Habitat Stream"
},
{
"Id": 96,
"Content": "Distribution Center"
},
{
"Id": 97,
"Content": "Hukou Mine"
},
{
"Id": 98,
"Content": "Star Gaze River"
},
{
"Id": 99,
"Content": "Jade Gate Peak"
},
{
"Id": 100,
"Content": "Supply Station"
},
{
"Id": 101,
"Content": "Lair of Gun"
},
{
"Id": 102,
"Content": "Frosting Harbour"
},
{
"Id": 103,
"Content": "Jiting Remnant"
},
{
"Id": 104,
"Content": "Waving Battlefield"
},
{
"Id": 105,
"Content": "Plateau Ruins"
},
{
"Id": 106,
"Content": "Fallen Grave"
},
{
"Id": 107,
"Content": "Zero Point Research Station"
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": ""
},
{
"Id": 115,
"Content": "Abandoned Subway"
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": ""
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": ""
},
{
"Id": 124,
"Content": ""
},
{
"Id": 125,
"Content": ""
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": ""
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": ""
},
{
"Id": 130,
"Content": ""
},
{
"Id": 131,
"Content": ""
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": ""
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": ""
},
{
"Id": 136,
"Content": ""
},
{
"Id": 137,
"Content": ""
},
{
"Id": 138,
"Content": ""
},
{
"Id": 139,
"Content": ""
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": ""
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": ""
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": ""
},
{
"Id": 146,
"Content": ""
},
{
"Id": 147,
"Content": ""
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": ""
}
]

View file

@ -1,6 +0,0 @@
[
{
"Id": 1,
"Content": ""
}
]

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@ -1,162 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
}
]

View file

@ -1,30 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": "Weapon"
},
{
"Id": 3,
"Content": "Echo"
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": "Missions"
},
{
"Id": 7,
"Content": ""
}
]

View file

@ -1,22 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
}
]

View file

@ -1,18 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
}
]

View file

@ -1,82 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
}
]

View file

@ -1,22 +0,0 @@
[
{
"Id": 1,
"Content": "1st acquisition"
},
{
"Id": 2,
"Content": "Level 5th upgrade"
},
{
"Id": 3,
"Content": "Level 10th upgrade"
},
{
"Id": 4,
"Content": "Level 15th upgrade"
},
{
"Id": 5,
"Content": "Level 20th upgrade"
}
]

View file

@ -1,190 +0,0 @@
[
{
"Id": 1,
"Content": "Vanguard Junrock"
},
{
"Id": 2,
"Content": "Fission Junrock"
},
{
"Id": 3,
"Content": "Impulse Predator"
},
{
"Id": 4,
"Content": "Fusion Warrior"
},
{
"Id": 5,
"Content": "Rupture Warrior"
},
{
"Id": 6,
"Content": "Snip Snap"
},
{
"Id": 7,
"Content": "Zig Zag"
},
{
"Id": 8,
"Content": "Whiff Whoosh"
},
{
"Id": 9,
"Content": "Tic Tac"
},
{
"Id": 10,
"Content": "Glacio Predator"
},
{
"Id": 11,
"Content": "Gulpuff"
},
{
"Id": 12,
"Content": "Violet-Feathered Heron"
},
{
"Id": 13,
"Content": "Cyan-Feathered Heron"
},
{
"Id": 14,
"Content": "Fusion Prism"
},
{
"Id": 15,
"Content": "Glacio Prism"
},
{
"Id": 16,
"Content": "Rupture Prism"
},
{
"Id": 17,
"Content": "Stonewall Bracer"
},
{
"Id": 18,
"Content": "Flute Instrumentalist"
},
{
"Id": 19,
"Content": "Tambourine Instrumentalist"
},
{
"Id": 20,
"Content": "Chasm Guardian"
},
{
"Id": 21,
"Content": "Thunder Squama"
},
{
"Id": 22,
"Content": "Spectra Prism"
},
{
"Id": 23,
"Content": "Pneuma Predator"
},
{
"Id": 24,
"Content": "Rocksteady Guardian"
},
{
"Id": 25,
"Content": "Cruisewing"
},
{
"Id": 26,
"Content": "Sabyr Boar"
},
{
"Id": 27,
"Content": "Excarat"
},
{
"Id": 28,
"Content": "Lil Geohide Saurian"
},
{
"Id": 29,
"Content": "Giant Geohide Saurian"
},
{
"Id": 30,
"Content": "Roseshroom (Immature)"
},
{
"Id": 31,
"Content": "Roseshroom (Mature)"
},
{
"Id": 32,
"Content": "Inferno Rider"
},
{
"Id": 33,
"Content": "Spearback Ursa"
},
{
"Id": 34,
"Content": "Frostbite Tertoise"
},
{
"Id": 35,
"Content": "Rupture Dreadmane Major"
},
{
"Id": 36,
"Content": "Fusion Dreadmane Minor"
},
{
"Id": 37,
"Content": "Bell-Borne Geochelone"
},
{
"Id": 38,
"Content": "Hooscamp"
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": "Hoochief"
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Feilian Beringal"
},
{
"Id": 44,
"Content": "Gleamtender"
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": "Chaserazor"
},
{
"Id": 47,
"Content": "Chirpuff"
}
]

View file

@ -1,162 +0,0 @@
[
{
"Id": 1,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 2,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 3,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 4,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 5,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 6,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 7,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 8,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 9,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 10,
"Content": "<color=#59b4d3>Level 3</color>"
},
{
"Id": 11,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 12,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 13,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 14,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 15,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 16,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 17,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 18,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 19,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 20,
"Content": "<color=#ca6dff>Level 4</color>"
},
{
"Id": 21,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 22,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 23,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 24,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 25,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 26,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 27,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 28,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 29,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 30,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 31,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 32,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 33,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 34,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 35,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 36,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 37,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 38,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 39,
"Content": "<color=#ffe65a>Level 5</color>"
},
{
"Id": 40,
"Content": "<color=#ffe65a>Level 5</color>"
}
]

View file

@ -1,382 +0,0 @@
[
{
"Id": 1,
"Content": "Rage on and on……"
},
{
"Id": 2,
"Content": "Rage on and on……"
},
{
"Id": 3,
"Content": "Rage on and on……"
},
{
"Id": 4,
"Content": "Rage on and on……"
},
{
"Id": 5,
"Content": "Rage on and on……"
},
{
"Id": 6,
"Content": "Rage on and on……"
},
{
"Id": 7,
"Content": "Rage on and on……"
},
{
"Id": 8,
"Content": "Rage on and on……"
},
{
"Id": 9,
"Content": "Rage on and on……"
},
{
"Id": 10,
"Content": "The story I am about to tell you happened a long long time ago……"
},
{
"Id": 11,
"Content": "The catastrophe by the name of \"Lament\" permeates the world in a disjointed manner."
},
{
"Id": 12,
"Content": "Mankind is lost in despair,"
},
{
"Id": 13,
"Content": "But is also reborn in the silence."
},
{
"Id": 14,
"Content": "A newborn accompanied by risk and hope."
},
{
"Id": 15,
"Content": "The Calamons ravaged the lands."
},
{
"Id": 16,
"Content": "Mankind thirsts for the light on top of the ruins of chaos and strife."
},
{
"Id": 17,
"Content": "The shimmering light that pierces the dark tides,"
},
{
"Id": 18,
"Content": "connecting to the resonance of life."
},
{
"Id": 19,
"Content": "Thus, they were born."
},
{
"Id": 20,
"Content": "\"Resonators\" tasked with a mission,"
},
{
"Id": 21,
"Content": "Grasping a dim light of hope."
},
{
"Id": 22,
"Content": "Waving off the prolonging gloom."
},
{
"Id": 23,
"Content": "Attempting to shatter the hotbed of disasters."
},
{
"Id": 24,
"Content": "Only the whistling winter wind,"
},
{
"Id": 25,
"Content": "Is the song of their victories."
},
{
"Id": 26,
"Content": "Yet, the flames of destruction has been rekindled."
},
{
"Id": 27,
"Content": "The devastated land wails again."
},
{
"Id": 28,
"Content": "The dark tides that lurk within the world,"
},
{
"Id": 29,
"Content": "A new storm is brewing."
},
{
"Id": 30,
"Content": "The remnants of those shrouded under the mist,"
},
{
"Id": 31,
"Content": "Rage on and on……"
},
{
"Id": 32,
"Content": "Look out!"
},
{
"Id": 33,
"Content": "The Clarea……Its resurging!"
},
{
"Id": 34,
"Content": "Have you seen my crown?"
},
{
"Id": 35,
"Content": "A high class Calamon? No, wait……"
},
{
"Id": 36,
"Content": "I won't……Let you hurt anyone!"
},
{
"Id": 37,
"Content": "Yang, Yangyang!"
},
{
"Id": 38,
"Content": "Everyone……Run, hurry……"
},
{
"Id": 39,
"Content": "Is there where the wind fades……"
},
{
"Id": 40,
"Content": "Yang……Yangyang!"
},
{
"Id": 41,
"Content": "This is getting rather dull."
},
{
"Id": 42,
"Content": "Take it easy, you will feel nothing soon!"
},
{
"Id": 43,
"Content": "Ugh... Don't just leave this troublemaker to me!"
},
{
"Id": 44,
"Content": "Fine. Follow me, and I'll show you around."
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": "No!"
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
}
]

View file

@ -1,10 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
}
]

View file

@ -1,98 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
}
]

View file

@ -1,34 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
}
]

View file

@ -1,474 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": ""
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": ""
},
{
"Id": 115,
"Content": ""
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
}
]

View file

@ -1,14 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
}
]

View file

@ -1,878 +0,0 @@
[
{
"Id": 1,
"Content": "Adrenaline"
},
{
"Id": 2,
"Content": "Improves functional metabolism, possessing fast-acting cardiac rescue and life-saving effect."
},
{
"Id": 3,
"Content": "Improves functional metabolism, possessing fast-acting cardiac rescue and life-saving effect."
},
{
"Id": 4,
"Content": "Havoc Topological Crystal"
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 7,
"Content": "Havoc Topological Prism"
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "The polyhedral structure of the Havoc topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 10,
"Content": "Havoc Topological Crystal Fragment"
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": "Havoc topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 13,
"Content": "Spectra Topological Crystal"
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 16,
"Content": "Spectra Topological Prism"
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": "The polyhedral structure of the Spectra topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 19,
"Content": "Spectra Topological Crystal Fragment"
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": "Spectra topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 22,
"Content": "Aero Topological Crystal"
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 25,
"Content": "Aero Topological Prism"
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": "The polyhedral structure of the Aero topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 28,
"Content": "Aero Topological Crystal Fragment"
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": "Aero topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 31,
"Content": "Electro Topological Crystal"
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 34,
"Content": "Electro Topological Prism"
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": "The polyhedral structure of the Electro topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 37,
"Content": "Electro Topological Fragment"
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": "Electro topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 40,
"Content": "Fusion Topological Crystal"
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 43,
"Content": "Fusion Topological Prism"
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": "The polyhedral structure of the Fusion topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 46,
"Content": "Fusion Topological Fragment"
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": "Fusion topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 49,
"Content": "Glacio Topological Crystal"
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": "High level property topological crystals, which are extremely rare in nature, have a complex and regular shape. This shape increases Wutheron mobility by the interface effect. This makes the crystal an important original for building large computers. As only a few Resonators can carry the information flow of this type of crystal, it is rather rare for this crystal to be used as an alternative ascension material."
},
{
"Id": 52,
"Content": "Glacio Topological Prism"
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": "The polyhedral structure of the Glacio topological prism, which can only be found in areas where the Wave field is very active. Thanks to the advantage of the structure, the crystal prism has a high information-carrying capacity and is therefore an excellent choice for assisting Resonator Ascension."
},
{
"Id": 55,
"Content": "Glacio Topological Crystal Fragment"
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": "Glacio topological crystals common in regions of strong tidal field activity, with crystal surfaces shining with pure properties. Quality material to assist Resonator Ascension."
},
{
"Id": 58,
"Content": "Premium Impulse Core"
},
{
"Id": 59,
"Content": "Weapon Ascension Material."
},
{
"Id": 60,
"Content": "A miniature device that emits plasma in the form of pulses. Often used in weapons to boost the output power of weapons."
},
{
"Id": 61,
"Content": "High Grade Impulse Core"
},
{
"Id": 62,
"Content": "Weapon Ascension Material."
},
{
"Id": 63,
"Content": "A miniature device that emits plasma in the form of pulses. Often used in weapons to boost the output power of weapons."
},
{
"Id": 64,
"Content": "Medium Grade Impulse Core"
},
{
"Id": 65,
"Content": "Weapon Ascension Material."
},
{
"Id": 66,
"Content": "A miniature device that emits plasma in the form of pulses. Often used in weapons to boost the output power of weapons."
},
{
"Id": 67,
"Content": "Premium Fuel Cell"
},
{
"Id": 68,
"Content": "Weapon Ascension Material."
},
{
"Id": 69,
"Content": "New batteries, used on a large scale in industry, giving weapons a longer range."
},
{
"Id": 70,
"Content": "High Grade Premium Fuel Cell"
},
{
"Id": 71,
"Content": "Weapon Ascension Material."
},
{
"Id": 72,
"Content": "New batteries, used on a large scale in industry, giving weapons a longer range."
},
{
"Id": 73,
"Content": "Medium Grade Premium Fuel Cell"
},
{
"Id": 74,
"Content": "Weapon Ascension Material."
},
{
"Id": 75,
"Content": "New batteries, used on a large scale in industry, giving weapons a longer range."
},
{
"Id": 76,
"Content": "Premium Sub-Stable Hydrogen"
},
{
"Id": 77,
"Content": "Weapon Ascension Material."
},
{
"Id": 78,
"Content": "Liquid superconductors, commonly known as metallic hydrogen, can effectively enhance the efficiency of weapon systems."
},
{
"Id": 79,
"Content": "High Grade Sub-Stable Hydrogen"
},
{
"Id": 80,
"Content": "Weapon Ascension Material."
},
{
"Id": 81,
"Content": "Liquid superconductors, commonly known as metallic hydrogen, can effectively enhance the efficiency of weapon systems."
},
{
"Id": 82,
"Content": "Medium Grade Sub-Stable Hydrogen"
},
{
"Id": 83,
"Content": "Weapon Ascension Material."
},
{
"Id": 84,
"Content": "Liquid superconductors, commonly known as metallic hydrogen, can effectively enhance the efficiency of weapon systems."
},
{
"Id": 85,
"Content": "Premium Alloy Locknut"
},
{
"Id": 86,
"Content": "Weapon Ascension Material."
},
{
"Id": 87,
"Content": "Materials used in a variety of industries."
},
{
"Id": 88,
"Content": "High Grade Fuel Cell"
},
{
"Id": 89,
"Content": "Weapon Ascension Material."
},
{
"Id": 90,
"Content": "Materials used in a variety of industries."
},
{
"Id": 91,
"Content": "Medium Grade Alloy Locknut"
},
{
"Id": 92,
"Content": "Weapon Ascension Material."
},
{
"Id": 93,
"Content": "Materials used in a variety of industries."
},
{
"Id": 94,
"Content": "Grade A Compression Spring"
},
{
"Id": 95,
"Content": "Weapon Ascension Material."
},
{
"Id": 96,
"Content": "Materials used in a variety of industries."
},
{
"Id": 97,
"Content": "Grade B Compression Spring"
},
{
"Id": 98,
"Content": "Weapon Ascension Material."
},
{
"Id": 99,
"Content": "Materials used in a variety of industries."
},
{
"Id": 100,
"Content": "Grade C Compression Spring"
},
{
"Id": 101,
"Content": "Weapon Ascension Material."
},
{
"Id": 102,
"Content": "Materials used in a variety of industries."
},
{
"Id": 103,
"Content": "Class-1 Gearwheel Core"
},
{
"Id": 104,
"Content": "Weapon Ascension Material."
},
{
"Id": 105,
"Content": "Materials used in a variety of industries."
},
{
"Id": 106,
"Content": "Class-2 Gearwheel Core"
},
{
"Id": 107,
"Content": "Weapon Ascension Material."
},
{
"Id": 108,
"Content": "Materials used in a variety of industries."
},
{
"Id": 109,
"Content": "Class-3 Gearwheel Core"
},
{
"Id": 110,
"Content": "Weapon Ascension Material."
},
{
"Id": 111,
"Content": "Materials used in a variety of industries."
},
{
"Id": 112,
"Content": "Solution of Courage"
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 115,
"Content": "Compound of Courage"
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 118,
"Content": "Formulation of Courage"
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 121,
"Content": "Solution of Courage"
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 124,
"Content": "Compound of Will"
},
{
"Id": 125,
"Content": ""
},
{
"Id": 126,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 127,
"Content": "Formulation of Will"
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 130,
"Content": "Solution of Rationality"
},
{
"Id": 131,
"Content": ""
},
{
"Id": 132,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 133,
"Content": "Compound of Rationality"
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 136,
"Content": "Formulation of Rationality"
},
{
"Id": 137,
"Content": ""
},
{
"Id": 138,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 139,
"Content": "Solution of Vigor"
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 142,
"Content": "Compound of Vigor"
},
{
"Id": 143,
"Content": ""
},
{
"Id": 144,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 145,
"Content": "Formulation of Vigor"
},
{
"Id": 146,
"Content": ""
},
{
"Id": 147,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 148,
"Content": "Solution of Faith"
},
{
"Id": 149,
"Content": ""
},
{
"Id": 150,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 151,
"Content": "Compound of Faith"
},
{
"Id": 152,
"Content": ""
},
{
"Id": 153,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 154,
"Content": "Formulation of Faith"
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 157,
"Content": "Solution of Patience"
},
{
"Id": 158,
"Content": ""
},
{
"Id": 159,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 160,
"Content": "Compound of Patience"
},
{
"Id": 161,
"Content": ""
},
{
"Id": 162,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 163,
"Content": "Formulation of Patience"
},
{
"Id": 164,
"Content": ""
},
{
"Id": 165,
"Content": "The exclusive enhancement liquid for Resonators developed through Tacetite Technology. It can help Resonators to further master their powers."
},
{
"Id": 166,
"Content": "Special Grade: Leader Nameplate (Nano)"
},
{
"Id": 167,
"Content": ""
},
{
"Id": 168,
"Content": "The name tag that hangs above the neck of this individual is proof of Exile's leadership."
},
{
"Id": 169,
"Content": "Higher Grade: Leader Nameplate (Metallic)"
},
{
"Id": 170,
"Content": ""
},
{
"Id": 171,
"Content": "The name tag that hangs above the neck of this individual is proof of Exile's leadership."
},
{
"Id": 172,
"Content": "Medium Grade: Leader Nameplate (Crystal)"
},
{
"Id": 173,
"Content": ""
},
{
"Id": 174,
"Content": "The name tag that hangs above the neck of this individual is proof of Exile's leadership."
},
{
"Id": 175,
"Content": "Ultra Mutant Structure"
},
{
"Id": 176,
"Content": ""
},
{
"Id": 177,
"Content": "Organisms that have been mutated by Tacetite erosion. Their main allogenic organs can be useful."
},
{
"Id": 178,
"Content": "Heavy Mutant Structure"
},
{
"Id": 179,
"Content": ""
},
{
"Id": 180,
"Content": "Organisms that have been mutated by Tacetite erosion. Their main allogenic organs can be useful."
},
{
"Id": 181,
"Content": "Moderate Mutant Structure"
},
{
"Id": 182,
"Content": ""
},
{
"Id": 183,
"Content": "Organisms that have been mutated by Tacetite erosion. Their main allogenic organs can be useful."
},
{
"Id": 184,
"Content": "Overclocked Devourer Tacecrux"
},
{
"Id": 185,
"Content": ""
},
{
"Id": 186,
"Content": "The core of the higher class Devourer species TDs, that has a certain special representation with its core having a more irregular four-pointed star shape. The color of its core is relatively purer and has fewer impurities. It is the manifestation of higher energy and purer frequency after undergoing evolution."
},
{
"Id": 187,
"Content": "High Frequency Devourer Tacecrux"
},
{
"Id": 188,
"Content": ""
},
{
"Id": 189,
"Content": "The core of the higher class Devourer species TDs, that has a certain special representation with its core having a more irregular four-pointed star shape. The color of its core is relatively purer and has fewer impurities. It is the manifestation of higher energy and purer frequency after undergoing evolution."
},
{
"Id": 190,
"Content": "Medium Frequency Devourer Tacecrux"
},
{
"Id": 191,
"Content": ""
},
{
"Id": 192,
"Content": "The core of the higher class Devourer species TDs, that has a certain special representation with its core having a more irregular four-pointed star shape. The color of its core is relatively purer and has fewer impurities. It is the manifestation of higher energy and purer frequency after undergoing evolution."
},
{
"Id": 193,
"Content": "Special Grade: Nano Bracelet"
},
{
"Id": 194,
"Content": ""
},
{
"Id": 195,
"Content": "It is both an Exile ID card and a smart bracelet, a device used for communication and information sharing among Exiles."
},
{
"Id": 196,
"Content": "High Grade: Metallic Bracelet"
},
{
"Id": 197,
"Content": ""
},
{
"Id": 198,
"Content": "It is both an Exile ID card and a smart bracelet, a device used for communication and information sharing among Exiles."
},
{
"Id": 199,
"Content": "Medium Grade: Crystal Bracelet"
},
{
"Id": 200,
"Content": ""
},
{
"Id": 201,
"Content": "It is both an Exile ID card and a smart bracelet, a device used for communication and information sharing among Exiles."
},
{
"Id": 202,
"Content": "Ultra Mutant Sample"
},
{
"Id": 203,
"Content": ""
},
{
"Id": 204,
"Content": "After being severely eroded by Tacetite, the creatures produce special genetic mutations, and genetic samples can be obtained after their defeat."
},
{
"Id": 205,
"Content": "Severe Mutant Sample"
},
{
"Id": 206,
"Content": ""
},
{
"Id": 207,
"Content": "After being severely eroded by Tacetite, the creatures produce special genetic mutations, and genetic samples can be obtained after their defeat."
},
{
"Id": 208,
"Content": "Moderate Mutant Sample"
},
{
"Id": 209,
"Content": ""
},
{
"Id": 210,
"Content": "After being severely eroded by Tacetite, the creatures produce special genetic mutations, and genetic samples can be obtained after their defeat."
},
{
"Id": 211,
"Content": "Overclocked Tacecrux"
},
{
"Id": 212,
"Content": ""
},
{
"Id": 213,
"Content": "The core of a low-class Tacet Discords, with a relatively regular quadrangular shape, does not show obvious polarization characteristics, and its core is cloudy and rough in appearance, which is precisely a manifestation of low energy level and mixed frequencies."
},
{
"Id": 214,
"Content": "High Frequency Tacecrux"
},
{
"Id": 215,
"Content": ""
},
{
"Id": 216,
"Content": "The core of a low-class Tacet Discords, with a relatively regular quadrangular shape, does not show obvious polarization characteristics, and its core is cloudy and rough in appearance, which is precisely a manifestation of low energy level and mixed frequencies."
},
{
"Id": 217,
"Content": "Medium Frequency Tacecrux"
},
{
"Id": 218,
"Content": ""
},
{
"Id": 219,
"Content": "The core of a low-class Tacet Discords, with a relatively regular quadrangular shape, does not show obvious polarization characteristics, and its core is cloudy and rough in appearance, which is precisely a manifestation of low energy level and mixed frequencies."
}
]

