wicked-waifus-rs/game-server/src/logic/handler/scene.rs
2024-09-11 19:37:46 +03:00

77 lines
2.3 KiB
Rust

use shorekeeper_protocol::{
EntityActiveRequest, EntityActiveResponse, EntityOnLandedRequest, EntityOnLandedResponse,
ErrorCode, MovePackagePush, UpdateSceneDateRequest, UpdateSceneDateResponse,
};
use crate::{logic::ecs::component::ComponentContainer, logic::player::Player, query_components};
pub fn on_update_scene_date_request(
_player: &Player,
_request: UpdateSceneDateRequest,
response: &mut UpdateSceneDateResponse,
) {
response.error_code = ErrorCode::Success.into();
}
pub fn on_entity_active_request(
player: &Player,
request: EntityActiveRequest,
response: &mut EntityActiveResponse,
) {
let world = player.world.borrow();
if !world.is_in_world(request.entity_id) {
tracing::debug!(
"EntityActiveRequest: entity with id {} doesn't exist, player_id: {}",
request.entity_id,
player.basic_info.id
);
return;
};
if let Some(position) = query_components!(world, request.entity_id, Position).0 {
// TODO: proper entity "activation" logic
response.pos = Some(position.0.get_position_protobuf());
response.rot = Some(position.0.get_rotation_protobuf());
}
response.component_pbs = Vec::new(); // not implemented
response.error_code = ErrorCode::Success.into();
}
pub fn on_entity_on_landed_request(
_: &Player,
request: EntityOnLandedRequest,
_: &mut EntityOnLandedResponse,
) {
tracing::debug!(
"EntityOnLandedRequest: entity with id {} landed",
request.entity_id
);
}
pub fn on_move_package_push(player: &mut Player, push: MovePackagePush) {
let world = player.world.borrow();
for moving_entity in push.moving_entities {
if !world.is_in_world(moving_entity.entity_id) {
tracing::debug!(
"MovePackage: entity with id {} doesn't exist",
moving_entity.entity_id
);
continue;
}
let Some(mut movement) = query_components!(world, moving_entity.entity_id, Movement).0
else {
tracing::warn!(
"MovePackage: entity {} doesn't have movement component",
moving_entity.entity_id
);
continue;
};
movement
.pending_movement_vec
.extend(moving_entity.move_infos);
}
}