syntax = "proto3"; // Obf: ILAFDGNADFG enum DungeonCandidateTeamPlayerLeaveReason { DUNGEON_CANDIDATE_TPLR_NORMAL = 0; DUNGEON_CANDIDATE_TPLR_DIE = 1; DUNGEON_CANDIDATE_TPLR_BE_KICK = 2; DUNGEON_CANDIDATE_DISCONNECT = 3; }