Server software reimplementation for Genshin Impact 4.2.0
docs | ||
FurinaImpact.Common | ||
FurinaImpact.Gameserver | ||
FurinaImpact.Kcp | ||
FurinaImpact.Protocol | ||
FurinaImpact.Proxy | ||
FurinaImpact.SDK | ||
.gitignore | ||
FurinaImpact.sln | ||
LICENSE | ||
README.md |
FurinaImpact
Server backend reimplementation for some game.
Building
You can build it with .NET 7 SDK
Running
- Launch FurinaImpact.SDK and FurinaImpact.Gameserver
- Server is running.
Connecting
For connecting to FurinaImpact, you can use FurinaImpact.Proxy. Just launch it and setup your system proxy settings. SDK requests will be redirected.
Any questions?
Feel free to ask your questions in our Discord Server