{ "1": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "2": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "3": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "4": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "5": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "6": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "7": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "8": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "9": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "10": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "11": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "12": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "13": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "14": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "15": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "16": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "17": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "18": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "19": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "20": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "21": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "22": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "23": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "24": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "25": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "26": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "27": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "28": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "29": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "30": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "31": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "32": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "33": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "34": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "35": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "36": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "37": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "38": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "39": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "40": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "41": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "42": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "43": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "44": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "45": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "46": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "47": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "48": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "49": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "50": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "51": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "52": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "53": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "54": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "55": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "56": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "57": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "58": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "59": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "60": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "61": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "62": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "63": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "64": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "65": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "66": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "67": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "68": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "69": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "70": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "71": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "72": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "73": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "74": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "75": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "76": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "77": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "78": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "79": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "80": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "81": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "82": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "83": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "84": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "85": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "86": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "87": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "88": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "89": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "90": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "91": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "92": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "93": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "94": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "95": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "96": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "97": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "98": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "99": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "100": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "101": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "102": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "103": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "104": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "105": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "106": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "107": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "108": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "109": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "110": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "111": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "112": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "113": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "114": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "115": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "116": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "117": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "118": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "119": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "120": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "121": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "122": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "123": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "124": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "125": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "126": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "127": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "128": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "129": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "130": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "131": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "132": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "133": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "134": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "135": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "136": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "137": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "138": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "139": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "140": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "141": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "142": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "143": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "144": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "145": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "146": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "147": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "148": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "149": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "150": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "151": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "152": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "153": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "154": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "155": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "156": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "157": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "158": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "159": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "160": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "161": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "162": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "163": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "164": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "165": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "166": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "167": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "168": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "169": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "170": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "171": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "172": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "173": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "174": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "175": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "176": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "177": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "178": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "179": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "180": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "181": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "182": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "183": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "184": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "185": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "186": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "187": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "188": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "189": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "190": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "191": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "192": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "193": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "194": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "195": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "196": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "197": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "198": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "199": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "200": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "201": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "202": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "203": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "204": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "205": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "206": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "207": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "208": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "209": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "210": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "211": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "212": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "213": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "214": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "215": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "216": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "217": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "218": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "219": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "220": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "221": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "222": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "223": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "224": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "225": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "226": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "227": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "228": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "229": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "230": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "231": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "232": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "233": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "234": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "235": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "236": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "237": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "238": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "239": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "240": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "241": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "242": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "243": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "244": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "245": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "246": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "247": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "248": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "249": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "250": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "251": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "252": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "253": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "254": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "255": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "256": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "257": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "258": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "259": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "260": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "261": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "262": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "263": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "264": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "265": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "266": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "267": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "268": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "269": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "270": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "271": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "272": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "273": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "274": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "275": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "276": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "277": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "278": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "279": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "280": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "281": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "282": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "283": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "284": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "285": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "286": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "287": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "288": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "289": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "290": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "291": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "292": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "293": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "294": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "295": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "296": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "297": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "298": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "299": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "300": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "301": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "302": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "303": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "304": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "305": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "306": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "307": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "308": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "309": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "310": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "311": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "312": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "313": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "314": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "315": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "316": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "317": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "318": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "319": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "320": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}", "321": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "322": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "323": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "324": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "325": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "326": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "327": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "328": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "329": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "330": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "331": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "332": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "333": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "334": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "335": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "336": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "337": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "338": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "339": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "340": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "341": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "342": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "343": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "344": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "345": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "346": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "347": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "348": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "349": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "350": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "351": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "352": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "353": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "354": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "355": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "356": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "357": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "358": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "359": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "360": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "361": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "362": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "363": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "364": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "365": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "366": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "367": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "368": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "369": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "370": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "371": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "372": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "373": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "374": