FurinaImpact/FurinaImpact.Gameserver/Game/Scene/SceneEnterState.cs

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2023-12-09 03:45:08 +00:00
namespace FurinaImpact.Gameserver.Game.Scene;
internal enum SceneEnterState
{
None = -1,
EnterRequested,
ReadyToEnter,
InitFinished,
EnterDone,
PostEnter,
Complete
}