const UE = require("ue"); const Info_1 = require("../../../Core/Common/Info"); const MathUtils_1 = require("../../../Core/Utils/MathUtils"); const UiLayerType_1 = require("../../Ui/Define/UiLayerType"); const UiLayer_1 = require("../../Ui/UiLayer"); var _a = require("../Module/WaterMask/WaterMaskController").WaterMaskView; _a.LOo = 0.12; _a.yOo = 700; _a.IOo = 700; let colorCycle = [ "#FF0000", "#FF7F00", "#FFFF00", "#00FF00", "#0000FF", "#4B0082", "#9400D3", ]; let colorIndex = 0; let directionX = 3; let directionY = 3; const SPEED = 8; const TEXT_OFFSET_X = 270; const TEXT_OFFSET_Y = 20; _a.vOo = function () { void 0 !== _a.SOo && _a.EOo(); let e = UiLayer_1.UiLayer.GetLayerRootUiItem( UiLayerType_1.ELayerType.WaterMask, ); _a.SOo = UE.KuroActorManager.SpawnActor( Info_1.Info.World, UE.UIContainerActor.StaticClass(), MathUtils_1.MathUtils.DefaultTransform, void 0, ); let t = _a.SOo.RootComponent; t.SetDisplayName("WaterMaskContainer"); UE.KuroStaticLibrary.SetActorPermanent(_a.SOo, !0, !0); _a.SOo.K2_AttachRootComponentTo(e); let rootComponent = t.GetRootCanvas().GetOwner().RootComponent; let screenWidth = rootComponent.widget.width; let screenHeight = rootComponent.widget.height; let textActor = UE.KuroActorManager.SpawnActor( Info_1.Info.World, UE.UITextActor.StaticClass(), MathUtils_1.MathUtils.DefaultTransform, void 0, ); let textRoot = textActor.RootComponent; textActor.K2_AttachRootComponentTo(t); textRoot.SetDisplayName("NangPoRao:fuckhadros:"); let textComponent = textActor.GetComponentByClass(UE.UIText.StaticClass()); textComponent.SetFontSize(48); textComponent.SetOverflowType(0); textComponent.SetAlpha(_a.LOo); textComponent.SetFont(UE.LGUIFontData.GetDefaultFont()); textComponent.SetText("{PLAYER_USERNAME}{CUSTOM_TEXT}"); textComponent.SetColor(UE.Color.FromHex(colorCycle[colorIndex])); let posX = 0; let posY = 0; const halfWidth = screenWidth / 2 - TEXT_OFFSET_X; const halfHeight = screenHeight / 2 - TEXT_OFFSET_Y; function updatePosition() { posX += directionX; posY += directionY; if (posX > halfWidth || posX < -halfWidth) { directionX *= -1; colorIndex = (colorIndex + 1) % colorCycle.length; textComponent.SetColor(UE.Color.FromHex(colorCycle[colorIndex])); textComponent.SetAlpha(_a.LOo); } if (posY > halfHeight || posY < -halfHeight) { directionY *= -1; colorIndex = (colorIndex + 1) % colorCycle.length; textComponent.SetColor(UE.Color.FromHex(colorCycle[colorIndex])); textComponent.SetAlpha(_a.LOo); } textRoot.SetUIRelativeLocation(new UE.Vector(posX, posY, 0)); } setInterval(updatePosition, 16); }; _a.vOo();