#!/bin/bash set -a . config.sh set +a unreal-version-for() { case "$1" in 5) echo -n "$UNREAL_4_20" ;; 7) echo -n "$UNREAL_4_21" ;; 8) echo -n "$UNREAL_4_23" ;; 9) echo -n "$UNREAL_4_25" ;; 11) echo -n "$UNREAL_4_27" ;; esac } generate() { rm -r packs && mkdir packs _version=(5 7 8 9 11) _compress=("" "-compress") _encrypt=("" "-encrypt") _encryptindex=("" "-encryptindex") echo "\"$(realpath "pack/*")\" \"../mount/point/\"" > input.txt for version in "${_version[@]}"; do for compress in "${_compress[@]}"; do for encrypt in "${_encrypt[@]}"; do for encryptindex in "${_encryptindex[@]}"; do name="$version$compress$encrypt$encryptindex" "$(unreal-version-for "$version")" "$(realpath "packs/pack_v${name//-/_}.pak")" -Create="$(realpath input.txt)" -cryptokeys="$(realpath crypto.json)" ${compress:+"$compress"} ${encrypt:+"$encrypt"} ${encryptindex:+"$encryptindex"} & done done done done wait rm input.txt } if [ $# -eq 0 ]; then generate else "$@" fi