Fix networking bug in Gateserver
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parent
9514e0898d
commit
14ccff36e9
1 changed files with 27 additions and 17 deletions
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@ -37,23 +37,33 @@ internal class NetworkSession : RPGSession
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recvBufferIdx += readAmount;
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int consumed = ConsumeData(recvBufferMem, recvBufferIdx);
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if (consumed > 0)
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Buffer.BlockCopy(_recvBuffer, consumed, _recvBuffer, 0, recvBufferIdx -= consumed);
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}
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}
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private int ConsumeData(ReadOnlyMemory<byte> recvBufferMem, int recvBufferIdx)
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{
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int consumedBytes = 0;
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do
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{
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switch (NetPacket.TryDeserialize(recvBufferMem[..recvBufferIdx], out NetPacket? packet, out int bytesRead))
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switch (NetPacket.TryDeserialize(recvBufferMem[consumedBytes..recvBufferIdx], out NetPacket? packet, out int bytesRead))
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{
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case NetPacket.DeserializationResult.Success:
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HandleSessionPacketAsync(packet!);
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Buffer.BlockCopy(_recvBuffer, bytesRead, _recvBuffer, 0, recvBufferIdx -= bytesRead);
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HandlePacket(packet!);
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consumedBytes += bytesRead;
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break;
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case NetPacket.DeserializationResult.BufferExceeded:
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recvBufferIdx = -1;
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break;
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return consumedBytes;
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case NetPacket.DeserializationResult.Corrupted:
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throw new InvalidDataException("The network stream was corrupted");
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}
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}
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while (recvBufferIdx >= NetPacket.Overhead);
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}
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while (recvBufferIdx - consumedBytes >= NetPacket.Overhead);
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return consumedBytes;
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}
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public void ServiceBound(RPGServiceType serviceType)
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@ -74,7 +84,7 @@ internal class NetworkSession : RPGSession
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await Socket!.SendAsync(buffer);
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}
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private void HandleSessionPacketAsync(NetPacket packet)
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private void HandlePacket(NetPacket packet)
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{
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switch ((CmdType)packet.CmdType)
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{
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