[ { "Id": 1, "Desc": "环境-无效果" }, { "Id": 2, "Desc": "环境-种族1权重提升" }, { "Id": 3, "Desc": "动物-种族2权重提升" }, { "Id": 4, "Desc": "环境-种族3权重提升" }, { "Id": 5, "Desc": "动物-种族4权重提升" }, { "Id": 6, "Desc": "动物-种族5权重降低" }, { "Id": 1000, "Desc": "进化经验+1" }, { "Id": 1001, "Desc": "每进化一次日薪递增" }, { "Id": 1002, "Desc": "增加自己的日薪+3" }, { "Id": 1003, "Desc": "使全场进化点数+1" }, { "Id": 1004, "Desc": "使自身进化点数+1" }, { "Id": 1005, "Desc": "提升自己和相邻动物的日薪+2" }, { "Id": 1006, "Desc": "增加金币5" }, { "Id": 1007, "Desc": "提升自己的日薪+3" }, { "Id": 1008, "Desc": "提升场上同种族的任意一个对象的日薪2" }, { "Id": 1009, "Desc": "增加自己的日薪+10" }, { "Id": 1010, "Desc": "增加金币4" }, { "Id": 1011, "Desc": "脚下空白区域创建沙地" }, { "Id": 2001, "Desc": "吞噬相邻随机一个白蓝紫单位,日薪继承且翻倍" }, { "Id": 2002, "Desc": "吞噬相邻的金色以下的对象,并获得日薪,每额外吞噬一个增加5点日薪" }, { "Id": 2003, "Desc": "添加BUFF“两两相邻”" }, { "Id": 2004, "Desc": "添加BUFF“保护”" }, { "Id": 2005, "Desc": "吞噬相邻的白蓝动物,继承日薪且额外+X,优先棱镜" }, { "Id": 2006, "Desc": "自身日薪+3" }, { "Id": 2007, "Desc": "全场棱镜卡日薪+2" }, { "Id": 2008, "Desc": "50%概率在空白位置生成XX或XX或XX或XX" }, { "Id": 2009, "Desc": "自身日薪+3" }, { "Id": 2010, "Desc": "50%概率复制同阵营白卡" }, { "Id": 2011, "Desc": "在空白位置生成叮咚咚" }, { "Id": 3001, "Desc": "添加祭品BUFF" }, { "Id": 3002, "Desc": "移除自身" }, { "Id": 3003, "Desc": "全员提升3日薪" }, { "Id": 3004, "Desc": "日薪临时三回合加3" }, { "Id": 3005, "Desc": "自身添加日薪1" }, { "Id": 3006, "Desc": "自身添加日薪2" }, { "Id": 3007, "Desc": "自身添加日薪3" }, { "Id": 3008, "Desc": "自身添加日薪4" }, { "Id": 3009, "Desc": "移除自身,且给相邻任意一个动物提升自身日薪的一半" }, { "Id": 3010, "Desc": "给自己加定身BUFF" }, { "Id": 3011, "Desc": "相邻单位添加日薪1" }, { "Id": 3012, "Desc": "相邻单位添加日薪2" }, { "Id": 3013, "Desc": "相邻单位添加日薪3" }, { "Id": 3014, "Desc": "相邻单位添加日薪4" }, { "Id": 3015, "Desc": "给相邻同阵营对象添加一回合的定身BUFF" }, { "Id": 3016, "Desc": "移除自身,获得日薪*3的金币" }, { "Id": 3017, "Desc": "一定概率在空白位置生成祭品紫(踩在草地上可提升概率) 或 一定概率在空白位置生成祭品金(踩在草地上可提升概率)" }, { "Id": 3018, "Desc": "在当前位置创建草地" }, { "Id": 3019, "Desc": "增加金币3" }, { "Id": 4001, "Desc": "在空白位置生成一张融合前的本体" }, { "Id": 4002, "Desc": "本卡在场时,将本卡的日薪计入融合奖励" }, { "Id": 4003, "Desc": "当前位置生成冰地形" }, { "Id": 4004, "Desc": "给自己添加BUFF:可视为其他可融合卡参与融合" }, { "Id": 4005, "Desc": "每天开始时有20%概率获得1釉变幼岩" }, { "Id": 4006, "Desc": "场上有融合发生时获得n金币" }, { "Id": 