NahidaImpact/NahidaImpact.Gameserver/Helpers/UnionCmdHelper.cs

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using Google.Protobuf;
using NahidaImpact.Gameserver.Network;
using NahidaImpact.Protocol;
namespace NahidaImpact.Gameserver.Helpers;
internal static class UnionCmdHelper
{
public static IMessage? DecodeCombatInvocation(this CombatInvokeEntry invocation)
{
return invocation.ArgumentType switch
{
CombatTypeArgument.EntityMove => EntityMoveInfo.Parser.ParseFrom(invocation.CombatData),
_ => null
};
}
public static NetPacket ToNetPacket(this UnionCmd cmd)
{
return new NetPacket()
{
CmdType = (CmdType)cmd.MessageId,
Body = cmd.Body.Memory
};
}
}