21 lines
658 B
Protocol Buffer
21 lines
658 B
Protocol Buffer
syntax = "proto3";
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import "AbilitySyncStateInfo.proto";
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import "SceneAvatarInfo.proto";
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import "AbilityControlBlock.proto";
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import "ServerBuff.proto";
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import "AvatarInfo.proto";
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import "SceneEntityInfo.proto";
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option csharp_namespace = "FurinaImpact.Protocol";
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message SceneTeamAvatar {
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// SceneAvatarInfo scene_avatar_info = 6;
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AbilityControlBlock ability_control_block = 10;
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// repeated ServerBuff server_buff_list = 9;
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SceneEntityInfo scene_entity_info = 6;
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// AvatarInfo avatar_info = 7;
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uint32 entity_id = 14;
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uint32 weapon_entity_id = 15;
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uint64 avatar_guid = 3;
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uint64 weapon_guid = 1;
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uint32 scene_id = 7;
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uint32 player_uid = 4;
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}
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