[ { "Id": 1, "Content": "Drag to move" }, { "Id": 2, "Content": "Tap to jump" }, { "Id": 3, "Content": "Stand beside the walls and drag to move will allow you to climb." }, { "Id": 4, "Content": "Tap here to use normal attack" }, { "Id": 5, "Content": "Tap here to use Resonance Skill" }, { "Id": 6, "Content": "Tap to absorb the Echo." }, { "Id": 7, "Content": "Tap to use Echo Skill" }, { "Id": 8, "Content": "Tap here to use Resonance Liberation" }, { "Id": 9, "Content": "Tap jump again in the air will allow you to glide." }, { "Id": 10, "Content": "Tap {0} to switch Resonators." }, { "Id": 11, "Content": "Tap here to switch Resonators." }, { "Id": 12, "Content": "Tap here to aim." }, { "Id": 13, "Content": "Tap here to trigger extreme evasion.\nEvade right before enemy's attack about to hit you will allow you to trigger extreme evasion." }, { "Id": 14, "Content": "Tap {0} to lock the camera.\nHold to unlock the camera." }, { "Id": 15, "Content": "Tap to lock the camera.\nHold to unlock the camera" }, { "Id": 16, "Content": "Tap here to fend the attack.\nFending attack can reduce enemy's resilient" }, { "Id": 17, "Content": "Tap {0} to track the mission." }, { "Id": 18, "Content": "Tao to open System Menu." }, { "Id": 19, "Content": "Tap here to open Time Setting." }, { "Id": 20, "Content": "Tap here to set the list.\nTap Confirm to finish the setting." }, { "Id": 21, "Content": "Time Setting Guide.\nTap to open the System Menu." }, { "Id": 22, "Content": "Tap here to open Time Setting." }, { "Id": 23, "Content": "Tap here to set the list.\nTap Confirm to finish the setting." }, { "Id": 24, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 25, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 26, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 27, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 28, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 29, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 30, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 31, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 32, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 33, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 34, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 35, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 36, "Content": "Bailian dealing first damage to target will apply Frost Bite effect to target and recover Chilling Vein." }, { "Id": 37, "Content": "Bailian dealing first damage to target will apply Frost Bite effect to target and recover Chilling Vein." }, { "Id": 38, "Content": "Tap to use Resonance Skill\nConsume Chilling Vein to recover HP for the party. Consuming more Chilling Vein will recover more HP." }, { "Id": 39, "Content": "" }, { "Id": 40, "Content": "Tap to use Resonance Skill\nConsume Chilling Vein to recover HP for the party. Consuming more Chilling Vein will recover more HP." }, { "Id": 41, "Content": "Yangyang can use different attack to gain and consume Cleaving Wind." }, { "Id": 42, "Content": "Yangyang can use different attack to gain and consume Cleaving Wind." }, { "Id": 43, "Content": "Chixia can gain special energy by using normal attack and Resonance Skill" }, { "Id": 44, "Content": "Chixia can gain special energy by using normal attack and Resonance Skill" }, { "Id": 45, "Content": "Tap to use Resonance Skill.\nYangyang can gain 2 Cleaving Winds by using Resonance Skill to hit a target." }, { "Id": 46, "Content": "Mid-air normal attack.\nOnce Yangyang gain all 3 Cleaving Winds. Using plunging attack will consume all of them to enhance the attack." }, { "Id": 47, "Content": "Mid-air normal attack.\nOnce Yangyang gain all 3 Cleaving Winds. Using plunging attack will consume all of them to enhance the attack." }, { "Id": 48, "Content": "Tap to open Modulation." }, { "Id": 49, "Content": "Tap to open Modulation." }, { "Id": 50, "Content": "Tap to open Weapon page." }, { "Id": 51, "Content": "Tap Switch." }, { "Id": 52, "Content": "Tap to select the weapon" }, { "Id": 53, "Content": "Tap to switch weapon" }, { "Id": 54, "Content": "Tap to open Character page." }, { "Id": 55, "Content": "Tap to use this item." }, { "Id": 56, "Content": "Tap to open Weapon page." }, { "Id": 57, "Content": "Tap Switch." }, { "Id": 58, "Content": "Tap to select the weapon" }, { "Id": 59, "Content": "Tap to switch weapon" }, { "Id": 60, "Content": "Tao to open System Menu." }, { "Id": 61, "Content": "Tap to open Character page." }, { "Id": 62, "Content": "Tap to use this item." }, { "Id": 63, "Content": "Tao to open System Menu." }, { "Id": 64, "Content": "Tap activated Beacon to teleport to it." }, { "Id": 65, "Content": "Tap to open Map." }, { "Id": 66, "Content": "Tap activated Beacon to teleport to it." }, { "Id": 67, "Content": "Tap to open Character page." }, { "Id": 68, "Content": "Tap here to open Journal" }, { "Id": 69, "Content": "Tap here to track the mission." }, { "Id": 70, "Content": "Tao to open System Menu." }, { "Id": 71, "Content": "Tap to open Character page." }, { "Id": 72, "Content": "Tap here to open Journal" }, { "Id": 73, "Content": "Tap here to track