use serde::Deserialize; #[derive(Deserialize)] #[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))] #[serde(rename_all = "PascalCase")] pub struct ModelConfigPreloadData { pub id: i32, pub actor_class_path: String, #[cfg(feature = "strict_json_fields")] pub actor_class: Vec, #[cfg(feature = "strict_json_fields")] pub animations: Vec, #[cfg(feature = "strict_json_fields")] pub effects: Vec, #[cfg(feature = "strict_json_fields")] pub audios: Vec, #[cfg(feature = "strict_json_fields")] pub meshes: Vec, #[cfg(feature = "strict_json_fields")] pub materials: Vec, #[cfg(feature = "strict_json_fields")] pub animation_blueprints: Vec, #[cfg(feature = "strict_json_fields")] pub others: Vec, }