View file

@ -1,18 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
}
]

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@ -1,374 +0,0 @@
[
{
"Id": 1,
"Content": "The Awu Special"
},
{
"Id": 2,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": "Helmet Flatbread"
},
{
"Id": 5,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Xiangsu Salad"
},
{
"Id": 8,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": "Shredded Crownless"
},
{
"Id": 11,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": "Dragon Beard Crisp"
},
{
"Id": 14,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 15,
"Content": "A dessert very popular within Huanglong as it is associated with the dragon and is considered to have a symbolic meaning of good luck and blessings."
},
{
"Id": 16,
"Content": "Compressed Food Bar"
},
{
"Id": 17,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": "Honeysuckle Tea"
},
{
"Id": 20,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": "Salted Milk Tea"
},
{
"Id": 23,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": "Fragrant Tea"
},
{
"Id": 26,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": "Shuyun Herbal Tea"
},
{
"Id": 29,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": "Garlic Sauce Bird"
},
{
"Id": 32,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": "Chili Meat Slices"
},
{
"Id": 35,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": "Dragon Dumplings"
},
{
"Id": 38,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": "Shroom 'n' Shovel"
},
{
"Id": 41,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Tiancheng Stew"
},
{
"Id": 44,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": "Silk Candied Caltrops"
},
{
"Id": 47,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": "Tacetreite Pastry"
},
{
"Id": 50,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": "Aureate Fried Rice"
},
{
"Id": 53,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": "Lemon-Braised Pork Belly"
},
{
"Id": 56,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": "Fragrant Fish Soup"
},
{
"Id": 59,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": "Kudzu Congee"
},
{
"Id": 62,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": "Stir-Fried Tacecrux"
},
{
"Id": 65,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": "Caltrop Sparrow"
},
{
"Id": 68,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": "Caltrop Porridge"
},
{
"Id": 71,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": "Crispy Roasted Squab"
},
{
"Id": 74,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": "Tiancheng Maocai"
},
{
"Id": 77,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": "Perching Dragon"
},
{
"Id": 80,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": "Sweet & Sour Tenderloin"
},
{
"Id": 83,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 84,
"Content": "One of the essential dishes at the banquet of the Huanglong Festival. It is popular among children because of its sweet and sour taste, and is also known as \"Nipper Snickers\". Perhaps the innocent smiles of the children due to the rare sweet taste is a happier taste than the dish itself."
},
{
"Id": 85,
"Content": "Paragon Tofu"
},
{
"Id": 86,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": "Morri Pot"
},
{
"Id": 89,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": "Hukou Tofu"
},
{
"Id": 92,
"Content": "A delicious cuisine ready to be served."
},
{
"Id": 93,
"Content": ""
}
]

View file

@ -1,42 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
}
]

View file

@ -1,82 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
}
]

View file

@ -1,22 +0,0 @@
[
{
"Id": 1,
"Content": "Hotpot Broth"
},
{
"Id": 2,
"Content": "Bouillon"
},
{
"Id": 3,
"Content": "Master Stock"
},
{
"Id": 4,
"Content": "Sweet & Sour Sauce"
},
{
"Id": 5,
"Content": "Tofu"
}
]

View file

@ -1,22 +0,0 @@
[
{
"Id": 1,
"Content": "Random Country"
},
{
"Id": 2,
"Content": "Huanglong"
},
{
"Id": 3,
"Content": "Huanglong is a nation of thousands of years. Long history forged a special and traditional culture for this nation. Although the Lament fracture it's development, but its people are still fighting and trying their best to inherit whatever the nation remains.\nIn the Recovery Age. Huanglong's Tacetite Industry brought life again to this country. With the endless order for the Tacetite, Huanglong's economy has ever stopped booming."
},
{
"Id": 4,
"Content": "Organization without any Borders"
},
{
"Id": 5,
"Content": "Under no jurisdiction, they act on their own will and rules. We need to deal with the dangerous ones carefully, in case the situation went dire."
}
]

View file

@ -1,62 +0,0 @@
[
{
"Id": 1,
"Content": "Random Forces."
},
{
"Id": 2,
"Content": "Pioneer Association"
},
{
"Id": 3,
"Content": "Pioneer Association was founded after the Wuthering War by human community. They sometimes go by PA for short.\nDue to the trusting relationship between Resonators and regular people in Huanglong, PA got relatively huge scale in Huanglong, and take on more responsibility. Joining the PA is something worth being proud of in Huanglong."
},
{
"Id": 4,
"Content": "Huanglong Branch"
},
{
"Id": 5,
"Content": "Squeak Express"
},
{
"Id": 6,
"Content": "A transportation company with their business all over the world. They would commit to the most dangerous transportation task and were trusted by many forces. With the belief \"Peace brings fortune\", They always avoid any force situation."
},
{
"Id": 7,
"Content": "Huanglong Branch"
},
{
"Id": 8,
"Content": "The Sea Drake."
},
{
"Id": 9,
"Content": "They gather in the Serpent Repair Shop, and is a group of invention lovers from different places of Huanglong. They call themselves the Sea Drakes. While they're all trying to get investment, things always go south for them."
},
{
"Id": 10,
"Content": "The Piggy."
},
{
"Id": 11,
"Content": "Exile is a name for all the individuals and organizations who was tossed out of the city and committed crime and scavenge for a living. They follow no jurisdiction. The most powerful individuals of each camp will have the right to give orders. In Huanglong, they gather in Wasted Metropolis. They're divided into 2 different group cause of their believes. One of the gang seems to be quite welcoming when it comes to outsiders."
},
{
"Id": 12,
"Content": "Fractsidus"
},
{
"Id": 13,
"Content": "A secret association wandered around the world. Their members crave for only power and evolutions and all preserve weird looks. More info of them await for revealing."
},
{
"Id": 14,
"Content": "Black Shores"
},
{
"Id": 15,
"Content": "A secret organization sworn to save the world under the name of Black Shore. They venture to the most dangerous place and gather allies with the same will to save the world. Their members and their guest will all carry a black flower as a symbol."
}
]

View file

@ -1,138 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
}
]

View file

@ -1,98 +0,0 @@
[
{
"Id": 1,
"Content": "Top Drive Track"
},
{
"Id": 2,
"Content": "Pilot Unit"
},
{
"Id": 3,
"Content": "Power Module"
},
{
"Id": 4,
"Content": "Top Drive Track"
},
{
"Id": 5,
"Content": "Pilot Unit"
},
{
"Id": 6,
"Content": "Power Module"
},
{
"Id": 7,
"Content": "Top Drive Track"
},
{
"Id": 8,
"Content": "Pilot Unit"
},
{
"Id": 9,
"Content": "Power Module"
},
{
"Id": 10,
"Content": "Top Drive Track"
},
{
"Id": 11,
"Content": "Pilot Unit"
},
{
"Id": 12,
"Content": "Power Module"
},
{
"Id": 13,
"Content": "Top Drive Track"
},
{
"Id": 14,
"Content": "Pilot Unit"
},
{
"Id": 15,
"Content": "Power Module"
},
{
"Id": 16,
"Content": "Top Drive Track"
},
{
"Id": 17,
"Content": "Pilot Unit"
},
{
"Id": 18,
"Content": "Power Module"
},
{
"Id": 19,
"Content": "Top Drive Track"
},
{
"Id": 20,
"Content": "Pilot Unit"
},
{
"Id": 21,
"Content": "Power Module"
},
{
"Id": 22,
"Content": "Top Drive Track"
},
{
"Id": 23,
"Content": "Pilot Unit"
},
{
"Id": 24,
"Content": "Power Module"
}
]

View file

@ -1,34 +0,0 @@
[
{
"Id": 1,
"Content": "Surface Layer"
},
{
"Id": 2,
"Content": "Located in the zero point of the Lament, inside the deep well. It seems there's no end to its beginning. Only the dark moaning would reply to any pioneer, that's the reverberation of Lament."
},
{
"Id": 3,
"Content": "Relay Layer"
},
{
"Id": 4,
"Content": "Located in the zero point of the Lament, inside the deep well. It seems there's no end to its beginning. Only the dark moaning would reply to any pioneer, that's the reverberation of Lament."
},
{
"Id": 5,
"Content": "Deep Layer"
},
{
"Id": 6,
"Content": "Located in the zero point of the Lament, inside the deep well. It seems there's no end to its beginning. Only the dark moaning would reply to any pioneer, that's the reverberation of Lament."
},
{
"Id": 7,
"Content": "Mutation Layer"
},
{
"Id": 8,
"Content": "Located in the zero point of the Lament, inside the deep well. It seems there's no end to its beginning. Only the dark moaning would reply to any pioneer, that's the reverberation of Lament."
}
]

View file

@ -1,90 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": "Concerto Effect"
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
}
]

View file

@ -1,122 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": "Progressing Base"
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": "Zero Point Research Station"
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
}
]

View file

@ -1,42 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
}
]

