syntax = "proto3"; import "Vector.proto"; import "MotionState.proto"; option csharp_namespace = "FurinaImpact.Protocol"; message MotionInfo { Vector rot = 2; Vector ref_pos = 6; Vector pos = 1; repeated Vector params = 5; Vector speed = 3; uint32 ref_id = 7; uint32 scene_time = 8; uint64 interval_velocity = 9; MotionState state = 4; }