wicked-waifus-data/BinData/FloroRanchAction.json
2025-06-27 09:53:14 -04:00

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[
{
"Id": 1,
"Desc": "环境-无效果"
},
{
"Id": 2,
"Desc": "环境-种族1权重提升"
},
{
"Id": 3,
"Desc": "动物-种族2权重提升"
},
{
"Id": 4,
"Desc": "环境-种族3权重提升"
},
{
"Id": 5,
"Desc": "动物-种族4权重提升"
},
{
"Id": 6,
"Desc": "动物-种族5权重降低"
},
{
"Id": 1000,
"Desc": "进化经验+1"
},
{
"Id": 1001,
"Desc": "每进化一次日薪递增"
},
{
"Id": 1002,
"Desc": "增加自己的日薪+3"
},
{
"Id": 1003,
"Desc": "使全场进化点数+1"
},
{
"Id": 1004,
"Desc": "使自身进化点数+1"
},
{
"Id": 1005,
"Desc": "提升自己和相邻动物的日薪+2"
},
{
"Id": 1006,
"Desc": "增加金币5"
},
{
"Id": 1007,
"Desc": "提升自己的日薪+3"
},
{
"Id": 1008,
"Desc": "提升场上同种族的任意一个对象的日薪2"
},
{
"Id": 1009,
"Desc": "增加自己的日薪+10"
},
{
"Id": 1010,
"Desc": "增加金币4"
},
{
"Id": 1011,
"Desc": "脚下空白区域创建沙地"
},
{
"Id": 2001,
"Desc": "吞噬相邻随机一个白蓝紫单位,日薪继承且翻倍"
},
{
"Id": 2002,
"Desc": "吞噬相邻的金色以下的对象并获得日薪每额外吞噬一个增加5点日薪"
},
{
"Id": 2003,
"Desc": "添加BUFF“两两相邻”"
},
{
"Id": 2004,
"Desc": "添加BUFF“保护”"
},
{
"Id": 2005,
"Desc": "吞噬相邻的白蓝动物,继承日薪且额外+X优先棱镜"
},
{
"Id": 2006,
"Desc": "自身日薪+3"
},
{
"Id": 2007,
"Desc": "全场棱镜卡日薪+2"
},
{
"Id": 2008,
"Desc": "50%概率在空白位置生成XX或XX或XX或XX"
},
{
"Id": 2009,
"Desc": "自身日薪+3"
},
{
"Id": 2010,
"Desc": "50%概率复制同阵营白卡"
},
{
"Id": 2011,
"Desc": "在空白位置生成叮咚咚"
},
{
"Id": 3001,
"Desc": "添加祭品BUFF"
},
{
"Id": 3002,
"Desc": "移除自身"
},
{
"Id": 3003,
"Desc": "全员提升3日薪"
},
{
"Id": 3004,
"Desc": "日薪临时三回合加3"
},
{
"Id": 3005,
"Desc": "自身添加日薪1"
},
{
"Id": 3006,
"Desc": "自身添加日薪2"
},
{
"Id": 3007,
"Desc": "自身添加日薪3"
},
{
"Id": 3008,
"Desc": "自身添加日薪4"
},
{
"Id": 3009,
"Desc": "移除自身,且给相邻任意一个动物提升自身日薪的一半"
},
{
"Id": 3010,
"Desc": "给自己加定身BUFF"
},
{
"Id": 3011,
"Desc": "相邻单位添加日薪1"
},
{
"Id": 3012,
"Desc": "相邻单位添加日薪2"
},
{
"Id": 3013,
"Desc": "相邻单位添加日薪3"
},
{
"Id": 3014,
"Desc": "相邻单位添加日薪4"
},
{
"Id": 3015,
"Desc": "给相邻同阵营对象添加一回合的定身BUFF"
},
{
"Id": 3016,
