syntax = "proto3"; message PlayerLogoutReq { enum Reason { DISCONNECT = 0; CLIENT_REQ = 1; TIMEOUT = 2; ADMIN_REQ = 3; SERVER_CLOSE = 4; GM_CLEAR = 5; PLAYER_TRANSFER = 6; CLIENT_CHECKSUM_INVALID = 7; REASON_MUIP_MOVE_SAVE_WAIT = 8; } Reason reason = 14; }