FurinaImpact/FurinaImpact.Protocol/SceneNpcInfo.proto

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2023-12-09 03:45:08 +00:00
syntax = "proto3";
option csharp_namespace = "FurinaImpact.Protocol";
message SceneNpcInfo {
uint32 room_id = 2;
uint32 parent_quest_id = 3;
uint32 npc_id = 1;
uint32 block_id = 4;
}