the mission." }, { "Id": 74, "Content": "Tao to open System Menu." }, { "Id": 75, "Content": "Force Prestige is available now, you can tap to open it." }, { "Id": 76, "Content": "Tap to open Forces Prestige" }, { "Id": 77, "Content": "Force Prestige is available now, you can tap to open it." }, { "Id": 78, "Content": "Tap to open Forces Prestige" }, { "Id": 79, "Content": "Resonance Record is available now, you can tap to open it." }, { "Id": 80, "Content": "Tap here to open Resonance Record." }, { "Id": 81, "Content": "Tap here to open Converging Upload." }, { "Id": 82, "Content": "Tap here to check mission progress and stage rewards." }, { "Id": 83, "Content": "Force Prestige is available now, you can tap to open it." }, { "Id": 84, "Content": "Tap here to open Resonance Record." }, { "Id": 85, "Content": "Tap here to open Converging Upload." }, { "Id": 86, "Content": "Tap here to check mission progress and stage rewards." }, { "Id": 87, "Content": "" }, { "Id": 88, "Content": "Tap here to change to Scanning Tool" }, { "Id": 89, "Content": "" }, { "Id": 90, "Content": "Tap here to change to Grapple Tool" }, { "Id": 91, "Content": "" }, { "Id": 92, "Content": "Tap here to change to Levitation Tool" }, { "Id": 93, "Content": "Tap here to throw" }, { "Id": 94, "Content": "Tap here to open Solo Record.\nYou can check and receive relative mission in Solo Record." }, { "Id": 95, "Content": "Solo Record Guide.\nTap here to open System Menu" }, { "Id": 96, "Content": "Tap here to open Journal" }, { "Id": 97, "Content": "Tap here to open Solo Record.\nYou can check and receive relative mission in Solo Record." }, { "Id": 98, "Content": "Tap here to aim." }, { "Id": 99, "Content": "" }, { "Id": 100, "Content": "" }, { "Id": 101, "Content": "" }, { "Id": 102, "Content": "" }, { "Id": 103, "Content": "" }, { "Id": 104, "Content": "" }, { "Id": 105, "Content": "" }, { "Id": 106, "Content": "" }, { "Id": 107, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 108, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 109, "Content": "" }, { "Id": 110, "Content": "" }, { "Id": 111, "Content": "" }, { "Id": 112, "Content": "" }, { "Id": 113, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 114, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 115, "Content": "" }, { "Id": 116, "Content": "" }, { "Id": 117, "Content": "" }, { "Id": 118, "Content": "" }, { "Id": 119, "Content": "" }, { "Id": 120, "Content": "" }, { "Id": 121, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 122, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 123, "Content": "" }, { "Id": 124, "Content": "" }, { "Id": 125, "Content": "" }, { "Id": 126, "Content": "" }, { "Id": 127, "Content": "" }, { "Id": 128, "Content": "" }, { "Id": 129, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 130, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 131, "Content": "" }, { "Id": 132, "Content": "" }, { "Id": 133, "Content": "" }, { "Id": 134, "Content": "" }, { "Id": 135, "Content": "" }, { "Id": 136, "Content": "" }, { "Id": 137, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 138, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 139, "Content": "" }, { "Id": 140, "Content": "" }, { "Id": 141, "Content": "" }, { "Id": 142, "Content": "" }, { "Id": 143, "Content": "" }, { "Id": 144, "Content": "" }, { "Id": 145, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 146, "Content": "" }, { "Id": 147, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 148, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 149, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 150, "Content": "" }, { "Id": 151, "Content": "Resonators can deal damage to gain Concerto Vibrancy. Full Concerto Vibrancy will convert into an energy ball." }, { "Id": 152, "Content": "Switching characters will consume current Concerto Vibrancy ball and trigger Concerto Effect." }, { "Id": 153, "Content": "" }, { "Id": 154, "Content": "" }, { "Id": 155, "Content": "" }, { "Id": 156, "Content": "" }, { "Id": 157, "Content": "" }, { "Id": 158, "Content": "" }, { "Id": 159, "Content": "" }, { "Id": 160, "Content": "" }, { "Id": 161, "Content": "" }, { "Id": 162, "Content": "" }, { "Id": 163, "Content": "" }, { "Id": 164, "Content": "" }, { "Id": 165, "Content": "" }, { "Id": 166, "Content": "" }, { "Id": 167, "Content": "" }, { "Id": 168, "Content": "" }, { "Id": 169, "Content": "" }, { "Id": 170, "Content": "" }, { "Id": 171, "Content": "" }, { "Id": 172, "Content": "" }, { "Id": 173, "Content": "" }, { "Id": 174, "Content": "" }, { "Id": 175, "Content": "" }, { "Id": 176, "Content": "" }, { "Id": 177, "Content": "" }, { "Id": 178, "Content": "" }, { "Id": 179, "Content": "" }, { "Id": 180, "Content": "" }, { "Id": 181, "Content": "" }, { "Id": 182, "Content": "" }, { "Id": 183, "Content": "" }, { "Id": 184, "Content": "" }, { "Id": 185, "Content": "" }, { "Id": 186, "Content": "" }, { "Id": 187, "Content": "" }, { "Id": 188, "Content": "" }, { "Id": 189, "Content": "" }, { "Id": 190, "Content": "" }, { "Id": 191, "Content": "" }, { "Id": 192, "Content": "" }, { "Id": 193, "Content": "" } ]