View file

@ -1,602 +0,0 @@
[
{
"Id": 1,
"Content": "Vanguard Junrock"
},
{
"Id": 2,
"Content": "Tacet Discord commonly seen active within mines and mountainous areas, small in size, relatively low danger level."
},
{
"Id": 3,
"Content": "Binomial name \"Resinacrustidum lapis\", member of the Resinacrustidum species. This Tacet Discord is often found active in packs within mines and mountainous areas, along with other Fission Junrocks, relatively low danger level."
},
{
"Id": 4,
"Content": "Fission Junrock"
},
{
"Id": 5,
"Content": "A Resinacrustidum species of small size Tacet Discords, often found active in packs. Mainly appears in areas with abundant rock masses. Danger level relatively low."
},
{
"Id": 6,
"Content": "Binomial name \"Resinacrustidum lapis\", part of the Resinacrustidum species. This Tacet Discord is often found active, along with Vanguard Junrocks, relatively low danger level."
},
{
"Id": 7,
"Content": "Impulse Predator"
},
{
"Id": 8,
"Content": "Tacet Discord whose appearance resembles that of a human, has specialized upper limbs that can use conductive energy for long-range attacks. According to witnesses, and is somewhat dangerous."
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": "Fusion Warrior"
},
{
"Id": 11,
"Content": "The appearance of this Tacet Discord resembles a humanoid, widely distributed. The attacks are mainly at close range and are dangerous."
},
{
"Id": 12,
"Content": "Binomial name \"Devorsonidum fusio\", a member of the genus Devorsonidum. Bilateral upper limbs resemble long and short spears respectively, and can attack by stabbing and chopping. Moderate danger level."
},
{
"Id": 13,
"Content": "Rupture Warrior"
},
{
"Id": 14,
"Content": "A humanoid Tacet Discord with a wide distribution that mainly attacks at close range. Possesses unilateral idiosyncratic upper extremity, with some risk."
},
{
"Id": 15,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Disorder. Its appearance resembles that of a human, with a strong desire to attack and a certain degree of danger."
},
{
"Id": 16,
"Content": "Rocksteady Guardian"
},
{
"Id": 17,
"Content": "Widespread humanoid TDs, according to eyewitnesses, have specialized arms, attack mainly at close range and are dangerous."
},
{
"Id": 18,
"Content": "Binomial name \"Devorsonidum spectrum\", a member of the genus Devorsonidum."
},
{
"Id": 19,
"Content": "Tic Tac"
},
{
"Id": 20,
"Content": "A common small Tacet Discord that can release a small amount of Havoc energy to attack. Relatively low danger level."
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": "Whiff Whoosh"
},
{
"Id": 23,
"Content": "A common small Tacet Discord that can release a small amount of Aero energy to attack. Relatively low danger level."
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": "Snip Snap"
},
{
"Id": 26,
"Content": "A common small size Tacet Discord that can release a small amount of Fusion energy to attack. Relatively low danger level."
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": "Zig Zag"
},
{
"Id": 29,
"Content": "A common small Tacet Discord that can releas a small amount of Spectra energy to attack. Relatively low danger level."
},
{
"Id": 30,
"Content": "Scientifically named the \"Strepoplasmidum spectrum\", a member of the genus Strepoplasmidum. Gained its name due to the lack of intelligence and simple behavioral logic."
},
{
"Id": 31,
"Content": "Pneuma Predator"
},
{
"Id": 32,
"Content": "The appearance of this TD resembles a hunter with a bowler hat on his head, appearing in Tacet Fields everywhere, with a special long-range attack and a certain degree of danger."
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": "Glacio Predator"
},
{
"Id": 35,
"Content": "A common humanoid TD found in Tacet Fields of across the world. According to eyewitnesses, it resembles a hunter in a cloak and can use Glacio energy for long-range attacks. Moderate danger level."
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": "Spectra Prism"
},
{
"Id": 38,
"Content": "According to sighting reports, this TD is often found in Tacetite vein systems and can cause Spectra damage."
},
{
"Id": 39,
"Content": "Binomial name \"Resinacrustidum convenire\", a member of the genus Resinacrustidum. One of many low danger level Tacet Discords that are widely found across the world."
},
{
"Id": 40,
"Content": "Glacio Prism"
},
{
"Id": 41,
"Content": "According to sighting reports, this TD is often found in Tacetite vein systems and can cause Glacio damage."
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Rupture Prism"
},
{
"Id": 44,
"Content": "According to sighting reports, this TD is often found in Tacetite vein systems and can cause Havoc damage."
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": "Fusion Prism"
},
{
"Id": 47,
"Content": "According to sighting reports, this TD is often found in Tacetite vein systems and can cause Fusion damage."
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": "Chasm Guardian"
},
{
"Id": 50,
"Content": "This type of TD is visible in multiple regions, with unilateral upper limb idiosyncrasy, similar to a human raising a shield with one hand, and is dangerous"
},
{
"Id": 51,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Devorsonidum."
},
{
"Id": 52,
"Content": "Stonewall Bracer"
},
{
"Id": 53,
"Content": "Commonly found in mountainous hills and other places of human-like TDs, widely distributed, with a certain degree of danger."
},
{
"Id": 54,
"Content": "Binomial name \"Resinacrustidum lapis\", a member of the genus Resinacrustidum."
},
{
"Id": 55,
"Content": "Flute Instrumentalist"
},
{
"Id": 56,
"Content": "Human-like TD, widely distributed and visible in multiple regions. According to eyewitnesses, the attack is similar to humans playing wind instruments and is somewhat dangerous."
},
{
"Id": 57,
"Content": "Binomial name \"Devorsonidum impulsio\", a member of the genus Devorsonidum."
},
{
"Id": 58,
"Content": "Tambourine Instrumentalist"
},
{
"Id": 59,
"Content": "Such TDs are widely distributed and visible in multiple regions. Sighting reports indicate that they are capable of influencing the actions of opponents through special attacks and are somewhat dangerous."
},
{
"Id": 60,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Devorsonidum."
},
{
"Id": 61,
"Content": "Gulpuff"
},
{
"Id": 62,
"Content": "Small aquatic Mutant Organism, mostly found in freshwater networks, seem to have a habit of sneaking up on their prey and are less dangerous."
},
{
"Id": 63,
"Content": "Binomial name \"Tetraodon lateo\", a Mutant Organism of the genus Tetraodon."
},
{
"Id": 64,
"Content": "Violet-Feathered Heron"
},
{
"Id": 65,
"Content": "Large Mutant Organism unique to Huanglong, often found in the Huanglong territory between the wetlands and lakes. Desorock Highlands also have their traces, aggressive and territorial awareness is very strong, there is a certain degree of danger."
},
{
"Id": 66,
"Content": "Trinomial name \"Ardea purpurea bipenna\", a subspecies of Ardea purpurea uniquely found in Huanglong."
},
{
"Id": 67,
"Content": "Cyan-Feathered Heron"
},
{
"Id": 68,
"Content": "One of the large waders endemic to Huanglong. It is ferocious in nature and is mostly found in the waters of Huanglong and the Desorock Highlands, and is somewhat dangerous."
},
{
"Id": 69,
"Content": "Trinomial name \"Ardea purpurea bipenna\", a subspecies of Ardea purpurea uniquely found in Huanglong."
},
{
"Id": 70,
"Content": "Cruisewing"
},
{
"Id": 71,
"Content": "Commonly found in the territories within Huanglong, the existing sightings report that it only appears in the daytime. Relatively low danger level."
},
{
"Id": 72,
"Content": "Binomial name \"Acanthacorydalis squapenna\", a member of the genus Resinacrustidum. Commonly found on waterfronts in warm and humid areas throughout Huanglong. Although slightly aggressive, they are easily preyed upon by Geohide Saurians and others, and are not very dangerous. Relatively low danger level."
},
{
"Id": 73,
"Content": "Sabyr Boar"
},
{
"Id": 74,
"Content": "A medium-sized Mutant Organism with a violent temperament. Terrestrial, mostly living in groups, good at running and rushing, widely distributed. Relatively low danger level."
},
{
"Id": 75,
"Content": "Binomial name \"Babyrousa fractden\", a Mutant Organism the genus Babyrousa. An omnivore Mutant Organism commonly seen everywhere. Although its diet is mainly of vegetative origin, but the temperament is unlike the ordinary herbivores."
},
{
"Id": 76,
"Content": "Excarat"
},
{
"Id": 77,
"Content": "Small boar-like Mutant Organism common within Huanglong, they are easily found in warmer areas during the day. Relatively low danger level."
},
{
"Id": 78,
"Content": "Binomial name \"Myospalax actinoaftia\", a Mutant Organism the genus Myospalax. A common small rodent Mutant Organism, mostly found in grasslands or temperate forests and mountains."
},
{
"Id": 79,
"Content": "Geohide Saurian Minor"
},
{
"Id": 80,
"Content": "Mostly seen as juvenile reptiles in the Desorock Highlands. According to witnesses, it usually follows the adults and hunts in concert, which is dangerous."
},
{
"Id": 81,
"Content": "Binomial name \"Aigialosauridae lapis\", a Mutant Organism the genus Aigialosauridae. The lizards have no natural habit of caring for their younglings, thus hatchlings can only survive by imitating the hunting behavior of the adults, scavenging the remains of their food and, if necessary, using other hatchlings as targets for prey."
},
{
"Id": 82,
"Content": "Geohide Saurian Major"
},
{
"Id": 83,
"Content": "The Mutant Organism is mostly found in the Desorock Highlands. According to witnesses, it is a large reptile, fast action, more dangerous."
},
{
"Id": 84,
"Content": "Binomial name \"Aigialosauridae lapis\", a Mutant Organism of the genus Aigialosauridae."
},
{
"Id": 85,
"Content": "Roseshroom (Immature)"
},
{
"Id": 86,
"Content": "Mature stage mutant plant, widely distributed worldwide, prefers wet areas with more Tacetites. Relatively low danger level."
},
{
"Id": 87,
"Content": "Binomial name \"Agaricus mimetikos\", a Mutant Organism the genus Agaricus. In its immatured stage, the Roseshroom does not yet possess the ability to absorb nutrients from Tacetites, thus needing to gather nutrients from nearby matured Roseshrooms in order to survive."
},
{
"Id": 88,
"Content": "Roseshroom (Mature)"
},
{
"Id": 89,
"Content": "Widely distributed mutant plants, mostly found in areas with more Tacetite, less dangerous."
},
{
"Id": 90,
"Content": "Binomial name \"Agaricus mimicus\". Prefers shade and humidity, tend to gather in groups of two or three in west caves rich in Tacetite."
},
{
"Id": 91,
"Content": "Rupture Dreadmane Major"
},
{
"Id": 92,
"Content": "A widely distributed canidae with numerous subspecies. This subspecies appears to have evolved specifically for Havoc properties. Posses a danger levels of certain degree."
},
{
"Id": 93,
"Content": "Trinomial name \"Chrysocyon brachyurus terreo\". Adult Dreadmanes are larger in size, ambulant and nocturnal, and lives in packs, with strong social and aggressive characteristics."
},
{
"Id": 94,
"Content": "Fusion Dreadmane Minor"
},
{
"Id": 95,
"Content": "A widely distributed juvenile canidae with numerous subspecies, usually following the adults around in groups. This subspecies appears to have evolved specificity for fusion property and is less dangerous."
},
{
"Id": 96,
"Content": "Trinomial name \"Chrysocyon brachyurus terreo\", a Mutant Organism the subspecies Chrysocyon brachyurus."
},
{
"Id": 97,
"Content": "Exile Commoner"
},
{
"Id": 98,
"Content": "Dangerous individuals roaming the wilderness of various nations, mostly operating in groups, appearing in groups, easy to deal with singly. Relatively low danger level."
},
{
"Id": 99,
"Content": "The name \"Exile\" bears an unforgivable felony. They can not enter towns, thus left wandering in the wilderness. Although most of the Exiles only paid for their past misdeeds, considering that not all trials in various nations are \"fair\", there are quite a number who were wrongfully exiled and are rebelling with a sense of fury in mind"
},
{
"Id": 100,
"Content": "Exile Leader"
},
{
"Id": 101,
"Content": "Leaders of the outlaws, usually found in the Exile Campgrounds across the world, has more combat experience and skills than the average Exile, and are somewhat dangerous."
},
{
"Id": 102,
"Content": "Exile Leaders are mostly Resonators. In the Huanglong region, for example, the Exile Leaders are usually those who have been expelled from the Mornguard for various reasons, and their combat experience and abilities cannot be compared with those of ordinary Exiles."
},
{
"Id": 103,
"Content": "Hooscamp"
},
{
"Id": 104,
"Content": "Primate larvae unique to the Dim Forest. Multiple sighting reports indicate that they often move with the adults and have relatively high intelligence, but are less mobile and less dangerous than the adults."
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": "Cyrscorpion"
},
{
"Id": 107,
"Content": "Small Mutant Organism, widely distributed, with different subspecies reported in various regions, mostly found in caves, mines and other dark and humid places around the world, with a low level of danger."
},
{
"Id": 108,
"Content": "The Cyrscorpion is one of the few Mutant Organisms that shares the same common name and scientific classification."
},
{
"Id": 109,
"Content": "Hoochief"
},
{
"Id": 110,
"Content": "Mutant Organism unique to the Dim Forest. Multiple sighting reports show that such Mutant Organisms are relatively high in intelligence, have strong ability to act cooperatively, capable of group combat, and are somewhat dangerous."
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": "Spearback Ursa"
},
{
"Id": 113,
"Content": "Large Mutant Organism inhabiting the Huanglong Forest, usually moving in small groups of 3-5, with a keen sense of smell and a certain degree of danger."
},
{
"Id": 114,
"Content": "Trinomial name \"Ursus spelaeus sagispina\", mainly found inhabiting the Huanglong Forest. This Mutant Organism has poor eyesight and relies mainly on hearing for hunting."
},
{
"Id": 115,
"Content": "Chaserazor"
},
{
"Id": 116,
"Content": "Tacet Discord unique to the Dim Forest. Sighting reports and insurance claims state that it has a strong desire to hunt and attack, and is presumed to be dangerous."
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": "Fractsidus Executioner"
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": ""
},
{
"Id": 124,
"Content": "Thunder Squama"
},
{
"Id": 125,
"Content": "A powerful Tacet Discord that appears in the Tacet Field of Desorock Highlands and is capable of using the power of the Electro."
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": "Inferno Rider"
},
{
"Id": 128,
"Content": "A powerful Tacet Discord located in the Forsaken Abundance, According to witnesses, its movement is different from other TDs, more information to be further researched."
},
{
"Id": 129,
"Content": ""
},
{
"Id": 130,
"Content": "Gleamtender"
},
{
"Id": 131,
"Content": "Powerful Tacet Discord that reside in the deep shafts of the Tiger's Maw. There's very few available sighting reports, all of which claiming that they resemble insects."
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": "Feilian Beringal"
},
{
"Id": 134,
"Content": "A formidable Mutant Organism deep in the Dim Forest. Leader of the Hoochiefs."
},
{
"Id": 135,
"Content": ""
},
{
"Id": 136,
"Content": "Mourning Aix"
},
{
"Id": 137,
"Content": "A formidable Tacet Discord that nested in the Whining Aix's Mire, its wailing is called the \"Never-ending elegy\" by the people of Huanglong."
},
{
"Id": 138,
"Content": ""
},
{
"Id": 139,
"Content": "Crownless"
},
{
"Id": 140,
"Content": "A Tacet Discord observed in the Central Plains, there has been only sighting report for this TD, that of which from the Rover. There is no detailed record of its full appearance, and it is judged to be extremely dangerous according to its energy level."
},
{
"Id": 141,
"Content": ""
},
{
"Id": 142,
"Content": "Bell-Borne Geochelone"
},
{
"Id": 143,
"Content": "Large Mutant Organism hidden deep in the Gorges of Spirit, deemed to be extremely dangerous. There is no detailed record of its full appearance yet."
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": "Chirpuff"
},
{
"Id": 146,
"Content": "A low-risk Mutant Organism with a peculiar activity pattern that is commonly found in the waters of Whining Aix's Mire."
},
{
"Id": 147,
"Content": ""
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": ""
},
{
"Id": 150,
"Content": ""
}
]

View file

@ -1,146 +0,0 @@
[
{
"Id": 1,
"Content": "Medium Tacet Field - Transmitter"
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": "Medium Tacet Field - Weapon"
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Medium Tacet Field - Echo"
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": "Medium Tacet Field - Tacetite"
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": "Thunder Squama"
},
{
"Id": 29,
"Content": "A powerful Tacet Discord that appears in the Tacet Field of Desorock Highlands and is capable of using the power of the Electro."
},
{
"Id": 30,
"Content": "The Thunder Squama resembles the fusion of a human and a lizard. It is able to use Wutherons within the Tacet Field for high-speed maneuvers. Initially, it is judged to be the result of the natural evolution of TDs,."
},
{
"Id": 31,
"Content": "Inferno Rider"
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": "Crownless"
},
{
"Id": 35,
"Content": "A Tacet Discord observed in the Central Plains, there has been only sighting report for this TD, that of which from the Rover. There is no detailed record of its full appearance, and it is judged to be extremely dangerous according to its energy level."
},
{
"Id": 36,
"Content": "A copy of the Threnodian \"Crownless\". It resembles a white-armored knight in appearance, and when risen in power, it extends its blood-red wings, presumably because it briefly manipulates the structure of Wutherons in its body, instantly increasing its mobility and attack power. Recently, it has also been observed that it can produce a body structure that mimics human \"weapons\"."
}
]

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@ -1,6 +0,0 @@
[
{
"Id": 1,
"Content": ""
}
]

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@ -1,58 +0,0 @@
[
{
"Id": 1,
"Content": "Ability to cool down and freeze."
},
{
"Id": 2,
"Content": "Frozen"
},
{
"Id": 3,
"Content": "Ability to apply heat and ignite."
},
{
"Id": 4,
"Content": "Smelt"
},
{
"Id": 5,
"Content": "Ability to displace charges."
},
{
"Id": 6,
"Content": "Conduction"
},
{
"Id": 7,
"Content": "Ability to manipulate airflow"
},
{
"Id": 8,
"Content": "Aerodynamic"
},
{
"Id": 9,
"Content": "Ability to bind photons"
},
{
"Id": 10,
"Content": "Diffusion"
},
{
"Id": 11,
"Content": "Ability to annihilate matter"
},
{
"Id": 12,
"Content": "Dissociation"
},
{
"Id": 13,
"Content": "test/No description needed"
},
{
"Id": 14,
"Content": "Physical"
}
]

View file

@ -1,170 +0,0 @@
[
{
"Id": 1,
"Content": "Dissociation polymerization"
},
{
"Id": 2,
"Content": "Dissociation damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
},
{
"Id": 3,
"Content": "Phase 2 Concerto"
},
{
"Id": 4,
"Content": "Upon dealing Diffusion and Dissociation DMG, reduces the target's Diffusion RES. by <color=#1398ef>30%</color> for <color=#1398ef>10s</color>"
},
{
"Id": 5,
"Content": "Vaporize Concerto"
},
{
"Id": 6,
"Content": "Upon dealing Aerodynamic and Dissociation DMG, reduces the target's Aerodynamic RES. by <color=#1398ef>30%</color> for <color=#1398ef>10s</color>"
},
{
"Id": 7,
"Content": "Electrolysis Concerto"
},
{
"Id": 8,
"Content": "Upon dealing Conduction and Dissociation DMG, reduces the target's Conduction RES. by <color=#1398ef>30%</color> for <color=#1398ef>10s</color>"
},
{
"Id": 9,
"Content": "Pyrolysis Concerto"
},
{
"Id": 10,
"Content": "Upon dealing Fusion and Dissociation DMG, reduces the target's Fusion RES. by <color=#1398ef>30%</color> for <color=#1398ef>10s</color>"
},
{
"Id": 11,
"Content": "Frostbite Concerto"
},
{
"Id": 12,
"Content": "Upon dealing Frozen and Dissociation DMG, reduces the target's Frozen RES. by <color=#1398ef>30%</color> for <color=#1398ef>10s</color>"
},
{
"Id": 13,
"Content": "Spectra polymerization"
},
{
"Id": 14,
"Content": "Spectra damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
},
{
"Id": 15,
"Content": "Dispersal Concerto"
},
{
"Id": 16,
"Content": "When within AoE for <color=#1398ef>3s</color>, Aerodynamic already inflicted onto targets will be stimulated to Super-Aerodynamic for 12s. (Super-Aerodynamic: Reduce the target's Aerodynamic DMG reduction by 40%)"
},
{
"Id": 17,
"Content": "Electro-Diffusion Concerto"
},
{
"Id": 18,
"Content": "When within AoE for <color=#1398ef>3s</color>, Conduction already inflicted onto targets will be stimulated to Super-Conduction for 12s. (Super-Conduction: Reduce the target's Conduction DMG reduction by 40%)"
},
{
"Id": 19,
"Content": "Thermal-Conduct Concerto"
},
{
"Id": 20,
"Content": "When within AoE for <color=#1398ef>3s</color>, Smelt already inflicted onto targets will be stimulated to Super-Smelt for 12s. (Super-Smelt: Reduce the target's Smelt DMG reduction by 40%)"
},
{
"Id": 21,
"Content": "Frozen Concerto"
},
{
"Id": 22,
"Content": "When within AoE for <color=#1398ef>3s</color>, Condensation already inflicted onto targets will be stimulated to Super-Condensation for 12s. (Super-Smelt: Reduce the target's Condensation DMG reduction by 40%)"
},
{
"Id": 23,
"Content": "Pneuma Polymerization"
},
{
"Id": 24,
"Content": "Pneuma damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
},
{
"Id": 25,
"Content": "Chill Concerto"
},
{
"Id": 26,
"Content": "Gathers targets with AoE, deals Conduction DMG and inflicts them with 2x DEF Down, before greatly increasing their Audio Bar. Targets within the AoE with be inflicted Aerodynamic and Conduction for 20 seconds. (Aerodynamic: Target's resonance value accumulates faster. Conduction: Target are easily interrupted by attacks.)"
},
{
"Id": 27,
"Content": "Steam Concerto"
},
{
"Id": 28,
"Content": "Deals Fusion + Aerodynamic AoE DMG and pulls the target, while dealing Fusion each second for <color=#1398ef>5s</color>. Targets within the AoE with be inflicted Aerodynamic and Smelt for 20 seconds. (Aerodynamic: Target's resonance value accumulates faster. Smelt: Target takes DoT DMG.)"
},
{
"Id": 29,
"Content": "Electrocute Concerto"
},
{
"Id": 30,
"Content": "Deals Frozen + Aerodynamic AoE DMG and pulls the target, before Freezing them. Targets within the AoE with be inflicted Aerodynamic and Frozen for 20 seconds. (Aerodynamic: Target's resonance value accumulates faster. Frozen: Target's movement speed is decreased.)"
},
{
"Id": 31,
"Content": "Impulse Polymerization"
},
{
"Id": 32,
"Content": "Impulse damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
},
{
"Id": 33,
"Content": "Passive-Electro Concerto"
},
{
"Id": 34,
"Content": "Deals large amounts Smelt + Conduction DMG. Targets within the AoE with be inflicted Conduction and Smelt for 20 seconds. (Conduction: Target are easily interrupted by attacks.. Smelt: Target takes DoT DMG.)"
},
{
"Id": 35,
"Content": "Active-Electro Concerto"
},
{
"Id": 36,
"Content": "Deals large amounts Frozen + Conduction DMG. Targets within the AoE with be inflicted Conduction and Frozen for 20 seconds. (Conduction: Target are easily interrupted by attacks.. Frozen: Target's movement speed is decreased.)"
},
{
"Id": 37,
"Content": "Fusion Polymerization"
},
{
"Id": 38,
"Content": "Fusion damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
},
{
"Id": 39,
"Content": "Hot & Cold Concerto"
},
{
"Id": 40,
"Content": "Deals large amounts Fusion + Frozen DMG. Targets within the AoE with be inflicted Smelt and Frozen for 20 seconds. (Smelt: Target takes DoT DMG. Frozen: Target's movement speed is decreased.)"
},
{
"Id": 41,
"Content": "Glacio Polymerization"
},
{
"Id": 42,
"Content": "Glacio damage done by the whole team increase for 12 seconds. The character that triggers the effect gains resonance energy."
}
]

File diff suppressed because it is too large Load diff

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@ -1,146 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Audio Casket"
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": "Audio Casket"
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "Audio Casket"
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": "Audio Casket"
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": "Audio Casket"
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": "Audio Casket"
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": "Audio Casket"
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": "Audio Casket"
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": "Audio Casket"
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": "Audio Casket"
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": "Audio Casket"
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": "Audio Casket"
}
]

View file

@ -1,66 +0,0 @@
[
{
"Id": 1,
"Content": "Grapple Cord"
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Scanner"
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": "Levitation"
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "Hand Glider"
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": "Echoes"
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
}
]

View file

@ -1,130 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
}
]

View file

@ -1,386 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": "Order of Honor: Glaicier"
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": "Dragon Beard Crisp"
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
}
]

