23 lines
691 B
Protocol Buffer
23 lines
691 B
Protocol Buffer
syntax = "proto3";
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import "BreakoutPhysicalObjectModifier.proto";
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import "BreakoutBrickInfo.proto";
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import "BreakoutVector2.proto";
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option csharp_namespace = "FurinaImpact.Protocol";
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message BreakoutPhysicalObject {
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repeated BreakoutPhysicalObjectModifier modifier_list = 11;
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repeated BreakoutBrickInfo info_list = 13;
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BreakoutVector2 pos = 4;
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BreakoutVector2 move_dir = 5;
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uint32 state = 8;
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uint32 init_peer_id = 7;
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uint32 speed_increase_count = 15;
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uint32 index = 2;
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uint32 element_type = 9;
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bool is_active = 3;
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uint32 last_hit_peer_id = 14;
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int32 offset = 16;
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int32 total_rotation = 12;
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uint32 element_reaction_buff = 10;
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int32 speed = 6;
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uint32 id = 1;
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}
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