"Desc": "移除自身,获得日薪*3的金币"
},
{
"Id": 3017,
"Desc": "一定概率在空白位置生成祭品紫(踩在草地上可提升概率) 或 一定概率在空白位置生成祭品金(踩在草地上可提升概率)"
},
{
"Id": 3018,
"Desc": "在当前位置创建草地"
},
{
"Id": 3019,
"Desc": "增加金币3"
},
{
"Id": 4001,
"Desc": "在空白位置生成一张融合前的本体"
},
{
"Id": 4002,
"Desc": "本卡在场时,将本卡的日薪计入融合奖励"
},
{
"Id": 4003,
"Desc": "当前位置生成冰地形"
},
{
"Id": 4004,
"Desc": "给自己添加BUFF可视为其他可融合卡参与融合"
},
{
"Id": 4005,
"Desc": "每天开始时有20%概率获得1釉变幼岩"
},
{
"Id": 4006,
"Desc": "场上有融合发生时获得n金币"
},
{
"Id": 4007,
"Desc": "自身融合同行的N个无冠者在当前位置生成指定动物融合后日薪合并并获得日薪总和*2+N的收益"
},
{
"Id": 4008,
"Desc": "自身融合同行的N个重塑雕像的拳砾在当前位置生成指定动物并获得日薪总和*2+N的收益"
},
{
"Id": 4009,
"Desc": "自身融合同行的N个磐石守卫在当前位置生成指定动物并获得日薪总和*2+N的收益"
},
{
"Id": 4010,
"Desc": "自身融合同行的N个裂变幼岩在当前位置生成指定动物并获得日薪总和*2+N的收益"
},
{
"Id": 5001,
"Desc": "进化进度+1"
},
{
"Id": 5002,
"Desc": "#凯尔匹-每进化一次日薪递增"
},
{
"Id": 5003,
"Desc": "#凝水贵族-增加自己的日薪2,每天最多执行5次"
},
{
"Id": 5004,
"Desc": "#巡游骑士-同行进化进度+1每天最多触发2次"
},
{
"Id": 5005,
"Desc": "#巨布偶-使同行动物日薪提升2 (包含自身)"
},
{
"Id": 5006,
"Desc": "#云海妖精-获取5金币"
},
{
"Id": 5007,
"Desc": "#欺诈奇藏-增加自己的日薪1"
},
{
"Id": 5008,
"Desc": "#寂寞小姐-随机使场上一个动物的日薪提升2"
},
{
"Id": 5009,
"Desc": "#魔术先生-获取2金币"
},
{
"Id": 5010,
"Desc": "#工头布偶-如果脚下为空白地形则生成一个沙地"
},
{
"Id": 5011,
"Desc": "#凯尔匹(红名)-使自身日薪提升同行最高值"
},
{
"Id": 5012,
"Desc": "#巨布偶红名全场动物日薪提升1"
},
{
"Id": 5013,
"Desc": "#寂寞小姐(红名)-获得【钻石数量】%的金币"
},
{
"Id": 5014,
"Desc": "#凯尔匹-进化进度+1"
},
{
"Id": 6001,
"Desc": "#吞噬通用-吞噬相邻随机一个白蓝紫单位,日薪继承"
},
{
"Id": 6002,
"Desc": "#叹息古龙-吞噬一个相邻动物继承其进化进度和日薪吞噬同阵营后有50%概率追加一次吞噬最多5次"
},
{
"Id": 6003,
"Desc": "#踏光兽-吞噬[1,4]只白蓝怪物并继承日薪并额外获得10%"
},
{
"Id": 6004,
"Desc": "#角鳄-添加BUFF“两两相邻”"
},
{
"Id": 6005,
"Desc": "#角鳄-不会被吞噬"
},
{
"Id": 6006,
"Desc": "#紫羽鹭-吞噬相邻的白蓝动物,优先棱镜"
},
{
"Id": 6007,
"Desc": "#冷凝棱镜-相邻棱镜卡日薪+2"
},
{
"Id": 6008,
"Desc": "#热熔棱镜-概率增殖1个“棱镜”"
},
{
"Id": 6009,
"Desc": "#湮灭棱镜-获取5金币"
},
{
"Id": 6010,
"Desc": "#衍射棱镜-自身日薪+2"
},
{
"Id": 6011,
"Desc": "#咕咕河豚-30%概率复制同阵营白卡"
