FurinaImpact/FurinaImpact.Protocol/CmdType.cs

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909 B
C#
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2023-12-09 03:45:08 +00:00
namespace FurinaImpact.Protocol;
public enum CmdType
{
GetPlayerTokenReq = 28214,
GetPlayerTokenRsp = 1574,
PingReq = 6603,
PingRsp = 2794,
// Step 1
PlayerLoginReq = 24761,
PlayerDataNotify = 1442,
AvatarDataNotify = 71,
OpenStateUpdateNotify = 7518,
PlayerEnterSceneNotify = 5390,
PlayerLoginRsp = 1548,
// Step 2
EnterSceneReadyReq = 27445,
EnterScenePeerNotify = 20740,
EnterSceneReadyRsp = 25384,
// Step 3
SceneInitFinishReq = 4530,
PlayerEnterSceneInfoNotify = 26842,
SceneTeamUpdateNotify = 25695,
SceneInitFinishRsp = 26180,
// Step 4
EnterSceneDoneReq = 29246,
SceneEntityAppearNotify = 1050,
EnterSceneDoneRsp = 9339,
// Step 5
PostEnterSceneReq = 26222,
PostEnterSceneRsp = 23949,
SetUpAvatarTeamReq = 28806,
SetUpAvatarTeamRsp = 2990,
AvatarTeamUpdateNotify = 409,
}