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "375": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "376": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "377": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "378": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "379": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "380": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}", "381": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "382": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "383": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "384": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "385": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "386": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "387": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "388": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "389": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "390": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "391": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "392": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "393": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "394": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "395": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "396": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "397": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "398": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "399": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "400": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "401": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "402": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "403": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "404": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "405": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "406": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "407": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "408": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "409": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "410": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "411": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "412": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "413": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "414": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "415": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "416": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "417": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "418": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "419": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "420": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "421": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "422": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "423": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "424": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "425": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "426": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "427": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "428": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "429": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "430": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "431": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "432": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "433": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "434": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "435": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "436": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "437": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "438": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "439": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "440": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "441": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "442": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "443": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "444": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "445": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "446": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "447": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "448": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "449": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "450": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "451": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "452": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "453": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "454": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "455": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "456": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "457": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "458": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "459": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "460": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "461": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "462": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "463": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "464": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "465": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "466": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "467": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "468": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "469": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "470": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "471": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "472": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "473": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "474": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "475": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "476": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "477": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "478": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "479": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "480": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "481": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "482": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "483": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "484": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "485": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "486": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "487": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "488": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "489": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "490": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "491": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "492": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "493": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "494": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "495": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "496": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "497": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "498": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "499": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "500": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "501": "", "502": "", "503": "", "504": "", "505": "", "506": "", "507": "", "508": "", "509": "", "510": "", "511": "", "512": "", "513": "", "514": "", "515": "", "516": "", "517": "", "518": "", "519": "", "520": "", "521": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "522": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "523": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "524": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "525": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "526": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "527": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "528": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "529": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "530": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "531": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "532": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "533": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "534": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "535": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "536": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "537": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "538": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "539": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "540": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "541": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "542": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "543": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "544": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "545": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "546": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "547": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "548": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "549": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "550": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "551": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "552": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "553": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "554": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "555": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "556": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "557": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "558": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "559": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "560": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "561": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "562": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "563": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "564": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "565": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "566": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "567": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "568": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "569": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "570": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "571": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "572": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "573": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "574": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "575": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "576": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "577": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "578": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "579": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "580": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "581": "", "582": "", "583": "", "584": "", "585": "", "586": "", "587": "", "588": "", "589": "", "590": "", "591": "", "592": "", "593": "", "594": "", "595": "", "596": "", "597": "", "598": "", "599": "", "600": "", "601": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "602": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "603": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "604": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "605": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "606": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "607": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "608": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "609": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "610": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "611": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "612": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "613": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "614": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "615": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "616": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "617": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "618": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "619": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "620": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "621": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "622": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "623": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "624": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "625": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "626": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "627": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "628": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "629": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "630": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "631": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "632": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "633": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "634": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "635": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "636": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "637": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "638": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "639": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "640": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds", "641": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "642": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "643": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "644": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "645": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "646": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "647": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "648": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "649": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "650": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "651": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "652": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "653": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "654": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "655": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "656": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "657": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "658": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "659": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "660": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "661": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "662": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "663": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "664": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "665": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "666": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "667": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "668": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "669": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "670": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "671": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "672": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "673": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "674": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "675": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "676": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "677": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "678": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "679": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "680": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "681": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "682": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "683": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "684": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "685": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "686": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "687": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "688": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "689": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "690": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "691": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "692": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "693": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "694": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "695": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "696": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "697": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "698": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "699": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "700": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds", "701": "", "702": "", "703": "", "704": "", "705": "", "706": "", "707": "", "708": "", "709": "", "710": "", "711": "", "712": "", "713": "", "714": "", "715": "", "716": "", "717": "", "718": "", "719": "", "720": "", "721": "", "722": "", "723": "", "724": "", "725": "", "726": "", "727": "", "728": "", "729": "", "730": "", "731": "", "732": "", "733": "", "734": "", "735": "", "736": "", "737": "", "738": "", "739": "", "740": "", "741": "", "742": "", "743": "", "744": "", "745": "", "746": "", "747": "", "748": "", "749": "", "750": "", "751": "", "752": "", "753": "", "754": "", "755": "", "756": "", "757": "", "758": "", "759": "", "760": "", "761": "", "762": "", "763": "", "764": "", "765": "", "766": "", "767": "", "768": "", "769": "", "770": "", "771": "", "772": "", "773": "", "774": "", "775": "", "776": "", "777": "", "778": "", "779": "", "780": "", "781": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "782": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "783": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "784": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "785": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "786": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "787": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "788": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "789": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "790": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "791": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "792": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "793": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "794": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "795": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "796": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "797": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "798": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "799": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "800": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "801": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "802": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "803": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "804": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "805": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "806": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "807": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "808": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "809": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "810": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "811": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "812": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "813": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "814": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "815": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "816": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "817": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "818": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "819": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "820": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds", "821": "", "822": "", "823": "", "824": "", "825": "", "826": "", "827": "", "828": "", "829": "", "830": "", "831": "", "832": "", "833": "", "834": "", "835": "", "836": "", "837": "", "838": "", "839": "", "840": "", "841": "", "842": "", "843": "", "844": "", "845": "", "846": "", "847": "", "848": "", "849": "", "850": "", "851": "", "852": "", "853": "", "854": "", "855": "", "856": "", "857": "", "858": "", "859": "", "860": "", "861": "", "862": "", "863": "", "864": "", "865": "", "866": "", "867": "", "868": "", "869": "", "870": "", "871": "", "872": "", "873": "", "874": "", "875": "", "876": "", "877": "", "878": "", "879": "", "880": "", "881": "", "882": "", "883": "", "884": "", "885": "", "886": "", "887": "", "888": "", "889": "", "890": "", "891": "", "892": "", "893": "", "894": "", "895": "", "896": "", "897": "", "898": "", "899": "", "900": "", "901": "", "902": "", "903": "", "904": "", "905": "", "906": "", "907": "", "908": "", "909": "", "910": "", "911": "", "912": "", "913": "", "914": "", "915": "", "916": "", "917": "", "918": "", "919": "", "920": "", "921": "", "922": "", "923": "", "924": "", "925": "", "926": "", "927": "", "928": "", "929": "", "930": "", "931": "", "932": "", "933": "", "934": "", "935": "", "936": "", "937": "", "938": "", "939": "", "940": "" }