},
{
"Id": 6012,
"Desc": "#叮咚咚-在空白位置生成叮咚咚"
},
{
"Id": 6013,
"Desc": "#叹息古龙(红名)-自身日薪+10"
},
{
"Id": 6014,
"Desc": "#叹息古龙(红名)-吞噬指定对象并继承日薪和进化经验不管进化等级若触发连续升级则1级1级提升用于触发监听进化行为吞噬同阵营成功后有x%概率再次触发本吞噬行为最多重复触发N次"
},
{
"Id": 6015,
"Desc": "#踏光兽(红名)-回合开始时随机吃掉相邻的1只白蓝动物并获得吞噬怪物的日薪\n吞噬动物时根据怪物品质获得【白=1蓝=1紫=2金=3】"
},
{
"Id": 6016,
"Desc": "#角鳄(红名)-不会被吞噬"
},
{
"Id": 6017,
"Desc": "#角鳄(红名)-自身日薪提升1"
},
{
"Id": 7000,
"Desc": "添加祭品buff"
},
{
"Id": 7001,
"Desc": "#通用-移除自身"
},
{
"Id": 7002,
"Desc": "#哀声鸷-给全场动物增加自身日薪10%"
},
{
"Id": 7003,
"Desc": "#无常凶鹭-日薪临时1回合加2"
},
{
"Id": 7004,
"Desc": "#浮灵偶-相邻提升自身日薪20%"
},
{
"Id": 7005,
"Desc": "#刺玫菇-概率%产出一个金色祭品"
},
{
"Id": 7006,
"Desc": "#刺玫菇-不退场"
},
{
"Id": 7007,
"Desc": "#浮灵偶・海德-【临时】每回合概率产出祭品动物,相邻有“浮灵偶”动物时提升紫/金动物出现概率"
},
{
"Id": 7008,
"Desc": "#浮灵偶・蕾弗-【临时】每回合概率产出祭品动物,,踩在黑石上可提升紫/金动物出现概率"
},
{
"Id": 7009,
"Desc": "#刺玫菇(稚形)-50%概率产出一个刺玫菇"
},
{
"Id": 7010,
"Desc": "#刺玫菇(稚形)-不退场"
},
{
"Id": 7011,
"Desc": "#通行灯偶- 给周围添加一回合定身buff"
},
{
"Id": 7012,
"Desc": "#幽翎火-移除自己"
},
{
"Id": 7013,
"Desc": "#浮灵偶・莱特-获取5金币"
},
{
"Id": 7014,
"Desc": "#刺玫菇(红名)-移除自身50%g概率产出一个金色祭品"
},
{
"Id": 7015,
"Desc": "#刺玫菇(稚形)(红名)-移除自身50%g概率产出一个#刺玫菇(红名)"
},
{
"Id": 7016,
"Desc": "#浮灵偶(红名)-获得【钻石数量】*10的金币"
},
{
"Id": 7017,
"Desc": "#浮灵偶(红名)-其他浮灵偶提升自身日薪10%"
},
{
"Id": 8002,
"Desc": "#车刃镰-【临时】获得自身日薪值的金币"
},
{
"Id": 8003,
"Desc": "#巡哨机傀-当前所在地块为空,则在当前地块生成一个冰面"
},
{
"Id": 8004,
"Desc": "#冥渊守卫- 【临时】可被视为任意品质怪物"
},
{
"Id": 8005,
"Desc": "#坚岩斗士-50%概率获得1裂变幼岩"
},
{
"Id": 8006,
"Desc": "#愚金幼岩-获取5金币"
},
{
"Id": 8007,
"Desc": "#无冠者-融合当同行有N个与自己同种族同稀有度动物时移除这些怪物并生成指定id的怪物并获取N + 参与融合怪物日薪总和*Z的金币 自身日薪为融合前怪物日薪总值"
},
{
"Id": 8008,
"Desc": "#重塑雕像的拳砾-融合当同行有N个与自己同种族同稀有度动物时移除这些怪物并生成指定id的怪物并获取N + 参与融合怪物日薪总和*Z的金币"
},
{
"Id": 8009,
"Desc": "#磐石守卫-融合当同行有N个与自己同种族同稀有度动物时移除这些怪物并生成指定id的怪物并获取N + 参与融合怪物日薪总和的金币"
},
{
"Id": 8010,
"Desc": "#裂变幼岩-融合当同行有N个与自己同种族同稀有度动物时移除这些怪物并生成指定id的怪物并获取N + 参与融合怪物日薪总和的金币"
