syntax = "proto3"; option csharp_namespace = "FurinaImpact.Protocol"; enum AvatarExpeditionState { AVATAR_EXPEDITION_STATE_NONE = 0; AVATAR_EXPEDITION_STATE_DOING = 1; AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD = 2; AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD = 3; AVATAR_EXPEDITION_STATE_LOCKED = 4; }