1154 lines
No EOL
67 KiB
JSON
1154 lines
No EOL
67 KiB
JSON
[
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{
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"Id": 1,
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"Content": "风羽为刃"
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},
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{
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"Id": 2,
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"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行最多4段连续攻击,第4段攻击命中目标时,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,向前突刺,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>重击·风吟</color>\n重击后一定时间内使用普攻,秧秧会挥出1道风刃,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中跃起下坠攻击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会向前突刺,造成<color=#46c3d4ff>气动伤害</color>。</color>"
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||
},
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{
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"Id": 3,
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"Content": "流风载域"
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||
},
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{
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"Id": 4,
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"Content": "<color=#ffffff>使用鸣刀划分风场,并将周围的目标牵引至风场中心,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。</color>"
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||
},
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||
{
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||
"Id": 5,
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"Content": "朔风旋涌"
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||
},
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||
{
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"Id": 6,
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"Content": "<color=#ffffff>挥刃制造旋风,将周围的目标牵引至旋风中心,造成<color=#46c3d4ff>气动伤害</color>,并在最后击飞目标。</color>"
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},
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{
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"Id": 7,
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"Content": "解意"
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},
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{
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"Id": 8,
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"Content": "<color=#ffffff>施放<color=#f4d582>空中攻击·释羽</color>后,队伍中所有角色的共鸣解放伤害提升20%,效果持续8秒。</color>"
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},
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{
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"Id": 9,
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"Content": "怀悯"
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},
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{
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"Id": 10,
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"Content": "<color=#ffffff>施放<color=#f4d582>连携技能·湛蓝礼赞</color>后,秧秧的气动伤害加成提升15%,效果持续8秒。</color>"
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},
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{
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"Id": 11,
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"Content": "湛蓝礼赞"
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},
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{
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"Id": 12,
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"Content": "<color=#ffffff>使用鸣刀击飞目标,造成<color=#46c3d4ff>气动伤害</color>,获取1声【流响】。</color>"
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},
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{
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"Id": 13,
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"Content": "掠风释羽"
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},
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{
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"Id": 14,
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"Content": "<color=#ffffff><color=#d4bf5f>重击·风袭</color>\n当秧秧持有3声【流响】时,使用重击后可触发风袭,造成<color=#46c3d4ff>气动伤害</color>并击飞目标,此次伤害为重击伤害。\n\n<color=#d4bf5f>空中攻击·释羽</color>\n当秧秧持有3声【流响】时,在空中使用<color=#f4d582>空中攻击</color>,将消耗所有【流响】,发动连续攻击,并自空中俯冲造成<color=#46c3d4ff>气动伤害</color>。落地后,秧秧将收刀攻击,造成<color=#46c3d4ff>气动伤害</color>,此次伤害为普攻伤害。\n\n<color=#d4bf5f>流响获取规则</color>\n使用<color=#f4d582>普攻第4段</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>重击·风吟</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>共鸣技能·流风载域</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>连携技能·湛蓝礼赞</color>命中目标可获取1声【流响】。</color>"
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},
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{
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"Id": 15,
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"Content": "步测鸣域"
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},
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{
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"Id": 16,
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"Content": "<color=#ffffff>纵跑减少20%耐力消耗。</color>"
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},
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{
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"Id": 17,
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"Content": "给你两梭子"
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},
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{
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"Id": 18,
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"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n装填子弹,进行最多4段连续射击,第4段射击造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>重击</color>\n进入瞄准状态,可以进行更强力的射击。\n蓄力完成后打出的1枪,命中即造成<color=#e15226ff>热熔伤害</color>并积攒【热压弹】。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,在空中对目标连续射击,造成伤害。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#e15226ff>热熔伤害</color>。</color>"
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},
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{
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"Id": 19,
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"Content": "咻咻斗意"
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},
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{
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"Id": 20,