4007, "Desc": "自身融合同行的N个无冠者,在当前位置生成指定动物,融合后日薪合并,并获得日薪总和*2+N的收益" }, { "Id": 4008, "Desc": "自身融合同行的N个重塑雕像的拳砾,在当前位置生成指定动物,并获得日薪总和*2+N的收益" }, { "Id": 4009, "Desc": "自身融合同行的N个磐石守卫,在当前位置生成指定动物,并获得日薪总和*2+N的收益" }, { "Id": 4010, "Desc": "自身融合同行的N个裂变幼岩,在当前位置生成指定动物,并获得日薪总和*2+N的收益" }, { "Id": 5001, "Desc": "进化进度+1" }, { "Id": 5002, "Desc": "#凯尔匹-每进化一次日薪递增" }, { "Id": 5003, "Desc": "#凝水贵族-增加自己的日薪5" }, { "Id": 5004, "Desc": "#巡游骑士-同行进化进度+1" }, { "Id": 5005, "Desc": "#巨布偶-使同行动物日薪提升2 (包含自身)" }, { "Id": 5006, "Desc": "#云海妖精-获取5金币" }, { "Id": 5007, "Desc": "#欺诈奇藏-增加自己的日薪1" }, { "Id": 5008, "Desc": "#寂寞小姐-随机使场上一个动物的日薪提升2" }, { "Id": 5009, "Desc": "#魔术先生-获取2金币" }, { "Id": 5010, "Desc": "#工头布偶-如果脚下为空白地形则生成一个沙地" }, { "Id": 5011, "Desc": "#凯尔匹(红名)-使自身日薪提升同行最高值" }, { "Id": 5012, "Desc": "#巨布偶(红名)全场动物日薪提升1" }, { "Id": 5013, "Desc": "#寂寞小姐(红名)-获得【钻石数量】%的金币" }, { "Id": 5014, "Desc": "#凯尔匹-进化进度+1" }, { "Id": 6001, "Desc": "#吞噬通用-吞噬相邻随机一个白蓝紫单位,日薪继承" }, { "Id": 6002, "Desc": "#叹息古龙-吞噬一个相邻动物,继承其进化进度和日薪,吞噬同阵营后有50%概率追加一次吞噬,最多5次" }, { "Id": 6003, "Desc": "#踏光兽-吞噬[1,4]只白蓝怪物,并继承日薪并额外获得10%" }, { "Id": 6004, "Desc": "#角鳄-添加BUFF“两两相邻”" }, { "Id": 6005, "Desc": "#角鳄-不会被吞噬" }, { "Id": 6006, "Desc": "#紫羽鹭-吞噬相邻的白蓝动物,优先棱镜" }, { "Id": 6007, "Desc": "#冷凝棱镜-相邻棱镜卡日薪+2" }, { "Id": 6008, "Desc": "#热熔棱镜-概率增殖1个“棱镜”" }, { "Id": 6009, "Desc": "#湮灭棱镜-获取5金币" }, { "Id": 6010, "Desc": "#衍射棱镜-自身日薪+2" }, { "Id": 6011, "Desc": "#咕咕河豚-30%概率复制同阵营白卡" }, { "Id": 6012, "Desc": "#叮咚咚-在空白位置生成叮咚咚" }, { "Id": 6013, "Desc": "#叹息古龙(红名)-自身日薪+10" }, { "Id": 6014, "Desc": "#叹息古龙(红名)-吞噬指定对象并继承日薪和进化经验(不管进化等级,若触发连续升级,则1级1级提升,用于触发监听进化行为),吞噬同阵营成功后有x%概率再次触发本吞噬行为,最多重复触发N次" }, { "Id": 6015, "Desc": "#踏光兽(红名)-回合开始时随机吃掉相邻的1只白蓝动物,并获得吞噬怪物的日薪\n吞噬动物时,根据怪物品质获得【白=1,蓝=1,紫=2,金=3】" }, { "Id": 6016, "Desc": "#角鳄(红名)-不会被吞噬" }, { "Id": 6017, "Desc": "#角鳄(红名)-自身日薪提升1" }, { "Id": 7000, "Desc": "添加祭品buff" }, { "Id": 7001, "Desc": "#通用-移除自身" }, { "Id": 7002, "Desc": "#哀声鸷-给全场动物增加自身日薪10%" }, { "Id": 7003, "Desc": "#无常凶鹭-日薪临时1回合加2" }, { "Id": 7004, "Desc": "#浮灵偶-相邻提升自身日薪20%" }, { "Id": 7005, "Desc": "#刺玫菇-概率%产出一个金色祭品" }, { "Id": 7006, "Desc": "#刺玫菇-不退场" }, { "Id": 7007, "Desc": "#浮灵偶・海德-【临时】每回合概率产出祭品动物,相邻有“浮灵偶”动物时提升紫/金动物出现概率" }, { "Id": 