diff --git a/repak/src/data.rs b/repak/src/data.rs index 42951d5..42095c0 100644 --- a/repak/src/data.rs +++ b/repak/src/data.rs @@ -124,6 +124,8 @@ pub(crate) fn build_partial_entry( } #[cfg(feature = "compression")] Some(compression) => { + // https://github.com/EpicGames/UnrealEngine/commit/3aad0ff7976be1073005dca2c1282af548b45d89 + // Block size must fit into flags field or it may cause unreadable paks for earlier Unreal Engine versions compression_block_size = 0x10000; let mut compressed_size = 0; let mut blocks = vec![];