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"Content": "<color=#ffffff>燃起斗志对目标进行高速连射,攻击命中可积攒【热压弹】。\n\n咻咻斗意初始拥有2次可使用次数。</color>"
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},
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{
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"Id": 21,
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"Content": "爆炸不回头"
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},
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{
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"Id": 22,
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"Content": "<color=#ffffff>体内热流涌现,对附近目标进行快速射击,命中即造成<color=#e15226ff>热熔伤害</color>并积攒【热压弹】。</color>"
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},
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{
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"Id": 23,
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"Content": "无限弹匣"
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},
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{
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"Id": 24,
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"Content": "<color=#ffffff>【热压弹】容量上限扩充10发,成功触发<color=#f4d582>共鸣技能·轰轰</color>时获得5发【热压弹】。</color>"
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},
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{
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"Id": 25,
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"Content": "加麻加辣"
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},
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{
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"Id": 26,
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"Content": "<color=#ffffff><color=#f4d582>共鸣技能·咔咔压制</color>持续期间,每发【热压弹】命中可使攻击提升1%,最多叠加30层,持续6秒。</color>"
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},
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{
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"Id": 27,
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"Content": "堂堂登场"
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},
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{
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"Id": 28,
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"Content": "<color=#ffffff>飒爽登场,对目标进行快速射击,命中即造成<color=#e15226ff>热熔伤害</color>并积攒【热压弹】。</color>"
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},
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{
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"Id": 29,
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"Content": "英魂炽火流"
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},
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{
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"Id": 30,
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"Content": "<color=#ffffff><color=#d4bf5f>共鸣技能·咔咔压制</color>\n长按<color=#f4d582>共鸣技能·咻咻斗意</color>,进入咔咔压制射击状态,在该状态下:\n持续消耗【热压弹】攻击目标,造成<color=#e15226ff>热熔伤害</color>,此次伤害为共鸣技能伤害;\n当【热压弹】消耗完毕后,退出咔咔压制;\n咔咔压制期间,点按普攻会进行1次射击,造成<color=#e15226ff>热熔伤害</color>,此次伤害为共鸣技能伤害,并退出咔咔压制;\n若点按普攻时已消耗30发【热压弹】,则触发1次<color=#f4d582>轰轰</color>,并退出咔咔压制。\n\n<color=#d4bf5f>共鸣技能·轰轰</color>\n造成<color=#e15226ff>热熔伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>热压弹获取规则</color>\n使用<color=#f4d582>共鸣技能·咔咔压制</color>以外的攻击方式命中目标时,均可为自身积攒【热压弹】。</color>"
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||
},
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||
{
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||
"Id": 31,
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"Content": "步测鸣域"
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},
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{
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"Id": 32,
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"Content": "<color=#ffffff>战斗中快跑减少20%耐力消耗</color>"
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},
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{
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"Id": 33,
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"Content": "育苗"
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},
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{
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"Id": 34,
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"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n培育藤蔓进行最多5段攻击,造成<color=#f9ff4a>衍射伤害</color>。第5段攻击命中目标时,玦园获得1层【光合能量】。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力往前冲刺,并造成<color=#f9ff4a>衍射伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n在空中发动连续攻击,造成<color=#f9ff4a>衍射伤害</color>。\n\n<color=#d4bf5f>空中重击</color>\n消耗一定耐力从空中下砸攻击,造成<color=#f9ff4a>衍射伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#f9ff4a>衍射伤害</color>。</color>"
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||
},
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||
{
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||
"Id": 35,
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"Content": "扩繁试验"
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},
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{
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"Id": 36,
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"Content": "<color=#ffffff>向前方集聚能量,让部分植物急速生长,在范围内造成<color=#f9ff4a>衍射伤害</color>,并获得1层【光合能量】。</color>"
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||
},
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||
{
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||
"Id": 37,
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"Content": "草木生长"
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},
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||
{
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||
"Id": 38,
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||
"Content": "<color=#ffffff>促使周围的草木急速生长,造成<color=#f9ff4a>衍射伤害</color>,恢复队伍中所有角色的生命值,命中目标时给目标添加<color=#f4d582>光合标记</color>。\n\n<color=#d4bf5f>光合标记</color>\n队伍中所有角色攻击命中携带光合标记的目标时,玦园都会进行协同攻击,造成<color=#f9ff4a>衍射伤害</color>,并为造成伤害的角色恢复生命值。</color>"
|
||
},
|
||
{
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||
"Id": 39,
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||
"Content": "维里奈定律"
|
||
},
|
||
{
|
||
"Id": 40,
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"Content": "<color=#ffffff>治疗目标时,若目标生命值低于50%,治疗效果提升20%。</color>"
|
||
},
|
||
{
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||
