Update README.md to clarify UE5 support

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Truman Kilen 2024-03-22 10:01:41 -05:00 committed by Truman Kilen
parent 96410d664a
commit 76c5ee8744

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@ -59,7 +59,7 @@ Unpacked 12345 files to MyEncryptedGame from MyEncryptedGame.pak
## compatibility
| UE Version | Version | Version Feature | Read | Write |
|------------|---------|-----------------------|--------------------|------------------------|
|--------------|---------|-----------------------|--------------------|------------------------|
| | 1 | Initial | :grey_question: | :grey_question: |
| 4.0-4.2 | 2 | NoTimestamps | :heavy_check_mark: | :heavy_check_mark: |
| 4.3-4.15 | 3 | CompressionEncryption | :heavy_check_mark: | :heavy_check_mark: |
@ -71,18 +71,19 @@ Unpacked 12345 files to MyEncryptedGame from MyEncryptedGame.pak
| 4.23-4.24 | 8B | FNameBasedCompression | :heavy_check_mark: | :heavy_check_mark: |
| 4.25 | 9 | FrozenIndex | :heavy_check_mark: | :heavy_check_mark:[^1] |
| | 10 | PathHashIndex | :grey_question: | :grey_question: |
| 4.26-4.27 | 11 | Fnv64BugFix | :heavy_check_mark: | :heavy_check_mark: |
| 4.26-5.3[^2] | 11 | Fnv64BugFix | :heavy_check_mark: | :heavy_check_mark: |
| Feature | Read | Write |
|-----------------|--------------------|-----------------|
| Compression | :heavy_check_mark: | :wavy_dash:[^2] |
| Compression | :heavy_check_mark: | :wavy_dash:[^3] |
| Encrypted Index | :heavy_check_mark: | :x: |
| Encrypted Data | :heavy_check_mark: | :x: |
[^1]: Except for paks compressed using frozen index which has significant
complexity and only existed for UE 4.25 anyway.
[^2]: Zlib, Gzip, and Zstd are supported. Not all compression algorithms are
[^2]: As of writing. Later versions are likely supported but untested.
[^3]: Zlib, Gzip, and Zstd are supported. Not all compression algorithms are
available in all games.
Supports reading encrypted (both index and/or data) and compressed paks.