FurinaImpact/FurinaImpact.Protocol/AvatarEnterSceneInfo.proto
2023-12-09 06:45:08 +03:00

12 lines
364 B
Protocol Buffer

syntax = "proto3";
import "AbilitySyncStateInfo.proto";
import "ServerBuff.proto";
option csharp_namespace = "FurinaImpact.Protocol";
message AvatarEnterSceneInfo {
repeated uint32 buff_id_list = 13;
repeated ServerBuff server_buff_list = 15;
uint32 avatar_entity_id = 6;
uint32 weapon_entity_id = 1;
uint64 avatar_guid = 4;
uint64 weapon_guid = 11;
}