"Id": 41,
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"Content": "异变植物学"
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||
},
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||
{
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||
"Id": 42,
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"Content": "<color=#ffffff>施放<color=#f4d582>连携技能·破土萌芽</color>登场后,自身的衍射伤害加成提升15%,持续8秒。</color>"
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||
},
|
||
{
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||
"Id": 43,
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||
"Content": "破土萌芽"
|
||
},
|
||
{
|
||
"Id": 44,
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||
"Content": "<color=#ffffff>滑步攻击目标,造成<color=#f9ff4a>衍射伤害</color>,并获得1层【光合能量】。</color>"
|
||
},
|
||
{
|
||
"Id": 45,
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||
"Content": "星星花绽放"
|
||
},
|
||
{
|
||
"Id": 46,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>重击·星星花绽放</color>\n使用<color=#f4d582>重击</color>时,若拥有【光合能量】,则消耗1层【光合能量】,施放重击·星星花绽放,造成<color=#f9ff4a>衍射伤害</color>,此次伤害为重击伤害,并恢复队伍中所有角色的生命值。\n\n<color=#d4bf5f>光合能量获取规则</color>\n使用<color=#f4d582>普攻第5段</color>命中目标时能获得1层【光合能量】。\n使用<color=#f4d582>共鸣技能·扩繁试验</color>命中目标时能获得1层【光合能量】。\n使用<color=#f4d582>连携技能·破土萌芽</color>命中目标时能获得1层【光合能量】。</color>"
|
||
},
|
||
{
|
||
"Id": 47,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 48,
|
||
"Content": "<color=#ffffff>烹饪鸣域探索类菜肴时,有20%概率获得双倍相同菜肴。</color>"
|
||
},
|
||
{
|
||
"Id": 49,
|
||
"Content": "划下限界"
|
||
},
|
||
{
|
||
"Id": 50,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n指挥忧昙进行最多4段连续攻击,造成<color=#1891e7ff>冷凝伤害</color>。\n\n<color=#d4bf5f>重击</color>\n持续消耗耐力,牵引忧昙不断旋转攻击附近目标,造成<color=#1891e7ff>冷凝伤害</color>。重击期间可控制忧昙进行移动。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,在空中召唤忧昙进行下落攻击,造成<color=#1891e7ff>冷凝伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#1891e7ff>冷凝伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 51,
|
||
"Content": "乍暖还寒"
|
||
},
|
||
{
|
||
"Id": 52,
|
||
"Content": "<color=#ffffff>呼唤忧昙回到身边,并立即恢复全队生命值。</color>"
|
||
},
|
||
{
|
||
"Id": 53,
|
||
"Content": "溯返之力"
|
||
},
|
||
{
|
||
"Id": 54,
|
||
"Content": "<color=#ffffff>召唤忧昙瞬间恢复全队生命值,并依次产生4个<color=#f4d582>冰徊结晶</color>。\n\n<color=#d4bf5f>冰徊结晶</color>\n冰徊结晶会跟随队伍中登场角色,每2.5秒会自动消耗一个冰徊结晶攻击目标,造成<color=#1891e7ff>冷凝伤害</color>,命中目标时以命中点为中心,恢复附近友方单位的生命值。</color>"
|
||
},
|
||
{
|
||
"Id": 55,
|
||
"Content": "暖雪"
|
||
},
|
||
{
|
||
"Id": 56,
|
||
"Content": "test/<color=#ffffff><color=#f4d582>重击</color>每次命中目标时,都能为全队恢复生命值,恢复量为白莲自身生命上限的0.25%。\n<color=#f4d582>重击</color>每命中3次,白莲获得1点【寒意】。</color>"
|
||
},
|
||
{
|
||
"Id": 57,
|
||
"Content": "落花"
|
||
},
|
||
{
|
||
"Id": 58,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>共鸣技能·乍暖还寒</color>时,忧昙会飘落2片【花瓣】,存在时间15秒。\n当前角色每拾取1片【花瓣】,将会获得1层护盾。\n该护盾可持续10秒,最多可叠加3层。</color>"
|
||
},
|
||
{
|
||
"Id": 59,
|
||
"Content": "切勿烦扰"
|
||
},
|
||
{
|
||
"Id": 60,
|
||
"Content": "<color=#ffffff>白莲召唤忧昙,进行1次俯冲攻击,造成<color=#1891e7ff>冷凝伤害</color>,并获得2点【寒意】。</color>"
|
||
},
|
||
{
|
||
"Id": 61,
|
||
"Content": "莲绽覆冰"
|
||
},
|
||
{
|
||
"Id": 62,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>忧昙</color>\n与白莲一体共生的残响生物,继承白莲的全部属性。白莲闪避时,忧昙会回到白莲身边。\n\n<color=#d4bf5f>寒意</color>\n施放<color=#f4d582>共鸣技能·乍暖还寒</color>时,消耗所有【寒意】,每消耗1点【寒意】,额外恢复1次生命,每次恢复间隔2秒。\n\n<color=#d4bf5f>寒意获取规则</color>\n<color=#f4d582>普攻第2、4段</color>命中目标时,获得1点【寒意】。\n施放<color=#f4d582>连携技能·切勿烦扰</color>时,获得1点【寒意】。</color>"
|
||
},
|
||
{
|
||
"Id": 63,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 64,
|
||
"Content": "<color=#ffffff>烹饪强化生存类菜肴时,有20%概率获得双倍相同菜肴。</color>"
|
||
},
|
||
{
|
||
"Id": 65,
|
||
"Content": "锋华"
|
||
},
|
||
{
|
||
"Id": 66,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行最多5段连续攻击。使用第5段攻击时,造成<color=#1891e7ff>冷凝伤害</color>,获得1层【透视】。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,发动攻击,造成<color=#1891e7ff>冷凝伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n从空中跃起,下坠冲击地面,造成<color=#1891e7ff>冷凝伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#1891e7ff>冷凝伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 67,
|
||
"Content": "朔雪永冻"
|
||
},
|
||
{
|
||
"Id": 68,
|
||
"Content": "<color=#ffffff>造成<color=#1891e7ff>冷凝伤害</color>,获得1层【透视】,并恢复协奏值。剑气会留下1道【冰棱】,持续5秒。</color>"
|
||
},
|
||
{
|
||
"Id": 69,
|
||
"Content": "焦瞑冻土"
|
||
},
|
||
{
|
||
"Id": 70,
|
||
"Content": "<color=#ffffff>造成<color=#1891e7ff>冷凝伤害</color>,并形成1道【冰川】,持续5秒。\n同时会获得2层【透视】。</color>"
|
||
},
|
||
{
|
||
"Id": 71,
|
||
"Content": "凝冰不化"
|
||
},
|
||
{
|
||
"Id": 72,
|
||
"Content": "<color=#ffffff>散华成功引爆【冰棱】、【冰棘】、【冰川】时,会使全队提升15%攻击力,持续7秒。</color>"
|
||
},
|
||
{
|
||
"Id": 73,
|
||
"Content": "饮冰啜雪"
|
||
},
|
||
{
|
||
"Id": 74,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>共鸣技能·朔雪永冻</color>后,<color=#f4d582>重击·爆裂</color>会提高40%伤害,持续7秒。</color>"
|
||
},
|
||
{
|
||
"Id": 75,
|
||
"Content": "凛刺"
|
||
},
|
||
{
|
||
"Id": 76,
|
||
"Content": "<color=#ffffff>往下刺出1下,造成<color=#1891e7ff>冷凝伤害</color>,留下1道【冰棘】,获得1层【透视】。</color>"
|
||
},
|
||
{
|
||
"Id": 77,
|
||
"Content": "爆裂无声"
|
||
},
|
||
{
|
||
"Id": 78,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>重击·爆裂</color>\n散华长按<color=#f4d582>重击</color>时,若指针在【冰痕】区域内松开重击,散华将施放重击·爆裂,向目标突进,造成<color=#1891e7ff>冷凝伤害</color>,此次伤害为重击伤害。\n\n<color=#d4bf5f>冰爆</color>\n<color=#f4d582>重击·爆裂</color>会引爆攻击路径内的【冰棘】、【冰棱】和【冰川】,造成<color=#1891e7ff>冷凝伤害</color>,【冰棘】的伤害为连携技能伤害,【冰棱】的爆炸伤害为共鸣技能伤害,【冰川】的爆炸伤害为共鸣解放伤害。\n\n<color=#d4bf5f>冰痕区域扩大规则</color>\n每拥有1层【透视】都会使【冰痕】区域扩大,最多拥有两层【透视】。\n施放<color=#f4d582>普攻第5段</color>时,获得1层【透视】。\n施放<color=#f4d582>连携技能·凛刺</color>时,获得1层【透视】。\n施放<color=#f4d582>共鸣技能·朔雪永冻</color>时,获得1层【透视】。\n施放<color=#f4d582>共鸣解放·焦瞑冻土</color>时,获得2层【透视】。\n扩大后的【冰痕】存在5秒后会恢复初始区域大小。\n成功使用<color=#f4d582>重击·爆裂</color>也会使扩大后的【冰痕】恢复初始大小。</color>"
|
||
},
|
||
{
|
||
"Id": 79,
|
||
"Content": "步测鸣域"
|
||
},
|
||
{
|
||
"Id": 80,
|
||
"Content": "<color=#ffffff>游泳时减少20%耐力消耗</color>"
|
||
},
|
||
{
|
||
"Id": 81,
|
||
"Content": "化声为形"
|
||
},
|
||
{
|
||
"Id": 82,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行4段连续攻击,每次攻击命中都会恢复一定量的【尘微之声】。\n\n<color=#d4bf5f>重击</color>\n消耗耐力,造成多段伤害。\n\n<color=#d4bf5f>重击·鸣奏</color>\n<color=#f4d582>第3段普攻</color>后,特效亮起时,点按普攻键,则会施放重击·鸣奏攻击目标。\n施放<color=#f4d582>重击</color>后,特效亮起时,点按普攻键,则会施放重击·鸣奏攻击目标。\n\n<color=#d4bf5f>重击·余音</color>\n<color=#f4d582>重击·鸣奏</color>命中目标后,下次攻击将会触发重击·余音,对目标再次造成<color=#f9ff4a>衍射伤害</color>。\n重击·余音命中目标后,将恢复50点【尘微之声】。\n\n<color=#d4bf5f>空中攻击</color>\n在空中发动1次向下攻击,造成<color=#f9ff4a>衍射伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会施放重击·鸣奏攻击目标,造成<color=#f9ff4a>衍射伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 83,
