syntax = "proto3"; import "WeeklyBossResinDiscountInfo.proto"; option csharp_namespace = "FurinaImpact.Protocol"; message BossChestInfo { repeated uint32 remain_uid_list = 3; repeated uint32 qualify_uid_list = 4; map uid_discount_map = 5; uint32 resin = 2; uint32 monster_config_id = 1; }