FurinaImpact/FurinaImpact.Protocol/BreakoutSpawnPoint.proto

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2023-12-09 03:45:08 +00:00
syntax = "proto3";
import "BreakoutPhysicalObject.proto";
option csharp_namespace = "FurinaImpact.Protocol";
message BreakoutSpawnPoint {
repeated BreakoutPhysicalObject spawned_brick_list = 3;
uint32 brick_suite_id = 2;
uint32 id = 1;
}