View file

@ -1,634 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Huanglong"
},
{
"Id": 4,
"Content": "Huanglong"
},
{
"Id": 5,
"Content": "Member of the Obsecurers, a girl who has a special sense with the flow of wind, has the ability to listen to the sound of wind resonance. No matter what kind of difficult situation she is in, she always has a light smile on her face. If you want to protect your own beautiful existence, you also have the awareness to turn the gentleness into a sharp edge."
},
{
"Id": 6,
"Content": "Of Wind and Feathers"
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": "Huanglong"
},
{
"Id": 12,
"Content": "Huanglong"
},
{
"Id": 13,
"Content": "Member of the Ministry of Development, can turn enthusiasm into ammunition, her enthusiasm and her ammunition as never-ending self-proclaimed partner of justice, always full of energy shuttle in the streets of the city of heaven where there are people in need of help, where there will be her figure"
},
{
"Id": 14,
"Content": "The Ever Burning Flame"
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": "Huanglong"
},
{
"Id": 20,
"Content": "Huanglong Academy"
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": "Huanglong"
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": "Huanglong"
},
{
"Id": 28,
"Content": "Huanglong"
},
{
"Id": 29,
"Content": "A Resonator, whose origin is unknown, has the power to absorb all sounds, and in order to find memories and embark on a journey to continuously establish links with others, so that the original empty heart is gradually filled with precious emotions and memories"
},
{
"Id": 30,
"Content": "Huanglong"
},
{
"Id": 31,
"Content": "Huanglong"
},
{
"Id": 32,
"Content": "Huanglong"
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": "Huanglong"
},
{
"Id": 36,
"Content": "Huanglong"
},
{
"Id": 37,
"Content": "Jin'xi's close guard, who had personally buried the sin under the snow, also infected with abnormal vision in the eyes of San'hua, everything in the world will be distorted into strange shapes, only Imaishi is normal and pure, not alienated reality"
},
{
"Id": 38,
"Content": "Snow Dance Flora"
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Huanglong"
},
{
"Id": 44,
"Content": "Huanglong"
},
{
"Id": 45,
"Content": "Acting Chief of Ministry of Development, inherited the \"power of the Xuanwu\" leisurely nature, relaxed, seemingly lazy, but in fact very serious and responsible, understanding every detail of Heavenly Work, and then the complicated affairs can also be handled in an orderly manner"
},
{
"Id": 46,
"Content": "Power of Xuanwu"
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": "Huanglong"
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": "Huanglong"
},
{
"Id": 52,
"Content": "Huanglong"
},
{
"Id": 53,
"Content": "A Resonator, whose origin is unknown, has the power to absorb all sounds, and in order to find memories and embark on a journey to continuously establish links with others, so that the original empty heart is gradually filled with precious emotions and memories"
},
{
"Id": 54,
"Content": "Huanglong"
},
{
"Id": 55,
"Content": "Huanglong"
},
{
"Id": 56,
"Content": "Huanglong"
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": "Huanglong"
},
{
"Id": 60,
"Content": "Huanglong"
},
{
"Id": 61,
"Content": "An archaeologist at the Hwonglun, she is attached to a remnant creature called the \"You Tan\" and hates to get entangled with others, and pursues the extreme rational principle of \"self-responsibility\", often exploring ruins alone."
},
{
"Id": 62,
"Content": "Sadness Enshroud"
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": "Huanglong"
},
{
"Id": 68,
"Content": "Black Shores"
},
{
"Id": 69,
"Content": "Member of the Black Shores, the new federal origin was illegally transformed by the dark past into a black sheep, and the simple good nature of the white sheep wrestle with each other like the dawn piercing the night, An'ke's cheerfulness shines around, but few people know her fear of facing the darkness directly"
},
{
"Id": 70,
"Content": "Yin Yang Sheep"
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": "Huanglong"
},
{
"Id": 76,
"Content": "Huanglong"
},
{
"Id": 77,
"Content": "Member of the Obsecurers, with strong psychic powers, while suffering from the pain of the withered kinship thirst for family love almost paranoid, if someone dares to hurt her \"family\", even if they do their best, will not tolerate"
},
{
"Id": 78,
"Content": "Crimson Blades"
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": "Huanglong"
},
{
"Id": 84,
"Content": "Black Shores"
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": "Huanglong"
},
{
"Id": 92,
"Content": "Huanglong"
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": "Huanglong"
},
{
"Id": 100,
"Content": "Huanglong Academy"
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": "Huanglong"
},
{
"Id": 108,
"Content": "Black Shores"
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": "Huanglong"
},
{
"Id": 115,
"Content": "Huanglong Academy"
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": "Huanglong"
},
{
"Id": 122,
"Content": "Huanglong"
},
{
"Id": 123,
"Content": ""
},
{
"Id": 124,
"Content": ""
},
{
"Id": 125,
"Content": ""
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": ""
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": "Huanglong"
},
{
"Id": 130,
"Content": "Huanglong"
},
{
"Id": 131,
"Content": ""
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": ""
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": ""
},
{
"Id": 136,
"Content": ""
},
{
"Id": 137,
"Content": ""
},
{
"Id": 138,
"Content": ""
},
{
"Id": 139,
"Content": ""
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": ""
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": ""
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": "Huanglong"
},
{
"Id": 146,
"Content": "Huanglong"
},
{
"Id": 147,
"Content": ""
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": ""
},
{
"Id": 150,
"Content": ""
},
{
"Id": 151,
"Content": ""
},
{
"Id": 152,
"Content": ""
},
{
"Id": 153,
"Content": "Huanglong"
},
{
"Id": 154,
"Content": "Huanglong"
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": ""
},
{
"Id": 158,
"Content": ""
}
]

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@ -1,642 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": ""
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": ""
},
{
"Id": 115,
"Content": ""
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": ""
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": ""
},
{
"Id": 124,
"Content": ""
},
{
"Id": 125,
"Content": ""
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": ""
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": ""
},
{
"Id": 130,
"Content": ""
},
{
"Id": 131,
"Content": ""
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": ""
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": ""
},
{
"Id": 136,
"Content": ""
},
{
"Id": 137,
"Content": ""
},
{
"Id": 138,
"Content": ""
},
{
"Id": 139,
"Content": ""
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": ""
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": ""
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": ""
},
{
"Id": 146,
"Content": ""
},
{
"Id": 147,
"Content": ""
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": ""
},
{
"Id": 150,
"Content": ""
},
{
"Id": 151,
"Content": ""
},
{
"Id": 152,
"Content": ""
},
{
"Id": 153,
"Content": ""
},
{
"Id": 154,
"Content": ""
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": ""
},
{
"Id": 158,
"Content": ""
},
{
"Id": 159,
"Content": ""
},
{
"Id": 160,
"Content": ""
}
]

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@ -1,6 +0,0 @@
[
{
"Id": 1,
"Content": null
}
]

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@ -1,62 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
}
]

View file

@ -1,62 +0,0 @@
[
{
"Id": 1,
"Content": "Ultrasonic Judgement"
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "A smith technique before the Lament is used, giving the blade a relatively light usability with its cumbersome-looking body."
},
{
"Id": 4,
"Content": "Ultrasonic Blade"
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": "A sword of recognized blessing since it accompanies multiple fighters' triumphs."
},
{
"Id": 7,
"Content": "Ultrasonic Hellen"
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "A gun known for its strong firepower. Impassioned convictions will rise when this gun is held on the battlefield."
},
{
"Id": 10,
"Content": "Ultrasonic rockbreaker"
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": "A pair of sound gauntlets with a brutal weight and ultimate reliability. It can unleash huge power enough to move mountains in the hands of proficient users."
},
{
"Id": 13,
"Content": "Ultrasonic Matrix"
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": "Carrying relatively advanced matrix chain technology, it shall make perfect operations masterpieces worthy of appreciation."
}
]

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@ -1,6 +0,0 @@
[
{
"Id": 1,
"Content": ""
}
]

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@ -1,62 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
}
]

View file

@ -1,162 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Modulation"
},
{
"Id": 4,
"Content": "Modulation will allow you to resonate with different Resonators and Weapons. It's an efficient way for collecting powerful weapons and meeting with reliable allies."
},
{
"Id": 5,
"Content": "Co-op"
},
{
"Id": 6,
"Content": "Co-op mode will allow you meet with other Rovers. Kindness may lead you to precious friendship."
},
{
"Id": 7,
"Content": "Resonance Record"
},
{
"Id": 8,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
},
{
"Id": 9,
"Content": "Solo Record"
},
{
"Id": 10,
"Content": "You can experience special story of Resonators in Solo Record."
},
{
"Id": 11,
"Content": "Exploration Tools"
},
{
"Id": 12,
"Content": "Exploration tools installed in Resonance Terminal. They're flexible for dealing with various situation."
},
{
"Id": 13,
"Content": "Progressing Base"
},
{
"Id": 14,
"Content": "Pioneer Association created this Ambience imitated from the well of Zero Point Research Station. It was used to train and test the Resonators before they enter the Zero Point Research Station."
},
{
"Id": 15,
"Content": "Zero Point Research Station"
},
{
"Id": 16,
"Content": "Large-scale underground experiment center built before the Lament. The well below it attain the depth reaching the mohoroviic discontinuity. Secrets and unknown knowledge await you there."
},
{
"Id": 17,
"Content": "Tacet Field"
},
{
"Id": 18,
"Content": "Completing the challenge of Tacet Field and Overlord Class enemies will allow you to acquire resources. First-time challenge will reward you sample for exchanging rare materials with Interference Exchange."
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": "Concerto Effect"
},
{
"Id": 22,
"Content": "Powerful skill performed by 2 Resonators. While the Concerto Vibrancy is fully charged, switching Resonators will consume all of it, and trigger Concerto Effect base on the switched Character's attack attribute."
},
{
"Id": 23,
"Content": "Star Align"
},
{
"Id": 24,
"Content": "Completing the Star Up Mission for Rover will get Mission EXP to exchange for rewards."
},
{
"Id": 25,
"Content": "Ambience - Weapon"
},
{
"Id": 26,
"Content": "Ambience of the Resonators well-versed in weapon. The melodies in their broken blade can be used to enhance weapon."
},
{
"Id": 27,
"Content": "Ambience - Skill"
},
{
"Id": 28,
"Content": "Ambience of Resonators well-versed in battle technique. The melodies in their broken memories can be used to enhance battle skill."
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": "Co-op mode will allow you meet with other Rovers. Kindness may lead you to precious friendship."
},
{
"Id": 31,
"Content": "Resonance Record"
},
{
"Id": 32,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
},
{
"Id": 33,
"Content": "Resonance Record"
},
{
"Id": 34,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
},
{
"Id": 35,
"Content": "Resonance Record"
},
{
"Id": 36,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
},
{
"Id": 37,
"Content": "Resonance Record"
},
{
"Id": 38,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
},
{
"Id": 39,
"Content": "Resonance Record"
},
{
"Id": 40,
"Content": "Resonance Terminal was installed with module of Tacet Discords, Mutant Organism and Tacet Fields. Using them will allow you to locate them quickly in the wilds."
}
]

View file

@ -1,94 +0,0 @@
[
{
"Id": 1,
"Content": "Resonators"
},
{
"Id": 2,
"Content": "Backpack"
},
{
"Id": 3,
"Content": "Resonance Terminal"
},
{
"Id": 4,
"Content": "Missions"
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Team"
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "Modulation"
},
{
"Id": 10,
"Content": "Joint Exchange"
},
{
"Id": 11,
"Content": "Friends"
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": "Achievements"
},
{
"Id": 14,
"Content": "Gallery"
},
{
"Id": 15,
"Content": "Map"
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": "Resonance Record"
},
{
"Id": 18,
"Content": "Exploration Tools"
},
{
"Id": 19,
"Content": "Feedback"
},
{
"Id": 20,
"Content": "Forces"
},
{
"Id": 21,
"Content": "Star Align"
},
{
"Id": 22,
"Content": "Database"
},
{
"Id": 23,
"Content": "Gallery"
}
]

View file

@ -1,50 +0,0 @@
[
{
"Id": 1,
"Content": null
},
{
"Id": 2,
"Content": null
},
{
"Id": 3,
"Content": null
},
{
"Id": 4,
"Content": null
},
{
"Id": 5,
"Content": null
},
{
"Id": 6,
"Content": null
},
{
"Id": 7,
"Content": null
},
{
"Id": 8,
"Content": null
},
{
"Id": 9,
"Content": null
},
{
"Id": 10,
"Content": null
},
{
"Id": 11,
"Content": null
},
{
"Id": 12,
"Content": null
}
]

View file

@ -1,666 +0,0 @@
[
{
"Id": 1,
"Content": "Defeat all enemies within {0} secs."
},
{
"Id": 2,
"Content": "Complete Time {0}"
},
{
"Id": 3,
"Content": "Exit in {0} secs"
},
{
"Id": 4,
"Content": "Challenge Complete"
},
{
"Id": 5,
"Content": "Challenge Failed"
},
{
"Id": 6,
"Content": "Challenge Complete"
},
{
"Id": 7,
"Content": "Extra Mission"
},
{
"Id": 8,
"Content": "Commision Start"
},
{
"Id": 9,
"Content": "Mission Complete"
},
{
"Id": 10,
"Content": "Countdown"
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": "Cannot Open Map"
},
{
"Id": 14,
"Content": "Defend target from enemies"
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": "Rage on and on……"
},
{
"Id": 17,
"Content": "Defending Target HP 100%"
},
{
"Id": 18,
"Content": "Current: 0/100"
},
{
"Id": 19,
"Content": "Trial Character"
},
{
"Id": 20,
"Content": "Complete all tutorial to complete the Trial"
},
{
"Id": 21,
"Content": "Tutorial begin"
},
{
"Id": 22,
"Content": "Complete current tutorial to move on to the next"
},
{
"Id": 23,
"Content": "Healing Finished"
},
{
"Id": 24,
"Content": "Defeat all enemies within 600 secs"
},
{
"Id": 25,
"Content": "Rage on and on……"
},
{
"Id": 26,
"Content": "HP Recovered"
},
{
"Id": 27,
"Content": "Defeat all enemies within 300 secs."
},
{
"Id": 28,
"Content": "System unavailable"
},
{
"Id": 29,
"Content": "Setting changes will take effect in next time openning the game."
},
{
"Id": 30,
"Content": "Defend the target and defeat all enemies"
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": "Zero Point Research Station F1"
},
{
"Id": 33,
"Content": "Defeat all enemies"
},
{
"Id": 34,
"Content": "Zero Point Research Station F2"
},
{
"Id": 35,
"Content": "Defeat all enemies"
},
{
"Id": 36,
"Content": "Zero Point Research Station F3"
},
{
"Id": 37,
"Content": "Increase enemy ATK by 10%, 50% max, after each time it hit a target."
},
{
"Id": 38,
"Content": "Zero Point Research Station F4"
},
{
"Id": 39,
"Content": "Increase enemy ATK by 10%, 50% max, after each time it hit a target."
},
{
"Id": 40,
"Content": "Zero Point Research Station F5"
},
{
"Id": 41,
"Content": "Enemy recover 3.5% of max HP every 5 secs."
},
{
"Id": 42,
"Content": "Zero Point Research Station F6"
},
{
"Id": 43,
"Content": "Enemy recover 3.5% of max HP every 5 secs."
},
{
"Id": 44,
"Content": "Zero Point Research Station F7"
},
{
"Id": 45,
"Content": "On-field characters will lose 1.5% of max HP every sec."
},
{
"Id": 46,
"Content": "Zero Point Research Station F8"
},
{
"Id": 47,
"Content": "On-field characters will lose 1.5% of max HP every sec."
},
{
"Id": 48,
"Content": "Zero Point Research Station F9"
},
{
"Id": 49,
"Content": "Increase enemy ATK by 50%. Increase the team's Stamina Recovery SPD."
},
{
"Id": 50,
"Content": "Ambience"
},
{
"Id": 51,
"Content": "Interact with Sound String to activate Ambience"
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": "Increase enemy ATK by 10% after each it hit a target."
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": "Enemy recover 3.5% of max HP every 5 secs."
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": "On-field characters will lose 1.5% of max HP every sec."
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": "Increase enemy ATK by 50%. Increase the team's Stamina Recovery SPD."
},
{
"Id": 60,
"Content": "Challenge Complete"
},
{
"Id": 61,
"Content": "Challenge Complete. You can exit the challenge by interact with the exit."
},
{
"Id": 62,
"Content": "Challenge Complete"
},
{
"Id": 63,
"Content": "You can use Crystallized Plates to exchange for rewards, and then interact with exit to leave."
},
{
"Id": 64,
"Content": "New file unlocked"
},
{
"Id": 65,
"Content": "Complete multiple shooting practice in limited time."
},
{
"Id": 66,
"Content": "First-time Challenge Complete"
},
{
"Id": 67,
"Content": "Your Backpack is full."
},
{
"Id": 68,
"Content": "Mail deleted"
},
{
"Id": 69,
"Content": "Rewards Claimed"
},
{
"Id": 70,
"Content": "Mails recalled"
},
{
"Id": 71,
"Content": "Rewards in expired mails cannot be claimed."
},
{
"Id": 72,
"Content": "Backpack full, rewards have been sent in mail."
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": "Commission Complete"
},
{
"Id": 75,
"Content": "Head to the Pioneer Association to claim your rewards"
},
{
"Id": 76,
"Content": "Side Sprint Locked"
},
{
"Id": 77,
"Content": "Please read and click following agreement before you start the game."
},
{
"Id": 78,
"Content": "Can type in at most 12 characters."
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": "This Rover is in your Friend list"
},
{
"Id": 81,
"Content": "This Rover is not in your Friend list."
},
{
"Id": 82,
"Content": "Application record unfound."
},
{
"Id": 83,
"Content": "Friend list is full"
},
{
"Id": 84,
"Content": "Your friend list is full"
},
{
"Id": 85,
"Content": "This Rover's friend list is full."
},
{
"Id": 86,
"Content": "Friend application sent"
},
{
"Id": 87,
"Content": "This Rover is in your Blocklist"
},
{
"Id": 88,
"Content": "This Rover is not in your Blocklist"
},
{
"Id": 89,
"Content": "Blocklist is full"
},
{
"Id": 90,
"Content": "You've been added to this Rover's blocklist."
},
{
"Id": 91,
"Content": "You cannot search for yourself."
},
{
"Id": 92,
"Content": "This Rover is in your Friend Applications."
},
{
"Id": 93,
"Content": "UID copied in clipboard."
},
{
"Id": 94,
"Content": "You've added {0} in blocklist"
},
{
"Id": 95,
"Content": "You've removed {0} from blocklist"
},
{
"Id": 96,
"Content": "You've reach the limit for daily application"
},
{
"Id": 97,
"Content": "You've sent the application previously"
},
{
"Id": 98,
"Content": "This Rover has remove you from Friend list"
},
{
"Id": 99,
"Content": "Friend application invalid"
},
{
"Id": 100,
"Content": "Friend deleted"
},
{
"Id": 101,
"Content": "Please select the grid on the left."
},
{
"Id": 102,
"Content": "Saved"
},
{
"Id": 103,
"Content": "Trial characters cannot be teleported"
},
{
"Id": 104,
"Content": "Trial characters cannot enter Ambience"
},
{
"Id": 105,
"Content": "Trial characters cannot get in co-op."
},
{
"Id": 106,
"Content": "Trial characters cannot be set in team"
},
{
"Id": 107,
"Content": "Insufficient materials."
},
{
"Id": 108,
"Content": "Insufficient Tacetite"
},
{
"Id": 109,
"Content": "EXP Maxed"
},
{
"Id": 110,
"Content": "Open too fast"
},
{
"Id": 111,
"Content": "You've master {0} cooking."
},
{
"Id": 112,
"Content": "Insufficient amount"
},
{
"Id": 113,
"Content": "Insufficient materials."
},
{
"Id": 114,
"Content": "Please put in ingredients"
},
{
"Id": 115,
"Content": "Upgrade requirement not complete."
},
{
"Id": 116,
"Content": "Result will take effect in next day"
},
{
"Id": 117,
"Content": "No completed mission"
},
{
"Id": 118,
"Content": "Daily Commision Complete"
},
{
"Id": 119,
"Content": "You can exchange for rewards now."
},
{
"Id": 120,
"Content": "Probe target acquired"
},
{
"Id": 121,
"Content": ""
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": "Tacet Field Unlocked"
},
{
"Id": 124,
"Content": "Tacet Field Unlocked"
},
{
"Id": 125,
"Content": "Unlock requirement not complete"
},
{
"Id": 126,
"Content": "Don't rush in unknown area for now."
},
{
"Id": 127,
"Content": "Cannot set more active characters."
},
{
"Id": 128,
"Content": "You need set at least one character in the team"
},
{
"Id": 129,
"Content": "Locked"
},
{
"Id": 130,
"Content": "This Rover is offline or UID incorrect"
},
{
"Id": 131,
"Content": "Character Locked {0}"
},
{
"Id": 132,
"Content": "You cannot lock more character"
},
{
"Id": 133,
"Content": "You've master {0} crafting."
},
{
"Id": 134,
"Content": "Upgrade requirement not complete."
},
{
"Id": 135,
"Content": "Star Align not open"
},
{
"Id": 136,
"Content": "Current Star Align items cannot be purchased"
},
{
"Id": 137,
"Content": "Payment is unavailabie in this test, cannot purchase."
},
{
"Id": 138,
"Content": "You cannot start tutorial in current scene."
},
{
"Id": 139,
"Content": "Mission {0} is currently under maintenance."
},
{
"Id": 140,
"Content": "Please type in here"
},
{
"Id": 141,
"Content": "You've published Reverberation here."
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": "You cannot place Reverberation here."
},
{
"Id": 144,
"Content": "You cannot place more Reverberation"
},
{
"Id": 145,
"Content": "You cannot place Reverberation in Co-op"
},
{
"Id": 146,
"Content": "Liked"
},
{
"Id": 147,
"Content": "Disliked"
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": ""
},
{
"Id": 150,
"Content": "You cannot take photo with current state."
},
{
"Id": 151,
"Content": "Photo saved to folder /{0}"
},
{
"Id": 152,
"Content": ""
},
{
"Id": 153,
"Content": ""
},
{
"Id": 154,
"Content": ""
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": ""
},
{
"Id": 158,
"Content": ""
},
{
"Id": 159,
"Content": ""
},
{
"Id": 160,
"Content": ""
},
{
"Id": 161,
"Content": ""
},
{
"Id": 162,
"Content": ""
},
{
"Id": 163,
"Content": ""
},
{
"Id": 164,
"Content": ""
},
{
"Id": 165,
"Content": ""
},
{
"Id": 166,
"Content": ""
}
]