|
||
"Content": "浮声鸣尘"
|
||
},
|
||
{
|
||
"Id": 84,
|
||
"Content": "<color=#ffffff>向前方发动1次攻击,造成<color=#f9ff4a>衍射伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 85,
|
||
"Content": "寂鸣极异"
|
||
},
|
||
{
|
||
"Id": 86,
|
||
"Content": "<color=#ffffff>聚集衍射能量攻击目标区域。短暂延迟后,目标区域将发生爆炸,造成<color=#f9ff4a>衍射伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 87,
|
||
"Content": "屏息"
|
||
},
|
||
{
|
||
"Id": 88,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>重击·鸣奏</color>后,漂泊者的攻击提升15%,持续5秒。</color>"
|
||
},
|
||
{
|
||
"Id": 89,
|
||
"Content": "凝神"
|
||
},
|
||
{
|
||
"Id": 90,
|
||
"Content": "<color=#ffffff><color=#f4d582>共鸣技能·浮声鸣尘·回声</color>命中目标后,将恢复漂泊者20点协奏值。</color>"
|
||
},
|
||
{
|
||
"Id": 91,
|
||
"Content": "震声"
|
||
},
|
||
{
|
||
"Id": 92,
|
||
"Content": "<color=#ffffff>发动1次向下攻击,造成<color=#f9ff4a>衍射伤害</color>,并恢复50点【尘微之声】。</color>"
|
||
},
|
||
{
|
||
"Id": 93,
|
||
"Content": "万物微尘"
|
||
},
|
||
{
|
||
"Id": 94,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>共鸣技能·浮声鸣尘·旋音</color>\n施放<color=#f4d582>共鸣技能</color>时,若【尘微之声】超过50点,则消耗50点【尘微之声】,施放浮声鸣尘·旋音,向前方发动回旋攻击,造成<color=#f9ff4a>衍射伤害</color>,此次伤害为共鸣技能伤害。\n浮声鸣尘·旋音结束后,点按普攻键,可触发浮声<color=#f4d582>鸣尘·回声</color>。\n\n<color=#d4bf5f>共鸣技能·浮声鸣尘·回声</color>\n向前发动1个强力的2段攻击,造成<color=#f9ff4a>衍射伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>尘微之声获取规则</color>\n<color=#f4d582>常态攻击</color>命中目标时,获得【尘微之声】。\n<color=#f4d582>重击·余音</color>命中目标时,获得50点【尘微之声】。\n施放<color=#f4d582>连携技能·震声</color>时,获得50点【尘微之声】。</color>"
|
||
},
|
||
{
|
||
"Id": 95,
|
||
"Content": "步测鸣域"
|
||
},
|
||
{
|
||
"Id": 96,
|
||
"Content": "<color=#ffffff>队伍中的所有角色提高10%移动速度</color>"
|
||
},
|
||
{
|
||
"Id": 97,
|
||
"Content": "羊咩出击"
|
||
},
|
||
{
|
||
"Id": 98,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n召唤羊咩,进行最多4段连续攻击,第4段命中目标时,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>普攻·咩咩</color>\n在<color=#f4d582>普攻第4段</color>攻击后,安可周围会浮现情绪点。\n在情绪点浮现的时间内再次使用<color=#f4d582>普攻</color>,将会召唤巨大化的羊咩追加1段攻击,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,命令羊咩一同攻击目标,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,安可从空中下落坠地,以火焰席卷周围,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标。</color>"
|
||
},
|
||
{
|
||
"Id": 99,
|
||
"Content": "羊咩剪刀"
|
||
},
|
||
{
|
||
"Id": 100,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>羊咩剪刀</color>\n召唤白咩与黑咩,以高温射线剪裁目标,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>剪羊毛</color>\n在施放<color=#f4d582>羊咩剪刀</color>后,安可周围会浮现情绪点。\n在情绪点浮现的时间内再次使用<color=#f4d582>羊咩剪刀</color>,白咩与黑咩将会合力追加1段攻击,造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 101,
|
||
"Content": "羊咩大暴走"
|
||
},
|
||
{
|
||
"Id": 102,
|
||
"Content": "<color=#ffffff>安可无力压制黑咩,暴走黑咩出现并开始攻击目标。\n\n<color=#d4bf5f>普攻·黑咩·胡闹</color>\n暴走黑咩期间,<color=#f4d582>普攻</color>替换为<color=#f4d582>黑咩·胡闹</color>,进行最多4段连续攻击,造成<color=#e15226ff>热熔伤害</color>,此次伤害为普攻伤害。\n\n<color=#d4bf5f>黑咩·重击</color>\n暴走黑咩期间,<color=#f4d582>重击</color>替换为<color=#f4d582>黑咩·重击</color>,消耗一定耐力,命令羊咩全力攻击目标,造成<color=#e15226ff>热熔伤害</color>,并给目标添加<color=#f4d582>黑咩·恶作剧</color>,该状态持续15秒,此次伤害为重击伤害。\n\n<color=#d4bf5f>黑咩·恶作剧</color>\n目标携带黑咩·恶作剧时,热熔抗性降低10%。\n\n<color=#d4bf5f>共鸣技能·黑咩·乱剪</color>\n暴走黑咩期间,<color=#f4d582>羊咩剪刀</color>转换为<color=#f4d582>黑咩·乱剪</color>,以失控的火焰攻击目标,造成<color=#e15226ff>热熔伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>闪避反击</color>\n暴走黑咩期间,暴走黑咩期间,成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#e15226ff>热熔伤害</color>,此次伤害为普攻伤害。</color>"
|
||
},
|
||
{
|
||
"Id": 103,
|
||
"Content": "黑咩犯规"
|
||
},
|
||
{
|
||
"Id": 104,
|
||
"Content": "<color=#ffffff><color=#f4d582>共鸣解放·羊咩大暴走</color>期间,每次造成伤害为自身叠加1层【迷失羔羊】,最多可以叠加10层,每层攻击提升4%,效果持续5秒。</color>"
|
||
},
|
||
{
|
||
"Id": 105,
|
||
"Content": "白咩逞强"
|
||
},
|
||
{
|
||
"Id": 106,
|
||
"Content": "<color=#ffffff>每次施放<color=#f4d582>普攻·咩咩</color>或<color=#f4d582>共鸣技能·剪羊毛</color>,热熔伤害加成提升20%。</color>"
|
||
},
|
||
{
|
||
"Id": 107,
|
||
"Content": "咩咩队集合"
|
||
},
|
||
{
|
||
"Id": 108,
|
||
"Content": "<color=#ffffff>与黑咩一起从天而降,攻击目标,造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 109,
|
||
"Content": "黑白羊咩"
|
||
},
|
||
{
|
||
"Id": 110,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>重击·白咩·失控之炎</color>\n当安可【失序值】攒满时,使用<color=#f4d582>重击</color>后,安可会进入失序状态,并触发队友的<color=#f4d582>连携技能</color>。\n失控状态结束后,安可会施放失控之炎,造成<color=#e15226ff>热熔伤害</color>,此次伤害为重击伤害。\n\n<color=#d4bf5f>重击·黑咩·暴走之炎</color>\n暴走黑咩期间,长按<color=#f4d582>共鸣解放·羊咩大暴走</color>,安可会进入黑咩无序状态,并触发队友的<color=#f4d582>连携技能</color>。\n黑咩无序状态结束后,安可消耗所有的【失序值】,施放暴走之炎,造成<color=#e15226ff>热熔伤害</color>,此次伤害为重击伤害。\n\n<color=#d4bf5f>失序值获取规则</color>\n<color=#f4d582>常态攻击</color>命中目标时,恢复【失序值】。\n<color=#f4d582>共鸣技能·羊咩剪刀</color>命中目标时,恢复【失序值】。\n<color=#f4d582>共鸣技能·剪羊毛</color>命中目标时,恢复【失序值】。\n<color=#f4d582>共鸣解放·羊咩大暴走</color>期间命中目标时,恢复【失序值】。</color>"
|
||
},
|
||
{
|
||
"Id": 111,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 112,
|
||
"Content": "<color=#ffffff>烹饪强化生存类菜肴时,有20%概率返还所有食材。</color>"
|
||
},
|
||
{
|
||
"Id": 113,
|
||
"Content": "飞花落叶"
|
||
},
|
||
{
|
||
"Id": 114,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n丹槿依照古谱·飞花落叶的招式,进行最多3段连续攻击。\n\n<color=#d4bf5f>重击</color>\n丹槿将自身异能与手中之刃结合,消耗一定耐力,发动连续攻击。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中向下攻击,造成<color=#e649a6>解离伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n<color=#f4d582>闪避</color>成功后一定时间内,丹槿可参照剑谱使用<color=#f4d582>普攻</color>,发动攻击。\n\n<color=#d4bf5f>闪避反击·逐影</color>\n闪避反击成功后,丹槿可接上<color=#f4d582>共鸣技能·朱华残章</color>,点按2次共鸣技能触发<color=#f4d582>共鸣技能·朱蚀</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 115,
|
||
"Content": "朱华残章"
|
||
},
|
||
{
|
||
"Id": 116,
|
||
"Content": "<color=#ffffff>每次使用朱华残章的招式,丹槿消耗当前生命值20%。\n\n<color=#d4bf5f>花殷</color>\n丹槿发动1次攻击,造成<color=#e649a6>解离伤害</color>,并恢复25%【彤华】。\n\n<color=#d4bf5f>朱蚀</color>\n在<color=#f4d582>普攻第2段</color>、<color=#f4d582>击雠</color>及<color=#f4d582>闪避反击</color>成功后接上朱华残章,丹槿将施展最多2段朱蚀,造成<color=#e649a6>解离伤害</color>,每段朱蚀恢复25%【彤华】。\n朱蚀第2段命中时目标时,对目标添加<color=#f4d582>朱蚀之刻</color>。\n\n<color=#d4bf5f>朱蚀之刻</color>\n目标的解离抗性降低10%。\n\n<color=#d4bf5f>香烬</color>\n在<color=#f4d582>普攻第3段</color>后接上朱华残章,丹槿将施展最多3段香烬,造成<color=#e649a6>解离伤害</color>。\n香烬第1、2段恢复25%【彤华】。\n香烬第3段额外消耗20%当前生命值,并恢复50%【彤华】。</color>"
|
||
},
|
||
{
|
||
"Id": 117,
|
||
"Content": "绯红绽放"
|
||
},
|
||
{
|
||
"Id": 118,
|
||
"Content": "<color=#ffffff>对目标的敌意激增,狂乱中对目标挥舞双刃,进行多段快速连续攻击,及1段绯刹爆发攻击,造成<color=#e649a6>解离伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 119,
|
||
"Content": "绯光"
|
||
},
|
||
{
|
||
"Id": 120,
|
||
"Content": "<color=#ffffff>使用<color=#f4d582>连携技能·击雠</color>后,丹槿的攻击提升15%,效果持续15秒。</color>"
|
||
},
|
||
{
|
||