},
{
"Id": 8011,
"Desc": "#无冠者(红名)-获得一只无冠者"
},
{
"Id": 8012,
"Desc": "#无冠者(红名)-全场进化进度+1"
},
{
"Id": 8013,
"Desc": "#重塑雕像的拳砾(红名)-获得一只重塑雕像的拳砾"
},
{
"Id": 8014,
"Desc": "#重塑雕像的拳砾(红名)-获得10钻石"
},
{
"Id": 8015,
"Desc": "#坚岩斗士(红名)-获得一只坚岩斗士"
},
{
"Id": 8016,
"Desc": "#坚岩斗士(红名)-同行动物日薪提升2"
},
{
"Id": 9000,
"Desc": "#空白"
},
{
"Id": 9001,
"Desc": "#嚣风戏猿-自身日薪提升2"
},
{
"Id": 9002,
"Desc": "#游弋蝶-获得10金币"
},
{
"Id": 9003,
"Desc": "#寒霜陆龟-获得1钻石"
},
{
"Id": 9004,
"Desc": "#釉变幼岩-20%概率将相邻一只动物变为更高等级的动物"
},
{
"Id": 9005,
"Desc": "#先锋幼岩-随机变成同行一只动物"
},
{
"Id": 10001,
"Desc": "获取玩具后,场上所有动物日薪+1"
},
{
"Id": 10002,
"Desc": "每回合开始时获得5金币"
},
{
"Id": 10003,
"Desc": "每回合开始时,一个动物日薪+2"
},
{
"Id": 10004,
"Desc": "获得1个当前阵容的紫色动物"
},
{
"Id": 10005,
"Desc": "每个商店有一个卡包免费"
},
{
"Id": 10006,
"Desc": "每个商店有一个玩具免费"
},
{
"Id": 10007,
"Desc": "每个商店有一个怪物牌免费"
},
{
"Id": 10008,
"Desc": "获取该玩具后获取6钻石"
},
{
"Id": 10009,
"Desc": "阶段开始时获得2钻石"
},
{
"Id": 10010,
"Desc": "拥有该玩具时,非日薪获得的金币+10%"
},
{
"Id": 10011,
"Desc": "每获得2只动物获得5金币"
},
{
"Id": 10012,
"Desc": "每获得3只动物获得5钻石"
},
{
"Id": 10013,
"Desc": "每获得2只动物获得10金币"
},
{
"Id": 10014,
"Desc": "每阶段开始时,获得【钻石数量】*100%的金币"
},
{
"Id": 10015,
"Desc": "获得2只嚣风戏猿移除时有概率产生一张同名卡且将当前所在地块地形随机变化"
},
{
"Id": 10016,
"Desc": "获得2只先锋幼岩下一回合开始时随机变成同行一只动物"
},
{
"Id": 10017,
"Desc": "每2回合获得1个当前阵容的怪物"
},
{
"Id": 10018,
"Desc": "抽卡时有20%概率获得两只动物"
},
{
"Id": 10019,
"Desc": "每个阶段额外增加1次抽卡免费刷新次数"
},
{
"Id": 10020,
"Desc": "出售动物时获得n金币"
},
{
"Id": 10021,
"Desc": "出售动物时获得n钻石"
},
{
"Id": 10022,
"Desc": "随机获得1个玩具"
},
{
"Id": 10023,
"Desc": "随机获得2个玩具"
},
{
"Id": 10024,
"Desc": "获得2只所选阵营的紫色怪物"
},
{
"Id": 10025,
"Desc": "获取该玩具后,下一天场上所有怪物进化进度+2"
},
{
"Id": 10026,
"Desc": "巡游骑士进化后额外获得2进化进度"
},
{
"Id": 10027,
"Desc": "动物进化时有5%概率将日薪翻倍"
},
{
"Id": 10028,
"Desc": "动物进化后,进度立刻+2"
},
{
"Id": 10029,
"Desc": "每次发生吞噬时金币+5"
},
{
"Id": 10030,