View file

@ -1,74 +0,0 @@
[
{
"Id": 1,
"Content": "Defeat all enemies within {0} secs."
},
{
"Id": 2,
"Content": "Complete Time {0}"
},
{
"Id": 3,
"Content": "Exit in {0} secs"
},
{
"Id": 4,
"Content": "Challenge Complete"
},
{
"Id": 5,
"Content": "Challenge Failed"
},
{
"Id": 6,
"Content": "Challenge Complete"
},
{
"Id": 7,
"Content": "Extra Mission"
},
{
"Id": 8,
"Content": "Commision Start"
},
{
"Id": 9,
"Content": "Mission Complete"
},
{
"Id": 10,
"Content": "Countdown"
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": "Common words"
},
{
"Id": 13,
"Content": "Chapter Start"
},
{
"Id": 14,
"Content": "Chapter X - Act X $[begin]"
},
{
"Id": 15,
"Content": "Chapter Complete"
},
{
"Id": 16,
"Content": "Chapter X - Act X $[End]"
},
{
"Id": 17,
"Content": "Commission Complete"
},
{
"Id": 18,
"Content": "Head to the Pioneer Association to claim your rewards"
}
]

View file

@ -1,94 +0,0 @@
[
{
"Id": 1,
"Content": null
},
{
"Id": 2,
"Content": null
},
{
"Id": 3,
"Content": null
},
{
"Id": 4,
"Content": null
},
{
"Id": 5,
"Content": null
},
{
"Id": 6,
"Content": null
},
{
"Id": 7,
"Content": null
},
{
"Id": 8,
"Content": null
},
{
"Id": 9,
"Content": null
},
{
"Id": 10,
"Content": null
},
{
"Id": 11,
"Content": null
},
{
"Id": 12,
"Content": null
},
{
"Id": 13,
"Content": null
},
{
"Id": 14,
"Content": null
},
{
"Id": 15,
"Content": null
},
{
"Id": 16,
"Content": null
},
{
"Id": 17,
"Content": null
},
{
"Id": 18,
"Content": null
},
{
"Id": 19,
"Content": null
},
{
"Id": 20,
"Content": null
},
{
"Id": 21,
"Content": null
},
{
"Id": 22,
"Content": null
},
{
"Id": 23,
"Content": null
}
]

View file

@ -1,446 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": ""
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": ""
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
}
]

View file

@ -1,774 +0,0 @@
[
{
"Id": 1,
"Content": "Drag to move"
},
{
"Id": 2,
"Content": "Tap to jump"
},
{
"Id": 3,
"Content": "Stand beside the walls and drag to move will allow you to climb."
},
{
"Id": 4,
"Content": "Tap here to use normal attack"
},
{
"Id": 5,
"Content": "Tap here to use Resonance Skill"
},
{
"Id": 6,
"Content": "Tap to absorb the Echo."
},
{
"Id": 7,
"Content": "Tap to use Echo Skill"
},
{
"Id": 8,
"Content": "Tap here to use Resonance Liberation"
},
{
"Id": 9,
"Content": "Tap jump again in the air will allow you to glide."
},
{
"Id": 10,
"Content": "Tap {0} to switch Resonators."
},
{
"Id": 11,
"Content": "Tap here to switch Resonators."
},
{
"Id": 12,
"Content": "Tap here to aim."
},
{
"Id": 13,
"Content": "Tap here to trigger extreme evasion.\nEvade right before enemy's attack about to hit you will allow you to trigger extreme evasion."
},
{
"Id": 14,
"Content": "Tap {0} to lock the camera.\nHold to unlock the camera."
},
{
"Id": 15,
"Content": "Tap to lock the camera.\nHold to unlock the camera"
},
{
"Id": 16,
"Content": "Tap here to fend the attack.\nFending attack can reduce enemy's resilient"
},
{
"Id": 17,
"Content": "Tap {0} to track the mission."
},
{
"Id": 18,
"Content": "Tao to open System Menu."
},
{
"Id": 19,
"Content": "Tap here to open Time Setting."
},
{
"Id": 20,
"Content": "Tap here to set the list.\nTap Confirm to finish the setting."
},
{
"Id": 21,
"Content": "Time Setting Guide.\nTap to open the System Menu."
},
{
"Id": 22,
"Content": "Tap here to open Time Setting."
},
{
"Id": 23,
"Content": "Tap here to set the list.\nTap Confirm to finish the setting."
},
{
"Id": 24,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 25,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 26,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 27,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 28,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 29,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 30,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 31,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 32,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 33,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 34,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 35,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 36,
"Content": "Bailian dealing first damage to target will apply Frost Bite effect to target and recover Chilling Vein."
},
{
"Id": 37,
"Content": "Bailian dealing first damage to target will apply Frost Bite effect to target and recover Chilling Vein."
},
{
"Id": 38,
"Content": "Tap to use Resonance Skill\nConsume Chilling Vein to recover HP for the party. Consuming more Chilling Vein will recover more HP."
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": "Tap to use Resonance Skill\nConsume Chilling Vein to recover HP for the party. Consuming more Chilling Vein will recover more HP."
},
{
"Id": 41,
"Content": "Yangyang can use different attack to gain and consume Cleaving Wind."
},
{
"Id": 42,
"Content": "Yangyang can use different attack to gain and consume Cleaving Wind."
},
{
"Id": 43,
"Content": "Chixia can gain special energy by using normal attack and Resonance Skill"
},
{
"Id": 44,
"Content": "Chixia can gain special energy by using normal attack and Resonance Skill"
},
{
"Id": 45,
"Content": "Tap to use Resonance Skill.\nYangyang can gain 2 Cleaving Winds by using Resonance Skill to hit a target."
},
{
"Id": 46,
"Content": "Mid-air normal attack.\nOnce Yangyang gain all 3 Cleaving Winds. Using plunging attack will consume all of them to enhance the attack."
},
{
"Id": 47,
"Content": "Mid-air normal attack.\nOnce Yangyang gain all 3 Cleaving Winds. Using plunging attack will consume all of them to enhance the attack."
},
{
"Id": 48,
"Content": "Tap to open Modulation."
},
{
"Id": 49,
"Content": "Tap to open Modulation."
},
{
"Id": 50,
"Content": "Tap to open Weapon page."
},
{
"Id": 51,
"Content": "Tap Switch."
},
{
"Id": 52,
"Content": "Tap to select the weapon"
},
{
"Id": 53,
"Content": "Tap to switch weapon"
},
{
"Id": 54,
"Content": "Tap to open Character page."
},
{
"Id": 55,
"Content": "Tap to use this item."
},
{
"Id": 56,
"Content": "Tap to open Weapon page."
},
{
"Id": 57,
"Content": "Tap Switch."
},
{
"Id": 58,
"Content": "Tap to select the weapon"
},
{
"Id": 59,
"Content": "Tap to switch weapon"
},
{
"Id": 60,
"Content": "Tao to open System Menu."
},
{
"Id": 61,
"Content": "Tap to open Character page."
},
{
"Id": 62,
"Content": "Tap to use this item."
},
{
"Id": 63,
"Content": "Tao to open System Menu."
},
{
"Id": 64,
"Content": "Tap activated Beacon to teleport to it."
},
{
"Id": 65,
"Content": "Tap to open Map."
},
{
"Id": 66,
"Content": "Tap activated Beacon to teleport to it."
},
{
"Id": 67,
"Content": "Tap to open Character page."
},
{
"Id": 68,
"Content": "Tap here to open Journal"
},
{
"Id": 69,
"Content": "Tap here to track the mission."
},
{
"Id": 70,
"Content": "Tao to open System Menu."
},
{
"Id": 71,
"Content": "Tap to open Character page."
},
{
"Id": 72,
"Content": "Tap here to open Journal"
},
{
"Id": 73,
"Content": "Tap here to track the mission."
},
{
"Id": 74,
"Content": "Tao to open System Menu."
},
{
"Id": 75,
"Content": "Force Prestige is available now, you can tap to open it."
},
{
"Id": 76,
"Content": "Tap to open Forces Prestige"
},
{
"Id": 77,
"Content": "Force Prestige is available now, you can tap to open it."
},
{
"Id": 78,
"Content": "Tap to open Forces Prestige"
},
{
"Id": 79,
"Content": "Resonance Record is available now, you can tap to open it."
},
{
"Id": 80,
"Content": "Tap here to open Resonance Record."
},
{
"Id": 81,
"Content": "Tap here to open Converging Upload."
},
{
"Id": 82,
"Content": "Tap here to check mission progress and stage rewards."
},
{
"Id": 83,
"Content": "Force Prestige is available now, you can tap to open it."
},
{
"Id": 84,
"Content": "Tap here to open Resonance Record."
},
{
"Id": 85,
"Content": "Tap here to open Converging Upload."
},
{
"Id": 86,
"Content": "Tap here to check mission progress and stage rewards."
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": "Tap here to change to Scanning Tool"
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": "Tap here to change to Grapple Tool"
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": "Tap here to change to Levitation Tool"
},
{
"Id": 93,
"Content": "Tap here to throw"
},
{
"Id": 94,
"Content": "Tap here to open Solo Record.\nYou can check and receive relative mission in Solo Record."
},
{
"Id": 95,
"Content": "Solo Record Guide.\nTap here to open System Menu"
},
{
"Id": 96,
"Content": "Tap here to open Journal"
},
{
"Id": 97,
"Content": "Tap here to open Solo Record.\nYou can check and receive relative mission in Solo Record."
},
{
"Id": 98,
"Content": "Tap here to aim."
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 108,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 114,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 115,
"Content": ""
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 122,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 123,
"Content": ""
},
{
"Id": 124,
"Content": ""
},
{
"Id": 125,
"Content": ""
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": ""
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 130,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 131,
"Content": ""
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": ""
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": ""
},
{
"Id": 136,
"Content": ""
},
{
"Id": 137,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 138,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 139,
"Content": ""
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": ""
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": ""
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 146,
"Content": ""
},
{
"Id": 147,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 148,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 149,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 150,
"Content": ""
},
{
"Id": 151,
"Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball."
},
{
"Id": 152,
"Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect."
},
{
"Id": 153,
"Content": ""
},
{
"Id": 154,
"Content": ""
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": ""
},
{
"Id": 158,
"Content": ""
},
{
"Id": 159,
"Content": ""
},
{
"Id": 160,
"Content": ""
},
{
"Id": 161,
"Content": ""
},
{
"Id": 162,
"Content": ""
},
{
"Id": 163,
"Content": ""
},
{
"Id": 164,
"Content": ""
},
{
"Id": 165,
"Content": ""
},
{
"Id": 166,
"Content": ""
},
{
"Id": 167,
"Content": ""
},
{
"Id": 168,
"Content": ""
},
{
"Id": 169,
"Content": ""
},
{
"Id": 170,
"Content": ""
},
{
"Id": 171,
"Content": ""
},
{
"Id": 172,
"Content": ""
},
{
"Id": 173,
"Content": ""
},
{
"Id": 174,
"Content": ""
},
{
"Id": 175,
"Content": ""
},
{
"Id": 176,
"Content": ""
},
{
"Id": 177,
"Content": ""
},
{
"Id": 178,
"Content": ""
},
{
"Id": 179,
"Content": ""
},
{
"Id": 180,
"Content": ""
},
{
"Id": 181,
"Content": ""
},
{
"Id": 182,
"Content": ""
},
{
"Id": 183,
"Content": ""
},
{
"Id": 184,
"Content": ""
},
{
"Id": 185,
"Content": ""
},
{
"Id": 186,
"Content": ""
},
{
"Id": 187,
"Content": ""
},
{
"Id": 188,
"Content": ""
},
{
"Id": 189,
"Content": ""
},
{
"Id": 190,
"Content": ""
},
{
"Id": 191,
"Content": ""
},
{
"Id": 192,
"Content": ""
},
{
"Id": 193,
"Content": ""
}
]

View file

@ -1,250 +0,0 @@
[
{
"Id": 1,
"Content": "Hold {0}, {1} to move back and forth.\nHold {2}, {3} to move left and right."
},
{
"Id": 2,
"Content": "Tap {0} to jump."
},
{
"Id": 3,
"Content": "Hold {0} and {1}/{2}\nStart to sprint."
},
{
"Id": 4,
"Content": "Hold (Joystick) and (Evade)\nStart to sprint."
},
{
"Id": 5,
"Content": "Stand beside the walls and hold {0} to climb."
},
{
"Id": 6,
"Content": "Tap {0} to use Normal Attack."
},
{
"Id": 7,
"Content": "Tap {0} to use Resonance Skill."
},
{
"Id": 8,
"Content": "Stand next to Echo and tap {0} while the interface shows up to absorb the Echo."
},
{
"Id": 9,
"Content": "Tap {0} to use Echo Skill."
},
{
"Id": 10,
"Content": "Tap {0} to use Resonance Liberation."
},
{
"Id": 11,
"Content": "Tap {0} while in the air to glide."
},
{
"Id": 12,
"Content": "Tap {0} to aim."
},
{
"Id": 13,
"Content": "Tap {0}/{1} now to trigger extreme evasion."
},
{
"Id": 14,
"Content": "Tap {0} now to fend the attack."
},
{
"Id": 15,
"Content": "Time Setting Guide.\nTap {0} to open the System Menu."
},
{
"Id": 16,
"Content": "Hold {0} to move to the edge of the cliff."
},
{
"Id": 17,
"Content": "Hold (Joystick) to move to the edge of the cliff."
},
{
"Id": 18,
"Content": "Gain full [Chilling Vein]"
},
{
"Id": 19,
"Content": "Gain full [Chilling Vein]"
},
{
"Id": 20,
"Content": "Tap {0} to use Resonance Skill.\nConsume [Chilling Vein] to recover HP for the party. Consuming more [Chilling Vein] will recover more HP."
},
{
"Id": 21,
"Content": "Fourth Normal Attack.\nYangyang will get 1 Cleaving Wind if her last normal attack hits a target."
},
{
"Id": 22,
"Content": "Fourth Normal Attack.\nYangyang will get 1 Cleaving Wind if her last normal attack hits a target."
},
{
"Id": 23,
"Content": "While special energy remain, hold [Normal Attack] to use Dual Shooting.\nDual Shooting will continuously consume special energy."
},
{
"Id": 24,
"Content": "While special energy remain, hold [Normal Attack] to use Dual Shooting.\nDual Shooting will continuously consume special energy."
},
{
"Id": 25,
"Content": "Tap {0} to use Resonance Skill.\nYangyang can gain 2 Cleaving Winds by using Resonance Skill to hit a target."
},
{
"Id": 26,
"Content": "Hold [Normal Attack] to charge for Heavy Attack.\nAfter getting all 3 Cleaving Winds. Yangyang's Heavy Attack will raise target into air."
},
{
"Id": 27,
"Content": "Hold [Normal Attack] to charge for Heavy Attack.\nAfter getting all 3 Cleaving Winds. Yangyang's Heavy Attack will raise target into air."
},
{
"Id": 28,
"Content": "Stand beside the walls and hold {0} and {1}/{2} to start Side Sprint.\nSide Sprint will continuously consume Stamina. Characters will fall if ran out of Stamina."
},
{
"Id": 29,
"Content": "Stand beside the walls and hold (Joystick) and (Evade)/ to start Side Sprint.\nSide Sprint will continuously consume Stamina. Characters will fall if ran out of Stamina."
},
{
"Id": 30,
"Content": "Weapon Switching Guide.\nTap {0} to open Resonator page."
},
{
"Id": 31,
"Content": "Resonator Upgrade Guide.\nTap {0} to open Resonator page."
},
{
"Id": 32,
"Content": "Teleport Guide.\nTap {0} to open Map."
},
{
"Id": 33,
"Content": "While in midair, tap {0}/{1} to evade in the air."
},
{
"Id": 34,
"Content": "While in midair. Tap [Evade] to evade in the air."
},
{
"Id": 35,
"Content": "Hold {0} to open Exploration Tools Wheel."
},
{
"Id": 36,
"Content": "Select Scanning Tool\nDrag toward Scanning Tool section and release {0} to select it."
},
{
"Id": 37,
"Content": "Tap {0} to use Scanning Tool."
},
{
"Id": 38,
"Content": "Select Scanning Tool.\nDrag towards the Scanning Tool section and release to select it."
},
{
"Id": 39,
"Content": "Hold {0} to open Exploration Tools Wheel."
},
{
"Id": 40,
"Content": "Select Grapple Tool\nDrag your mouse towards the Grapple Tool section and release {0}."
},
{
"Id": 41,
"Content": "Tap {0} to use Grapple."
},
{
"Id": 42,
"Content": "Select Grapple.\nDrag towards the Grapple Tools to select it."
},
{
"Id": 43,
"Content": "Hold {0} to open Exploration Tools Wheel."
},
{
"Id": 44,
"Content": "Select Levitation Tool\nDrag towards the Levitation Tool and release {0} to select it."
},
{
"Id": 45,
"Content": "Tap {0} to use Levitation Tool."
},
{
"Id": 46,
"Content": "Tap {0} now to throw."
},
{
"Id": 47,
"Content": "Select Levitation Tool.\nDrag towards the Levitation Tool section to select it."
},
{
"Id": 48,
"Content": "Solo Record Guide.\nTap {0} to open mission page."
},
{
"Id": 49,
"Content": "Tap {0} to aim."
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": "Tap {0} to jump."
},
{
"Id": 59,
"Content": "Hold {0}, {1} to move back and forth.\nHold {2}, {3} to move left and right."
},
{
"Id": 60,
"Content": "Tap {0} to use Normal Attack."
},
{
"Id": 61,
"Content": "Hold {0} and {1}/{2}\nStart to sprint."
},
{
"Id": 62,
"Content": ""
}
]

