50 lines
1.5 KiB
Protocol Buffer
50 lines
1.5 KiB
Protocol Buffer
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syntax = "proto3";
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import "BlockInfo.proto";
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import "ResVersionConfig.proto";
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import "StopServerInfo.proto";
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import "ShortAbilityHashPair.proto";
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import "FeatureBlockInfo.proto";
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message PlayerLoginRsp {
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// CMD_ID = 9913
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map<string, int32> ability_hash_map = 3;
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string client_silence_version_suffix = 477;
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map<uint32, BlockInfo> block_info_map = 1662;
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string client_version_suffix = 1953;
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string birthday = 964;
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string country_code = 974;
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string game_biz = 8;
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string EJOIOKOFNFA = 924;
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string JIMFJPFJKFF = 1938;
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string ADJCHKHHDLF = 1097;
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ResVersionConfig next_res_version_config = 1996;
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StopServerInfo DFFMGGODIII = 2005;
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repeated ShortAbilityHashPair short_ability_hash_map = 843;
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bytes sc_info = 1468; //もう一つのProtoではplayer_dataとsc_infoが逆
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ResVersionConfig res_version_config = 424;
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string next_resource_url = 1795;
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bytes player_data = 11; //もう一つのProtoではplayer_dataとsc_infoが逆
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repeated FeatureBlockInfo feature_block_info_list = 1359;
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string msg = 456;
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bool BMHJNKFAAKL = 9;
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bool OCPPNCCIPBI = 14;
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bool FMBFGEAPJGE = 4;
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bool is_data_need_relogin = 1239;
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bool is_transfer = 1884;
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bool PCEDOAMCGKK = 2010;
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bool GHCLMKADGBH = 1962;
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uint32 player_data_version = 13;
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uint32 client_data_version = 5;
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int32 retcode = 1;
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double total_tick_time = 1954;
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uint32 client_silence_data_version = 12;
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int32 ability_hash_code = 2;
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uint64 login_rand = 15;
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uint32 target_uid = 7;
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bool is_audit = 674;
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bool IsUseAbilityHash = 385;
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uint32 target_home_owner_uid = 401;
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}
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