syntax = "proto3"; option csharp_namespace = "FurinaImpact.Protocol"; enum VisionType { VISION_TYPE_NONE = 0; VISION_TYPE_MEET = 1; VISION_TYPE_REBORN = 2; VISION_TYPE_REPLACE = 3; VISION_TYPE_WAYPOINT_REBORN = 4; VISION_TYPE_MISS = 5; VISION_TYPE_DIE = 6; VISION_TYPE_GATHER_ESCAPE = 7; VISION_TYPE_REFRESH = 8; VISION_TYPE_TRANSPORT = 9; VISION_TYPE_REPLACE_DIE = 10; VISION_TYPE_REPLACE_NO_NOTIFY = 11; VISION_TYPE_BORN = 12; VISION_TYPE_PICKUP = 13; VISION_TYPE_REMOVE = 14; VISION_TYPE_CHANGE_COSTUME = 15; VISION_TYPE_FISH_REFRESH = 16; VISION_TYPE_FISH_BIG_SHOCK = 17; VISION_TYPE_FISH_QTE_SUCC = 18; VISION_TYPE_CAPTURE_DISAPPEAR = 19; }