syntax = "proto3"; import "ServantInfo.proto"; import "Vector.proto"; message SceneEntityAiInfo { map ai_threat_map = 5; ServantInfo servant_info = 4; map skill_group_cd_map = 6; Vector born_pos = 2; map skill_cd_map = 3; bool is_ai_open = 1; uint32 cur_tactic = 7; }