13 lines
364 B
Protocol Buffer
13 lines
364 B
Protocol Buffer
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syntax = "proto3";
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import "AbilitySyncStateInfo.proto";
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import "ServerBuff.proto";
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option csharp_namespace = "FurinaImpact.Protocol";
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message AvatarEnterSceneInfo {
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repeated uint32 buff_id_list = 13;
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repeated ServerBuff server_buff_list = 15;
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uint32 avatar_entity_id = 6;
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uint32 weapon_entity_id = 1;
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uint64 avatar_guid = 4;
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uint64 weapon_guid = 11;
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}
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