"Desc": "具有吞噬词条的单位有30%概率在回合开始时使用两次技能"
},
{
"Id": 10031,
"Desc": "紫羽鹭吞噬名称中带有“棱镜”的动物时场上最多3只紫羽鹭共享其吞噬效果\n紫羽鹭[紫卡]:每回合吞噬一个相邻的动物,优先吞噬“棱镜”)"
},
{
"Id": 11001,
"Desc": "所有水体视为相邻"
},
{
"Id": 11002,
"Desc": "动物在此地形上时日薪临时加2离开后移除"
},
{
"Id": 11003,
"Desc": "上方动物日薪提升时额外+2"
},
{
"Id": 11004,
"Desc": "所有冰块视为同行"
},
{
"Id": 11005,
"Desc": "上方的白蓝动物被移除时有20%概率生成一张空白本体"
},
{
"Id": 11006,
"Desc": "无法放置动物"
},
{
"Id": 11007,
"Desc": "动物在此地形上时日薪临时加4离开后移除"
},
{
"Id": 5015,
"Desc": "#持刃贵族-自己的日薪+10"
},
{
"Id": 8001,
"Desc": "#琉璃刀伶-同行的卡牌融合时50%概率生成一张参与融合怪物的白板"
},
{
"Id": 5016,
"Desc": "#云海妖精-获取2金币"
},
{
"Id": 5017,
"Desc": "#进化,不限次数,专用于监听触发等情况"
},
{
"Id": 7018,
"Desc": "#刺玫菇(红名)-获得【钻石数量】*10的金币"
},
{
"Id": 7019,
"Desc": "#刺玫菇(稚形)(红名)-获得【钻石数量】*5的金币"
},
{
"Id": 10032,
"Desc": "场上单位被吞噬时20%概率在空地生成其白板继承日薪、种族、无技能、无buff"
},
{
"Id": 10033,
"Desc": "动物移除自身时额外获得其日薪的金币"
},
{
"Id": 10034,
"Desc": "动物移除自身时脚下空白地形30%率生成黑石plus地形黑石plus提升更多临时日薪"
},
{
"Id": 10035,
"Desc": "刺玫菇、刺玫菇(稚形)、刺玫菇(红名)、刺玫菇(稚形)(红名)移除自身或者祭献时,必定触发生成祭品"
},
{
"Id": 10036,
"Desc": "祭品动物被献祭时有20%概率生成其同名动物"
},
{
"Id": 10037,
"Desc": "融合产生的怪物日薪+5"
},
{
"Id": 10038,
"Desc": "融合产生的怪物日薪等于参与融合怪物的日薪之合"
},
{
"Id": 10039,
"Desc": "有20%概率在空白位置多生成一只同名怪"
},
{
"Id": 10040,
"Desc": "融合要求数量-1"
},
{
"Id": 6018,
"Desc": "#角鳄-20%概率产出一只“棱镜”"
},
{
"Id": 6019,
"Desc": "#红名角鳄-被吞噬时在场上空白位置生成最多8只随机“棱镜”"
},
{
"Id": 7020,
"Desc": "#幽翎火-产出10金币"
},
{
"Id": 6020,
"Desc": "#角鳄-每天50%概率产出一只“棱镜”"
},
{
"Id": 7021,
"Desc": "#刺玫菇(红名)-获得【钻石数量】*10的金币"
},
{
"Id": 7022,
"Desc": "#刺玫菇(红名)-50%g概率产出一个金色祭品"
},
{
"Id": 7023,
"Desc": "#刺玫菇(稚形)(红名)-获得【钻石数量】*5的金币"
},
{
"Id": 7024,
"Desc": "#刺玫菇(稚形)-50%g概率产出一个刺玫菇红名"
},
{
"Id": 7025,
"Desc": "#浮灵偶(红名)-获得【钻石数量】*10的金币"
},
{
"Id": 7026,
"Desc": "#浮灵偶(红名)-其他浮灵偶提升自身日薪10%"
},
{
"Id": 8017,
"Desc": "#无冠者(红名)-金币+150"
},
{
"Id": 8018,
"Desc": "#重塑雕像的拳砾(红名)-金币+50"
},
{
"Id": 8019,
"Desc": "#坚岩斗士(红名)-金币+20"
}
]