46 lines
No EOL
2.6 KiB
JSON
46 lines
No EOL
2.6 KiB
JSON
[
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{
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"Id": 10001,
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"Name": "通用身体",
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"BoneName": "Bip001",
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"Model1Ceil": 300,
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"Model1CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
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"Model1Floor": 100,
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"Model1FloorEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
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"Model1CeilInterpolation": 500,
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"Model1FloorInterpolation": 1000,
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"Model1RtpcPath": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2Ceil": 300,
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"Model2CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
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"Model2Floor": 100,
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"Model2FloorPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
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"Model2FloorPrecent": 0.20000000298023224,
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"Model2RptcVelocityMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2RptcAccelerationMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2RptcVelocityDuring": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2CeilInterpolation": 150,
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"Model2FloorInterpolation": 500
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},
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{
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"Id": 10002,
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"Name": "通用手",
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"BoneName": "Bip001LHand",
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"Model1Ceil": 300,
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"Model1CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
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"Model1Floor": 100,
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"Model1FloorEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
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"Model1CeilInterpolation": 500,
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"Model1FloorInterpolation": 1000,
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"Model1RtpcPath": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2Ceil": 300,
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"Model2CeilEventPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Play_FoleyLoop_Body.Play_FoleyLoop_Body",
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"Model2Floor": 100,
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"Model2FloorPath": "/Game/Aki/WwiseAudio/Events/FoleySynth/Test/Stop_FoleyLoop_Body.Stop_FoleyLoop_Body",
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"Model2FloorPrecent": 0.20000000298023224,
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"Model2RptcVelocityMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2RptcAccelerationMax": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2RptcVelocityDuring": "/Game/Aki/WwiseAudio/Game_Parameters/FoleySynth_Test/foley_body_worldSpeed.foley_body_worldSpeed",
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"Model2CeilInterpolation": 150,
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"Model2FloorInterpolation": 500
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}
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] |