117 lines
3 KiB
C#
117 lines
3 KiB
C#
using System.Diagnostics;
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using System.Threading.Tasks.Sources;
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namespace FurinaImpact.Kcp
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{
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internal class AsyncAutoResetEvent<T> : IValueTaskSource<T>
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{
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private ManualResetValueTaskSourceCore<T> _rvtsc;
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private SpinLock _lock;
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private bool _isSet;
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private bool _activeWait;
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private bool _signaled;
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private T? _value;
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public AsyncAutoResetEvent()
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{
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_rvtsc = new ManualResetValueTaskSourceCore<T>()
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{
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RunContinuationsAsynchronously = true
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};
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_lock = new SpinLock();
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}
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T IValueTaskSource<T>.GetResult(short token)
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{
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try
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{
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return _rvtsc.GetResult(token);
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}
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finally
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{
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_rvtsc.Reset();
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bool lockTaken = false;
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try
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{
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_lock.Enter(ref lockTaken);
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_activeWait = false;
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_signaled = false;
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}
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finally
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{
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if (lockTaken)
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{
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_lock.Exit();
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}
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}
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}
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}
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ValueTaskSourceStatus IValueTaskSource<T>.GetStatus(short token) => _rvtsc.GetStatus(token);
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void IValueTaskSource<T>.OnCompleted(Action<object> continuation, object state, short token, ValueTaskSourceOnCompletedFlags flags)
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=> _rvtsc.OnCompleted(continuation, state, token, flags);
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public ValueTask<T> WaitAsync()
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{
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bool lockTaken = false;
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try
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{
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_lock.Enter(ref lockTaken);
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if (_activeWait)
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{
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return new ValueTask<T>(Task.FromException<T>(new InvalidOperationException("Another thread is already waiting.")));
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}
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if (_isSet)
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{
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_isSet = false;
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T value = _value!;
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_value = default;
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return new ValueTask<T>(value);
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}
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_activeWait = true;
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Debug.Assert(!_signaled);
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return new ValueTask<T>(this, _rvtsc.Version);
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}
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finally
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{
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if (lockTaken)
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{
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_lock.Exit();
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}
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}
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}
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public void Set(T value)
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{
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bool lockTaken = false;
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try
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{
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_lock.Enter(ref lockTaken);
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if (_activeWait && !_signaled)
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{
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_signaled = true;
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_rvtsc.SetResult(value);
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return;
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}
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_isSet = true;
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_value = value;
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}
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finally
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{
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if (lockTaken)
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{
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_lock.Exit();
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}
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}
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}
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}
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}
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