"Id": 121,
|
||
"Content": "盈溢"
|
||
},
|
||
{
|
||
"Id": 122,
|
||
"Content": "<color=#ffffff>以<color=#f4d582>闪避反击·逐影</color>触发的<color=#f4d582>共鸣技能·朱蚀</color>伤害增加20%,且其消耗的血量和恢复的【彤华】翻倍。</color>"
|
||
},
|
||
{
|
||
"Id": 123,
|
||
"Content": "击雠"
|
||
},
|
||
{
|
||
"Id": 124,
|
||
"Content": "<color=#ffffff>将战意托于刃上,发动攻击,造成<color=#e649a6>解离伤害</color>。<color=#f4d582>连携技能·击雠</color>结束后,可接上<color=#f4d582>共鸣技能·朱华残章</color>,点按2次共鸣技能触发<color=#f4d582>共鸣技能·朱蚀</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 125,
|
||
"Content": "刹那赤华"
|
||
},
|
||
{
|
||
"Id": 126,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>重击·缭乱</color>\n当【彤华】充满时,丹槿发动更强的连续攻击,造成<color=#e649a6>解离伤害</color>,此次伤害为重击伤害,并恢复自身生命值。\n\n<color=#d4bf5f>重击·落英</color>\n重击·缭乱后一定时间内使用<color=#f4d582>普攻</color>,丹槿将会发动落英,造成<color=#e649a6>解离伤害</color>,此次伤害为重击伤害,并延长<color=#f4d582>共鸣技能·朱蚀之刻</color>的持续时间。\n丹槿生命值低于60%时,自身的<color=#e649a6>解离伤害</color>增加35%;\n丹槿生命值低于30%时,<color=#f4d582>共鸣技能·朱华残章</color>将不再消耗生命值。\n\n<color=#d4bf5f>彤华获取规则</color>\n<color=#f4d582>共鸣技能·花殷</color>命中目标时,恢复25%【彤华】。\n<color=#f4d582>共鸣技能·朱蚀</color>命中目标时,恢复25%【彤华】。\n<color=#f4d582>共鸣技能·香烬第1、2段</color>命中目标时,恢复25%【彤华】。\n<color=#f4d582>共鸣技能·香烬第3段</color>命中目标时,恢复50%【彤华】。</color>"
|
||
},
|
||
{
|
||
"Id": 127,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 128,
|
||
"Content": "<color=#ffffff>烹饪辅助战斗类菜肴时,有20%概率获得双倍相同菜肴。</color>"
|
||
},
|
||
{
|
||
"Id": 129,
|
||
"Content": "重器藏锋"
|
||
},
|
||
{
|
||
"Id": 130,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n挥舞巨刃,举重若轻,进行最多4段连续攻击。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,进入<color=#f4d582>玄武守势</color>状态。\n\n<color=#d4bf5f>玄武守势</color>\n在此状态下,桃祈将更加专注于防守,持续消耗耐力,以换取受到的伤害降低。\n玄武守势持续期间,若桃祈受到攻击,将会触发<color=#f4d582>后发制人</color>,对目标进行反击。\n耐力消耗完毕,则结束玄武守势状态,且立刻发动1次攻击,造成<color=#e649a6>解离伤害</color>。\n\n<color=#d4bf5f>后发制人</color>\n成功触发后发制人时,桃祈可以进行最多3段追击,造成<color=#e649a6>解离伤害</color>。\n施放后发制人时,若拥有【刚柔化势】,则每段追击消耗1点【刚柔化势】,并触发<color=#f4d582>共鸣回路·神龟分寿</color>。\n在施放<color=#f4d582>连携技能·携攻守阵</color>后使用<color=#f4d582>普攻</color>,可直接施放后发制人。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中跃起向下攻击,造成<color=#e649a6>解离伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#e649a6>解离伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 131,
|
||
"Content": "固若城池"
|
||
},
|
||
{
|
||
"Id": 132,
|
||
"Content": "<color=#ffffff>施放固若城池,对周围的目标造成<color=#e649a6>解离伤害</color>,同时生成3个<color=#f4d582>玄武乂甲</color>,并获得1层【刚柔化势】。若此时受到攻击,将会触发<color=#f4d582>后发制人</color>,对目标进行反击。\n\n<color=#d4bf5f>玄武乂甲</color>\n当角色受到攻击时,消耗1个玄武乂甲,降低受到的伤害。</color>"
|
||
},
|
||
{
|
||
"Id": 133,
|
||
"Content": "真武庇佑"
|
||
},
|
||
{
|
||
"Id": 134,
|
||
"Content": "<color=#ffffff>使用异能增幅器发动真武庇佑,对目标发动一次基于桃祈防御力的攻击,造成<color=#e649a6>解离伤害</color>,并在周围形成特殊力场,处于特殊立场中的敌人将会被减速,效果持续2秒。</color>"
|
||
},
|
||
{
|
||
"Id": 135,
|
||
"Content": "磐石"
|
||
},
|
||
{
|
||
"Id": 136,
|
||
"Content": "<color=#ffffff>当场上存在<color=#f4d582>共鸣技能·玄武乂甲</color>时,角色的防御力提升。</color>"
|
||
},
|
||
{
|
||
"Id": 137,
|
||
"Content": "岿然"
|
||
},
|
||
{
|
||
"Id": 138,
|
||
"Content": "<color=#ffffff>成功触发<color=#f4d582>普攻·后发制人</color>时,恢复100耐力值。</color>"
|
||
},
|
||
{
|
||
"Id": 139,
|
||
"Content": "携攻守阵"
|
||
},
|
||
{
|
||
"Id": 140,
|
||
"Content": "<color=#ffffff>攻击目标,造成<color=#e649a6>解离伤害</color>,并恢复2点【刚柔化势】。\n在施放<color=#f4d582>连携技能·携攻守阵</color>后使用<color=#f4d582>普攻</color>,可直接施放<color=#f4d582>普攻·后发制人</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 141,
|
||
"Content": "源能转化"
|
||
},
|
||
{
|
||
"Id": 142,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>神龟分寿</color>\n成功触发<color=#f4d582>普攻·后发制人</color>攻击目标时,每消耗1点【刚柔化势】,恢复队伍中所有角色的生命值。\n\n<color=#d4bf5f>刚柔化势获取规则</color>\n施放<color=#f4d582>共鸣技能·固若城池</color>时,恢复1点【刚柔化势】。\n施放<color=#f4d582>连携技能·携攻守阵</color>时,恢复2点【刚柔化势】。</color>"
|
||
},
|
||
{
|
||
"Id": 143,
|
||
"Content": "精密纯化"
|
||
},
|
||
{
|
||
"Id": 144,
|
||
"Content": "<color=#ffffff>纯化武器升级材料时,有10%概率返还所有原材料。</color>"
|
||
},
|
||
{
|
||
"Id": 145,
|
||
"Content": "真假参半"
|
||
},
|
||
{
|
||
"Id": 146,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行最多5段连续射击,普攻第4段会向前方扩散出【迷雾漩涡】,【迷雾漩涡】持续1.5秒。\n\n<color=#d4bf5f>重击</color>\n进入瞄准状态,可以施放更高伤害攻击。\n蓄力完成后进行强力射击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n持续消耗耐力,在空中对目标进行连续射击。\n\n<color=#d4bf5f>雾化射击</color>\n<color=#f4d582>普攻</color>和<color=#f4d582>空中攻击</color>的子弹穿过【迷雾漩涡】时,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#46c3d4ff>气动伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 147,
|
||
"Content": "移位戏法"
|
||
},
|
||
{
|
||
"Id": 148,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>雾化幻影</color>\n施放【迷雾漩涡】和1个雾化幻影嘲讽周围的目标,幻影会继承秋水部分生命值,并在幻影周围生成6颗<color=#f4d582>雾化弹</color>,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>雾化弹</color>\n造成<color=#46c3d4ff>气动伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 149,
|
||
"Content": "雾里观花"
|
||
},
|
||
{
|
||
"Id": 150,
|
||
"Content": "<color=#ffffff>在面前生成【虚实之门】,当子弹穿过【虚实之门】会提升伤害,持续10秒。</color>"
|
||
},
|
||
{
|
||
"Id": 151,
|
||
"Content": "零失误演绎"
|
||
},
|
||
{
|
||
"Id": 152,
|
||
"Content": "<color=#ffffff>秋水的<color=#f4d582>重击</color>必定暴击,每30秒可触发1次。</color>"
|
||
},
|
||
{
|
||
"Id": 153,
|
||
"Content": "中场休息时间"
|
||
},
|
||
{
|
||
"Id": 154,
|
||
"Content": "<color=#ffffff>秋水进入<color=#f4d582>共鸣回路·雾化状态</color>时会持续恢复耐力。</color>"
|
||
},
|
||
{
|
||
"Id": 155,
|
||
"Content": "虚晃一枪"
|
||
},
|
||
{
|
||
"Id": 156,
|
||
"Content": "<color=#ffffff>秋水神出鬼没,进行快速的连续射击。</color>"
|
||
},
|
||
{
|
||
"Id": 157,
|
||
"Content": "雾色掩护"
|
||
},
|
||
{
|
||
"Id": 158,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>雾化射击</color>\n<color=#f4d582>普攻</color>和<color=#f4d582>空中攻击</color>的子弹穿过【迷雾漩涡】时,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>雾化状态</color>\n当秋水穿过【迷雾漩涡】时,会进入雾化状态,移动速度提高。\n期间可持续消耗【雾滴】,每消耗1点【雾滴】,生成1颗<color=#f4d582>共鸣技能·雾化弹</color>,造成<color=#46c3d4ff>气动伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>雾滴获取规则</color>\n<color=#f4d582>普攻</color>和<color=#f4d582>空中攻击</color>穿过【迷雾漩涡】命中目标时,恢复1点【雾滴】。</color>"
|
||
},
|
||
{
|
||
"Id": 159,
|
||
"Content": "精密纯化"
|
||
},
|
||
{
|
||
"Id": 160,
|
||
"Content": "<color=#ffffff>纯化角色突破、武器谐振材料时,有10%概率返还所有原材料。</color>"
|
||
},
|
||
{
|
||
"Id": 161,
|
||
"Content": "孤枪止戈"
|
||
},
|
||
{
|
||
