FurinaImpact/FurinaImpact.Protocol/PlayerEnterSceneInfoNotify.proto

13 lines
428 B
Protocol Buffer
Raw Normal View History

2023-12-09 03:45:08 +00:00
syntax = "proto3";
import "TeamEnterSceneInfo.proto";
import "AvatarEnterSceneInfo.proto";
import "MPLevelEntityInfo.proto";
option csharp_namespace = "FurinaImpact.Protocol";
message PlayerEnterSceneInfoNotify {
TeamEnterSceneInfo team_enter_info = 10;
repeated AvatarEnterSceneInfo avatar_enter_info = 15;
MPLevelEntityInfo mp_level_entity_info = 9;
uint32 cur_avatar_entity_id = 12;
uint32 enter_scene_token = 4;
}