use serde::Deserialize; #[derive(Debug, Deserialize, Clone)] #[serde(rename_all = "PascalCase")] pub struct TeleporterData { pub id: i32, pub map_id: i32, pub object_id: i32, pub area_id: i32, pub fog_id: i32, pub r#type: i32, pub teleport_entity_config_id: i64, pub plot: String, pub after_network_action: i32, pub show_world_map: bool, }