namespace FurinaImpact.Common.Constants; public static class PlayerProp { public const uint PROP_NONE = 0; public const uint PROP_EXP = 1001; public const uint PROP_BREAK_LEVEL = 1002; public const uint PROP_SATIATION_VAL = 1003; public const uint PROP_SATIATION_PENALTY_TIME = 1004; public const uint PROP_LEVEL = 4001; public const uint PROP_LAST_CHANGE_AVATAR_TIME = 10001; public const uint PROP_MAX_SPRING_VOLUME = 10002; public const uint PROP_CUR_SPRING_VOLUME = 10003; public const uint PROP_IS_SPRING_AUTO_USE = 10004; public const uint PROP_SPRING_AUTO_USE_PERCENT = 10005; public const uint PROP_IS_FLYABLE = 10006; public const uint PROP_IS_WEATHER_LOCKED = 10007; public const uint PROP_IS_GAME_TIME_LOCKED = 10008; public const uint PROP_IS_TRANSFERABLE = 10009; public const uint PROP_MAX_STAMINA = 10010; public const uint PROP_CUR_PERSIST_STAMINA = 10011; public const uint PROP_CUR_TEMPORARY_STAMINA = 10012; public const uint PROP_PLAYER_LEVEL = 10013; public const uint PROP_PLAYER_EXP = 10014; public const uint PROP_PLAYER_HCOIN = 10015; public const uint PROP_PLAYER_SCOIN = 10016; public const uint PROP_PLAYER_MP_SETTING_TYPE = 10017; public const uint PROP_IS_MP_MODE_AVAILABLE = 10018; public const uint PROP_PLAYER_WORLD_LEVEL = 10019; public const uint PROP_PLAYER_RESIN = 10020; public const uint PROP_PLAYER_WAIT_SUB_HCOIN = 10022; public const uint PROP_PLAYER_WAIT_SUB_SCOIN = 10023; public const uint PROP_IS_ONLY_MP_WITH_PS_PLAYER = 10024; public const uint PROP_PLAYER_MCOIN = 10025; public const uint PROP_PLAYER_WAIT_SUB_MCOIN = 10026; public const uint PROP_PLAYER_LEGENDARY_KEY = 10027; public const uint PROP_IS_HAS_FIRST_SHARE = 10028; public const uint PROP_PLAYER_FORGE_POINT = 10029; public const uint PROP_CUR_CLIMATE_METER = 10035; public const uint PROP_CUR_CLIMATE_TYPE = 10036; public const uint PROP_CUR_CLIMATE_AREA_ID = 10037; public const uint PROP_CUR_CLIMATE_AREA_CLIMATE_TYPE = 10038; public const uint PROP_PLAYER_WORLD_LEVEL_LIMIT = 10039; public const uint PROP_PLAYER_WORLD_LEVEL_ADJUST_CD = 10040; public const uint PROP_PLAYER_LEGENDARY_DAILY_TASK_NUM = 10041; public const uint PROP_PLAYER_HOME_COIN = 10042; public const uint PROP_PLAYER_WAIT_SUB_HOME_COIN = 10043; }