14 lines
320 B
Protocol Buffer
14 lines
320 B
Protocol Buffer
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syntax = "proto3";
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import "ServerBuff.proto";
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import "PlayerDieType.proto";
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message LifeStateChangeNotify {
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uint32 entity_id = 14;
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repeated ServerBuff server_buff_list = 12;
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uint32 source_entity_id = 4;
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uint32 move_reliable_seq = 15;
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string attack_tag = 10;
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PlayerDieType die_type = 11;
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uint32 life_state = 7;
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}
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