"Id": 162,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行至多5段连续攻击,第3、4、5段命中目标时,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,进行突刺攻击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>重击·凌空击</color>\n若在<color=#f4d582>重击</color>期间按住普攻,会在重击结束后施放凌空击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>重击·潜渊斩</color>\n若在<color=#f4d582>重击</color>期间松开普攻,会在重击结束后施放潜渊斩,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中投掷长枪,刺向地面,造成<color=#46c3d4ff>气动伤害</color>。在长枪刺向地面后,使用<color=#f4d582>普攻</color>可追加1段攻击。\n\n<color=#d4bf5f>空中攻击·长空不坠</color>\n施放<color=#f4d582>重击·凌空击</color>或在空中施放<color=#f4d582>共鸣技能·枪扫风定</color>后,可以进行浮空攻击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n<color=#f4d582>闪避</color>成功后一定时间内使用<color=#f4d582>普攻</color>,可使用长枪攻击目标,造成<color=#46c3d4ff>气动伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 163,
|
||
"Content": "枪扫风定"
|
||
},
|
||
{
|
||
"Id": 164,
|
||
"Content": "<color=#ffffff>向前突进一定距离,造成<color=#46c3d4ff>气动伤害</color>。\n\n可在空中施放。</color>"
|
||
},
|
||
{
|
||
"Id": 165,
|
||
"Content": "苍躣八荒·谋定"
|
||
},
|
||
{
|
||
"Id": 166,
|
||
"Content": "<color=#ffffff>施放苍躣八荒·谋定后,忌炎进入<color=#f4d582>破阵状态</color>。\n\n<color=#d4bf5f>破阵状态</color>\n破阵状态中使用<color=#f4d582>普攻</color>或<color=#f4d582>重击</color>,将会施放<color=#f4d582>破阵之枪</color>。\n\n<color=#d4bf5f>重击·破阵之枪</color>\n进行最多3段连续攻击,造成<color=#46c3d4ff>气动伤害</color>,此次伤害为重击伤害。</color>"
|
||
},
|
||
{
|
||
"Id": 167,
|
||
"Content": "垂天平澜"
|
||
},
|
||
{
|
||
"Id": 168,
|
||
"Content": "<color=#ffffff><color=#f4d582>破阵状态</color>结束后,队伍中所有角色的共鸣解放伤害提升20%,效果持续10秒。</color>"
|
||
},
|
||
{
|
||
"Id": 169,
|
||
"Content": "蕴风集流"
|
||
},
|
||
{
|
||
"Id": 170,
|
||
"Content": "<color=#ffffff>攻击命中目标时,忌炎的暴击提升1%,效果持续8秒,可叠加15层。</color>"
|
||
},
|
||
{
|
||
"Id": 171,
|
||
"Content": "攻其不备"
|
||
},
|
||
{
|
||
"Id": 172,
|
||
"Content": "<color=#ffffff>手握长枪,攻击目标,造成<color=#46c3d4ff>气动伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 173,
|
||
"Content": "苍龙破阵"
|
||
},
|
||
{
|
||
"Id": 174,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>共鸣技能·枪扫风定</color>时,若【破阵值】高于30点,则消耗30点【破阵值】,此次<color=#f4d582>共鸣技能·枪扫风定</color>伤害提升20%。\n\n<color=#d4bf5f>共鸣解放·苍躣八荒·后动</color>\n施放<color=#f4d582>共鸣解放·苍躣八荒·谋定</color>时,若【破阵值】高于30点,则消耗30点【破阵值】,施放苍躣八荒·后动,造成<color=#46c3d4ff>气动伤害</color>,此次伤害为共鸣解放伤害。\n可在空中施放苍躣八荒·后动。\n\n处于<color=#f4d582>破阵状态</color>时,<color=#f4d582>共鸣技能·枪扫风定</color>伤害提升20%,且不再消耗【破阵值】。\n\n<color=#d4bf5f>破阵值获取规则</color>\n<color=#f4d582>常态攻击</color>命中目标时积攒【破阵值】。\n<color=#f4d582>连携技能·攻其不备</color>命中目标时积攒【破阵值】。\n\n若在10秒内,忌炎没有命中目标,【破阵值】会逐渐减少。</color>"
|
||
},
|
||
{
|
||
"Id": 175,
|
||
"Content": "精密纯化"
|
||
},
|
||
{
|
||
"Id": 176,
|
||
"Content": "<color=#ffffff>纯化异能升级材料时,有10%概率获得双倍相同材料。</color>"
|
||
},
|
||
{
|
||
"Id": 177,
|
||
"Content": "压抑序曲"
|
||
},
|
||
{
|
||
"Id": 178,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n使用双枪和火焰对目标进行最多4段连续攻击,第3段命中目标时,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>重击</color>\n进入瞄准状态,按住攻击键蓄力。\n蓄力完成后打出1枪,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>空中攻击</color>\n持续消耗耐力,耐力耗尽前,可在空中对目标进行多次连续射击。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 179,
|
||
"Content": "激昂变奏"
|
||
},
|
||
{
|
||
"Id": 180,
|
||
"Content": "<color=#ffffff>向正前方打出高速火焰闪电,造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 181,
|
||
"Content": "暴烈终曲"
|
||
},
|
||
{
|
||
"Id": 182,
|
||
"Content": "<color=#ffffff>造成<color=#e15226ff>热熔伤害</color>,并为队伍中所有角色附加<color=#f4d582>浮翼狂想</color>,效果持续15秒。\n\n<color=#d4bf5f>浮翼狂想</color>\n当前角色普攻命中目标时,进行协同攻击,打出1发<color=#f4d582>加强音</color>,造成<color=#e15226ff>热熔伤害</color>。\n当前角色重击命中目标时,进行协同攻击,打出2发<color=#f4d582>加强音</color>,造成<color=#e15226ff>热熔伤害</color>。\n\n<color=#d4bf5f>加强音</color>\n造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 183,
|
||
"Content": "战意"
|
||
},
|
||
{
|
||
"Id": 184,
|
||
"Content": "<color=#ffffff><color=#f4d582>共鸣解放·浮翼狂想</color>持续期间,当前角色受到伤害降低15%。</color>"
|
||
},
|
||
{
|
||
"Id": 185,
|
||
"Content": "连弹"
|
||
},
|
||
{
|
||
"Id": 186,
|
||
"Content": "<color=#ffffff><color=#f4d582>共鸣解放·浮翼狂想</color>持续期间,每次<color=#f4d582>共鸣解放·加强音</color>命中后,都会使下次的<color=#f4d582>共鸣解放·加强音</color>伤害提高1.5%,每0.3秒可触发1次。\n<color=#f4d582>共鸣解放·浮翼狂想</color>结束后重置效果。</color>"
|
||
},
|
||
{
|
||
"Id": 187,
|
||
"Content": "意外的杂音"
|
||
},
|
||
{
|
||
"Id": 188,
|
||
"Content": "<color=#ffffff>攻击目标,造成<color=#e15226ff>热熔伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 189,
|
||
"Content": "龙息回旋"
|
||
},
|
||
{
|
||
"Id": 190,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>共鸣技能·龙息回旋</color>\n莫特斐的【烦躁值】到达100时,可施放龙息回旋。\n施放龙息回旋时,消耗所有【烦躁值】,用力打出高速火焰闪电,造成<color=#e15226ff>热熔伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>烦躁值获取规则</color>\n<color=#f4d582>常态攻击·压抑序曲</color>、<color=#f4d582>连携技能·意外的杂音</color>、<color=#f4d582>共鸣技能·激昂变奏</color>命中目标时,获得【烦躁值】\n</color>"
|
||
},
|
||
{
|
||
"Id": 191,
|
||
"Content": "精密纯化"
|
||
},
|
||
{
|
||
"Id": 192,
|
||
"Content": "<color=#ffffff>纯化武器升级材料时,有10%概率获得双倍相同材料。</color>"
|
||
},
|
||
{
|
||
"Id": 193,
|
||
"Content": "test/魔女之力"
|
||
},
|
||
{
|
||
"Id": 194,
|
||
"Content": "test/<color=#d4bf5f>普攻.</color>\n<color=#ffffff>往前挥剑造成最多5段剑击,其中第3段和第5段能造成</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>,第5段命中目标时,自身获得标记椿花·瓣。</color>\n\n<color=#d4bf5f>重击</color>\n<color=#ffffff>消耗一定耐力,椿向前伸长藤蔓,将触碰到的目标抓取到身边,并造成2段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。随后转刀造成4段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>若该目标无法被抓取,会将椿拉至目标位置,劈砍目标,共造成3段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>若施放技能时目标在椿5米范围内,则技能变为重击·花刃,造成2段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>重击以及重击·花刃命中目标时,椿都获得标记椿花·蕾。</color>\n\n<color=#d4bf5f>空中攻击</color>\n<color=#ffffff>消耗一定耐力,在空中对目标1次挥砍,然后自身持续旋转斩击,最后落地下砸,造成伤害。其中下砸能造成</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>任意攻击命中目标时,椿自身获得标记椿花·蕊。</color>\n\n<color=#d4bf5f>空中重击</color>\n<color=#ffffff>椿消耗一定耐力,在空中向前伸长藤蔓,将触碰到的目标拉回身边。</color>\n<color=#ffffff>若该目标免疫控制,则藤蔓会将椿拉至目标位置,并随后造成1段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>若施放技能时目标在椿3米范围内,则该技能变为空中重击·上挑,向前上挑目标,造成1段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>。</color>\n<color=#ffffff>空中重击命中目标时,椿自身获得标记椿花·蕾。</color>\n<color=#ffffff>空中重击·上挑命中目标时,椿自身获得标记椿花·蕊。"
|
||
},
|
||
{
|
||
"Id": 195,
|
||
"Content": "test/无法逃离"
|
||
},
|
||
{
|
||
"Id": 196,
|
||
"Content": "test/<color=#ffffff>在地面施放时,椿操控魔女化手臂,抓取前方的敌人,造成解离范围伤害,该技能为充能型技能,最多可以储存2次。</color>\n\n<color=#ffffff>在空中施放时,该技能变为向前的1次回旋踢,击飞敌人,造成解离范围伤害并恢复椿40点耐力。</color>"
|
||
},
|
||
{
|
||
"Id": 197,
|
||
"Content": "test/椿花盛放"
|
||
},
|
||
{
|
||
"Id": 198,
|
||
"Content": "test/<color=#ffffff>令椿花完全开放并大面积向椿的前方蔓延,造成多段</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>并击飞敌人。</color>"
|
||
},
|
||
{
|
||
"Id": 199,
|
||
"Content": "test/养分汲取"
|
||
},
|
||
{
|
||
"Id": 200,
|
||
"Content": "test/<color=#ffffff>施放共鸣技能进入魔女状态的时候,自身的额外获得10点共鸣解放充能。</color>"
|
||
},
|
||
{
|
||
"Id": 201,
|
||
"Content": "test/占有欲"
|
||
},
|
||
{
|
||
"Id": 202,
|
||
"Content": "test/<color=#ffffff>每次使用共鸣技能的时候,自身接下来7秒内的攻击力提升15%。</color>"