View file

@ -1,498 +0,0 @@
[
{
"Id": 1,
"Content": "Concerto Effect"
},
{
"Id": 2,
"Content": "Glacio-Thermo Interference"
},
{
"Id": 3,
"Content": "Glacio-Electro Interference"
},
{
"Id": 4,
"Content": "Glacio-Aero Interference"
},
{
"Id": 5,
"Content": "Thermo-Electro Interference"
},
{
"Id": 6,
"Content": "Thermo-Aero Interference"
},
{
"Id": 7,
"Content": "Electro-Aero Interference"
},
{
"Id": 8,
"Content": "Glacio Polymerization"
},
{
"Id": 9,
"Content": "Fusion Polymerization"
},
{
"Id": 10,
"Content": "Impulse Polymerization"
},
{
"Id": 11,
"Content": "Pneuma Polymerization"
},
{
"Id": 12,
"Content": "Spectra polymerization"
},
{
"Id": 13,
"Content": "Dissociation polymerization"
},
{
"Id": 14,
"Content": "Frozen Concerto"
},
{
"Id": 15,
"Content": "Thermal-Conduct Concerto"
},
{
"Id": 16,
"Content": "Electro-Diffusion Concerto"
},
{
"Id": 17,
"Content": "Dispersal Concerto"
},
{
"Id": 18,
"Content": "Frostbite Concerto"
},
{
"Id": 19,
"Content": "Pyrolysis Concerto"
},
{
"Id": 20,
"Content": "Electrolysis Concerto"
},
{
"Id": 21,
"Content": "Vaporize Concerto"
},
{
"Id": 22,
"Content": "Phase 2 Concerto"
},
{
"Id": 23,
"Content": "Crownless"
},
{
"Id": 24,
"Content": "Bell-Borne Geochelone"
},
{
"Id": 25,
"Content": "Thunder Squama"
},
{
"Id": 26,
"Content": "Inferno Rider"
},
{
"Id": 27,
"Content": "Gleamtender"
},
{
"Id": 28,
"Content": "Feilian Beringal"
},
{
"Id": 29,
"Content": "Impermanence Heron"
},
{
"Id": 30,
"Content": "Fusion Prism"
},
{
"Id": 31,
"Content": "Glacio Prism"
},
{
"Id": 32,
"Content": "Spectra Prism"
},
{
"Id": 33,
"Content": "Rupture Prism"
},
{
"Id": 34,
"Content": "Flute Instrumentalist"
},
{
"Id": 35,
"Content": "Tambourine Instrumentalist"
},
{
"Id": 36,
"Content": "Rocksteady Guardian"
},
{
"Id": 37,
"Content": "Chasm Guardian"
},
{
"Id": 38,
"Content": "Stonewall Bracer"
},
{
"Id": 39,
"Content": "Fusion Warrior"
},
{
"Id": 40,
"Content": "Roseshroom (Mature)"
},
{
"Id": 41,
"Content": "Excarat"
},
{
"Id": 42,
"Content": "Gulpuff"
},
{
"Id": 43,
"Content": "Chirpuff"
},
{
"Id": 44,
"Content": "Cyan-Feathered Heron"
},
{
"Id": 45,
"Content": "Violet-Feathered Heron"
},
{
"Id": 46,
"Content": "Lil Geohide Saurian"
},
{
"Id": 47,
"Content": "Sabyr Boar"
},
{
"Id": 48,
"Content": "Hoochief"
},
{
"Id": 49,
"Content": "Spearback Ursa"
},
{
"Id": 50,
"Content": "Frostbite Tertoise"
},
{
"Id": 51,
"Content": "Cyrscorpion"
},
{
"Id": 52,
"Content": "Shadow Dreadmane"
},
{
"Id": 53,
"Content": "Exile Leader"
},
{
"Id": 54,
"Content": "Resonator Exile"
},
{
"Id": 55,
"Content": "Fractsidus Executioner"
},
{
"Id": 56,
"Content": "Thermo Dreadmane"
},
{
"Id": 57,
"Content": "Exile Commoner"
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": "Snip Snap"
},
{
"Id": 60,
"Content": "Whiff Whoosh"
},
{
"Id": 61,
"Content": "Tic Tac"
},
{
"Id": 62,
"Content": "Fission Junrock"
},
{
"Id": 63,
"Content": "Chaserazor"
},
{
"Id": 64,
"Content": "Mourning Aix"
},
{
"Id": 65,
"Content": "Cruisewing"
},
{
"Id": 66,
"Content": "Union Level"
},
{
"Id": 67,
"Content": "Exploration Tools"
},
{
"Id": 68,
"Content": "Fast Travel"
},
{
"Id": 69,
"Content": "Choral Calculus Center"
},
{
"Id": 70,
"Content": "Situation restoration"
},
{
"Id": 71,
"Content": "Attack vulnerability"
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": "Tacet Field"
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": "Wutrelic Absorption"
},
{
"Id": 76,
"Content": "Resonance Skill and Resonance Discharge"
},
{
"Id": 77,
"Content": "Counter-Attack"
},
{
"Id": 78,
"Content": "Grapple Point"
},
{
"Id": 79,
"Content": "Fragile block"
},
{
"Id": 80,
"Content": "Tacetite Fulminate"
},
{
"Id": 81,
"Content": "Mutterfly"
},
{
"Id": 82,
"Content": "General-purpose training facility"
},
{
"Id": 83,
"Content": "Training target"
},
{
"Id": 84,
"Content": "Gravity Stream"
},
{
"Id": 85,
"Content": "Blobfly"
},
{
"Id": 86,
"Content": "Induced Energy Storage Module"
},
{
"Id": 87,
"Content": "Hologram Projector"
},
{
"Id": 88,
"Content": "Parasitic vines and Wutherized neurotransmitter"
},
{
"Id": 89,
"Content": "Flowing Tacetite"
},
{
"Id": 90,
"Content": "Audio Casket"
},
{
"Id": 91,
"Content": "Wutherium-related Lightning & molten Tacetite"
},
{
"Id": 92,
"Content": "Acoustic Meter"
},
{
"Id": 93,
"Content": "Thorn Trap"
},
{
"Id": 94,
"Content": "Pressure-sensitive machines"
},
{
"Id": 95,
"Content": "Sea of Incinero Petals"
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": "Concerto Effect: Interference"
},
{
"Id": 105,
"Content": "Concerto Effect: Polymerization"
},
{
"Id": 106,
"Content": "Concerto Effect: Decomposition"
},
{
"Id": 107,
"Content": "Concerto Effect: Stimulation"
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": "Exploration tool: Scan"
},
{
"Id": 110,
"Content": "Exploration tool: Grappling Hook"
},
{
"Id": 111,
"Content": "Exploration tool: Levitation"
},
{
"Id": 112,
"Content": "Concerto Effect"
},
{
"Id": 113,
"Content": "Concerto Effect"
},
{
"Id": 114,
"Content": "Concerto Effect"
},
{
"Id": 115,
"Content": "Concerto Effect"
},
{
"Id": 116,
"Content": "Concerto Effect"
},
{
"Id": 117,
"Content": "Concerto Effect"
},
{
"Id": 118,
"Content": "Attack vulnerability"
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": "Union Level"
},
{
"Id": 122,
"Content": "Exploration tool: Scan"
},
{
"Id": 123,
"Content": "Exploration tool: Scan"
},
{
"Id": 124,
"Content": ""
}
]

View file

@ -1,654 +0,0 @@
[
{
"Id": 1,
"Content": "All <color=#8c7e51>Combat Actions</color> can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the <color=#8c7e51>Element type of the switched character</color>."
},
{
"Id": 2,
"Content": "The Concerto Effect triggered by characters with Glacio and Fusion elements is called <color=#8c7e51>Glacio-Fusion Interference</color>.\nGlacio-Fusion Interference can attach Glacio and Fusion status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 3,
"Content": "The Concerto Effect triggered by characters with Glacio and Electro elements is called <color=#8c7e51>Glacio-Electro Interference</color>.\nGlacio-Electro Interference can attach Glacio and Electro status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 4,
"Content": "The Concerto Effect triggered by characters with Glacio and Aero elements is called <color=#8c7e51>Glacio-Aero Interference</color>.\nGlacio-Aero Interference can attach Glacio and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 5,
"Content": "The Concerto Effect triggered by characters with Fusion and Electro elements is called <color=#8c7e51>Fusion-Electro Interference</color>.\nFusion-Electro Interference can attach Fusion and Electro status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 6,
"Content": "The Concerto Effect triggered by characters with Fusion and Aero elements is called <color=#8c7e51>Fusion-Aero Interference</color>.\nFusion-Aero Interference can attach Fusion and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 7,
"Content": "The Concerto Effect triggered by characters with Electro and Aero elements is called <color=#8c7e51>Electro-Aero Interference</color>.\nElectro-Aero Interference can attach Electro and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 8,
"Content": "The Concerto Effect triggered by characters both bearing the Glacio element is called <color=#8c7e51>Glacio Polymerization</color>.\nCharacters who participate in the Glacio Polymerization reaction receive a boost in damage for the Glacio element and gain a certain amount of Resonance Energy."
},
{
"Id": 9,
"Content": "The Concerto Effect triggered by characters both bearing the Fusion element is called <color=#8c7e51>Fusion Polymerization</color>.\nCharacters who participate in the Fusion Polymerization reaction receive a boost in damage for the Fusion element and gain a certain amount of Resonance Energy."
},
{
"Id": 10,
"Content": "The Concerto Effect triggered by characters both bearing Electro element is called <color=#8c7e51>Electro Polymerization</color>.\nCharacters who participate in the Electro Polymerization reaction receive a boost in damage for the Electro element and gain a certain amount of Resonance Energy."
},
{
"Id": 11,
"Content": "The Concerto Effect triggered by characters both bearing Aero element is called <color=#8c7e51>Aero Polymerization</color>.\nCharacters who participate in the Aero Polymerization reaction receive a boost in damage for the Aero element and gain a certain amount of Resonance Energy."
},
{
"Id": 12,
"Content": "The Concerto Effect triggered by characters both bearing the Spectra element is called <color=#8c7e51>Spectra Polymerization</color>.\nCharacters who participate in the Spectra Polymerization reaction receive a boost in damage for the Spectra element and gain a certain amount of Resonance Energy."
},
{
"Id": 13,
"Content": "The Concerto Effect triggered by characters both bearing the Havoc element is called <color=#8c7e51>Havoc Polymerization</color>.\nCharacters who participate in the Havoc Polymerization reaction receive a boost in damage for the Havoc element and gain a certain amount of Resonance Energy."
},
{
"Id": 14,
"Content": "The Concerto Effect triggered by characters with Glacio and Spectra elements is called <color=#8c7e51>Glacio Stimulation</color>.\nGlacio Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Glacio effect applied onto enemies into Overcooled within a certain range."
},
{
"Id": 15,
"Content": "The Concerto Effect triggered by characters with Fusion and Spectra elements is called <color=#8c7e51>Fusion Stimulation</color>.\nFusion Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Fusion effect applied onto enemies into Overheated within a certain range."
},
{
"Id": 16,
"Content": "The Concerto Effect triggered by characters with Electro and Spectra elements is called <color=#8c7e51>Electro Stimulation</color>.\nElectro Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Electro effect applied onto enemies into Hyper-Electrified within a certain range."
},
{
"Id": 17,
"Content": "The Concerto Effect triggered by characters with Aero and Spectra elements is called <color=#8c7e51>Aero Stimulation</color>.\nAero Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Aero effect applied onto enemies into \nHyper-Pneumatic within a certain range."
},
{
"Id": 18,
"Content": "The Concerto Effect triggered by characters with Glacio and Havoc elements is called <color=#8c7e51>Glacio Decomposition</color>.\nGlacio Decomposition reduces the Glacio Damage Resistance of enemies within a certain range."
},
{
"Id": 19,
"Content": "The Concerto Effect triggered by characters with Fusion and Havoc elements is called <color=#8c7e51>Fusion Decomposition</color>.\nFusion Decomposition reduces the Fusion Damage Resistance of enemies within a certain range."
},
{
"Id": 20,
"Content": "The Concerto Effect triggered by characters with Electro and Havoc elements is called <color=#8c7e51>Electro Decomposition</color>.\nElectro Decomposition reduces the Electro Damage Resistance of enemies within a certain range."
},
{
"Id": 21,
"Content": "The Concerto Effect triggered by characters with Aero and Havoc elements is called <color=#8c7e51>Pneuma Decomposition</color>.\nPneuma Decomposition reduces the Aero Damage Resistance of enemies within a certain range."
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": "Such Tacet Discord does not immediately engage its opponent at the beginning of the battle, prefers to test the their strengths and weaknesses. By taking hits, the TD will gradually figure out the opponent's attack pattern and begin to evade. Once it has fully engaged, most of its attacks can be parried with Counter-Attacks."
},
{
"Id": 24,
"Content": "The shell of this Mutant Organism seems indestructible, only the ancient bell on its back has a few cracks present, perhaps the key in defeating it lies beneath its bell?"
},
{
"Id": 25,
"Content": "This Tacet Discord will usually test its enemy through constant flash attacks at the beginning of the battle, these attacks can repelled with <color=#8c7e51>Counter-Attack</color>, a successful Counter will immobilize the Td. Once it stops its probing its foe, it will engage in close range attacks, make use of <color=#8c7e51>Counter-Attacks</color> to repel its attacks."
},
{
"Id": 26,
"Content": "This TD would put its mount's flexibility into good use for charging and rapid slashing, be careful with its blade attack. If it abandoned its ride and get close to you, you can use <color=#8c7e51>Counter Attack</color> to fend its attack."
},
{
"Id": 27,
"Content": "This TD will aggressively search for target and launch range attack while flying. It will cause area damage upon <color=#8c7e51>Landing</color> and can only be avoided by <color=#8c7e51>moving to high ground</color>. The <color=#8c7e51>Core on its tail</color> is its weakness. Attacking the core will drag it down to earth."
},
{
"Id": 28,
"Content": "This MO uses the pillar trapping it as weapon. So the pillar is the threat yet also the weak point. Attacking the pillar may have unexpected result."
},
{
"Id": 29,
"Content": "The powerful Mutant Organism that inhabit theDesorock Highlands. Often found on the tops of towering mountains and have a strong sense of owning a territory."
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": "Though Flute Instrumentalist may the first to flash in front of you, they will not attack you directly. They always play a tune to turn their allies into rage state. If they're under attack, they will teleport immediately to escape."
},
{
"Id": 35,
"Content": "Tambourine Instrumentalists can play a tune to create energy ball of Rapture energy to hinder your actions."
},
{
"Id": 36,
"Content": "The Tacetrite core on the chest of the Rocksteady Guardian is its weak point, use <color=#8c7e51>Aiming Mode</color> to deal high amounts of damage."
},
{
"Id": 37,
"Content": "The Tacetrite core on the chest of the Chasm Guardian is its weak point, use <color=#8c7e51>Aiming Mode</color> to deal high amounts of damage."
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": "Fusion Warriors can defend and bounce off close range attacks received from the direction they're facing, and will immediately thrust at the enemy if done successfully, however the thrust attack can be parried."
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": "When an Excaratte burrows into the ground, use drop attacks to knock it out of the ground."
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": "Herons regain all of its health after devouring Cluster Prisms of various elements, before entering an empowered state of its corresponding element, dealing more powerful attacks."
},
{
"Id": 45,
"Content": "Herons regain all of its health after devouring Cluster Prisms of various elements, before entering an empowered state of its corresponding element, dealing more powerful attacks."
},
{
"Id": 46,
"Content": "Using a pistol to strike the Tacetrite core on the Geohide Saurian's back will cause it to receive a great shock, putting it in a paralyzed state."
},
{
"Id": 47,
"Content": "Sabyr Boar's main method of attack is to charge and ram their targets, it will fall to its sides and left stunned once hitting an object on the way. If it fails to hit anything, it will flexibly turn arounf and continue to charge again until it is taken down. By making us of this characteristic, you should be able to defeat it more easily, right?"
},
{
"Id": 48,
"Content": "Hoochiefs are usually found in groups, their minors will join along in fights, but they tend to flee and play dead after taking some damage. At this point, if there are adults nearby, you can quickly stop them from fleeing and inspire them to rejoin the fight."
},
{
"Id": 49,
"Content": "Spearback Ursa's front paws are covered with Tacetite with extremely strong physical durability."
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": "Cyrscorpion will use its pincers to shield itself when dealt with a frontal attack, which is an opportunity to use pistols to strike the Tacetrite core on its back, defeating it more quickly."
},
{
"Id": 52,
"Content": "Havoc Dreadmanes can cleverly dodge enemy attacks even before they make a move, but it doesn't work every time. When endured with enough damage, the Dreadmane enters a enraged state and can encourage its nearby companions with its howl, at the same time, its own attacks will generate additional Havoc infused crystals for long-range attacks."
},
{
"Id": 53,
"Content": "After taking a certain amount of damage, the Exile Leader will have a significantly increased desire to attack due to suffered pain and anger."
},
{
"Id": 54,
"Content": "Exile Craftsmans can protect their fellow members with shields and strengthens it further when taking a certain amount of damage."
},
{
"Id": 55,
"Content": "Executioners who have suffered some injuries are keenly aware of the dangers on the battlefield and unleashes their true potential - Fades away into the darkness, slowly approaching their prey, and strike."
},
{
"Id": 56,
"Content": "Fusion Dreadmanes can cleverly dodge enemy attacks even before they make a move, but it doesn't work every time."
},
{
"Id": 57,
"Content": "Exile Commoners will pick up any weapon at their disposal to engage enemies, but upon taking damage, their weapons will be knocked out of their hands, you can grab these weapons to fight back, but they're quite old, and likely to break mid-fight."
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": "Rover can absorb and feel all sounds, being closely connected to the world. All of Rover's actions of explorations within the world can raise the Union Level."
},
{
"Id": 67,
"Content": "The Resonance Terminal can be installed with various Exploration Utilities, which not only makes traveling easier, but also making good use of them may lead to more discoveries."
},
{
"Id": 68,
"Content": "Scanning can reveal valuable content within a certain range of area, such as collectible items. It can also scan monsters and reveal their weak spots. When you encounter a black fog of unknown origin, using this utility may also be effective."
},
{
"Id": 69,
"Content": "An ability useful for crossing over terrains. Can be used directly in leaping upwards, or you can look for Grapple Points in the map for even further travels."
},
{
"Id": 70,
"Content": "The character has the ability to control certain objects in the field bearing specific appearances or are marked with a special marker. After using the ability to grab the object, you can also lock on to the matching target in the scene and throw it, which can produce a variety of effects."
},
{
"Id": 71,
"Content": "After activating the Choral Beacon, open the map interface and select the activated Choral Beacon for fast travel."
},
{
"Id": 72,
"Content": "Access to the corresponding map data.\nThe Choral Calculus Center stores information about the surrounding area and can be activated to obtain the corresponding map data.\nPotential Recovery.\nInjured or unconscious Resonators can rest and recuperate at the Choral Calculus Center in order to recover to their optimal state."
},
{
"Id": 73,
"Content": "Injured or unconscious Resonators can rest and recuperate at the Choral Calculus Center in order to recover to their optimal state.\nIf you are unable to reach the nearest C.C.C. due to various circumstances, you can also cook and make food out of the ingredients you have collected."
},
{
"Id": 74,
"Content": "A database integrated within the Resonance Terminal. When encountering an enemy, use the scanner to discover the enemy's weaknesses, and use specific means to attack the weak points to inflict further damage."
},
{
"Id": 75,
"Content": ""
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": "A wide range of Grapple Points found across the lands, cast your Grappling Hook travel through long distances quickly."
},
{
"Id": 85,
"Content": "Fragile obstacles that can be broken down by means of ordinary attacks and other various methods. Maybe there will be some unexpected goodies behind it?"
},
{
"Id": 86,
"Content": "Certain obstacles that have been eroded with Wutherons cannot be destroyed using normal methods. It can only be broken by using Levitation to grab a nearby Tacetite Fulminates to trigger an explosion by throwing onto it."
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": ""
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": ""
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": ""
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": ""
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": ""
},
{
"Id": 114,
"Content": ""
},
{
"Id": 115,
"Content": ""
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": ""
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": ""
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": ""
},
{
"Id": 122,
"Content": "The Concerto Effect triggered by characters with Fusion and Aero elements is called <color=#8c7e51>Fusion-Aero Interference</color>.\nFusion-Aero Interference can attach Fusion and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 123,
"Content": "The Concerto Effect triggered by characters with Glacio and Fusion elements is called <color=#8c7e51>Glacio-Fusion Interference</color>.\nGlacio-Fusion Interference can attach Glacio and Fusion status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 124,
"Content": "The Concerto Effect triggered by characters with Glacio and Electro elements is called <color=#8c7e51>Glacio-Electro Interference</color>.\nGlacio-Electro Interference can attach Glacio and Electro status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 125,
"Content": "The Concerto Effect triggered by characters with Glacio and Aero elements is called <color=#8c7e51>Glacio-Aero Interference</color>.\nGlacio-Aero Interference can attach Glacio and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 126,
"Content": "The Concerto Effect triggered by characters with Fusion and Electro elements is called <color=#8c7e51>Fusion-Electro Interference</color>.\nFusion-Electro Interference can attach Fusion and Electro status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 127,
"Content": "The Concerto Effect triggered by characters with Electro and Aero elements is called <color=#8c7e51>Electro-Aero Interference</color>.\nElectro-Aero Interference can attach Electro and Aero status to enemies in a wide area. For a certain period of time, enemies with this status will trigger additional effects when they receive different types of elemental damage (Glacio, Fusion, Electro, and Aero damage)."
},
{
"Id": 128,
"Content": "The Concerto Effect triggered by characters both bearing the Havoc element is called <color=#8c7e51>Havoc Polymerization</color>.\nCharacters who participate in the Havoc Polymerization reaction receive a boost in damage for the Havoc element and gain a certain amount of Resonance Energy."
},
{
"Id": 129,
"Content": "The Concerto Effect triggered by characters both bearing the Glacio element is called <color=#8c7e51>Glacio Polymerization</color>.\nCharacters who participate in the Glacio Polymerization reaction receive a boost in damage for the Glacio element and gain a certain amount of Resonance Energy."
},
{
"Id": 130,
"Content": "The Concerto Effect triggered by characters both bearing the Fusion element is called <color=#8c7e51>Fusion Polymerization</color>.\nCharacters who participate in the Fusion Polymerization reaction receive a boost in damage for the Fusion element and gain a certain amount of Resonance Energy."
},
{
"Id": 131,
"Content": "The Concerto Effect triggered by characters both bearing Electro element is called <color=#8c7e51>Electro Polymerization</color>.\nCharacters who participate in the Electro Polymerization reaction receive a boost in damage for the Electro element and gain a certain amount of Resonance Energy."
},
{
"Id": 132,
"Content": "The Concerto Effect triggered by characters both bearing Aero element is called <color=#8c7e51>Aero Polymerization</color>.\nCharacters who participate in the Aero Polymerization reaction receive a boost in damage for the Aero element and gain a certain amount of Resonance Energy."
},
{
"Id": 133,
"Content": "The Concerto Effect triggered by characters both bearing the Spectra element is called <color=#8c7e51>Spectra Polymerization</color>.\nCharacters who participate in the Spectra Polymerization reaction receive a boost in damage for the Spectra element and gain a certain amount of Resonance Energy."
},
{
"Id": 134,
"Content": "The Concerto Effect triggered by characters with Aero and Havoc elements is called <color=#8c7e51>Pneuma Decomposition</color>.\nPneuma Decomposition reduces the Aero Damage Resistance of enemies within a certain range."
},
{
"Id": 135,
"Content": "The Concerto Effect triggered by characters with Glacio and Havoc elements is called <color=#8c7e51>Glacio Decomposition</color>.\nGlacio Decomposition reduces the Glacio Damage Resistance of enemies within a certain range."
},
{
"Id": 136,
"Content": "The Concerto Effect triggered by characters with Fusion and Havoc elements is called <color=#8c7e51>Fusion Decomposition</color>.\nFusion Decomposition reduces the Fusion Damage Resistance of enemies within a certain range."
},
{
"Id": 137,
"Content": "The Concerto Effect triggered by characters with Electro and Havoc elements is called <color=#8c7e51>Electro Decomposition</color>.\nElectro Decomposition reduces the Electro Damage Resistance of enemies within a certain range."
},
{
"Id": 138,
"Content": "The Concerto Effect triggered by characters with Aero and Spectra elements is called <color=#8c7e51>Aero Stimulation</color>.\nAero Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Aero effect applied onto enemies into \nHyper-Pneumatic within a certain range."
},
{
"Id": 139,
"Content": "The Concerto Effect triggered by characters with Glacio and Spectra elements is called <color=#8c7e51>Glacio Stimulation</color>.\nGlacio Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Glacio effect applied onto enemies into Overcooled within a certain range."
},
{
"Id": 140,
"Content": "The Concerto Effect triggered by characters with Fusion and Spectra elements is called <color=#8c7e51>Fusion Stimulation</color>.\nFusion Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Fusion effect applied onto enemies into Overheated within a certain range."
},
{
"Id": 141,
"Content": "The Concerto Effect triggered by characters with Electro and Spectra elements is called <color=#8c7e51>Electro Stimulation</color>.\nElectro Stimulation can cause an area of time stopping effect for a short period of time, before amplifying the Electro effect applied onto enemies into Hyper-Electrified within a certain range."
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": "Scanning can reveal valuable content within a certain range of area, such as collectible items. It can also scan monsters and reveal their weak spots. When you encounter a black fog of unknown origin, using this utility may also be effective."
},
{
"Id": 144,
"Content": "An ability useful for crossing over terrains. Can be used directly in leaping upwards, or you can look for Grapple Points in the map for even further travels."
},
{
"Id": 145,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 146,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 147,
"Content": "The character has the ability to control certain objects in the field bearing specific appearances or are marked with a special marker. After using the ability to grab the object, you can also lock on to the matching target in the scene and throw it, which can produce a variety of effects."
},
{
"Id": 148,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 149,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 150,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 151,
"Content": "All Combat Actions can accumulate Concerto Vibrancy, when you switch characters if the energy is full, the existing Concerto Vibrancy will be consumed and the corresponding Concerto Effect will be triggered automatically according to the Element type of the switched character."
},
{
"Id": 152,
"Content": "A database integrated within the Resonance Terminal. When encountering an enemy, use the scanner to discover the enemy's weaknesses, and use specific means to attack the weak points to inflict further damage."
},
{
"Id": 153,
"Content": ""
},
{
"Id": 154,
"Content": ""
},
{
"Id": 155,
"Content": ""
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": "Rover can absorb and feel all sounds, being closely connected to the world. All of Rover's actions of explorations within the world can raise the Union Level."
},
{
"Id": 158,
"Content": "The Resonance Terminal can be installed with various Exploration Utilities, which not only makes traveling easier, but also making good use of them may lead to more discoveries."
},
{
"Id": 159,
"Content": "Scanning can reveal valuable content within a certain range of area, such as collectible items. It can also scan monsters and reveal their weak spots. When you encounter a black fog of unknown origin, using this utility may also be effective."
},
{
"Id": 160,
"Content": "An ability useful for crossing over terrains. Can be used directly in leaping upwards, or you can look for Grapple Points in the map for even further travels."
},
{
"Id": 161,
"Content": "Scanning can reveal valuable content within a certain range of area, such as collectible items. It can also scan monsters and reveal their weak spots. When you encounter a black fog of unknown origin, using this utility may also be effective."
},
{
"Id": 162,
"Content": "An ability useful for crossing over terrains. Can be used directly in leaping upwards, or you can look for Grapple Points in the map for even further travels."
},
{
"Id": 163,
"Content": ""
}
]

