use serde::Deserialize;

#[derive(Debug, Deserialize, Clone)]
#[serde(rename_all = "PascalCase")]
pub struct TeleporterData {
    pub id: i32,
    pub map_id: i32,
    pub object_id: i32,
    pub area_id: i32,
    pub fog_id: i32,
    pub r#type: i32,
    pub teleport_entity_config_id: i64,
    pub plot: String,
    pub after_network_action: i32,
    pub show_world_map: bool,
}