mirror of
https://github.com/xavo95/repak.git
synced 2025-01-18 10:54:38 +00:00
Unreal Engine .pak file library and CLI in rust
examples | ||
src | ||
.gitignore | ||
Cargo.toml | ||
README.md |
unpak
a no-nonsense unreal pak parser
- doesn't force files to be extracted
- only converts entries to bytes when requested
- supports up to frozen index (4.25) paks (planned support for higher)
- supports compressed and encrypted paks
- supports iteration over entries
click for example code
the problem
looking at the libraries for pak reading, they were never not quite right for what i wanted to do:
- rust-u4pak - excellent support but very limited api
- ue4pak - excellent api but no support for extraction
- unrealpak - excellent api but only supports version 8
- rust-unreal-unpak - is async only supports version 10
so i just though fuck it i'll do it myself and did it myself
references
although the api of rust-u4pak wasn't very friendly, the README
went into beautiful detail into the intricacies of the file format and when the readme had incorrect info cough cough encryption uuid
cough cough the source code also had the answers as long as you looked hard enough