syntax = "proto3"; enum PropChangeReason { PROP_CHANGE_REASON_NONE = 0; PROP_CHANGE_REASON_STATUE_RECOVER = 1; PROP_CHANGE_REASON_ENERGY_BALL = 2; PROP_CHANGE_REASON_ABILITY = 3; PROP_CHANGE_REASON_LEVELUP = 4; PROP_CHANGE_REASON_ITEM = 5; PROP_CHANGE_REASON_AVATAR_CARD = 6; PROP_CHANGE_REASON_CITY_LEVELUP = 7; PROP_CHANGE_REASON_AVATAR_UPGRADE = 8; PROP_CHANGE_REASON_AVATAR_PROMOTE = 9; PROP_CHANGE_REASON_PLAYER_ADD_EXP = 10; PROP_CHANGE_REASON_FINISH_QUEST = 11; PROP_CHANGE_REASON_GM = 12; PROP_CHANGE_REASON_MANUAL_ADJUST_WORLD_LEVEL = 13; }