View file

@ -1,402 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Huanglong"
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Huanglong"
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": "Huanglong"
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": "Huanglong"
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": "Huanglong"
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": "Huanglong"
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": "Huanglong"
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": "Huanglong"
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": "Huanglong"
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": "Huanglong"
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Huanglong"
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": "Huanglong"
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": "Huanglong"
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": "Huanglong"
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": "Huanglong"
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": "Many-Banded Gecko"
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": "Huanglong"
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": "Azure Iguana"
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": "Huanglong"
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": "Green Pit Lizard"
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": "Huanglong"
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": "Black-Striped Frog"
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": "Huanglong"
},
{
"Id": 76,
"Content": "The Black-Striped Frog is an amphibian of the amphibian order Frogidae, a family of chordates. The frog has short limbs, a green body with a large number of patterns, a white abdomen, slightly bulging eardrums on both sides of the head, smooth skin and warts, and a small amount of Tacetite on its back. Widely found in rivers, lakes, wetlands etc."
},
{
"Id": 77,
"Content": "Goldenback Frog"
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": "Huanglong"
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": "Phoenix Butterfly"
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": "Huanglong"
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": "Red Feather Butterfly"
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": "Huanglong"
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": "Blue Feather Butterfly"
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": "Huanglong"
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": "Chrysopa"
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": "Huanglong"
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": "Golden-ringed Dragonfly"
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": "Huanglong"
},
{
"Id": 100,
"Content": "The Golden-ringed Dragonfly is an invertebrate that belongs to the insect order Dragonfly. It is black in color, surrounded by yellow patterns. The base of the hind wings is slightly larger than the base of the forewings, and the wing veins are also slightly different. When resting, the four wings are spread and placed flat on the sides. It likes moist environment and often moves around in rivers or wetlands."
}
]

View file

@ -1,58 +0,0 @@
[
{
"Id": 1,
"Content": "Huanglong"
},
{
"Id": 2,
"Content": "Huanglong"
},
{
"Id": 3,
"Content": "Huanglong"
},
{
"Id": 4,
"Content": "Huanglong"
},
{
"Id": 5,
"Content": "Huanglong"
},
{
"Id": 6,
"Content": "Huanglong"
},
{
"Id": 7,
"Content": "Huanglong"
},
{
"Id": 8,
"Content": "Huanglong"
},
{
"Id": 9,
"Content": "Huanglong"
},
{
"Id": 10,
"Content": "Huanglong"
},
{
"Id": 11,
"Content": "Huanglong"
},
{
"Id": 12,
"Content": "Huanglong"
},
{
"Id": 13,
"Content": "Huanglong"
},
{
"Id": 14,
"Content": "Huanglong"
}
]

View file

@ -1,14 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
}
]

View file

@ -1,158 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": "Hukou Mine"
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
}
]

View file

@ -1,6 +0,0 @@
[
{
"Id": 1,
"Content": "Huanglong"
}
]

View file

@ -1,798 +0,0 @@
[
{
"Id": 1,
"Content": "food ingredient"
},
{
"Id": 2,
"Content": "food ingredient"
},
{
"Id": 3,
"Content": "food ingredient"
},
{
"Id": 4,
"Content": "food ingredient"
},
{
"Id": 5,
"Content": "food ingredient"
},
{
"Id": 6,
"Content": "food ingredient"
},
{
"Id": 7,
"Content": "food ingredient"
},
{
"Id": 8,
"Content": "food ingredient"
},
{
"Id": 9,
"Content": "food ingredient"
},
{
"Id": 10,
"Content": "food ingredient"
},
{
"Id": 11,
"Content": "food ingredient"
},
{
"Id": 12,
"Content": "food ingredient"
},
{
"Id": 13,
"Content": "food ingredient"
},
{
"Id": 14,
"Content": "Comsumable"
},
{
"Id": 15,
"Content": "food ingredient"
},
{
"Id": 16,
"Content": "food ingredient"
},
{
"Id": 17,
"Content": "food ingredient"
},
{
"Id": 18,
"Content": "food ingredient"
},
{
"Id": 19,
"Content": "food ingredient"
},
{
"Id": 20,
"Content": "food ingredient"
},
{
"Id": 21,
"Content": "food ingredient"
},
{
"Id": 22,
"Content": "food ingredient"
},
{
"Id": 23,
"Content": "food ingredient"
},
{
"Id": 24,
"Content": "food ingredient"
},
{
"Id": 25,
"Content": "food ingredient"
},
{
"Id": 26,
"Content": "food ingredient"
},
{
"Id": 27,
"Content": "food ingredient"
},
{
"Id": 28,
"Content": "food ingredient"
},
{
"Id": 29,
"Content": "food ingredient"
},
{
"Id": 30,
"Content": "food ingredient"
},
{
"Id": 31,
"Content": "food ingredient"
},
{
"Id": 32,
"Content": "food ingredient"
},
{
"Id": 33,
"Content": "Material"
},
{
"Id": 34,
"Content": "food ingredient"
},
{
"Id": 35,
"Content": "Material"
},
{
"Id": 36,
"Content": "Material"
},
{
"Id": 37,
"Content": "Material"
},
{
"Id": 38,
"Content": "Material"
},
{
"Id": 39,
"Content": "Material"
},
{
"Id": 40,
"Content": "food ingredient"
},
{
"Id": 41,
"Content": "Material"
},
{
"Id": 42,
"Content": "Material"
},
{
"Id": 43,
"Content": "Material"
},
{
"Id": 44,
"Content": "food ingredient"
},
{
"Id": 45,
"Content": "food ingredient"
},
{
"Id": 46,
"Content": "Material"
},
{
"Id": 47,
"Content": "Material"
},
{
"Id": 48,
"Content": "Material"
},
{
"Id": 49,
"Content": "Material"
},
{
"Id": 50,
"Content": "food ingredient"
},
{
"Id": 51,
"Content": "Dish"
},
{
"Id": 52,
"Content": "Dish"
},
{
"Id": 53,
"Content": "Dish"
},
{
"Id": 54,
"Content": "Dish"
},
{
"Id": 55,
"Content": "Dish"
},
{
"Id": 56,
"Content": "Dish"
},
{
"Id": 57,
"Content": "Dish"
},
{
"Id": 58,
"Content": "Dish"
},
{
"Id": 59,
"Content": "Dish"
},
{
"Id": 60,
"Content": "Dish"
},
{
"Id": 61,
"Content": "Dish"
},
{
"Id": 62,
"Content": "Dish"
},
{
"Id": 63,
"Content": "Dish"
},
{
"Id": 64,
"Content": "Dish"
},
{
"Id": 65,
"Content": "Dish"
},
{
"Id": 66,
"Content": "Dish"
},
{
"Id": 67,
"Content": "Dish"
},
{
"Id": 68,
"Content": "Dish"
},
{
"Id": 69,
"Content": "Dish"
},
{
"Id": 70,
"Content": "Dish"
},
{
"Id": 71,
"Content": "Dish"
},
{
"Id": 72,
"Content": "Dish"
},
{
"Id": 73,
"Content": "Dish"
},
{
"Id": 74,
"Content": "Dish"
},
{
"Id": 75,
"Content": "Dish"
},
{
"Id": 76,
"Content": "Dish"
},
{
"Id": 77,
"Content": "Dish"
},
{
"Id": 78,
"Content": "Dish"
},
{
"Id": 79,
"Content": "Dish"
},
{
"Id": 80,
"Content": "Dish"
},
{
"Id": 81,
"Content": "Dish"
},
{
"Id": 82,
"Content": "Comsumable"
},
{
"Id": 83,
"Content": "Comsumable"
},
{
"Id": 84,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 85,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 86,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 87,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 88,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 89,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 90,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 91,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 92,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 93,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 94,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 95,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 96,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 97,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 98,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 99,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 100,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 101,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 102,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 103,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 104,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 105,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 106,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 107,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 108,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 109,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 110,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 111,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 112,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 113,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 114,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 115,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 116,
"Content": "Breakthrough material for Resonator"
},
{
"Id": 117,
"Content": "Development material for Resonator"
},
{
"Id": 118,
"Content": "Development material for Resonator"
},
{
"Id": 119,
"Content": "Development material for Resonator"
},
{
"Id": 120,
"Content": "Development material for Resonator"
},
{
"Id": 121,
"Content": "Development material for Resonator"
},
{
"Id": 122,
"Content": "Development material for Resonator"
},
{
"Id": 123,
"Content": "Development material for Resonator"
},
{
"Id": 124,
"Content": "Development material for Resonator"
},
{
"Id": 125,
"Content": "Development material for Resonator"
},
{
"Id": 126,
"Content": "Development material for Resonator"
},
{
"Id": 127,
"Content": "Development material for Resonator"
},
{
"Id": 128,
"Content": "Development material for Resonator"
},
{
"Id": 129,
"Content": "Development material for Resonator"
},
{
"Id": 130,
"Content": "Development material for Resonator"
},
{
"Id": 131,
"Content": "Development material for Resonator"
},
{
"Id": 132,
"Content": "Development material for Resonator"
},
{
"Id": 133,
"Content": "Development material for Resonator"
},
{
"Id": 134,
"Content": "Development material for Resonator"
},
{
"Id": 135,
"Content": "Development material for Resonator"
},
{
"Id": 136,
"Content": "Development material for Resonator"
},
{
"Id": 137,
"Content": "Development material for Resonator"
},
{
"Id": 138,
"Content": "Development material for Resonator"
},
{
"Id": 139,
"Content": "Development material for Resonator"
},
{
"Id": 140,
"Content": "Development material for Resonator"
},
{
"Id": 141,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 142,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 143,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 144,
"Content": "EXP material for Resonator"
},
{
"Id": 145,
"Content": "EXP material for Resonator"
},
{
"Id": 146,
"Content": "EXP material for Resonator"
},
{
"Id": 147,
"Content": "EXP material for Resonator"
},
{
"Id": 148,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 149,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 150,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 151,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 152,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 153,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 154,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 155,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 156,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 157,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 158,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 159,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 160,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 161,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 162,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 163,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 164,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 165,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 166,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 167,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 168,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 169,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 170,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 171,
"Content": "Level-up material for Wutherium Battling"
},
{
"Id": 172,
"Content": "EXP material for weapon"
},
{
"Id": 173,
"Content": "EXP material for weapon"
},
{
"Id": 174,
"Content": "EXP material for weapon"
},
{
"Id": 175,
"Content": "EXP material for weapon"
},
{
"Id": 176,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 177,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 178,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 179,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 180,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 181,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 182,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 183,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 184,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 185,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 186,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 187,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 188,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 189,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 190,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 191,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 192,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 193,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 194,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 195,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 196,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 197,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 198,
"Content": "Breakthrough Material for weapon"
},
{
"Id": 199,
"Content": "Breakthrough Material for weapon"
}
]

View file

@ -1,18 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
}
]