|
||
},
|
||
{
|
||
"Id": 203,
|
||
"Content": "test/祈求我吧"
|
||
},
|
||
{
|
||
"Id": 204,
|
||
"Content": "test/<color=#ffffff>椿出现向前冲击敌人,造成</color><color=#e649a6><color=#e649a6>解离伤害</color></color><color=#ffffff>,命中敌人时,自身获得标记椿花·瓣和椿花·蕾。</color>"
|
||
},
|
||
{
|
||
"Id": 205,
|
||
"Content": "test/椿花魔女"
|
||
},
|
||
{
|
||
"Id": 206,
|
||
"Content": "test/<color=#d4bf5f>椿花标记</color>\n<color=#ffffff>椿的特定攻击命中目标时,可获得标记椿花·瓣、椿花·蕊和椿花·蕾。</color>\n<color=#ffffff>每获得1个标记,其存在期间椿可获得5%攻击力加成,使用共鸣技能和共鸣解放后,会消耗掉椿当前拥有的所有标记。</color>\n\n<color=#d4bf5f>椿花魔女</color>\n<color=#ffffff>使用共鸣技能和共鸣解放时,若椿同时拥有标记椿花·瓣、椿花·蕊和椿花·蕾,则会进入椿花魔女状态,持续10秒。</color>\n<color=#ffffff>处于椿花魔女状态期间,椿提升20%所有造成解离属性攻击的伤害,且提升该类攻击20%暴击率。"
|
||
},
|
||
{
|
||
"Id": 207,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 208,
|
||
"Content": "test/<color=#ffffff>生活技能</color>"
|
||
},
|
||
{
|
||
"Id": 209,
|
||
"Content": "test/常态攻击"
|
||
},
|
||
{
|
||
"Id": 210,
|
||
"Content": "test/<color=#ffffff>普攻:最多进行5段攻击,其中普攻3最后一击、普攻4最后一击和普攻5为雷属性伤害,普攻第3段最后一击和普攻第4段最后一击命中敌人时会给卡卡罗自己各增加1点特殊能量</color>\n\n<color=#ffffff>重击:消耗耐力进行重击,造成雷属性伤害。卡卡罗的重击会根据蓄力时长的不同打出不同段数的攻击,在蓄力期间卡卡罗会消耗特殊能量,每消耗1点特殊能量都会给卡卡罗带来增益,最多消耗3点。</color>\n\n<color=#ffffff>空中攻击:消耗耐力进行空中下落攻击。"
|
||
},
|
||
{
|
||
"Id": 211,
|
||
"Content": "test/共鸣技能"
|
||
},
|
||
{
|
||
"Id": 212,
|
||
"Content": "test/<color=#ffffff>卡卡罗施放共鸣技能时会往前扔出一个影子同时自身往后位移一段距离,影子会自动攻击敌人,在影子持续期间,卡卡罗可以做出以下选择:</color>\n\n<color=#ffffff>1.进行蓄力(蓄力连招),施放重击时卡卡罗将会瞬移到影子的位置并对敌人造成重击伤害。</color>\n<color=#ffffff>2.再次按E(派生技),卡卡罗将会瞬移到影子的位置并对敌人造成多段雷属性伤害。</color>\n\n<color=#ffffff>卡卡罗施放共鸣技能、再次按E(派生技)都会给自己各增加1点特殊能量。</color>\n\n<color=#ffffff>共鸣技能冷却时间8秒。</color>\n<color=#ffffff>"
|
||
},
|
||
{
|
||
"Id": 213,
|
||
"Content": "test/共鸣解放"
|
||
},
|
||
{
|
||
"Id": 214,
|
||
"Content": "test/<color=#ffffff>卡卡罗施放共鸣解放后会进入强化状态,在强化状态下,卡卡罗的进攻会更猛烈,并且会召唤出专属影子和自己协同战斗,对敌人造成多段雷属性伤害。</color>\n\n<color=#ffffff>强化状态期间卡卡罗的普攻4段最后一击会获得第1次目押机会,目押成功将自动施放满蓄力攻击同时消耗3点特殊能量,该次满蓄力攻击结束时会获得第2次目押机会,此次目押成功后将会自动施放普攻第5段。</color>\n\n<color=#ffffff>卡卡罗强化状态持续时间结束时会自动施放终结技,此次终结技将消耗掉当前全部特殊能量。</color>\n<color=#ffffff>共鸣解放持续期间再次按R可以提前施放终结技。</color>\n\n<color=#ffffff>共鸣技能冷却时间20秒,持续时间15秒,共鸣解放耗费能量100。"
|
||
},
|
||
{
|
||
"Id": 215,
|
||
"Content": "test/固有技能1"
|
||
},
|
||
{
|
||
"Id": 216,
|
||
"Content": "test/<color=#ffffff>卡卡罗的声骸技能伤害提高50%。</color>"
|
||
},
|
||
{
|
||
"Id": 217,
|
||
"Content": "test/固有技能2"
|
||
},
|
||
{
|
||
"Id": 218,
|
||
"Content": "test/<color=#ffffff>卡卡罗根据消耗的特殊能量会增加下一次蓄力和共鸣解放终结技伤害,每消耗1点特殊能量会使下一次的蓄力和共鸣解放终结技伤害提升8%。</color>"
|
||
},
|
||
{
|
||
"Id": 219,
|
||
"Content": "test/连携技能"
|
||
},
|
||
{
|
||
"Id": 220,
|
||
"Content": "test/<color=#ffffff>卡卡罗出场和影子一起造成雷属性伤害,并获得一次目押机会,目押成功后卡卡罗会和影子追加一次攻击,此次攻击伤害更高并造成雷属性伤害。</color>\n\n<color=#ffffff>卡卡罗连携技能与连携技能的目押命中敌人都会给自己各增加1点特殊能量。"
|
||
},
|
||
{
|
||
"Id": 221,
|
||
"Content": "test/异能力"
|
||
},
|
||
{
|
||
"Id": 222,
|
||
"Content": "test/<color=#ffffff>卡卡罗施放共鸣技能后,自身攻击力获得提升持续5秒,最多1层。(随异能力等级提升)</color>\n\n<color=#ffffff>卡卡罗的特殊能量获取方式:</color>\n<color=#ffffff>1.获取:普攻第3段最后一击命中、普攻第4段最后一击命中、连携技能命中、连携技能的目押命中、施放共鸣技能、施放共鸣技能派生</color>\n\n<color=#ffffff>2.消耗:蓄力(最多3点),终结技(消耗当前已有的全部)</color>\n\n<color=#ffffff>3.每消耗1点特殊能量带来的增益:</color>\n<color=#ffffff>a.卡卡罗获得5点协奏能量;</color>\n<color=#ffffff>b.卡卡罗的下一次的蓄力和共鸣技能终结技伤害提升8%(解锁固有技能2后获得)</color>\n\n<color=#ffffff>4.特殊能量上限5点"
|
||
},
|
||
{
|
||
"Id": 223,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 224,
|
||
"Content": "test/<color=#ffffff>生活技能</color>"
|
||
},
|
||
{
|
||
"Id": 225,
|
||
"Content": "悬丝寻迹"
|
||
},
|
||
{
|
||
"Id": 226,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n操纵小家伙进行最多4段连续攻击,造成<color=#9656d8ff>导电伤害</color>。第4段命中目标时,为1个目标附加【罚印】。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,操纵小家伙进行攻击,造成<color=#9656d8ff>导电伤害</color>,命中携带【罚印】的目标时,回收【罚印】。\n回收【罚印】时,额外造成<color=#9656d8ff>导电伤害</color>,此次伤害为普攻伤害。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,唤回小家伙并撞向地面,造成<color=#9656d8ff>导电伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#9656d8ff>导电伤害</color>,并为1个目标附加【罚印】。</color>"
|
||
},
|
||
{
|
||
"Id": 227,
|
||
"Content": "掌中之物"
|
||
},
|
||
{
|
||
"Id": 228,
|
||
"Content": "<color=#ffffff>操纵小家伙攻击敌人,造成<color=#9656d8ff>导电伤害</color>,命中目标时,为自身恢复1个【罚印】同时对其附加1个【罚印】,最多为2个目标附加【罚印】。</color>"
|
||
},
|
||
{
|
||
"Id": 229,
|
||
"Content": "哀求于我"
|
||
},
|
||
{
|
||
"Id": 230,
|
||
"Content": "<color=#ffffff>施放审判银丝攻击敌人,造成<color=#9656d8ff>导电伤害</color>。\n\n在哀求于我持续期间,小家伙攻击目标时,审判银丝会协同攻击,造成<color=#9656d8ff>导电伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 231,
|
||
"Content": "浸渍痛楚"
|
||
},
|
||
{
|
||
"Id": 232,
|
||
"Content": "<color=#ffffff>【罚印】附着的持续时间延长至300秒。</color>"
|
||
},
|
||
{
|
||
"Id": 233,
|
||
"Content": "潜在目标"
|
||
},
|
||
{
|
||
"Id": 234,
|
||
"Content": "<color=#ffffff>吟霖未登场时,其导电伤害加成每秒提升3%,最多可叠加6层,效果持续4秒。</color>"
|
||
},
|
||
{
|
||
"Id": 235,
|
||
"Content": "指尖悲叹"
|
||
},
|
||
{
|
||
"Id": 236,
|
||
"Content": "<color=#ffffff>吟霖操纵小家伙攻击目标,造成<color=#9656d8ff>导电伤害</color>,并为自身恢复2个【罚印】,命中携带【罚印】的目标时,回收【罚印】。\n回收【罚印】时,额外造成<color=#9656d8ff>导电伤害</color>,此次伤害为普攻伤害。</color>"
|
||
},
|
||
{
|
||
"Id": 237,
|
||
"Content": "审判室哀鸣"
|
||
},
|
||
{
|
||
"Id": 238,
|
||
"Content": "<color=#ffffff>吟霖离场时,消耗所有【罚印】,每消耗1点【罚印】,小家伙会额外进行1段攻击,造成<color=#9656d8ff>导电伤害</color>,此次伤害为共鸣技能伤害。\n\n<color=#d4bf5f>罚印的附加规则</color>\n<color=#f4d582>普攻第4段</color>命中目标时,为1个目标附加1层【罚印】。\n<color=#f4d582>共鸣技能·掌中之物</color>命中目标时,至多为2个目标分别附加1层【罚印】。\n单个目标最多可以叠加2层【罚印】。\n\n<color=#d4bf5f>【罚印】的回收规则</color>\n<color=#f4d582>重击</color>命中目标时,回收【罚印】。\n<color=#f4d582>连携技能·指尖悲叹</color>命中目标时,回收【罚印】。</color>"
|
||
},
|
||
{
|
||
"Id": 239,
|
||
"Content": "精密纯化"
|
||
},
|
||
{
|
||
"Id": 240,
|
||
"Content": "<color=#ffffff>纯化异能升级材料时,有10%概率返还所有原材料。</color>"
|
||
},
|
||
{
|
||
"Id": 241,
|
||
"Content": "雷煌拳"
|
||
},
|
||
{
|
||
"Id": 242,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n以刚劲有力的拳脚,进行最多5段连续攻击。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,向前冲撞攻击目标。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中跃起向下攻击,造成<color=#9656d8ff>导电伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#9656d8ff>导电伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 243,
|
||
"Content": "拳震凌武"
|
||
},
|
||
{
|
||
