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"ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10123, "GeDesc": "持续类案例03-DOT伤害(火元素伤害案例)\n\n持续时间:持续型[10s];每2s受伤害\n叠层机制:最大5层,每次获取时叠层1层\n共享机制:换人时会继承给下一个角色并清除自身BUFF\n属性修改:无\n被动效果:无\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 3, "Probability": 10000, "Period": 2, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 5, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 0, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [ "角色.Common.BUFFID.通用BUFF.灼烧" ], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 4, "ExtraEffectParameters": [ "3" ], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10124, "GeDesc": "持续类案例04-单角色周期回复\n\n持续时间:持续[5s]; 每0.5s进行一次回复\n叠层机制:无\n共享机制:无\n属性修改:当前角色血量周期性回复\n被动效果:无\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 5 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0.5, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 4, "ExtraEffectParameters": [ "24" ], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10125, "GeDesc": "持续类案例05-狂暴(buff期间攻击提升,并在结束后回血/扣血)\n\n持续时间:持续[8s]\n叠层机制:无\n共享机制:无\n属性修改:当前角色攻击力提升\n被动效果:无\n结束效果:可应用不同的BUFF实现回血/扣血或更复杂的效果", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 8 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 7, "CalculationPolicy": [ 1 ], "ModifierMagnitude": [ 500 ], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [ 10101 ], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10126, "GeDesc": "持续类案例06-叠层效果转换(案例 防御叠层满时转攻击加成)\n\n说明:当叠层至最大层数后触发别的BUFF效果,未叠至最大时无效\n\n持续时间:持续[10s]\n叠层机制:3\n共享机制:无\n属性修改:当前角色防御力提升\n被动效果:无\n结束效果:满足条件时获取攻击加成", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 10, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [ 50 ], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 3, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": true, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [ 10121 ], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10127, "GeDesc": "持续类案例07-基于角色数值进行属性加成\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:换人时继承给下一个人并移除自身\n属性修改:基于释放角色防御属性20%,提升持有BUFF的角色防御力\n被动效果:无\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 3, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 10, "CalculationPolicy": [ 2, 10, 1, 0, 1 ], "ModifierMagnitude": [ 20 ], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10129, "GeDesc": "持续类案例09-在特定时机获取BUFF\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:无\n属性修改:无\n被动效果:在命中目标后获取可叠层攻击加成buff\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 2, "ExtraEffectParameters": [ "0", "0", "10122" ], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10131, "GeDesc": "持续类案例10-BUFF附带TAG\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:无\n属性修改:无\n被动效果:BUFF附带TAG,BUFF存在期间,持有者也会获得此TAG,当前为[角色.Common.禁止开伞]\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [ "角色.Common.禁止开伞" ], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10132, "GeDesc": "持续类案例11-BUFF持续期间有条件生效\n\n说明:有这些Tags,Buff才生效;没有对应Tag时Buff仍可以添加和存在(时间正常计算)但不生效,Tags再满足时若buff任然存在,按剩余时间生效\n持续时间:持续[10s]\n叠层机制:无\n共享机制:无\n属性修改:生效时攻击力提升5%\n被动效果:通过TAG[行为状态.逻辑状态.前台]控制buff是否生效,不生效时不算中断BUFF,正常计算持续时间\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 7, "CalculationPolicy": [ 1 ], "ModifierMagnitude": [ 500 ], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [ "行为状态.逻辑状态.前台" ], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10133, "GeDesc": "持续类案例12-BUFF有条件获取\n\n说明:有这些Tags,Buff才能获取,但获取后不进行生效限制,可配合其他TAG条件实现设计需求\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:无\n属性修改:生效时攻击力提升5%\n被动效果:通过TAG[行为状态.逻辑状态.前台]控制buff是否被获取,获取失败则不添加此BUFF\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [ "行为状态.逻辑状态.前台" ], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10134, "GeDesc": "持续类案例13-BUFF生效时免疫带这些TAG的BUFF\n\n说明:当这个Buff生效时,Buff接收者获得免疫有这些Tags的Buff,多用于免除一些带有标签的debuff效果\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:无\n属性修改:无\n被动效果:免除带有Tag[角色.Common.BUFFID.通用BUFF.灼烧.]的buff效果\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], "GrantedTags": [], "ApplicationSourceTagRequirements": [], "ApplicationSourceTagIgnores": [], "ApplicationTagRequirements": [], "ApplicationTagIgnores": [], "OngoingTagRequirements": [], "OngoingTagIgnores": [], "RemovalTagRequirements": [], "RemovalTagIgnores": [], "RemoveBuffWithTags": [], "GrantedApplicationImmunityTags": [ "角色.Common.BUFFID.通用BUFF.灼烧" ], "GrantedApplicationImmunityTagIgnores": [], "PrematureExpirationEffects": [], "RoutineExpirationEffects": [], "OverflowEffects": [], "RelatedExtraEffectBuffId": [], "ExtraEffectID": 0, "ExtraEffectParameters": [], "ExtraEffectParametersGrow1": [ 0 ], "ExtraEffectParametersGrow2": [ 0 ], "ExtraEffectRequirements": [], "ExtraEffectReqPara": [], "ExtraEffectReqSetting": 0, "ExtraEffectCD": [ -1 ], "ExtraEffectRemoveStackNum": 0, "ExtraEffectProbability": [ 10000 ], "BuffAction": [], "TagLogic": [] }, { "Id": 10135, "GeDesc": "持续类案例14-复杂TAG条件BUFF\n\n说明:一个相对复杂的TAG使用案例\n\n持续时间:持续[10s]\n叠层机制:无\n共享机制:换人时继承给下一个人\n属性修改:无\n被动效果:BUFF创建者需要持有TAG[行为状态.逻辑状态.前台],才可创建此BUFF,BUFF接收者需要有TAG[行为状态.逻辑状态.前台]才能接收此BUFF;BUFF存在期间可以免疫带有此TAG[角色.Common.BUFFID.通用BUFF.灼烧.]的BUFF,也就是BUFF使用案例13-持续类案例03DOT伤害\n结束效果:无", "DurationPolicy": 2, "DurationCalculationPolicy": [ 0 ], "DurationMagnitude": [ 10 ], "DurationMagnitude2": [], "bDurationAffectedByBulletTime": false, "FormationPolicy": 0, "Probability": 10000, "Period": 0, "bExecutePeriodicEffectOnApplication": true, "PeriodicInhibitionPolicy": 0, "GameAttributeID": 0, "CalculationPolicy": [ 0 ], "ModifierMagnitude": [], "ModifierMagnitude2": [], "StackingType": 2, "DefaultStackCount": 1, "StackAppendCount": 0, "StackLimitCount": 1, "StackDurationRefreshPolicy": 0, "StackPeriodResetPolicy": 0, "StackExpirationRemoveNumber": 1, "bDenyOverflowApplication": false, "bClearStackOnOverflow": false, "bRequireModifierSuccessToTriggerCues": true, "bSuppressStackingCues": true, "GameplayCueIds": [], 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