View file

@ -1,850 +0,0 @@
[
{
"Id": 1,
"Content": "Vanguard Junrock"
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": "Binomial name \"Resinacrustidum lapis\", member of the Resinacrustidum species. This Tacet Discord is often found active in packs within mines and mountainous areas, along with other Fission Junrocks, relatively low danger level."
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": "Fission Junrock"
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Binomial name \"Resinacrustidum lapis\", part of the Resinacrustidum species. This Tacet Discord is often found active, along with Vanguard Junrocks, relatively low danger level."
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": "Impulse Predator"
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": "Binomial name \"Devorsonidum impulsio\", Devourer specis. The left upper limb of the Impulse Predators has evolved into a bow and arrow, which can gather conductive energy to shoot at longer distances."
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": "Glacio Predator"
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": "Binomial name \"Devorsonidum glacies\", Devourer specis, has evolved a body structure similar to a human \"cape\", which is presumed to gather condensation energy more quickly to form a \"projectile \"long-range attack."
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": "Pneuma Predator"
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": "Binomial name \"Devorsonidum spiritalis\", a member of the genus Devorsonidum. The Pneuma Predator's throwing weapon is part of its body structure, and can be recovered using its own pneumatic energy after being thrown."
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": "Fusion Warrior"
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": "Binomial name \"Devorsonidum fusio\", a member of the genus Devorsonidum. Bilateral upper limbs resemble long and short spears respectively, and can attack by stabbing and chopping. Moderate danger level."
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": "Rupture Warrior"
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Disorder. Its appearance resembles that of a human, with a strong desire to attack and a certain degree of danger."
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": "Snip Snap"
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": "Binomial name \"Strepoplasmidum fusio\", a member of the genus Strepoplasmidum. Does not possess any intelligence, due of its plier-shape body, occasionally called the \"plier beast\"."
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": "Zig Zag"
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": "Scientifically named the \"Strepoplasmidum spectrum\", a member of the genus Strepoplasmidum. Gained its name due to the lack of intelligence and simple behavioral logic."
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": "Whiff Whoosh"
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": "Binomial name \"Strepoplasmidum spiritalis\", a member of the genus Strepoplasmidum. Possesses no intelligence, due to the Aero energy mass gathered in its \"head\" emitting sound similar to that of a gust of wind, hence the name \"Whiff Whoosh\"."
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": "Tic Tac"
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": "Binomial name \"Strepoplasmidum ruptura\", a member of the genus Strepoplasmidum. Can use Havoc energy in simple ways to attacks, possesses no intelligence."
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": "Gulpuff"
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": "Binomial name \"Tetraodon lateo\", a Mutant Organism of the genus Tetraodon."
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": "Chirpuff"
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": "Binomial name \"Tetraodon spiritalis\", a Mutant Organism of the genus Tetraodon. Theorieds suggests it is a relative to the Gurglepuff, but the ecological zones of the two are slightly different."
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": "Glacio Prism"
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": "Binomial name \"Resinacrustidum convenire\", a member of the genus Resinacrustidum. One of many low danger level Tacet Discords that are widely found across the world."
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": "Fusion Prism"
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": "Binomial name \"Resinacrustidum convenire\", a member of the genus Resinacrustidum. One of many low danger level Tacet Discords that are widely found across the world."
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": "Spectra Prism"
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": "Binomial name \"Resinacrustidum convenire\", a member of the genus Resinacrustidum. One of many low danger level Tacet Discords that are widely found across the world."
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": "Rupture Prism"
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": "Binomial name \"Resinacrustidum convenire\", a member of the genus Resinacrustidum. One of many low danger level Tacet Discords that are widely found across the world."
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": "Cruisewing"
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": "Binomial name \"Acanthacorydalis squapenna\", a member of the genus Resinacrustidum. Commonly found on waterfronts in warm and humid areas throughout Huanglong. Although slightly aggressive, they are easily preyed upon by Geohide Saurians and others, and are not very dangerous. Relatively low danger level."
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": "Sabyr Boar"
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": "Binomial name \"Babyrousa fractden\", a Mutant Organism the genus Babyrousa. An omnivore Mutant Organism commonly seen everywhere. Although its diet is mainly of vegetative origin, but the temperament is unlike the ordinary herbivores."
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": "Excarat"
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": "Binomial name \"Myospalax actinoaftia\", a Mutant Organism the genus Myospalax. A common small rodent Mutant Organism, mostly found in grasslands or temperate forests and mountains."
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": "Lil Geohide Saurian"
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": "Binomial name \"Aigialosauridae lapis\", a Mutant Organism the genus Aigialosauridae. The lizards have no natural habit of caring for their younglings, thus hatchlings can only survive by imitating the hunting behavior of the adults, scavenging the remains of their food and, if necessary, using other hatchlings as targets for prey."
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": "Roseshroom (Immature)"
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": "Binomial name \"Agaricus mimetikos\", a Mutant Organism the genus Agaricus. In its immatured stage, the Roseshroom does not yet possess the ability to absorb nutrients from Tacetites, thus needing to gather nutrients from nearby matured Roseshrooms in order to survive."
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": "Exile Commoner"
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": "The name \"Exile\" bears an unforgivable felony. They can not enter towns, thus left wandering in the wilderness. Although most of the Exiles only paid for their past misdeeds, considering that not all trials in various nations are \"fair\", there are quite a number who were wrongfully exiled and are rebelling with a sense of fury in mind"
},
{
"Id": 92,
"Content": "Exile Commoners will pick up any weapon at their disposal to engage enemies, but upon taking damage, their weapons will be knocked out of their hands, you can grab these weapons to fight back, but they're quite old, and likely to break mid-fight."
},
{
"Id": 93,
"Content": "Exile Commoner"
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": "The name \"Exile\" bears an unforgivable felony. They can not enter towns, thus left wandering in the wilderness. Although most of the Exiles only paid for their past misdeeds, considering that not all trials in various nations are \"fair\", there are quite a number who were wrongfully exiled and are rebelling with a sense of fury in mind"
},
{
"Id": 96,
"Content": "Exile Commoners will pick up any weapon at their disposal to engage enemies, but upon taking damage, their weapons will be knocked out of their hands, you can grab these weapons to fight back, but they're quite old, and likely to break mid-fight."
},
{
"Id": 97,
"Content": "Hoochief"
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": "Binomial name \"Hoolock vexo\", a Mutant Organism the genus Hoolock. Hooscamps, though physically incomparable to the more adult Hoochiefs, but the intellectual development has been no different, the Hoochiefs tends to teach Hooscamps to hunt and ambush passers-by in the Dim Forest."
},
{
"Id": 100,
"Content": ""
},
{
"Id": 101,
"Content": ""
},
{
"Id": 102,
"Content": ""
},
{
"Id": 103,
"Content": "The Cyrscorpion is one of the few Mutant Organisms that shares the same common name and scientific classification."
},
{
"Id": 104,
"Content": ""
},
{
"Id": 105,
"Content": "Frostbite Tertoise"
},
{
"Id": 106,
"Content": ""
},
{
"Id": 107,
"Content": "Binomial name \"Chelydra frigidus \", a Mutant Organism the genus Chelydra."
},
{
"Id": 108,
"Content": ""
},
{
"Id": 109,
"Content": ""
},
{
"Id": 110,
"Content": ""
},
{
"Id": 111,
"Content": "Trinomial name \"Chrysocyon brachyurus terreo\", a Mutant Organism the subspecies Chrysocyon brachyurus."
},
{
"Id": 112,
"Content": ""
},
{
"Id": 113,
"Content": "Stonewall Bracer"
},
{
"Id": 114,
"Content": ""
},
{
"Id": 115,
"Content": "Binomial name \"Resinacrustidum lapis\", a member of the genus Resinacrustidum."
},
{
"Id": 116,
"Content": ""
},
{
"Id": 117,
"Content": "Violet-Feathered Heron"
},
{
"Id": 118,
"Content": ""
},
{
"Id": 119,
"Content": "Trinomial name \"Ardea purpurea bipenna\", a subspecies of Ardea purpurea uniquely found in Huanglong."
},
{
"Id": 120,
"Content": ""
},
{
"Id": 121,
"Content": "Cyan-Feathered Heron"
},
{
"Id": 122,
"Content": ""
},
{
"Id": 123,
"Content": "Trinomial name \"Ardea purpurea bipenna\", a subspecies of Ardea purpurea uniquely found in Huanglong."
},
{
"Id": 124,
"Content": ""
},
{
"Id": 125,
"Content": "Flute Instrumentalist"
},
{
"Id": 126,
"Content": ""
},
{
"Id": 127,
"Content": "Binomial name \"Devorsonidum impulsio\", a member of the genus Devorsonidum."
},
{
"Id": 128,
"Content": ""
},
{
"Id": 129,
"Content": "Tambourine Instrumentalist"
},
{
"Id": 130,
"Content": ""
},
{
"Id": 131,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Devorsonidum."
},
{
"Id": 132,
"Content": ""
},
{
"Id": 133,
"Content": "Rocksteady Guardian"
},
{
"Id": 134,
"Content": ""
},
{
"Id": 135,
"Content": "Binomial name \"Devorsonidum spectrum\", a member of the genus Devorsonidum."
},
{
"Id": 136,
"Content": ""
},
{
"Id": 137,
"Content": "Chasm Guardian"
},
{
"Id": 138,
"Content": ""
},
{
"Id": 139,
"Content": "Binomial name \"Devorsonidum ruptura\", a member of the genus Devorsonidum."
},
{
"Id": 140,
"Content": ""
},
{
"Id": 141,
"Content": "Lil Geohide Saurian"
},
{
"Id": 142,
"Content": ""
},
{
"Id": 143,
"Content": "Binomial name \"Aigialosauridae lapis\", a Mutant Organism of the genus Aigialosauridae."
},
{
"Id": 144,
"Content": ""
},
{
"Id": 145,
"Content": "Roseshroom (Mature)"
},
{
"Id": 146,
"Content": ""
},
{
"Id": 147,
"Content": "Binomial name \"Agaricus mimicus\". Prefers shade and humidity, tend to gather in groups of two or three in west caves rich in Tacetite."
},
{
"Id": 148,
"Content": ""
},
{
"Id": 149,
"Content": "Rupture Dreadmane Major"
},
{
"Id": 150,
"Content": ""
},
{
"Id": 151,
"Content": "Trinomial name \"Chrysocyon brachyurus terreo\". Adult Dreadmanes are larger in size, ambulant and nocturnal, and lives in packs, with strong social and aggressive characteristics."
},
{
"Id": 152,
"Content": ""
},
{
"Id": 153,
"Content": "Hoochief"
},
{
"Id": 154,
"Content": ""
},
{
"Id": 155,
"Content": "Binomial name \"Hoolock vexo\". There are only sightings in the Dim Forest, Mutant Organism with the highest level of intelligence found in Huanglong."
},
{
"Id": 156,
"Content": ""
},
{
"Id": 157,
"Content": "Spearback Ursa"
},
{
"Id": 158,
"Content": ""
},
{
"Id": 159,
"Content": "Trinomial name \"Ursus spelaeus sagispina\", mainly found inhabiting the Huanglong Forest. This Mutant Organism has poor eyesight and relies mainly on hearing for hunting."
},
{
"Id": 160,
"Content": "Spearback Ursa's front paws are covered with Tacetite with extremely strong physical durability."
},
{
"Id": 161,
"Content": "Chaserazor"
},
{
"Id": 162,
"Content": ""
},
{
"Id": 163,
"Content": "Part of th artificial species, only found in the Dim Forest. Th Tacet Discord usually uses abandoned vehicles as a host shell, and moves quickly, and once it has set eyes on its prey, it will never give up, hence the name \"wind chasing blade scythe\". This claim is not very credible, according to the analysis of this equipment, most likely because the prey chased by it fled as fast as the \"wind\"."
},
{
"Id": 164,
"Content": ""
},
{
"Id": 165,
"Content": "Exile Leader"
},
{
"Id": 166,
"Content": ""
},
{
"Id": 167,
"Content": "Exile Leaders are mostly Resonators. In the Huanglong region, for example, the Exile Leaders are usually those who have been expelled from the Mornguard for various reasons, and their combat experience and abilities cannot be compared with those of ordinary Exiles."
},
{
"Id": 168,
"Content": ""
},
{
"Id": 169,
"Content": "Exile Craftsman"
},
{
"Id": 170,
"Content": ""
},
{
"Id": 171,
"Content": "Skilled Exiles who assume the functions of a military officers and mechanics in their respective groups. Their slender appearance was once misunderstood as a lack of combat ability, but those who had this misunderstanding invariably suffered greatly."
},
{
"Id": 172,
"Content": ""
},
{
"Id": 173,
"Content": "Fractsidus Executioner"
},
{
"Id": 174,
"Content": ""
},
{
"Id": 175,
"Content": "The Executioner unit takes direct orders from the Fractsidus Leader, all of which are all highly trained Resonators. Executioners who has not perished through countless battles will be given the opportunity to be promoted and even become an candidate to \"The Twelve\", but from the available information, the chances of this are slim."
},
{
"Id": 176,
"Content": ""
},
{
"Id": 177,
"Content": ""
},
{
"Id": 178,
"Content": ""
},
{
"Id": 179,
"Content": ""
},
{
"Id": 180,
"Content": ""
},
{
"Id": 181,
"Content": "Thunder Squama"
},
{
"Id": 182,
"Content": ""
},
{
"Id": 183,
"Content": "The Thunder Squama resembles the fusion of a human and a lizard. It is able to use Wutherons within the Tacet Field for high-speed maneuvers. Initially, it is judged to be the result of the natural evolution of TDs,."
},
{
"Id": 184,
"Content": ""
},
{
"Id": 185,
"Content": "Inferno Rider"
},
{
"Id": 186,
"Content": ""
},
{
"Id": 187,
"Content": "The usual Tacet Discords does not require a \"vehicle\" for movement, but the appearance of the Inferno Rider resembles a rider on a motorcycle, presumably this form is derived from a poor imitation of human behavior. The TD's crazy rampage in the \"vehicle\" is secretly known as \"Flames of Fury\" by Huanglong."
},
{
"Id": 188,
"Content": ""
},
{
"Id": 189,
"Content": "Impermanence Heron"
},
{
"Id": 190,
"Content": ""
},
{
"Id": 191,
"Content": "\"The Impermanence Heron has three heads\" is not an accurate depiction of the beast. Although the nervous system is independent of each other, the \"heads\" on the left and right sides are similar to the mutant organs that protect the main brain. When the situation is critical, the main \"head\" will devour them to strengthen its own combat abilities."
},
{
"Id": 192,
"Content": ""
},
{
"Id": 193,
"Content": "Gleamtender"
},
{
"Id": 194,
"Content": ""
},
{
"Id": 195,
"Content": "The Gleamtender is a collection of small insect-like TDs called \"Glowflies\" that are highly sensitive to different sound frequencies. It can determine the location of prey by sound, and can also absorb and imitate their frequency."
},
{
"Id": 196,
"Content": ""
},
{
"Id": 197,
"Content": "Feilian Beringal"
},
{
"Id": 198,
"Content": ""
},
{
"Id": 199,
"Content": "Once a tool of amusement for humans, later being hunted and became a nuisance for humans, imprisoned in the forest."
},
{
"Id": 200,
"Content": ""
},
{
"Id": 201,
"Content": ""
},
{
"Id": 202,
"Content": ""
},
{
"Id": 203,
"Content": "The Mourning Aix is elegant in form, bearing a bird-like appearance. Originally found in pairs, however, the other aix was defeated by the humans, with its remains forming a \"pillar\" where the Mourning Aix nests itself."
},
{
"Id": 204,
"Content": ""
},
{
"Id": 205,
"Content": "Crownless"
},
{
"Id": 206,
"Content": ""
},
{
"Id": 207,
"Content": "A copy of the Threnodian \"Crownless\". It resembles a white-armored knight in appearance, and when risen in power, it extends its blood-red wings, presumably because it briefly manipulates the structure of Wutherons in its body, instantly increasing its mobility and attack power. Recently, it has also been observed that it can produce a body structure that mimics human \"weapons\"."
},
{
"Id": 208,
"Content": ""
},
{
"Id": 209,
"Content": "Bell-Borne Geochelone"
},
{
"Id": 210,
"Content": ""
},
{
"Id": 211,
"Content": "The ancient bell on the back of the Geochelone hides its Tacetreite core, which resonates with the core when struck, exploding into a sound wave of Glacio energy."
},
{
"Id": 212,
"Content": ""
}
]

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@ -1,30 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
}
]

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@ -1,50 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
}
]

View file

@ -1,26 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
}
]

View file

@ -1,34 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": "Residual Rhythm"
},
{
"Id": 8,
"Content": ""
}
]

View file

@ -1,402 +0,0 @@
[
{
"Id": 1,
"Content": ""
},
{
"Id": 2,
"Content": ""
},
{
"Id": 3,
"Content": ""
},
{
"Id": 4,
"Content": ""
},
{
"Id": 5,
"Content": ""
},
{
"Id": 6,
"Content": ""
},
{
"Id": 7,
"Content": ""
},
{
"Id": 8,
"Content": ""
},
{
"Id": 9,
"Content": ""
},
{
"Id": 10,
"Content": ""
},
{
"Id": 11,
"Content": ""
},
{
"Id": 12,
"Content": ""
},
{
"Id": 13,
"Content": ""
},
{
"Id": 14,
"Content": ""
},
{
"Id": 15,
"Content": ""
},
{
"Id": 16,
"Content": ""
},
{
"Id": 17,
"Content": ""
},
{
"Id": 18,
"Content": ""
},
{
"Id": 19,
"Content": ""
},
{
"Id": 20,
"Content": ""
},
{
"Id": 21,
"Content": ""
},
{
"Id": 22,
"Content": ""
},
{
"Id": 23,
"Content": ""
},
{
"Id": 24,
"Content": ""
},
{
"Id": 25,
"Content": ""
},
{
"Id": 26,
"Content": ""
},
{
"Id": 27,
"Content": ""
},
{
"Id": 28,
"Content": ""
},
{
"Id": 29,
"Content": ""
},
{
"Id": 30,
"Content": ""
},
{
"Id": 31,
"Content": ""
},
{
"Id": 32,
"Content": ""
},
{
"Id": 33,
"Content": ""
},
{
"Id": 34,
"Content": ""
},
{
"Id": 35,
"Content": ""
},
{
"Id": 36,
"Content": ""
},
{
"Id": 37,
"Content": ""
},
{
"Id": 38,
"Content": ""
},
{
"Id": 39,
"Content": ""
},
{
"Id": 40,
"Content": ""
},
{
"Id": 41,
"Content": ""
},
{
"Id": 42,
"Content": ""
},
{
"Id": 43,
"Content": ""
},
{
"Id": 44,
"Content": ""
},
{
"Id": 45,
"Content": ""
},
{
"Id": 46,
"Content": ""
},
{
"Id": 47,
"Content": ""
},
{
"Id": 48,
"Content": ""
},
{
"Id": 49,
"Content": ""
},
{
"Id": 50,
"Content": ""
},
{
"Id": 51,
"Content": ""
},
{
"Id": 52,
"Content": ""
},
{
"Id": 53,
"Content": ""
},
{
"Id": 54,
"Content": ""
},
{
"Id": 55,
"Content": ""
},
{
"Id": 56,
"Content": ""
},
{
"Id": 57,
"Content": ""
},
{
"Id": 58,
"Content": ""
},
{
"Id": 59,
"Content": ""
},
{
"Id": 60,
"Content": ""
},
{
"Id": 61,
"Content": ""
},
{
"Id": 62,
"Content": ""
},
{
"Id": 63,
"Content": ""
},
{
"Id": 64,
"Content": ""
},
{
"Id": 65,
"Content": ""
},
{
"Id": 66,
"Content": ""
},
{
"Id": 67,
"Content": ""
},
{
"Id": 68,
"Content": ""
},
{
"Id": 69,
"Content": ""
},
{
"Id": 70,
"Content": ""
},
{
"Id": 71,
"Content": ""
},
{
"Id": 72,
"Content": ""
},
{
"Id": 73,
"Content": "Progressing Base"
},
{
"Id": 74,
"Content": ""
},
{
"Id": 75,
"Content": "Zero Point Research Station"
},
{
"Id": 76,
"Content": ""
},
{
"Id": 77,
"Content": ""
},
{
"Id": 78,
"Content": ""
},
{
"Id": 79,
"Content": ""
},
{
"Id": 80,
"Content": ""
},
{
"Id": 81,
"Content": ""
},
{
"Id": 82,
"Content": ""
},
{
"Id": 83,
"Content": ""
},
{
"Id": 84,
"Content": ""
},
{
"Id": 85,
"Content": ""
},
{
"Id": 86,
"Content": ""
},
{
"Id": 87,
"Content": ""
},
{
"Id": 88,
"Content": ""
},
{
"Id": 89,
"Content": ""
},
{
"Id": 90,
"Content": ""
},
{
"Id": 91,
"Content": ""
},
{
"Id": 92,
"Content": ""
},
{
"Id": 93,
"Content": ""
},
{
"Id": 94,
"Content": ""
},
{
"Id": 95,
"Content": ""
},
{
"Id": 96,
"Content": ""
},
{
"Id": 97,
"Content": ""
},
{
"Id": 98,
"Content": ""
},
{
"Id": 99,
"Content": ""
},
{
"Id": 100,
"Content": ""
}
]

Some files were not shown because too many files have changed in this diff Show more