7008, "Desc": "#浮灵偶・蕾弗-【临时】每回合概率产出祭品动物,,踩在黑石上可提升紫/金动物出现概率" }, { "Id": 7009, "Desc": "#刺玫菇(稚形)-50%概率产出一个刺玫菇" }, { "Id": 7010, "Desc": "#刺玫菇(稚形)-不退场" }, { "Id": 7011, "Desc": "#通行灯偶- 给周围添加一回合定身buff" }, { "Id": 7012, "Desc": "#幽翎火-移除自己" }, { "Id": 7013, "Desc": "#浮灵偶・莱特-获取5金币" }, { "Id": 7014, "Desc": "#刺玫菇(红名)-移除自身,50%g概率产出一个金色祭品" }, { "Id": 7015, "Desc": "#刺玫菇(稚形)(红名)-移除自身,50%g概率产出一个#刺玫菇(红名)" }, { "Id": 7016, "Desc": "#浮灵偶(红名)-获得【钻石数量】*10的金币" }, { "Id": 7017, "Desc": "#浮灵偶(红名)-其他浮灵偶提升自身日薪10%" }, { "Id": 8002, "Desc": "#车刃镰-【临时】获得自身日薪值的金币" }, { "Id": 8003, "Desc": "#巡哨机傀-当前所在地块为空,则在当前地块生成一个冰面" }, { "Id": 8004, "Desc": "#冥渊守卫- 【临时】可被视为任意品质怪物" }, { "Id": 8005, "Desc": "#坚岩斗士-50%概率获得1裂变幼岩" }, { "Id": 8006, "Desc": "#愚金幼岩-获取5金币" }, { "Id": 8007, "Desc": "#无冠者-融合:当同行有N个与自己同种族同稀有度动物时,移除这些怪物并生成指定id的怪物,并获取N + 参与融合怪物日薪总和*Z的金币 自身日薪为融合前怪物日薪总值" }, { "Id": 8008, "Desc": "#重塑雕像的拳砾-融合:当同行有N个与自己同种族同稀有度动物时,移除这些怪物并生成指定id的怪物,并获取N + 参与融合怪物日薪总和*Z的金币" }, { "Id": 8009, "Desc": "#磐石守卫-融合:当同行有N个与自己同种族同稀有度动物时,移除这些怪物并生成指定id的怪物,并获取N + 参与融合怪物日薪总和的金币" }, { "Id": 8010, "Desc": "#裂变幼岩-融合:当同行有N个与自己同种族同稀有度动物时,移除这些怪物并生成指定id的怪物,并获取N + 参与融合怪物日薪总和的金币" }, { "Id": 8011, "Desc": "#无冠者(红名)-获得一只无冠者" }, { "Id": 8012, "Desc": "#无冠者(红名)-全场进化进度+1" }, { "Id": 8013, "Desc": "#重塑雕像的拳砾(红名)-获得一只重塑雕像的拳砾" }, { "Id": 8014, "Desc": "#重塑雕像的拳砾(红名)-获得10钻石" }, { "Id": 8015, "Desc": "#坚岩斗士(红名)-获得一只坚岩斗士" }, { "Id": 8016, "Desc": "#坚岩斗士(红名)-同行动物日薪提升2" }, { "Id": 9000, "Desc": "#空白" }, { "Id": 9001, "Desc": "#嚣风戏猿-50%概率产生一张嚣风戏猿" }, { "Id": 9002, "Desc": "#游弋蝶-获得10金币" }, { "Id": 9003, "Desc": "#寒霜陆龟-获得2钻石" }, { "Id": 9004, "Desc": "#釉变幼岩-20%概率将相邻一只动物变为更高等级的动物" }, { "Id": 9005, "Desc": "#先锋幼岩-随机变成同行一只动物" }, { "Id": 10001, "Desc": "获取玩具后,场上所有动物日薪+1" }, { "Id": 10002, "Desc": "每回合开始时,获得5金币" }, { "Id": 10003, "Desc": "每回合开始时,一个动物日薪+10" }, { "Id": 10004, "Desc": "获得1个当前阵容的紫色动物" }, { "Id": 10005, "Desc": "每个商店有一个卡包免费" }, { "Id": 10006, "Desc": "每个商店有一个玩具免费" }, { "Id": 10007, "Desc": "每个商店有一个怪物牌免费" }, { "Id": 10008, "Desc": "获取该玩具后,获取10钻石" }, { "Id": 10009, "Desc": "阶段开始时,获得2钻石" }, { "Id": 10010, "Desc": "拥有该玩具时,非日薪获得的金币+10%" }, { "Id": 10011, "Desc": "每获得2只动物,获得5金币" }, { "Id": 10012, "Desc": "每获得3只动物,获得5钻石" }, { "Id": 10013, "Desc": "每获得2只动物,获得10金币" }, { "Id": 