wicked-waifus-data/BinData/GamePlayScanComposite.json
2024-12-09 20:08:50 -05:00

332 lines
No EOL
10 KiB
JSON

[
{
"UId": 1,
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],
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},
{
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},
{
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{
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},
{
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},
{
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},
{
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],
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"ScanAudioEvent": "",
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},
{
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},
{
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"ScanAudioEvent": "",
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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},
{
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],
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},
{
"UId": 108,
"ScanInfos": [
2
],
"ItemMaterialDataPath": "/Game/Aki/Effect/MaterialController/ItemMaterial/DA_Fx_ActorItem_Scanning.DA_Fx_ActorItem_Scanning",
"NearVoiceEffectPath": "/Game/Aki/Effect/EffectGroup/Common/DA_Fx_Group_Scaning_Hide01.DA_Fx_Group_Scaning_Hide01",
"FarVoiceEffectPath": "/Game/Aki/Effect/EffectGroup/Common/DA_Fx_Group_Scaning_Hide02.DA_Fx_Group_Scaning_Hide02",
"ScanConcealEffectPath": "/Game/Aki/Effect/EffectGroup/Common/DA_Fx_Group_Scaning_Hide03.DA_Fx_Group_Scaning_Hide03",
"InteractionEffectInterval": 8,
"ShowDistance": true,
"ShowInteractionEffect": true,
"ScanAudioEvent": "play_amb_interact_scan_shengxia",
"TriggerRoleAudio": true
},
{
"UId": 109,
"ScanInfos": [
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],
"ItemMaterialDataPath": "/Game/Aki/Effect/MaterialController/ItemMaterial/DA_Fx_ActorItem_Scanning.DA_Fx_ActorItem_Scanning",
"NearVoiceEffectPath": "",
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},
{
"UId": 307,
"ScanInfos": [
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],
"ItemMaterialDataPath": "/Game/Aki/Effect/EffectGroup/MB1ShanghengMd00501/DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R.DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R",
"NearVoiceEffectPath": "/Game/Aki/Effect/EffectGroup/MB1ShanghengMd00501/DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R.DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R",
"FarVoiceEffectPath": "/Game/Aki/Effect/EffectGroup/MB1ShanghengMd00501/DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R.DA_Fx_Group_L2_MBs018_Pyangtou_Loop_R",
"ScanConcealEffectPath": "",
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},
{
"UId": 308,
"ScanInfos": [
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],
"ItemMaterialDataPath": "/Game/Aki/Effect/EffectGroup/UI_Scenes/DA_Fx_Group_UI_Dogmark_01.DA_Fx_Group_UI_Dogmark_01",
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},
{
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],
"ItemMaterialDataPath": "/Game/Aki/Effect/EffectGroup/UI_Scenes/DA_Fx_Group_UI_Dogmark_02.DA_Fx_Group_UI_Dogmark_02",
"NearVoiceEffectPath": "",
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},
{
"UId": 310,
"ScanInfos": [
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],
"ItemMaterialDataPath": "/Game/Aki/TypeScript/Game/NewWorld/Character/SimpleNpc/Blueprint/DA_NPC_Protect.DA_NPC_Protect",
"NearVoiceEffectPath": "",
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"TriggerRoleAudio": false
}
]