21 lines
550 B
C#
21 lines
550 B
C#
|
using RPG.Network.Proto;
|
|||
|
using RPG.Services.Gameserver.Modules.Attributes;
|
|||
|
using RPG.Services.Gameserver.Session;
|
|||
|
|
|||
|
namespace RPG.Services.Gameserver.Modules;
|
|||
|
internal class InventoryModule : BaseModule
|
|||
|
{
|
|||
|
[OnCommand(CmdType.CmdGetBagCsReq)]
|
|||
|
public Task OnCmdGetBagCsReq(PlayerSession session, ReadOnlyMemory<byte> _)
|
|||
|
{
|
|||
|
Send(session, CmdType.CmdGetBagScRsp, new GetBagScRsp
|
|||
|
{
|
|||
|
Retcode = 0,
|
|||
|
EquipmentList = { },
|
|||
|
MaterialList = { }
|
|||
|
});
|
|||
|
|
|||
|
return Task.CompletedTask;
|
|||
|
}
|
|||
|
}
|