10014, "Desc": "每阶段开始时,获得【钻石数量】*100%的金币" }, { "Id": 10015, "Desc": "获得2只嚣风戏猿(移除时有概率产生一张同名卡,且将当前所在地块地形随机变化)" }, { "Id": 10016, "Desc": "获得2只先锋幼岩(下一回合开始时,随机变成同行一只动物)" }, { "Id": 10017, "Desc": "每2回合,获得1个当前阵容的怪物" }, { "Id": 10018, "Desc": "抽卡时有20%概率获得两只动物" }, { "Id": 10019, "Desc": "每个阶段,额外增加1次抽卡免费刷新次数" }, { "Id": 10020, "Desc": "出售动物时,获得n金币" }, { "Id": 10021, "Desc": "出售动物时,获得n钻石" }, { "Id": 10022, "Desc": "随机获得1个玩具" }, { "Id": 10023, "Desc": "随机获得2个玩具" }, { "Id": 10024, "Desc": "获得2只所选阵营的紫色怪物" }, { "Id": 10025, "Desc": "获取该玩具后,下一天场上所有怪物进化进度+2" }, { "Id": 10026, "Desc": "巡游骑士进化后,额外获得2进化进度" }, { "Id": 10027, "Desc": "动物进化时,有5%概率将日薪翻倍" }, { "Id": 10028, "Desc": "动物进化后,进度立刻+2" }, { "Id": 10029, "Desc": "每次发生吞噬时金币+5" }, { "Id": 10030, "Desc": "具有吞噬词条的单位,有30%概率在回合开始时使用两次技能" }, { "Id": 10031, "Desc": "紫羽鹭吞噬名称中带有“棱镜”的动物时,场上最多3只紫羽鹭共享其吞噬效果\n(紫羽鹭[紫卡]:每回合吞噬一个相邻的动物,优先吞噬“棱镜”)" }, { "Id": 11001, "Desc": "所有水体视为相邻" }, { "Id": 11002, "Desc": "动物在此地形上时,日薪临时加2,离开后移除" }, { "Id": 11003, "Desc": "上方动物日薪提升时额外+2" }, { "Id": 11004, "Desc": "所有冰块视为同行" }, { "Id": 11005, "Desc": "上方的白蓝动物被移除时有20%概率生成一张空白本体" }, { "Id": 11006, "Desc": "无法放置动物" }, { "Id": 11007, "Desc": "动物在此地形上时,日薪临时加4,离开后移除" }, { "Id": 5015, "Desc": "#持刃贵族-自己的日薪+10" }, { "Id": 8001, "Desc": "#琉璃刀伶-同行的卡牌融合时,50%概率生成一张参与融合怪物的白板" }, { "Id": 5016, "Desc": "#云海妖精-获取2金币" }, { "Id": 5017, "Desc": "#进化,不限次数,专用于监听触发等情况" }, { "Id": 7018, "Desc": "#刺玫菇(红名)-获得【钻石数量】*10的金币" }, { "Id": 7019, "Desc": "#刺玫菇(稚形)(红名)-获得【钻石数量】*5的金币" }, { "Id": 10032, "Desc": "场上单位被吞噬时,20%概率在空地生成其白板(继承日薪、种族、无技能、无buff)" }, { "Id": 10033, "Desc": "动物移除自身时额外获得其日薪的金币" }, { "Id": 10034, "Desc": "动物移除自身时,脚下空白地形30%率生成黑石plus地形(黑石plus提升更多临时日薪)" }, { "Id": 10035, "Desc": "刺玫菇、刺玫菇(稚形)、刺玫菇(红名)、刺玫菇(稚形)(红名)移除自身或者祭献时,必定触发生成祭品" }, { "Id": 10036, "Desc": "祭品动物被献祭时,有20%概率生成其同名动物" }, { "Id": 10037, "Desc": "融合产生的怪物日薪+5" }, { "Id": 10038, "Desc": "融合产生的怪物日薪等于参与融合怪物的日薪之合" }, { "Id": 10039, "Desc": "有20%概率在空白位置多生成一只同名怪" }, { "Id": 10040, "Desc": "融合要求数量-1" }, { "Id": 6018, "Desc": "#角鳄-20%概率产出一只“棱镜”" }, { "Id": 6019, "Desc": "#红名角鳄-被吞噬时,在场上空白位置生成最多8只随机“棱镜”" }, { "Id": 7020, "Desc": "#幽翎火-产出10金币" }, { "Id": 6020, "Desc": "#角鳄-每天50%概率产出一只“棱镜”" } ]