using RPG.Network.Proto; using RPG.Services.Gameserver.Modules.Attributes; using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class MailModule : BaseModule { [OnCommand(CmdType.CmdGetMailCsReq)] public Task OnCmdGetMailCsReq(PlayerSession session, ReadOnlyMemory body) { Send(session, CmdType.CmdGetMailScRsp, new GetMailScRsp { Retcode = 0 }); return Task.CompletedTask; } }