syntax = "proto3"; import "Vector.proto"; option csharp_namespace = "FurinaImpact.Protocol"; message SceneFishInfo { Vector fish_pool_pos = 3; uint32 fish_pool_entity_id = 2; uint32 last_shock_time = 5; uint32 fish_pool_gadget_id = 4; uint32 fish_id = 1; }