FurinaImpact/FurinaImpact.Gameserver/Controllers/Result/IResult.cs

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2023-12-09 03:45:08 +00:00
using System.Diagnostics.CodeAnalysis;
using FurinaImpact.Gameserver.Network;
namespace FurinaImpact.Gameserver.Controllers.Result;
internal interface IResult
{
bool NextPacket([MaybeNullWhen(false)] out NetPacket packet);
}