"Id": 244,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>枯夜之楔</color>\n点按拳震凌武,渊武召唤枯夜之楔,造成<color=#9656d8ff>导电伤害</color>,并以枯夜之楔为中心,形成<color=#f4d582>无光雷区</color>。\n枯夜之楔持续时间10秒。\n\n<color=#d4bf5f>无光雷区</color>\n队伍中登场角色处于无光雷区内攻击时,<color=#f4d582>枯夜之楔</color>会进行协同攻击,造成<color=#9656d8ff>导电伤害</color>,每2.5秒可触发1次。\n\n<color=#d4bf5f>万壑雷</color>\n【雷芒】充满时,长按拳震凌武可以消耗所有【雷芒】,施放万壑雷,造成<color=#9656d8ff>导电伤害</color>,并为目标附加1层<color=#f4d582>共鸣回路·雷痕</color>。\n万壑雷会引爆渊武自身5米范围内的<color=#f4d582>枯夜之楔</color>,造成<color=#9656d8ff>导电伤害</color>,并额外附加1层<color=#f4d582>共鸣回路·雷痕</color>。\n\n<color=#d4bf5f>舍身无我</color>\n施放<color=#f4d582>万壑雷</color>后,渊武会进入持续6秒的舍身无我状态,在该状态下,渊武的攻击能力将大幅提升:\n<color=#f4d582>普攻</color>的攻击范围扩大,攻击伤害提升,并造成<color=#9656d8ff>导电伤害</color>,此次伤害为普攻伤害,削减怪物共振度的能力提升;\n<color=#f4d582>重击</color>将以磅薄之势持续向前冲锋攻击,造成<color=#9656d8ff>导电伤害</color>,此次伤害为重击伤害,削减怪物共振度的能力提升。</color>"
|
||
},
|
||
{
|
||
"Id": 245,
|
||
"Content": "寂土重明"
|
||
},
|
||
{
|
||
"Id": 246,
|
||
"Content": "<color=#ffffff>唤醒雷电之力,为队伍中登场角色附加<color=#f4d582>敛光</color>的状态,并全力攻击目标,造成<color=#9656d8ff>导电伤害</color>,命中目标时附加1层<color=#f4d582>共鸣回路·憾雷之痕</color>。\n\n若目标已有<color=#f4d582>共鸣回路·雷痕</color>,则过载的电流会使<color=#f4d582>共鸣回路·雷痕</color>升级为<color=#f4d582>共鸣回路·憾雷之痕</color>。\n\n场上若有<color=#f4d582>共鸣技能·枯夜之楔</color>,在寂土重明命中目标时会立刻销毁<color=#f4d582>共鸣技能·枯夜之楔</color>,并为目标再附加1层<color=#f4d582>共鸣回路·憾雷之痕</color>。\n\n<color=#d4bf5f>敛光</color>\n处于该状态时,电闪之光将聚敛于角色身上,使其攻击提升,抗打断能力提升。</color>"
|
||
},
|
||
{
|
||
"Id": 247,
|
||
"Content": "壮怀难追"
|
||
},
|
||
{
|
||
"Id": 248,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>连携技能·难逝之忆</color>时,额外恢复自身10点共鸣能量。</color>"
|
||
},
|
||
{
|
||
"Id": 249,
|
||
"Content": "人生憾事"
|
||
},
|
||
{
|
||
"Id": 250,
|
||
"Content": "<color=#ffffff>战斗状态中离场时,若【雷芒】没有充满,则在原地留下1个<color=#f4d582>共鸣技能·枯夜之楔</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 251,
|
||
"Content": "难逝之忆"
|
||
},
|
||
{
|
||
"Id": 252,
|
||
"Content": "<color=#ffffff>召唤<color=#f4d582>共鸣技能·枯夜之楔</color>并立刻引爆,命中目标时附加1层<color=#f4d582>共鸣回路·雷痕</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 253,
|
||
"Content": "雷耀之愿"
|
||
},
|
||
{
|
||
"Id": 254,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>雷痕</color>\n携带雷痕的目标受到的伤害提升。\n雷痕层数越高,受到伤害越高,效果持续12秒,上限3层。\n\n<color=#d4bf5f>憾雷之痕</color>\n憾雷之痕将雷痕的效果全面提升,其威力为雷痕的2倍。\n携带憾雷之痕的目标受到的伤害提升。\n憾雷之痕层数越高,受到伤害越高,效果持续12秒,上限3层。\n\n<color=#d4bf5f>雷芒获取规则</color>\n场上存在<color=#f4d582>共鸣技能·枯夜之楔</color>时,自身会缓慢恢复【雷芒】,该效果在渊武处于后台时依然生效。\n<color=#f4d582>共鸣技能·枯夜之楔</color>协同攻击命中目标时,恢复5点【雷芒】。\n<color=#f4d582>连携技能·难逝之忆</color>命中目标时,恢复20点【雷芒】。\n\n【雷芒】充满时,渊武自身攻击将目标击退到<color=#f4d582>共鸣技能·枯夜之楔</color>上时,会引爆<color=#f4d582>共鸣技能·枯夜之楔</color>,造成导电伤害,并为目标附加1层<color=#f4d582>雷痕</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 255,
|
||
"Content": "巧手烹调"
|
||
},
|
||
{
|
||
"Id": 256,
|
||
"Content": "<color=#ffffff>烹饪辅助战斗类菜肴时,有20%概率返还所有食材。</color>"
|
||
},
|
||
{
|
||
"Id": 257,
|
||
"Content": "test/化声为形"
|
||
},
|
||
{
|
||
"Id": 258,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>普攻</color>\n进行最多4段连续攻击,第4段攻击命中目标时,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力,向前突刺,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>重击·风吟</color>\n重击后一定时间内使用普攻,秧秧会挥出1道风刃,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中跃起下坠攻击,造成<color=#46c3d4ff>气动伤害</color>。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会向前突刺,造成<color=#46c3d4ff>气动伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 259,
|
||
"Content": "test/浮声鸣尘"
|
||
},
|
||
{
|
||
"Id": 260,
|
||
"Content": "<color=#ffffff>使用鸣刀划分风场,并将周围的目标牵引至风场中心,造成<color=#46c3d4ff>气动伤害</color>,获得1声【流响】。</color>"
|
||
},
|
||
{
|
||
"Id": 261,
|
||
"Content": "test/寂鸣极异"
|
||
},
|
||
{
|
||
"Id": 262,
|
||
"Content": "<color=#ffffff>挥刃制造旋风,将周围的目标牵引至旋风中心,造成<color=#46c3d4ff>气动伤害</color>,并在最后击飞目标。</color>"
|
||
},
|
||
{
|
||
"Id": 263,
|
||
"Content": "test/屏息"
|
||
},
|
||
{
|
||
"Id": 264,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>空中攻击·释羽</color>后,队伍中所有角色的共鸣解放伤害提升20%,效果持续10秒。</color>"
|
||
},
|
||
{
|
||
"Id": 265,
|
||
"Content": "test/凝神"
|
||
},
|
||
{
|
||
"Id": 266,
|
||
"Content": "<color=#ffffff>施放<color=#f4d582>连携技能·湛蓝礼赞</color>后,秧秧的气动伤害加成提升15%,效果持续8秒。</color>"
|
||
},
|
||
{
|
||
"Id": 267,
|
||
"Content": "test/震声"
|
||
},
|
||
{
|
||
"Id": 268,
|
||
"Content": "<color=#ffffff>使用鸣刀击飞目标,造成<color=#46c3d4ff>气动伤害</color>,获取1声【流响】。</color>"
|
||
},
|
||
{
|
||
"Id": 269,
|
||
"Content": "test/万物微尘"
|
||
},
|
||
{
|
||
"Id": 270,
|
||
"Content": "<color=#ffffff><color=#d4bf5f>重击·风袭</color>\n当秧秧持有3声【流响】时,使用重击后可触发风袭,造成<color=#46c3d4ff>气动伤害</color>并击飞目标,此次伤害为重击伤害。\n\n<color=#d4bf5f>空中攻击·释羽</color>\n当秧秧持有3声【流响】时,在空中使用<color=#f4d582>空中攻击</color>,将消耗所有【流响】,发动连续攻击,并自空中俯冲造成<color=#46c3d4ff>气动伤害</color>。落地后,秧秧将收刀攻击,造成<color=#46c3d4ff>气动伤害</color>,此次伤害为普攻伤害。\n\n<color=#d4bf5f>流响获取规则</color>\n使用<color=#f4d582>普攻第4段</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>重击·风吟</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>共鸣技能·载流风域</color>命中目标可获取1声【流响】。\n施放<color=#f4d582>连携技能·湛蓝礼赞</color>命中目标可获取1声【流响】。</color>"
|
||
},
|
||
{
|
||
"Id": 271,
|
||
"Content": "test/步测鸣域"
|
||
},
|
||
{
|
||
"Id": 272,
|
||
"Content": "<color=#ffffff>纵跑减少20%耐力消耗。</color>"
|
||
},
|
||
{
|
||
"Id": 273,
|
||
"Content": "test/常态攻击"
|
||
},
|
||
{
|
||
"Id": 274,
|
||
"Content": "test/<color=#ffffff><color=#d4bf5f>普攻</color>\n以刚劲有力的拳脚,进行最多5段连续攻击。普攻命中敌人时可获得【猛虎之力】,【猛虎之力】最多叠加2层。\n\n<color=#d4bf5f>重击</color>\n消耗一定耐力进行升龙攻击,特殊能量超过一半时进入【醒狮】状态。\n\n<color=#d4bf5f>空中攻击</color>\n消耗一定耐力,从空中跃起向下攻击。\n\n<color=#d4bf5f>闪避反击</color>\n成功<color=#f4d582>闪避</color>后一定时间内使用<color=#f4d582>普攻</color>,将会攻击目标,造成<color=#9656d8ff>冷凝伤害</color>。</color>"
|
||
},
|
||
{
|
||
"Id": 275,
|
||
"Content": "test/共鸣技能"
|
||
},
|
||
{
|
||
"Id": 276,
|
||
"Content": "test/释放共鸣技能,造成冷凝伤害。\n\n释放共鸣技能时,若阿呜拥有【猛虎之力】将会强化技能形态并获得特殊能量。每1层【猛虎之力】转化成1点特殊能量。\n【猛虎之力】层数越多,共鸣技能造成的伤害也越高"
|
||
},
|
||
{
|
||
"Id": 277,
|
||
"Content": "test/共鸣解放"
|
||
},
|
||
{
|
||
"Id": 278,
|
||
"Content": "test/释放共鸣解放,造成冷凝伤害。\n\n释放共鸣解放后,阿呜受到【狮子奋迅】祝福,持续10秒。\n【狮子奋迅】持续期间,阿呜额外获得增伤20%,同时消耗完特殊能量后将会立刻补充至满。"
|
||
},
|
||
{
|
||
"Id": 279,
|
||
"Content": "test/固有技能1"
|
||
},
|
||
{
|
||
"Id": 280,
|
||
"Content": "test/阿呜的蓄力攻击命中敌人后,减少敌人冰抗10%,持续12秒。"
|
||
},
|
||
{
|
||
"Id": 281,
|
||
"Content": "test/固有技能2"
|
||
},
|
||
{
|
||
"Id": 282,
|
||
"Content": "test/阿呜在舞狮状态下每进行1次舞狮特殊普攻,会使自身获得攻击力加成7%,持续6秒。(最多叠加2层)"
|
||
},
|
||
{
|
||
"Id": 283,
|
||
"Content": "test/连携技能"
|
||
},
|
||
{
|
||
"Id": 284,
|
||
"Content": "test/阿呜出场造成冷凝伤害,并回复2点特殊能量。\n连携出场技能可衔接2段特殊醒狮普攻。\n每次醒狮普攻命中敌人都会恢复2点特殊能量。"
|
||
},
|
||
{
|
||
"Id": 285,
|
||
"Content": "test/异能力"
|
||
},
|
||
{
|
||
"Id": 286,
|
||
"Content": "test/\n阿呜的普攻命中敌人和触发极限闪避可获得【猛虎之力】,共鸣技能可以释放阿呜的【猛虎之力】并获特殊能量。\n【猛虎之力】最多叠加2层,特殊能量最多为6点。\n阿呜的特殊能量超过一半时,蓄力攻击会进入【醒狮】状态,【醒狮】状态下:\n\n阿呜普攻变为强化普攻,每次强化普攻消耗3点特殊能量。\n当特殊能量耗尽时,点按普攻,阿呜会发动空中终结技。\n终结结束时,阿呜的下落攻击变为强化下落攻击。"
|
||
},
|
||
{
|
||
"Id": 287,
|
||
"Content": "test/巧手烹调"
|
||
},
|
||
{
|
||
"Id": 288,
|
||
"Content": "test/<color=#ffffff>烹饪辅助战斗类菜肴时,有20%概率返还所有食材。</color>"
|
||
}
|
||
] |