9 lines
244 B
Protocol Buffer
9 lines
244 B
Protocol Buffer
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syntax = "proto3";
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import "BreakoutPhysicalObject.proto";
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option csharp_namespace = "FurinaImpact.Protocol";
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message BreakoutSpawnPoint {
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repeated BreakoutPhysicalObject spawned_brick_list = 3;
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uint32 brick_suite_id = 2;
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uint32 id = 1;
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}
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