FurinaImpact/FurinaImpact.Protocol/Weapon.proto

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2023-12-09 03:45:08 +00:00
syntax = "proto3";
option csharp_namespace = "FurinaImpact.Protocol";
message Weapon {
map<uint32, uint32> affix_map = 4;
uint32 promote_level = 3;
uint32 exp = 2;
uint32 level = 1;
}