18 lines
399 B
Protocol Buffer
18 lines
399 B
Protocol Buffer
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syntax = "proto3";
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import "AbilitySyncStateInfo.proto";
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import "EntityRendererChangedInfo.proto";
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message SceneWeaponInfo {
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map<uint32, uint32> affix_map = 8;
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AbilitySyncStateInfo ability_info = 7;
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EntityRendererChangedInfo renderer_changed_info = 9;
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uint32 item_id = 3;
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uint32 promote_level = 6;
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uint32 entity_id = 1;
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uint32 level = 5;
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uint32 gadget_id = 2;
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uint64 guid = 4;
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}
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